llvm/lib/CodeGen/Spiller.h
Benjamin Kramer 00e08fcaa0 Canonicalize header guards into a common format.
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)

Changes made by clang-tidy with minor tweaks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-13 16:26:38 +00:00

48 lines
1.3 KiB
C++

//===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_CODEGEN_SPILLER_H
#define LLVM_LIB_CODEGEN_SPILLER_H
namespace llvm {
class LiveRangeEdit;
class MachineFunction;
class MachineFunctionPass;
class VirtRegMap;
/// Spiller interface.
///
/// Implementations are utility classes which insert spill or remat code on
/// demand.
class Spiller {
virtual void anchor();
public:
virtual ~Spiller() = 0;
/// spill - Spill the LRE.getParent() live interval.
virtual void spill(LiveRangeEdit &LRE) = 0;
};
/// Create and return a spiller object, as specified on the command line.
Spiller* createSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
/// Create and return a spiller that will insert spill code directly instead
/// of deferring though VirtRegMap.
Spiller *createInlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
}
#endif