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c997d45ae5
Emission for globals, using the correct data sections Function alignment can be computed for each target using TargetELFWriterInfo Some small fixes git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73201 91177308-0d34-0410-b5e6-96231b3b80d8
633 lines
22 KiB
C++
633 lines
22 KiB
C++
//===-- ELFWriter.cpp - Target-independent ELF Writer code ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the target-independent ELF writer. This file writes out
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// the ELF file in the following order:
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//
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// #1. ELF Header
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// #2. '.text' section
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// #3. '.data' section
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// #4. '.bss' section (conceptual position in file)
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// ...
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// #X. '.shstrtab' section
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// #Y. Section Table
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//
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// The entries in the section table are laid out as:
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// #0. Null entry [required]
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// #1. ".text" entry - the program code
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// #2. ".data" entry - global variables with initializers. [ if needed ]
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// #3. ".bss" entry - global variables without initializers. [ if needed ]
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// ...
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// #N. ".shstrtab" entry - String table for the section names.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "elfwriter"
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#include "ELFWriter.h"
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#include "ELFCodeEmitter.h"
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#include "ELF.h"
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#include "llvm/Constants.h"
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/CodeGen/FileWriters.h"
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Mangler.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/Debug.h"
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#include <list>
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using namespace llvm;
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char ELFWriter::ID = 0;
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/// AddELFWriter - Concrete function to add the ELF writer to the function pass
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/// manager.
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MachineCodeEmitter *llvm::AddELFWriter(PassManagerBase &PM,
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raw_ostream &O,
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TargetMachine &TM) {
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ELFWriter *EW = new ELFWriter(O, TM);
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PM.add(EW);
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return &EW->getMachineCodeEmitter();
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}
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//===----------------------------------------------------------------------===//
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// ELFWriter Implementation
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//===----------------------------------------------------------------------===//
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ELFWriter::ELFWriter(raw_ostream &o, TargetMachine &tm)
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: MachineFunctionPass(&ID), O(o), TM(tm), ElfHdr() {
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is64Bit = TM.getTargetData()->getPointerSizeInBits() == 64;
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isLittleEndian = TM.getTargetData()->isLittleEndian();
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ElfHdr = new ELFHeader(TM.getELFWriterInfo()->getEMachine(), 0,
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is64Bit, isLittleEndian);
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TAI = TM.getTargetAsmInfo();
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// Create the machine code emitter object for this target.
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MCE = new ELFCodeEmitter(*this);
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NumSections = 0;
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}
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ELFWriter::~ELFWriter() {
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delete MCE;
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delete ElfHdr;
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}
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// doInitialization - Emit the file header and all of the global variables for
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// the module to the ELF file.
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bool ELFWriter::doInitialization(Module &M) {
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Mang = new Mangler(M);
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// Local alias to shortenify coming code.
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std::vector<unsigned char> &FH = FileHeader;
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OutputBuffer FHOut(FH, is64Bit, isLittleEndian);
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// ELF Header
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// ----------
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// Fields e_shnum e_shstrndx are only known after all section have
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// been emitted. They locations in the ouput buffer are recorded so
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// to be patched up later.
