Robin Morisset d310963833 Erase fence insertion from SelectionDAGBuilder.cpp (NFC)
Summary:
Backends can use setInsertFencesForAtomic to signal to the middle-end that
montonic is the only memory ordering they can accept for
stores/loads/rmws/cmpxchg. The code lowering those accesses with a stronger
ordering to fences + monotonic accesses is currently living in
SelectionDAGBuilder.cpp. In this patch I propose moving this logic out of it
for several reasons:
- There is lots of redundancy to avoid: extremely similar logic already
  exists in AtomicExpand.
- The current code in SelectionDAGBuilder does not use any target-hooks, it
  does the same transformation for every backend that requires it
- As a result it is plain *unsound*, as it was apparently designed for ARM.
  It happens to mostly work for the other targets because they are extremely
  conservative, but Power for example had to switch to AtomicExpand to be
  able to use lwsync safely (see r218331).
- Because it produces IR-level fences, it cannot be made sound ! This is noted
  in the C++11 standard (section 29.3, page 1140):
```
Fences cannot, in general, be used to restore sequential consistency for atomic
operations with weaker ordering semantics.
```
It can also be seen by the following example (called IRIW in the litterature):
```
atomic<int> x = y = 0;
int r1, r2, r3, r4;
Thread 0:
  x.store(1);
Thread 1:
  y.store(1);
Thread 2:
  r1 = x.load();
  r2 = y.load();
Thread 3:
  r3 = y.load();
  r4 = x.load();
```
r1 = r3 = 1 and r2 = r4 = 0 is impossible as long as the accesses are all seq_cst.
But if they are lowered to monotonic accesses, no amount of fences can prevent it..

This patch does three things (I could cut it into parts, but then some of them
would not be tested/testable, please tell me if you would prefer that):
- it provides a default implementation for emitLeadingFence/emitTrailingFence in
terms of IR-level fences, that mimic the original logic of SelectionDAGBuilder.
As we saw above, this is unsound, but the best that can be done without knowing
the targets well (and there is a comment warning about this risk).
- it then switches Mips/Sparc/XCore to use AtomicExpand, relying on this default
implementation (that exactly replicates the logic of SelectionDAGBuilder, so no
functional change)
- it finally erase this logic from SelectionDAGBuilder as it is dead-code.

Ideally, each target would define its own override for emitLeading/TrailingFence
using target-specific fences, but I do not know the Sparc/Mips/XCore memory model
well enough to do this, and they appear to be dealing fine with the ARM-inspired
default expansion for now (probably because they are overly conservative, as
Power was). If anyone wants to compile fences more agressively on these
platforms, the long comment should make it clear why he should first override
emitLeading/TrailingFence.

Test Plan: make check-all, no functional change

Reviewers: jfb, t.p.northover

Subscribers: aemerson, llvm-commits

Differential Revision: http://reviews.llvm.org/D5474

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219957 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-16 20:34:57 +00:00
..
2014-08-29 21:53:01 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.