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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4979 91177308-0d34-0410-b5e6-96231b3b80d8
170 lines
6.4 KiB
C++
170 lines
6.4 KiB
C++
//===- X86InstructionInfo.h - X86 Instruction Information ---------*-C++-*-===//
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//
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// This file contains the X86 implementation of the MachineInstrInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef X86INSTRUCTIONINFO_H
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#define X86INSTRUCTIONINFO_H
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#include "llvm/Target/MachineInstrInfo.h"
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#include "X86RegisterInfo.h"
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/// X86II - This namespace holds all of the target specific flags that
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/// instruction info tracks.
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///
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namespace X86II {
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enum {
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//===------------------------------------------------------------------===//
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// Instruction types. These are the standard/most common forms for X86
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// instructions.
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//
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/// Raw - This form is for instructions that don't have any operands, so
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/// they are just a fixed opcode value, like 'leave'.
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RawFrm = 0,
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/// AddRegFrm - This form is used for instructions like 'push r32' that have
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/// their one register operand added to their opcode.
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AddRegFrm = 1,
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/// MRMDestReg - This form is used for instructions that use the Mod/RM byte
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/// to specify a destination, which in this case is a register.
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///
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MRMDestReg = 2,
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/// MRMDestMem - This form is used for instructions that use the Mod/RM byte
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/// to specify a destination, which in this case is memory.
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///
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MRMDestMem = 3,
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/// MRMSrcReg - This form is used for instructions that use the Mod/RM byte
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/// to specify a source, which in this case is a register.
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///
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MRMSrcReg = 4,
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/// MRMSrcMem - This form is used for instructions that use the Mod/RM byte
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/// to specify a source, which in this case is memory.
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///
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MRMSrcMem = 5,
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/// MRMS[0-7][rm] - These forms are used to represent instructions that use
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/// a Mod/RM byte, and use the middle field to hold extended opcode
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/// information. In the intel manual these are represented as /0, /1, ...
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///
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// First, instructions that operate on a register r/m operand...
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MRMS0r = 16, MRMS1r = 17, MRMS2r = 18, MRMS3r = 19, // Format /0 /1 /2 /3
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MRMS4r = 20, MRMS5r = 21, MRMS6r = 22, MRMS7r = 23, // Format /4 /5 /6 /7
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// Next, instructions that operate on a memory r/m operand...
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MRMS0m = 24, MRMS1m = 25, MRMS2m = 26, MRMS3m = 27, // Format /0 /1 /2 /3
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MRMS4m = 28, MRMS5m = 29, MRMS6m = 30, MRMS7m = 31, // Format /4 /5 /6 /7
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FormMask = 31,
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//===------------------------------------------------------------------===//
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// Actual flags...
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/// Void - Set if this instruction produces no value
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Void = 1 << 5,
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// TB - TwoByte - Set if this instruction has a two byte opcode, which
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// starts with a 0x0F byte before the real opcode.
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TB = 1 << 6,
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// FIXME: There are several more two byte opcode escapes: D8-DF
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// Handle this.
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// OpSize - Set if this instruction requires an operand size prefix (0x66),
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// which most often indicates that the instruction operates on 16 bit data
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// instead of 32 bit data.
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OpSize = 1 << 7,
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// This three-bit field describes the size of a memory operand.
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// I'm just being paranoid not using the zero value; there's
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// probably no reason you couldn't use it.
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Arg8 = 0x1 << 8,
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Arg16 = 0x2 << 8,
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Arg32 = 0x3 << 8,
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Arg64 = 0x4 << 8,
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Arg80 = 0x5 << 8,
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Arg128 = 0x6 << 8,
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ArgMask = 0x7 << 8,
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};
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}
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class X86InstrInfo : public MachineInstrInfo {
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const X86RegisterInfo RI;
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public:
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X86InstrInfo();
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/// getRegisterInfo - MachineInstrInfo is a superset of MRegister info. As
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/// such, whenever a client has an instance of instruction info, it should
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/// always be able to get register info as well (through this method).
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///
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virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
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/// print - Print out an x86 instruction in intel syntax
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///
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virtual void print(const MachineInstr *MI, std::ostream &O,
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const TargetMachine &TM) const;
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// getBaseOpcodeFor - This function returns the "base" X86 opcode for the
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// specified opcode number.
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//
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unsigned char getBaseOpcodeFor(unsigned Opcode) const;
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//===--------------------------------------------------------------------===//
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//
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// These are stubs for pure virtual methods that should be factored out of
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// MachineInstrInfo. We never call them, we don't want them, but we need
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// stubs so that we can instatiate our class.
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//
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MachineOpCode getNOPOpCode() const { abort(); }
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void CreateCodeToLoadConst(const TargetMachine& target, Function* F,
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Value *V, Instruction *I,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const { abort(); }
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void CreateCodeToCopyIntToFloat(const TargetMachine& target,
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Function* F, Value* val, Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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void CreateCodeToCopyFloatToInt(const TargetMachine& target, Function* F,
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Value* val, Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi)const {
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abort();
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}
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void CreateCopyInstructionsByType(const TargetMachine& target,
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Function* F, Value* src,
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Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi)const {
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abort();
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}
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void CreateSignExtensionInstructions(const TargetMachine& target,
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Function* F, Value* srcVal,
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Value* destVal, unsigned numLowBits,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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void CreateZeroExtensionInstructions(const TargetMachine& target,
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Function* F, Value* srcVal,
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Value* destVal, unsigned srcSizeInBits,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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};
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#endif
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