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//
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// Note
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// ----
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// FHOut.outaddr method behaves differently for ELF32 and ELF64 writing
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// 4 bytes in the former and 8 in the last for *_off and *_addr elf types
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FHOut.outbyte(0x7f); // e_ident[EI_MAG0]
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FHOut.outbyte('E'); // e_ident[EI_MAG1]
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FHOut.outbyte('L'); // e_ident[EI_MAG2]
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FHOut.outbyte('F'); // e_ident[EI_MAG3]
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FHOut.outbyte(ElfHdr->getElfClass()); // e_ident[EI_CLASS]
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FHOut.outbyte(ElfHdr->getByteOrder()); // e_ident[EI_DATA]
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FHOut.outbyte(EV_CURRENT); // e_ident[EI_VERSION]
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FH.resize(16); // e_ident[EI_NIDENT-EI_PAD]
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FHOut.outhalf(ET_REL); // e_type
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FHOut.outhalf(ElfHdr->getMachine()); // e_machine = target
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FHOut.outword(EV_CURRENT); // e_version
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FHOut.outaddr(0); // e_entry = 0, no entry point in .o file
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FHOut.outaddr(0); // e_phoff = 0, no program header for .o
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ELFHdr_e_shoff_Offset = FH.size();
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FHOut.outaddr(0); // e_shoff = sec hdr table off in bytes
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FHOut.outword(ElfHdr->getFlags()); // e_flags = whatever the target wants
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FHOut.outhalf(ElfHdr->getSize()); // e_ehsize = ELF header size
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FHOut.outhalf(0); // e_phentsize = prog header entry size
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FHOut.outhalf(0); // e_phnum = # prog header entries = 0
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// e_shentsize = Section header entry size
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FHOut.outhalf(ELFSection::getSectionHdrSize(is64Bit));
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// e_shnum = # of section header ents
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ELFHdr_e_shnum_Offset = FH.size();
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FHOut.outhalf(0);
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// e_shstrndx = Section # of '.shstrtab'
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ELFHdr_e_shstrndx_Offset = FH.size();
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FHOut.outhalf(0);
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// Add the null section, which is required to be first in the file.
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getSection("", ELFSection::SHT_NULL, 0);
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// Start up the symbol table. The first entry in the symtab is the null
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// entry.
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SymbolTable.push_back(ELFSym(0));
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return false;
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}
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void ELFWriter::EmitGlobal(GlobalVariable *GV) {
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// XXX: put local symbols *before* global ones!
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const Section *S = TAI->SectionForGlobal(GV);
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DOUT << "Section " << S->getName() << " for global " << GV->getName() << "\n";
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// If this is an external global, emit it now. TODO: Note that it would be
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// better to ignore the symbol here and only add it to the symbol table if
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// referenced.
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if (!GV->hasInitializer()) {
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ELFSym ExternalSym(GV);
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ExternalSym.SetBind(ELFSym::STB_GLOBAL);
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ExternalSym.SetType(ELFSym::STT_NOTYPE);
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ExternalSym.SectionIdx = ELFSection::SHN_UNDEF;
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SymbolTable.push_back(ExternalSym);
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return;
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}
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const TargetData *TD = TM.getTargetData();
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unsigned Align = TD->getPreferredAlignment(GV);
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Constant *CV = GV->getInitializer();
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unsigned Size = TD->getTypeAllocSize(CV->getType());
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// If this global has a zero initializer, go to .bss or common section.
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if (CV->isNullValue() || isa<UndefValue>(CV)) {
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// If this global is part of the common block, add it now. Variables are
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// part of the common block if they are zero initialized and allowed to be
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// merged with other symbols.
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if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage() ||
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GV->hasCommonLinkage()) {
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ELFSym CommonSym(GV);
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// Value for common symbols is the alignment required.
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CommonSym.Value = Align;
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CommonSym.Size = Size;
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CommonSym.SetBind(ELFSym::STB_GLOBAL);
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CommonSym.SetType(ELFSym::STT_OBJECT);
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CommonSym.SectionIdx = ELFSection::SHN_COMMON;
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SymbolTable.push_back(CommonSym);
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getSection(S->getName(), ELFSection::SHT_NOBITS,
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ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 1);
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return;
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}
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// Otherwise, this symbol is part of the .bss section. Emit it now.
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// Handle alignment. Ensure section is aligned at least as much as required
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// by this symbol.
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ELFSection &BSSSection = getBSSSection();
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BSSSection.Align = std::max(BSSSection.Align, Align);
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// Within the section, emit enough virtual padding to get us to an alignment
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// boundary.
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if (Align)
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BSSSection.Size = (BSSSection.Size + Align - 1) & ~(Align-1);
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ELFSym BSSSym(GV);
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BSSSym.Value = BSSSection.Size;
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BSSSym.Size = Size;
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BSSSym.SetType(ELFSym::STT_OBJECT);
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switch (GV->getLinkage()) {
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default: // weak/linkonce/common handled above
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assert(0 && "Unexpected linkage type!");
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case GlobalValue::AppendingLinkage: // FIXME: This should be improved!
