llvm/lib/IR/TypeFinder.cpp
Chandler Carruth e3e43d9d57 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304787 91177308-0d34-0410-b5e6-96231b3b80d8
2017-06-06 11:49:48 +00:00

180 lines
5.5 KiB
C++

//===- TypeFinder.cpp - Implement the TypeFinder class --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TypeFinder class for the IR library.
//
//===----------------------------------------------------------------------===//
#include "llvm/IR/TypeFinder.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/Casting.h"
#include <utility>
using namespace llvm;
void TypeFinder::run(const Module &M, bool onlyNamed) {
OnlyNamed = onlyNamed;
// Get types from global variables.
for (Module::const_global_iterator I = M.global_begin(),
E = M.global_end(); I != E; ++I) {
incorporateType(I->getType());
if (I->hasInitializer())
incorporateValue(I->getInitializer());
}
// Get types from aliases.
for (Module::const_alias_iterator I = M.alias_begin(),
E = M.alias_end(); I != E; ++I) {
incorporateType(I->getType());
if (const Value *Aliasee = I->getAliasee())
incorporateValue(Aliasee);
}
// Get types from functions.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDForInst;
for (const Function &FI : M) {
incorporateType(FI.getType());
for (const Use &U : FI.operands())
incorporateValue(U.get());
// First incorporate the arguments.
for (Function::const_arg_iterator AI = FI.arg_begin(), AE = FI.arg_end();
AI != AE; ++AI)
incorporateValue(&*AI);
for (const BasicBlock &BB : FI)
for (const Instruction &I : BB) {
// Incorporate the type of the instruction.
incorporateType(I.getType());
// Incorporate non-instruction operand types. (We are incorporating all
// instructions with this loop.)
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
if (*OI && !isa<Instruction>(OI))
incorporateValue(*OI);
// Incorporate types hiding in metadata.
I.getAllMetadataOtherThanDebugLoc(MDForInst);
for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
incorporateMDNode(MDForInst[i].second);
MDForInst.clear();
}
}
for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
E = M.named_metadata_end(); I != E; ++I) {
const NamedMDNode *NMD = &*I;
for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
incorporateMDNode(NMD->getOperand(i));
}
}
void TypeFinder::clear() {
VisitedConstants.clear();
VisitedTypes.clear();
StructTypes.clear();
}
/// incorporateType - This method adds the type to the list of used structures
/// if it's not in there already.
void TypeFinder::incorporateType(Type *Ty) {
// Check to see if we've already visited this type.
if (!VisitedTypes.insert(Ty).second)
return;
SmallVector<Type *, 4> TypeWorklist;
TypeWorklist.push_back(Ty);
do {
Ty = TypeWorklist.pop_back_val();
// If this is a structure or opaque type, add a name for the type.
if (StructType *STy = dyn_cast<StructType>(Ty))
if (!OnlyNamed || STy->hasName())
StructTypes.push_back(STy);
// Add all unvisited subtypes to worklist for processing
for (Type::subtype_reverse_iterator I = Ty->subtype_rbegin(),
E = Ty->subtype_rend();
I != E; ++I)
if (VisitedTypes.insert(*I).second)
TypeWorklist.push_back(*I);
} while (!TypeWorklist.empty());
}
/// incorporateValue - This method is used to walk operand lists finding types
/// hiding in constant expressions and other operands that won't be walked in
/// other ways. GlobalValues, basic blocks, instructions, and inst operands are
/// all explicitly enumerated.
void TypeFinder::incorporateValue(const Value *V) {
if (const auto *M = dyn_cast<MetadataAsValue>(V)) {
if (const auto *N = dyn_cast<MDNode>(M->getMetadata()))
return incorporateMDNode(N);
if (const auto *MDV = dyn_cast<ValueAsMetadata>(M->getMetadata()))
return incorporateValue(MDV->getValue());
return;
}
if (!isa<Constant>(V) || isa<GlobalValue>(V)) return;
// Already visited?
if (!VisitedConstants.insert(V).second)
return;
// Check this type.
incorporateType(V->getType());
// If this is an instruction, we incorporate it separately.
if (isa<Instruction>(V))
return;
// Look in operands for types.
const User *U = cast<User>(V);
for (Constant::const_op_iterator I = U->op_begin(),
E = U->op_end(); I != E;++I)
incorporateValue(*I);
}
/// incorporateMDNode - This method is used to walk the operands of an MDNode to
/// find types hiding within.
void TypeFinder::incorporateMDNode(const MDNode *V) {
// Already visited?
if (!VisitedMetadata.insert(V).second)
return;
// Look in operands for types.
for (unsigned i = 0, e = V->getNumOperands(); i != e; ++i) {
Metadata *Op = V->getOperand(i);
if (!Op)
continue;
if (auto *N = dyn_cast<MDNode>(Op)) {
incorporateMDNode(N);
continue;
}
if (auto *C = dyn_cast<ConstantAsMetadata>(Op)) {
incorporateValue(C->getValue());
continue;
}
}
}