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896f064a49
folding the code into the main Analysis library. There already wasn't much of a distinction between Analysis and IPA. A number of the passes in Analysis are actually IPA passes, and there doesn't seem to be any advantage to separating them. Moreover, it makes it hard to have interactions between analyses that are both local and interprocedural. In trying to make the Alias Analysis infrastructure work with the new pass manager, it becomes particularly awkward to navigate this split. I've tried to find all the places where we referenced this, but I may have missed some. I have also adjusted the C API to continue to be equivalently functional after this change. Differential Revision: http://reviews.llvm.org/D12075 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@245318 91177308-0d34-0410-b5e6-96231b3b80d8
310 lines
10 KiB
C++
310 lines
10 KiB
C++
//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Implementations of the CallGraph class methods.
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//
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CallGraph::CallGraph(Module &M)
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: M(M), Root(nullptr), ExternalCallingNode(getOrInsertFunction(nullptr)),
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CallsExternalNode(llvm::make_unique<CallGraphNode>(nullptr)) {
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// Add every function to the call graph.
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for (Function &F : M)
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addToCallGraph(&F);
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// If we didn't find a main function, use the external call graph node
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if (!Root)
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Root = ExternalCallingNode;
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}
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CallGraph::CallGraph(CallGraph &&Arg)
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: M(Arg.M), FunctionMap(std::move(Arg.FunctionMap)), Root(Arg.Root),
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ExternalCallingNode(Arg.ExternalCallingNode),
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CallsExternalNode(std::move(Arg.CallsExternalNode)) {
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Arg.FunctionMap.clear();
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Arg.Root = nullptr;
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Arg.ExternalCallingNode = nullptr;
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}
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CallGraph::~CallGraph() {
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// CallsExternalNode is not in the function map, delete it explicitly.
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if (CallsExternalNode)
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CallsExternalNode->allReferencesDropped();
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// Reset all node's use counts to zero before deleting them to prevent an
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// assertion from firing.
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#ifndef NDEBUG
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for (auto &I : FunctionMap)
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I.second->allReferencesDropped();
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#endif
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}
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void CallGraph::addToCallGraph(Function *F) {
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CallGraphNode *Node = getOrInsertFunction(F);
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// If this function has external linkage, anything could call it.
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if (!F->hasLocalLinkage()) {
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ExternalCallingNode->addCalledFunction(CallSite(), Node);
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// Found the entry point?
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if (F->getName() == "main") {
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if (Root) // Found multiple external mains? Don't pick one.
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Root = ExternalCallingNode;
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else
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Root = Node; // Found a main, keep track of it!
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}
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}
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// If this function has its address taken, anything could call it.
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if (F->hasAddressTaken())
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ExternalCallingNode->addCalledFunction(CallSite(), Node);
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// If this function is not defined in this translation unit, it could call
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// anything.
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if (F->isDeclaration() && !F->isIntrinsic())
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Node->addCalledFunction(CallSite(), CallsExternalNode.get());
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// Look for calls by this function.
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for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
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for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE;
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++II) {
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CallSite CS(cast<Value>(II));
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if (CS) {
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const Function *Callee = CS.getCalledFunction();
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if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
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// Indirect calls of intrinsics are not allowed so no need to check.
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// We can be more precise here by using TargetArg returned by
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// Intrinsic::isLeaf.
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Node->addCalledFunction(CS, CallsExternalNode.get());
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else if (!Callee->isIntrinsic())
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Node->addCalledFunction(CS, getOrInsertFunction(Callee));
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}
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}
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}
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void CallGraph::print(raw_ostream &OS) const {
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OS << "CallGraph Root is: ";
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if (Function *F = Root->getFunction())
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OS << F->getName() << "\n";
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else {
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OS << "<<null function: 0x" << Root << ">>\n";
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}
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// Print in a deterministic order by sorting CallGraphNodes by name. We do
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// this here to avoid slowing down the non-printing fast path.
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SmallVector<CallGraphNode *, 16> Nodes;
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Nodes.reserve(FunctionMap.size());
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for (auto I = begin(), E = end(); I != E; ++I)
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Nodes.push_back(I->second.get());
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std::sort(Nodes.begin(), Nodes.end(),
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[](CallGraphNode *LHS, CallGraphNode *RHS) {
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if (Function *LF = LHS->getFunction())
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if (Function *RF = RHS->getFunction())
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return LF->getName() < RF->getName();
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return RHS->getFunction() != nullptr;
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});
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for (CallGraphNode *CN : Nodes)
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CN->print(OS);
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void CallGraph::dump() const { print(dbgs()); }
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#endif
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// removeFunctionFromModule - Unlink the function from this module, returning
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// it. Because this removes the function from the module, the call graph node
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// is destroyed. This is only valid if the function does not call any other
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// functions (ie, there are no edges in it's CGN). The easiest way to do this
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// is to dropAllReferences before calling this.
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//
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Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
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assert(CGN->empty() && "Cannot remove function from call "
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"graph if it references other functions!");
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Function *F = CGN->getFunction(); // Get the function for the call graph node
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FunctionMap.erase(F); // Remove the call graph node from the map
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M.getFunctionList().remove(F);
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return F;
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}
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/// spliceFunction - Replace the function represented by this node by another.
