llvm/test/CodeGen/Mips/cconv/arguments-varargs.ll
Nirav Dave dbb7a65598 In visitSTORE, always use FindBetterChain, rather than only when UseAA is enabled.
* Simplify Consecutive Merge Store Candidate Search

    Now that address aliasing is much less conservative, push through
    simplified store merging search and chain alias analysis which only
    checks for parallel stores through the chain subgraph. This is cleaner
    as the separation of non-interfering loads/stores from the
    store-merging logic.

    When merging stores search up the chain through a single load, and
    finds all possible stores by looking down from through a load and a
    TokenFactor to all stores visited.

    This improves the quality of the output SelectionDAG and the output
    Codegen (save perhaps for some ARM cases where we correctly constructs
    wider loads, but then promotes them to float operations which appear
    but requires more expensive constant generation).

    Some minor peephole optimizations to deal with improved SubDAG shapes (listed below)

    Additional Minor Changes:

      1. Finishes removing unused AliasLoad code

      2. Unifies the chain aggregation in the merged stores across code
         paths

      3. Re-add the Store node to the worklist after calling
         SimplifyDemandedBits.

      4. Increase GatherAllAliasesMaxDepth from 6 to 18. That number is
         arbitrary, but seems sufficient to not cause regressions in
         tests.

      5. Remove Chain dependencies of Memory operations on CopyfromReg
         nodes as these are captured by data dependence

      6. Forward loads-store values through tokenfactors containing
          {CopyToReg,CopyFromReg} Values.

      7. Peephole to convert buildvector of extract_vector_elt to
         extract_subvector if possible (see
         CodeGen/AArch64/store-merge.ll)

      8. Store merging for the ARM target is restricted to 32-bit as
         some in some contexts invalid 64-bit operations are being
         generated. This can be removed once appropriate checks are
         added.

    This finishes the change Matt Arsenault started in r246307 and
    jyknight's original patch.

    Many tests required some changes as memory operations are now
    reorderable, improving load-store forwarding. One test in
    particular is worth noting:

      CodeGen/PowerPC/ppc64-align-long-double.ll - Improved load-store
      forwarding converts a load-store pair into a parallel store and
      a memory-realized bitcast of the same value. However, because we
      lose the sharing of the explicit and implicit store values we
      must create another local store. A similar transformation
      happens before SelectionDAG as well.

    Reviewers: arsenm, hfinkel, tstellarAMD, jyknight, nhaehnle

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@293184 91177308-0d34-0410-b5e6-96231b3b80d8
2017-01-26 16:02:24 +00:00

