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128 lines
4.0 KiB
C++
128 lines
4.0 KiB
C++
//===-- llvm/CodeGen/VirtRegMap.h - Virtual Register Map -*- C++ -*--------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a virtual register map. This maps virtual
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// registers to physical registers and virtual registers to stack
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// slots. It is created and updated by a register allocator and then
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// used by a machine code rewriter that adds spill code and rewrites
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// virtual into physical register references.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_VIRTREGMAP_H
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#define LLVM_CODEGEN_VIRTREGMAP_H
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/SSARegMap.h"
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#include "Support/DenseMap.h"
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#include <climits>
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#include <map>
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namespace llvm {
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class MachineInstr;
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class VirtRegMap {
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public:
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typedef DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
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typedef DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
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typedef std::multimap<MachineInstr*, unsigned> MI2VirtMap;
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private:
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MachineFunction* mf_;
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Virt2PhysMap v2pMap_;
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Virt2StackSlotMap v2ssMap_;
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MI2VirtMap mi2vMap_;
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// do not implement
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VirtRegMap(const VirtRegMap& rhs);
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const VirtRegMap& operator=(const VirtRegMap& rhs);
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enum {
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NO_PHYS_REG = 0,
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NO_STACK_SLOT = INT_MAX
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};
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public:
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VirtRegMap(MachineFunction& mf)
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: mf_(&mf),
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v2pMap_(NO_PHYS_REG),
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v2ssMap_(NO_STACK_SLOT) {
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grow();
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}
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void grow() {
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v2pMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
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v2ssMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
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}
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bool hasPhys(unsigned virtReg) const {
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return getPhys(virtReg) != NO_PHYS_REG;
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}
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unsigned getPhys(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return v2pMap_[virtReg];
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}
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void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg) &&
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MRegisterInfo::isPhysicalRegister(physReg));
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assert(v2pMap_[virtReg] == NO_PHYS_REG &&
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"attempt to assign physical register to already mapped "
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"virtual register");
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v2pMap_[virtReg] = physReg;
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}
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void clearVirt(unsigned virtReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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assert(v2pMap_[virtReg] != NO_PHYS_REG &&
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"attempt to clear a not assigned virtual register");
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v2pMap_[virtReg] = NO_PHYS_REG;
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}
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bool hasStackSlot(unsigned virtReg) const {
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return getStackSlot(virtReg) != NO_STACK_SLOT;
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}
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int getStackSlot(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return v2ssMap_[virtReg];
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}
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int assignVirt2StackSlot(unsigned virtReg);
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void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
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void virtFolded(unsigned virtReg,
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MachineInstr* oldMI,
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MachineInstr* newMI);
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std::pair<MI2VirtMap::const_iterator, MI2VirtMap::const_iterator>
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getFoldedVirts(MachineInstr* MI) const {
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return mi2vMap_.equal_range(MI);
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}
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friend std::ostream& operator<<(std::ostream& os, const VirtRegMap& li);
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};
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std::ostream& operator<<(std::ostream& os, const VirtRegMap& li);
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struct Spiller {
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virtual ~Spiller();
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virtual bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) = 0;
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};
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Spiller* createSpiller();
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} // End llvm namespace
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#endif
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