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case GlobalValue::ExternalLinkage:
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BSSSym.SetBind(ELFSym::STB_GLOBAL);
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break;
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case GlobalValue::InternalLinkage:
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BSSSym.SetBind(ELFSym::STB_LOCAL);
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break;
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}
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// Set the idx of the .bss section
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BSSSym.SectionIdx = BSSSection.SectionIdx;
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if (!GV->hasPrivateLinkage())
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SymbolTable.push_back(BSSSym);
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// Reserve space in the .bss section for this symbol.
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BSSSection.Size += Size;
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return;
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}
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/// Emit the Global symbol to the right ELF section
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ELFSym GblSym(GV);
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GblSym.Size = Size;
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GblSym.SetType(ELFSym::STT_OBJECT);
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GblSym.SetBind(ELFSym::STB_GLOBAL);
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unsigned Flags = S->getFlags();
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unsigned SectType = ELFSection::SHT_PROGBITS;
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unsigned SHdrFlags = ELFSection::SHF_ALLOC;
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if (Flags & SectionFlags::Code)
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SHdrFlags |= ELFSection::SHF_EXECINSTR;
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if (Flags & SectionFlags::Writeable)
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SHdrFlags |= ELFSection::SHF_WRITE;
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if (Flags & SectionFlags::Mergeable)
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SHdrFlags |= ELFSection::SHF_MERGE;
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if (Flags & SectionFlags::TLS)
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SHdrFlags |= ELFSection::SHF_TLS;
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if (Flags & SectionFlags::Strings)
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SHdrFlags |= ELFSection::SHF_STRINGS;
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// Remove tab from section name prefix
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std::string SectionName(S->getName());
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size_t Pos = SectionName.find("\t");
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if (Pos != std::string::npos)
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SectionName.erase(Pos, 1);
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// The section alignment should be bound to the element with
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// the largest alignment
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ELFSection &ElfS = getSection(SectionName, SectType, SHdrFlags);
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GblSym.SectionIdx = ElfS.SectionIdx;
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if (Align > ElfS.Align)
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ElfS.Align = Align;
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DataBuffer &GblCstBuf = ElfS.SectionData;
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OutputBuffer GblCstTab(GblCstBuf, is64Bit, isLittleEndian);
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// S.Value should contain the symbol index inside the section,
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// and all symbols should start on their required alignment boundary
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GblSym.Value = (GblCstBuf.size() + (Align-1)) & (-Align);
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GblCstBuf.insert(GblCstBuf.end(), GblSym.Value-GblCstBuf.size(), 0);
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// Emit the constant symbol to its section
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EmitGlobalConstant(CV, GblCstTab);
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SymbolTable.push_back(GblSym);
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}
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void ELFWriter::EmitGlobalConstantStruct(const ConstantStruct *CVS,
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OutputBuffer &GblCstTab) {
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// Print the fields in successive locations. Pad to align if needed!
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const TargetData *TD = TM.getTargetData();
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unsigned Size = TD->getTypeAllocSize(CVS->getType());
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const StructLayout *cvsLayout = TD->getStructLayout(CVS->getType());
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uint64_t sizeSoFar = 0;
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for (unsigned i = 0, e = CVS->getNumOperands(); i != e; ++i) {
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const Constant* field = CVS->getOperand(i);
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// Check if padding is needed and insert one or more 0s.
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uint64_t fieldSize = TD->getTypeAllocSize(field->getType());
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uint64_t padSize = ((i == e-1 ? Size : cvsLayout->getElementOffset(i+1))
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- cvsLayout->getElementOffset(i)) - fieldSize;
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sizeSoFar += fieldSize + padSize;
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// Now print the actual field value.
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EmitGlobalConstant(field, GblCstTab);
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// Insert padding - this may include padding to increase the size of the
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// current field up to the ABI size (if the struct is not packed) as well
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// as padding to ensure that the next field starts at the right offset.