1099 lines
36 KiB
LLVM

; RUN: llc -mtriple=mips-linux -relocation-model=static < %s | FileCheck --check-prefixes=ALL,O32,O32-BE %s
; RUN: llc -mtriple=mipsel-linux -relocation-model=static < %s | FileCheck --check-prefixes=ALL,O32,O32-LE %s
; RUN-TODO: llc -march=mips64 -relocation-model=static -target-abi o32 < %s | FileCheck --check-prefixes=ALL,O32 %s
; RUN-TODO: llc -march=mips64el -relocation-model=static -target-abi o32 < %s | FileCheck --check-prefixes=ALL,O32 %s
; RUN: llc -mtriple=mips64-linux -relocation-model=static -target-abi n32 < %s | FileCheck --check-prefixes=ALL,NEW,N32,NEW-BE %s
; RUN: llc -mtriple=mips64el-linux -relocation-model=static -target-abi n32 < %s | FileCheck --check-prefixes=ALL,NEW,N32,NEW-LE %s
; RUN: llc -march=mips64 -relocation-model=static -target-abi n64 < %s | FileCheck --check-prefixes=ALL,NEW,N64,NEW-BE %s
; RUN: llc -march=mips64el -relocation-model=static -target-abi n64 < %s | FileCheck --check-prefixes=ALL,NEW,N64,NEW-LE %s
@hwords = global [3 x i16] zeroinitializer, align 1
@words = global [3 x i32] zeroinitializer, align 1
@dwords = global [3 x i64] zeroinitializer, align 1
define void @fn_i16_dotdotdot_i16(i16 %a, ...) {
entry:
; ALL-LABEL: fn_i16_dotdotdot_i16:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
; ALL-DAG: sh [[ARG1]], 2([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sh [[ARG2]], 4([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i16
%e1 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 1
store volatile i16 %arg1, i16* %e1, align 2
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i16
%e2 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 2
store volatile i16 %arg2, i16* %e2, align 2
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i16_dotdotdot_i32(i16 %a, ...) {
entry:
; ALL-LABEL: fn_i16_dotdotdot_i32:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
; ALL-DAG: sw [[ARG1]], 4([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sw [[ARG2]], 8([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i32
%e1 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 1
store volatile i32 %arg1, i32* %e1, align 4
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i32
%e2 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 2
store volatile i32 %arg2, i32* %e2, align 4
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i16_dotdotdot_i64(i16 %a, ...) {
entry:
; ALL-LABEL: fn_i16_dotdotdot_i64:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]] (and realign pointer for O32)
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion and copy it to the global.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA_TMP2]])
; O32-DAG: sw [[ARG1]], 8([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA3]], 0([[SP]])
; O32-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG1]], 12([[GV]])
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-DAG: sd [[ARG1]], 8([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion and copy it to the global.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; O32-DAG: sw [[ARG2]], 16([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA3]], 0([[SP]])
; O32-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG2]], 20([[GV]])
; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-DAG: sd [[ARG2]], 16([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i64
%e1 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 1
store volatile i64 %arg1, i64* %e1, align 8
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i64
%e2 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 2
store volatile i64 %arg2, i64* %e2, align 8
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i32_dotdotdot_i16(i32 %a, ...) {
entry:
; ALL-LABEL: fn_i32_dotdotdot_i16:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
; ALL-DAG: sh [[ARG1]], 2([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sh [[ARG2]], 4([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i16
%e1 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 1
store volatile i16 %arg1, i16* %e1, align 2
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i16
%e2 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 2
store volatile i16 %arg2, i16* %e2, align 2
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i32_dotdotdot_i32(i32 %a, ...) {
entry:
; ALL-LABEL: fn_i32_dotdotdot_i32:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
; ALL-DAG: sw [[ARG1]], 4([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sw [[ARG2]], 8([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i32
%e1 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 1
store volatile i32 %arg1, i32* %e1, align 4
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i32
%e2 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 2
store volatile i32 %arg2, i32* %e2, align 4
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i32_dotdotdot_i64(i32 %a, ...) {
entry:
; ALL-LABEL: fn_i32_dotdotdot_i64:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; O32-DAG: sw $5, 12([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
; fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]] (and realign pointer for O32)
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion and copy it to the global.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA_TMP2]])
; O32-DAG: sw [[ARG1]], 8([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA3]], 0([[SP]])
; O32-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG1]], 12([[GV]])
