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This also uses TSFlags to mark machine instructions that are surface/texture accesses, as well as the vector width for surface operations. This is used to simplify some of the switch statements that need to detect surface/texture instructions git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213256 91177308-0d34-0410-b5e6-96231b3b80d8