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for (unsigned p=0; p < padSize; p++)
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GblCstTab.outbyte(0);
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}
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assert(sizeSoFar == cvsLayout->getSizeInBytes() &&
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"Layout of constant struct may be incorrect!");
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}
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void ELFWriter::EmitGlobalConstant(const Constant *CV, OutputBuffer &GblCstTab) {
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const TargetData *TD = TM.getTargetData();
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unsigned Size = TD->getTypeAllocSize(CV->getType());
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if (const ConstantArray *CVA = dyn_cast<ConstantArray>(CV)) {
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if (CVA->isString()) {
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std::string GblStr = CVA->getAsString();
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GblCstTab.outstring(GblStr, GblStr.length());
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} else { // Not a string. Print the values in successive locations
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for (unsigned i = 0, e = CVA->getNumOperands(); i != e; ++i)
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EmitGlobalConstant(CVA->getOperand(i), GblCstTab);
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}
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return;
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} else if (const ConstantStruct *CVS = dyn_cast<ConstantStruct>(CV)) {
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EmitGlobalConstantStruct(CVS, GblCstTab);
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return;
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} else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
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uint64_t Val = CFP->getValueAPF().bitcastToAPInt().getZExtValue();
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if (CFP->getType() == Type::DoubleTy)
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GblCstTab.outxword(Val);
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else if (CFP->getType() == Type::FloatTy)
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GblCstTab.outword(Val);
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else if (CFP->getType() == Type::X86_FP80Ty) {
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assert(0 && "X86_FP80Ty global emission not implemented");
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} else if (CFP->getType() == Type::PPC_FP128Ty)
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assert(0 && "PPC_FP128Ty global emission not implemented");
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return;
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} else if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
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if (Size == 4)
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GblCstTab.outword(CI->getZExtValue());
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else if (Size == 8)
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GblCstTab.outxword(CI->getZExtValue());
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else
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assert(0 && "LargeInt global emission not implemented");
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return;
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} else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CV)) {
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const VectorType *PTy = CP->getType();
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for (unsigned I = 0, E = PTy->getNumElements(); I < E; ++I)
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EmitGlobalConstant(CP->getOperand(I), GblCstTab);
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return;
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}
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assert(0 && "unknown global constant");
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}
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bool ELFWriter::runOnMachineFunction(MachineFunction &MF) {
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// Nothing to do here, this is all done through the MCE object above.
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return false;
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}
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/// doFinalization - Now that the module has been completely processed, emit
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/// the ELF file to 'O'.
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bool ELFWriter::doFinalization(Module &M) {
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/// FIXME: This should be removed when moving to BinaryObjects. Since the
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/// current ELFCodeEmiter uses CurrBuff, ... it doesn't update S.SectionData
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/// vector size for .text sections, so this is a quick dirty fix
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ELFSection &TS = getTextSection();
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if (TS.Size)
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for (unsigned e=0; e<TS.Size; ++e)
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TS.SectionData.push_back(TS.SectionData[e]);
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// Get .data and .bss section, they should always be present in the binary
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getDataSection();
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getBSSSection();
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// build data, bss and "common" sections.
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for (Module::global_iterator I = M.global_begin(), E = M.global_end();
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I != E; ++I)
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EmitGlobal(I);
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// Emit non-executable stack note
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if (TAI->getNonexecutableStackDirective())
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getSection(".note.GNU-stack", ELFSection::SHT_PROGBITS, 0, 1);
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// Emit the symbol table now, if non-empty.
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EmitSymbolTable();
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// Emit the relocation sections.
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EmitRelocations();
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// Emit the string table for the sections in the ELF file.
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EmitSectionTableStringTable();
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// Emit the sections to the .o file, and emit the section table for the file.
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OutputSectionsAndSectionTable();
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// We are done with the abstract symbols.
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SectionList.clear();
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NumSections = 0;
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// Release the name mangler object.