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/// This does not rescan the body of the function, so it is suitable when
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/// splicing the body of the old function to the new while also updating all
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/// callers from old to new.
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///
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void CallGraph::spliceFunction(const Function *From, const Function *To) {
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assert(FunctionMap.count(From) && "No CallGraphNode for function!");
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assert(!FunctionMap.count(To) &&
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"Pointing CallGraphNode at a function that already exists");
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FunctionMapTy::iterator I = FunctionMap.find(From);
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I->second->F = const_cast<Function*>(To);
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FunctionMap[To] = std::move(I->second);
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FunctionMap.erase(I);
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}
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// getOrInsertFunction - This method is identical to calling operator[], but
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// it will insert a new CallGraphNode for the specified function if one does
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// not already exist.
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CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) {
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auto &CGN = FunctionMap[F];
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if (CGN)
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return CGN.get();
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assert((!F || F->getParent() == &M) && "Function not in current module!");
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CGN = llvm::make_unique<CallGraphNode>(const_cast<Function *>(F));
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return CGN.get();
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}
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//===----------------------------------------------------------------------===//
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// Implementations of the CallGraphNode class methods.
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//
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void CallGraphNode::print(raw_ostream &OS) const {
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if (Function *F = getFunction())
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OS << "Call graph node for function: '" << F->getName() << "'";
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else
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OS << "Call graph node <<null function>>";
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OS << "<<" << this << ">> #uses=" << getNumReferences() << '\n';
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for (const_iterator I = begin(), E = end(); I != E; ++I) {
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OS << " CS<" << I->first << "> calls ";
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if (Function *FI = I->second->getFunction())
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OS << "function '" << FI->getName() <<"'\n";
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else
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OS << "external node\n";
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}
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OS << '\n';
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void CallGraphNode::dump() const { print(dbgs()); }
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#endif
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/// removeCallEdgeFor - This method removes the edge in the node for the
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/// specified call site. Note that this method takes linear time, so it
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/// should be used sparingly.
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void CallGraphNode::removeCallEdgeFor(CallSite CS) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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if (I->first == CS.getInstruction()) {
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I->second->DropRef();
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*I = CalledFunctions.back();
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CalledFunctions.pop_back();
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return;
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}
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}
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}
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// removeAnyCallEdgeTo - This method removes any call edges from this node to
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// the specified callee function. This takes more time to execute than
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// removeCallEdgeTo, so it should not be used unless necessary.
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void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
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for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
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if (CalledFunctions[i].second == Callee) {
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Callee->DropRef();
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CalledFunctions[i] = CalledFunctions.back();
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CalledFunctions.pop_back();
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--i; --e;
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}
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}
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/// removeOneAbstractEdgeTo - Remove one edge associated with a null callsite
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/// from this node to the specified callee function.
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void CallGraphNode::removeOneAbstractEdgeTo(CallGraphNode *Callee) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
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CallRecord &CR = *I;
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if (CR.second == Callee && CR.first == nullptr) {
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Callee->DropRef();
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*I = CalledFunctions.back();
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CalledFunctions.pop_back();
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return;
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}
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}
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}
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/// replaceCallEdge - This method replaces the edge in the node for the
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/// specified call site with a new one. Note that this method takes linear
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/// time, so it should be used sparingly.
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void CallGraphNode::replaceCallEdge(CallSite CS,
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CallSite NewCS, CallGraphNode *NewNode){
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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if (I->first == CS.getInstruction()) {
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I->second->DropRef();
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I->first = NewCS.getInstruction();
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I->second = NewNode;
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NewNode->AddRef();
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return;
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}
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}
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}
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//===----------------------------------------------------------------------===//
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// Out-of-line definitions of CallGraphAnalysis class members.
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//
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char CallGraphAnalysis::PassID;
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//===----------------------------------------------------------------------===//
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// Implementations of the CallGraphWrapperPass class methods.
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//
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CallGraphWrapperPass::CallGraphWrapperPass() : ModulePass(ID) {
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initializeCallGraphWrapperPassPass(*PassRegistry::getPassRegistry());
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}
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CallGraphWrapperPass::~CallGraphWrapperPass() {}
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void CallGraphWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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bool CallGraphWrapperPass::runOnModule(Module &M) {
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// All the real work is done in the constructor for the CallGraph.
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G.reset(new CallGraph(M));
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return false;
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}
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INITIALIZE_PASS(CallGraphWrapperPass, "basiccg", "CallGraph Construction",
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false, true)
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char CallGraphWrapperPass::ID = 0;
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void CallGraphWrapperPass::releaseMemory() { G.reset(); }
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void CallGraphWrapperPass::print(raw_ostream &OS, const Module *) const {
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if (!G) {
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OS << "No call graph has been built!\n";
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return;
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}
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// Just delegate.
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G->print(OS);
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void CallGraphWrapperPass::dump() const { print(dbgs(), nullptr); }
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#endif
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