Files
llvm/lib/Transforms/IPO/PruneEH.cpp
T
Andrew Kaylor c852398cbc Initial implementation of optimization bisect support.
This patch implements a optimization bisect feature, which will allow optimizations to be selectively disabled at compile time in order to track down test failures that are caused by incorrect optimizations.

The bisection is enabled using a new command line option (-opt-bisect-limit).  Individual passes that may be skipped call the OptBisect object (via an LLVMContext) to see if they should be skipped based on the bisect limit.  A finer level of control (disabling individual transformations) can be managed through an addition OptBisect method, but this is not yet used.

The skip checking in this implementation is based on (and replaces) the skipOptnoneFunction check.  Where that check was being called, a new call has been inserted in its place which checks the bisect limit and the optnone attribute.  A new function call has been added for module and SCC passes that behaves in a similar way.

Differential Revision: http://reviews.llvm.org/D19172



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@267022 91177308-0d34-0410-b5e6-96231b3b80d8
2016-04-21 17:58:54 +00:00

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9.8 KiB
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//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a simple interprocedural pass which walks the
// call-graph, turning invoke instructions into calls, iff the callee cannot
// throw an exception, and marking functions 'nounwind' if they cannot throw.
// It implements this as a bottom-up traversal of the call-graph.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Analysis/CallGraphSCCPass.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Transforms/Utils/Local.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "prune-eh"
STATISTIC(NumRemoved, "Number of invokes removed");
STATISTIC(NumUnreach, "Number of noreturn calls optimized");
namespace {
struct PruneEH : public CallGraphSCCPass {
static char ID; // Pass identification, replacement for typeid
PruneEH() : CallGraphSCCPass(ID) {
initializePruneEHPass(*PassRegistry::getPassRegistry());
}
// runOnSCC - Analyze the SCC, performing the transformation if possible.
bool runOnSCC(CallGraphSCC &SCC) override;
bool SimplifyFunction(Function *F);
void DeleteBasicBlock(BasicBlock *BB);
};
}
char PruneEH::ID = 0;
INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
"Remove unused exception handling info", false, false)
INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
INITIALIZE_PASS_END(PruneEH, "prune-eh",
"Remove unused exception handling info", false, false)
Pass *llvm::createPruneEHPass() { return new PruneEH(); }
bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
if (skipSCC(SCC))
return false;
SmallPtrSet<CallGraphNode *, 8> SCCNodes;
CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
bool MadeChange = false;
// Fill SCCNodes with the elements of the SCC. Used for quickly
// looking up whether a given CallGraphNode is in this SCC.
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
SCCNodes.insert(*I);
// First pass, scan all of the functions in the SCC, simplifying them
// according to what we know.
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
if (Function *F = (*I)->getFunction())
MadeChange |= SimplifyFunction(F);
// Next, check to see if any callees might throw or if there are any external
// functions in this SCC: if so, we cannot prune any functions in this SCC.
// Definitions that are weak and not declared non-throwing might be
// overridden at linktime with something that throws, so assume that.
// If this SCC includes the unwind instruction, we KNOW it throws, so
// obviously the SCC might throw.
//
bool SCCMightUnwind = false, SCCMightReturn = false;
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end();
(!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
Function *F = (*I)->getFunction();
if (!F) {
SCCMightUnwind = true;
SCCMightReturn = true;
} else if (F->isDeclaration() || F->isInterposable()) {
// Note: isInterposable (as opposed to hasExactDefinition) is fine above,
// since we're not inferring new attributes here, but only using existing,
// assumed to be correct, function attributes.
SCCMightUnwind |= !F->doesNotThrow();
SCCMightReturn |= !F->doesNotReturn();
} else {
bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
// Determine if we should scan for InlineAsm in a naked function as it