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-DAG: sd [[ARG1]], 8([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion and copy it to the global.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; O32-DAG: sw [[ARG2]], 16([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; O32-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG2]], 20([[GV]])
; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-DAG: sd [[ARG2]], 16([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i64
%e1 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 1
store volatile i64 %arg1, i64* %e1, align 8
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i64
%e2 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 2
store volatile i64 %arg2, i64* %e2, align 8
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i64_dotdotdot_i16(i64 %a, ...) {
entry:
; ALL-LABEL: fn_i64_dotdotdot_i16:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
; first fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
; ALL-DAG: sh [[ARG1]], 2([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sh [[ARG2]], 4([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i16
%e1 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 1
store volatile i16 %arg1, i16* %e1, align 2
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i16
%e2 = getelementptr [3 x i16], [3 x i16]* @hwords, i32 0, i32 2
store volatile i16 %arg2, i16* %e2, align 2
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i64_dotdotdot_i32(i64 %a, ...) {
entry:
; ALL-LABEL: fn_i64_dotdotdot_i32:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
; first fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]]
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
; Copy the arg to the global
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
; ALL-DAG: sw [[ARG1]], 4([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
; Copy the arg to the global
; ALL-DAG: sw [[ARG2]], 8([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i32
%e1 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 1
store volatile i32 %arg1, i32* %e1, align 4
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i32
%e2 = getelementptr [3 x i32], [3 x i32]* @words, i32 0, i32 2
store volatile i32 %arg2, i32* %e2, align 4
call void @llvm.va_end(i8* %ap2)
ret void
}
define void @fn_i64_dotdotdot_i64(i64 %a, ...) {
entry:
; ALL-LABEL: fn_i64_dotdotdot_i64:
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
; the argument save area (56 bytes).
; O32: addiu [[SP:\$sp]], $sp, -8
; N32: addiu [[SP:\$sp]], $sp, -64
; N64: daddiu [[SP:\$sp]], $sp, -64
; Save variable argument portion on the stack
; O32-DAG: sw $7, 20([[SP]])
; O32-DAG: sw $6, 16([[SP]])
; NEW-DAG: sd $11, 56([[SP]])
; NEW-DAG: sd $10, 48([[SP]])
; NEW-DAG: sd $9, 40([[SP]])
; NEW-DAG: sd $8, 32([[SP]])
; NEW-DAG: sd $7, 24([[SP]])
; NEW-DAG: sd $6, 16([[SP]])
; NEW-DAG: sd $5, 8([[SP]])
; Initialize variable argument pointer.
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
; first fixed argument.
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
; space.
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
; O32-DAG: sw [[VA]], 0([[SP]])
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
; N32-DAG: sw [[VA]], 0([[SP]])
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
; N64-DAG: sd [[VA]], 0([[SP]])
; Store [[VA]]
; O32-DAG: sw [[VA]], 0([[SP]])
; ALL: teqi $zero, 1
; Increment [[VA]] (and realign pointer for O32)
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N32-DAG: sw [[VA2]], 0([[SP]])
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
; N64-DAG: sd [[VA2]], 0([[SP]])
; Load the first argument from the variable portion and copy it to the global.
; This has used the stack pointer directly rather than the [[VA]] we just set
; up.
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
; order.
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
; O32-DAG: sw [[ARG1]], 8([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA3]], 0([[SP]])
; O32-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG1]], 12([[GV]])
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
; NEW-DAG: sd [[ARG1]], 8([[GV]])
; ALL: teqi $zero, 2
; Increment [[VA]] again.
; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
; O32-DAG: sw [[VA2]], 0([[SP]])
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N32-DAG: sw [[VA3]], 0([[SP]])
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
; N64-DAG: sd [[VA3]], 0([[SP]])
; Load the second argument from the variable portion and copy it to the global.
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
; O32-DAG: sw [[ARG2]], 16([[GV]])
; O32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 4
; O32-DAG: sw [[VA3]], 0([[SP]])
; O32-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA_TMP2]])
; O32-DAG: sw [[ARG2]], 20([[GV]])
; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
; NEW-DAG: sd [[ARG2]], 16([[GV]])
%ap = alloca i8*, align 8
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
call void asm sideeffect "teqi $$zero, 1", ""()
%arg1 = va_arg i8** %ap, i64
%e1 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 1
store volatile i64 %arg1, i64* %e1, align 8
call void asm sideeffect "teqi $$zero, 2", ""()
%arg2 = va_arg i8** %ap, i64
%e2 = getelementptr [3 x i64], [3 x i64]* @dwords, i32 0, i32 2
store volatile i64 %arg2, i64* %e2, align 8
call void @llvm.va_end(i8* %ap2)
ret void
}
declare void @llvm.va_start(i8*)
declare void @llvm.va_end(i8*)