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delete Mang; Mang = 0;
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return false;
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}
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/// EmitRelocations - Emit relocations
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void ELFWriter::EmitRelocations() {
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}
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/// EmitSymbol - Write symbol 'Sym' to the symbol table 'SymTabOut'
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void ELFWriter::EmitSymbol(OutputBuffer &SymTabOut, ELFSym &Sym) {
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if (is64Bit) {
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SymTabOut.outword(Sym.NameIdx);
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SymTabOut.outbyte(Sym.Info);
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SymTabOut.outbyte(Sym.Other);
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SymTabOut.outhalf(Sym.SectionIdx);
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SymTabOut.outaddr64(Sym.Value);
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SymTabOut.outxword(Sym.Size);
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} else {
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SymTabOut.outword(Sym.NameIdx);
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SymTabOut.outaddr32(Sym.Value);
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SymTabOut.outword(Sym.Size);
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SymTabOut.outbyte(Sym.Info);
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SymTabOut.outbyte(Sym.Other);
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SymTabOut.outhalf(Sym.SectionIdx);
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}
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}
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/// EmitSectionHeader - Write section 'Section' header in 'TableOut'
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/// Section Header Table
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void ELFWriter::EmitSectionHeader(OutputBuffer &TableOut, const ELFSection &S) {
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TableOut.outword(S.NameIdx);
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TableOut.outword(S.Type);
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if (is64Bit) {
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TableOut.outxword(S.Flags);
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TableOut.outaddr(S.Addr);
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TableOut.outaddr(S.Offset);
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TableOut.outxword(S.Size);
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TableOut.outword(S.Link);
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TableOut.outword(S.Info);
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TableOut.outxword(S.Align);
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TableOut.outxword(S.EntSize);
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} else {
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TableOut.outword(S.Flags);
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TableOut.outaddr(S.Addr);
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TableOut.outaddr(S.Offset);
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TableOut.outword(S.Size);
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TableOut.outword(S.Link);
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TableOut.outword(S.Info);
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TableOut.outword(S.Align);
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TableOut.outword(S.EntSize);
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}
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}
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/// EmitSymbolTable - If the current symbol table is non-empty, emit the string
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/// table for it and then the symbol table itself.
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void ELFWriter::EmitSymbolTable() {
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if (SymbolTable.size() == 1) return; // Only the null entry.
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// FIXME: compact all local symbols to the start of the symtab.
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unsigned FirstNonLocalSymbol = 1;
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ELFSection &StrTab = getStringTableSection();
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DataBuffer &StrTabBuf = StrTab.SectionData;
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OutputBuffer StrTabOut(StrTabBuf, is64Bit, isLittleEndian);
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// Set the zero'th symbol to a null byte, as required.
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StrTabOut.outbyte(0);
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unsigned Index = 1;
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for (unsigned i = 1, e = SymbolTable.size(); i != e; ++i) {
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// Use the name mangler to uniquify the LLVM symbol.
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std::string Name = Mang->getValueName(SymbolTable[i].GV);
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if (Name.empty()) {
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SymbolTable[i].NameIdx = 0;
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} else {
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SymbolTable[i].NameIdx = Index;
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// Add the name to the output buffer, including the null terminator.
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StrTabBuf.insert(StrTabBuf.end(), Name.begin(), Name.end());
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// Add a null terminator.
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StrTabBuf.push_back(0);
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// Keep track of the number of bytes emitted to this section.
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Index += Name.size()+1;
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}
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}
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assert(Index == StrTabBuf.size());
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StrTab.Size = Index;
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// Now that we have emitted the string table and know the offset into the
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// string table of each symbol, emit the symbol table itself.
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ELFSection &SymTab = getSymbolTableSection();
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SymTab.Align = is64Bit ? 8 : 4;
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SymTab.Link = StrTab.SectionIdx; // Section Index of .strtab.
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SymTab.Info = FirstNonLocalSymbol; // First non-STB_LOCAL symbol.
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// Size of each symtab entry.
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SymTab.EntSize = ELFSym::getEntrySize(is64Bit);
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DataBuffer &SymTabBuf = SymTab.SectionData;
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OutputBuffer SymTabOut(SymTabBuf, is64Bit, isLittleEndian);
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for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i)
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EmitSymbol(SymTabOut, SymbolTable[i]);
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SymTab.Size = SymTabBuf.size();
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}
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/// EmitSectionTableStringTable - This method adds and emits a section for the
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/// ELF Section Table string table: the string table that holds all of the
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/// section names.
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void ELFWriter::EmitSectionTableStringTable() {
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// First step: add the section for the string table to the list of sections:
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ELFSection &SHStrTab = getSection(".shstrtab", ELFSection::SHT_STRTAB, 0);
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// Now that we know which section number is the .shstrtab section, update the
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// e_shstrndx entry in the ELF header.