// is the only way to return without a ReturnInst. Only do this for
// no-inline functions as functions which may be inlined cannot
// meaningfully return via assembly.
bool CheckReturnViaAsm = CheckReturn &&
F->hasFnAttribute(Attribute::Naked) &&
F->hasFnAttribute(Attribute::NoInline);
if (!CheckUnwind && !CheckReturn)
continue;
for (const BasicBlock &BB : *F) {
const TerminatorInst *TI = BB.getTerminator();
if (CheckUnwind && TI->mayThrow()) {
SCCMightUnwind = true;
} else if (CheckReturn && isa<ReturnInst>(TI)) {
SCCMightReturn = true;
}
for (const Instruction &I : BB) {
if ((!CheckUnwind || SCCMightUnwind) &&
(!CheckReturnViaAsm || SCCMightReturn))
break;
// Check to see if this function performs an unwind or calls an
// unwinding function.
if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
bool InstMightUnwind = true;
if (const auto *CI = dyn_cast<CallInst>(&I)) {
if (Function *Callee = CI->getCalledFunction()) {
CallGraphNode *CalleeNode = CG[Callee];
// If the callee is outside our current SCC then we may throw
// because it might. If it is inside, do nothing.
if (SCCNodes.count(CalleeNode) > 0)
InstMightUnwind = false;
}
}
SCCMightUnwind |= InstMightUnwind;
}
if (CheckReturnViaAsm && !SCCMightReturn)
if (auto ICS = ImmutableCallSite(&I))
if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
if (IA->hasSideEffects())
SCCMightReturn = true;
}
if (SCCMightUnwind && SCCMightReturn)
break;
}
}
}
// If the SCC doesn't unwind or doesn't throw, note this fact.
if (!SCCMightUnwind || !SCCMightReturn)
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
Function *F = (*I)->getFunction();
if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
F->addFnAttr(Attribute::NoUnwind);
MadeChange = true;
}
if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
F->addFnAttr(Attribute::NoReturn);
MadeChange = true;
}
}
for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) {
// Convert any invoke instructions to non-throwing functions in this node
// into call instructions with a branch. This makes the exception blocks
// dead.
if (Function *F = (*I)->getFunction())
MadeChange |= SimplifyFunction(F);
}
return MadeChange;
}
// SimplifyFunction - Given information about callees, simplify the specified
// function if we have invokes to non-unwinding functions or code after calls to
// no-return functions.
bool PruneEH::SimplifyFunction(Function *F) {
bool MadeChange = false;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
BasicBlock *UnwindBlock = II->getUnwindDest();
removeUnwindEdge(&*BB);
// If the unwind block is now dead, nuke it.
if (pred_empty(UnwindBlock))
DeleteBasicBlock(UnwindBlock); // Delete the new BB.
++NumRemoved;
MadeChange = true;
}
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
if (CallInst *CI = dyn_cast<CallInst>(I++))
if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) {
// This call calls a function that cannot return. Insert an
// unreachable instruction after it and simplify the code. Do this
// by splitting the BB, adding the unreachable, then deleting the
// new BB.
BasicBlock *New = BB->splitBasicBlock(I);
// Remove the uncond branch and add an unreachable.
BB->getInstList().pop_back();
new UnreachableInst(BB->getContext(), &*BB);
DeleteBasicBlock(New); // Delete the new BB.
MadeChange = true;
++NumUnreach;
break;
}
}
return MadeChange;
}
/// DeleteBasicBlock - remove the specified basic block from the program,
/// updating the callgraph to reflect any now-obsolete edges due to calls that
/// exist in the BB.
void PruneEH::DeleteBasicBlock(BasicBlock *BB) {
assert(pred_empty(BB) && "BB is not dead!");
CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
Instruction *TokenInst = nullptr;
CallGraphNode *CGN = CG[BB->getParent()];
for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
--I;
if (I->getType()->isTokenTy()) {
TokenInst = &*I;
break;
}
if (auto CS = CallSite (&*I)) {
const Function *Callee = CS.getCalledFunction();
if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
CGN->removeCallEdgeFor(CS);
else if (!Callee->isIntrinsic())
CGN->removeCallEdgeFor(CS);
}
if (!I->use_empty())
I->replaceAllUsesWith(UndefValue::get(I->getType()));
}
if (TokenInst) {
if (!isa<TerminatorInst>(TokenInst))
changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
} else {
// Get the list of successors of this block.
std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
for (unsigned i = 0, e = Succs.size(); i != e; ++i)
Succs[i]->removePredecessor(BB);
BB->eraseFromParent();
}
}