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OutputBuffer FHOut(FileHeader, is64Bit, isLittleEndian);
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FHOut.fixhalf(SHStrTab.SectionIdx, ELFHdr_e_shstrndx_Offset);
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// Set the NameIdx of each section in the string table and emit the bytes for
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// the string table.
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unsigned Index = 0;
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DataBuffer &Buf = SHStrTab.SectionData;
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for (std::list<ELFSection>::iterator I = SectionList.begin(),
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E = SectionList.end(); I != E; ++I) {
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// Set the index into the table. Note if we have lots of entries with
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// common suffixes, we could memoize them here if we cared.
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I->NameIdx = Index;
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// Add the name to the output buffer, including the null terminator.
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Buf.insert(Buf.end(), I->Name.begin(), I->Name.end());
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// Add a null terminator.
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Buf.push_back(0);
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// Keep track of the number of bytes emitted to this section.
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Index += I->Name.size()+1;
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}
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// Set the size of .shstrtab now that we know what it is.
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assert(Index == Buf.size());
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SHStrTab.Size = Index;
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}
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/// OutputSectionsAndSectionTable - Now that we have constructed the file header
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/// and all of the sections, emit these to the ostream destination and emit the
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/// SectionTable.
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void ELFWriter::OutputSectionsAndSectionTable() {
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// Pass #1: Compute the file offset for each section.
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size_t FileOff = FileHeader.size(); // File header first.
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// Adjust alignment of all section if needed.
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for (std::list<ELFSection>::iterator I = SectionList.begin(),
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E = SectionList.end(); I != E; ++I) {
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// Section idx 0 has 0 offset
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if (!I->SectionIdx)
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continue;
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if (!I->SectionData.size()) {
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I->Offset = FileOff;
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continue;
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}
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// Update Section size
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if (!I->Size)
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I->Size = I->SectionData.size();
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// Align FileOff to whatever the alignment restrictions of the section are.
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if (I->Align)
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FileOff = (FileOff+I->Align-1) & ~(I->Align-1);
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I->Offset = FileOff;
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FileOff += I->Size;
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}
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// Align Section Header.
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unsigned TableAlign = is64Bit ? 8 : 4;
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FileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
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// Now that we know where all of the sections will be emitted, set the e_shnum
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// entry in the ELF header.
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OutputBuffer FHOut(FileHeader, is64Bit, isLittleEndian);
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FHOut.fixhalf(NumSections, ELFHdr_e_shnum_Offset);
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// Now that we know the offset in the file of the section table, update the
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// e_shoff address in the ELF header.
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FHOut.fixaddr(FileOff, ELFHdr_e_shoff_Offset);
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// Now that we know all of the data in the file header, emit it and all of the
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// sections!
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O.write((char*)&FileHeader[0], FileHeader.size());
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FileOff = FileHeader.size();
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DataBuffer().swap(FileHeader);
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DataBuffer Table;
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OutputBuffer TableOut(Table, is64Bit, isLittleEndian);
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// Emit all of the section data and build the section table itself.
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while (!SectionList.empty()) {
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const ELFSection &S = *SectionList.begin();
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DOUT << "SectionIdx: " << S.SectionIdx << ", Name: " << S.Name
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<< ", Size: " << S.Size << ", Offset: " << S.Offset
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<< ", SectionData Size: " << S.SectionData.size() << "\n";
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// Align FileOff to whatever the alignment restrictions of the section are.
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if (S.Align) {
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for (size_t NewFileOff = (FileOff+S.Align-1) & ~(S.Align-1);
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FileOff != NewFileOff; ++FileOff)
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O << (char)0xAB;
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}
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if (S.SectionData.size()) {
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O.write((char*)&S.SectionData[0], S.Size);
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FileOff += S.Size;
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}
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EmitSectionHeader(TableOut, S);
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SectionList.pop_front();
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}
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// Align output for the section table.
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for (size_t NewFileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
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FileOff != NewFileOff; ++FileOff)
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O << (char)0xAB;
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// Emit the section table itself.
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O.write((char*)&Table[0], Table.size());
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}
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