mirror of
https://github.com/RPCS3/llvm.git
synced 2024-12-23 20:45:06 +00:00
32968f1f6e
Splits PrintLoopPass into a new-style pass and a PrintLoopPassWrapper, much like we already do for PrintFunctionPass and PrintModulePass. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@252085 91177308-0d34-0410-b5e6-96231b3b80d8
373 lines
12 KiB
C++
373 lines
12 KiB
C++
//===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements LoopPass and LPPassManager. All loop optimization
|
|
// and transformation passes are derived from LoopPass. LPPassManager is
|
|
// responsible for managing LoopPasses.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Analysis/LoopPass.h"
|
|
#include "llvm/IR/IRPrintingPasses.h"
|
|
#include "llvm/IR/LLVMContext.h"
|
|
#include "llvm/IR/PassManager.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/Timer.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "loop-pass-manager"
|
|
|
|
namespace {
|
|
|
|
/// PrintLoopPass - Print a Function corresponding to a Loop.
|
|
///
|
|
class PrintLoopPassWrapper : public LoopPass {
|
|
PrintLoopPass P;
|
|
|
|
public:
|
|
static char ID;
|
|
PrintLoopPassWrapper() : LoopPass(ID) {}
|
|
PrintLoopPassWrapper(raw_ostream &OS, const std::string &Banner)
|
|
: LoopPass(ID), P(OS, Banner) {}
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.setPreservesAll();
|
|
}
|
|
|
|
bool runOnLoop(Loop *L, LPPassManager &) override {
|
|
P.run(*L);
|
|
return false;
|
|
}
|
|
};
|
|
|
|
char PrintLoopPassWrapper::ID = 0;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// LPPassManager
|
|
//
|
|
|
|
char LPPassManager::ID = 0;
|
|
|
|
LPPassManager::LPPassManager()
|
|
: FunctionPass(ID), PMDataManager() {
|
|
skipThisLoop = false;
|
|
LI = nullptr;
|
|
CurrentLoop = nullptr;
|
|
}
|
|
|
|
/// Delete loop from the loop queue and loop hierarchy (LoopInfo).
|
|
void LPPassManager::deleteLoopFromQueue(Loop *L) {
|
|
|
|
LI->updateUnloop(L);
|
|
|
|
// Notify passes that the loop is being deleted.
|
|
deleteSimpleAnalysisLoop(L);
|
|
|
|
// If L is current loop then skip rest of the passes and let
|
|
// runOnFunction remove L from LQ. Otherwise, remove L from LQ now
|
|
// and continue applying other passes on CurrentLoop.
|
|
if (CurrentLoop == L)
|
|
skipThisLoop = true;
|
|
|
|
delete L;
|
|
|
|
if (skipThisLoop)
|
|
return;
|
|
|
|
for (std::deque<Loop *>::iterator I = LQ.begin(),
|
|
E = LQ.end(); I != E; ++I) {
|
|
if (*I == L) {
|
|
LQ.erase(I);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
|
|
Loop &LPPassManager::addLoop(Loop *ParentLoop) {
|
|
// Create a new loop. LI will take ownership.
|
|
Loop *L = new Loop();
|
|
|
|
// Insert into the loop nest and the loop queue.
|
|
if (!ParentLoop) {
|
|
// This is the top level loop.
|
|
LI->addTopLevelLoop(L);
|
|
LQ.push_front(L);
|
|
return *L;
|
|
}
|
|
|
|
ParentLoop->addChildLoop(L);
|
|
// Insert L into the loop queue after the parent loop.
|
|
for (auto I = LQ.begin(), E = LQ.end(); I != E; ++I) {
|
|
if (*I == L->getParentLoop()) {
|
|
// deque does not support insert after.
|
|
++I;
|
|
LQ.insert(I, 1, L);
|
|
break;
|
|
}
|
|
}
|
|
return *L;
|
|
}
|
|
|
|
/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
|
|
/// all loop passes.
|
|
void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
|
|
BasicBlock *To, Loop *L) {
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *LP = getContainedPass(Index);
|
|
LP->cloneBasicBlockAnalysis(From, To, L);
|
|
}
|
|
}
|
|
|
|
/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
|
|
void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
|
|
if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
|
|
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;
|
|
++BI) {
|
|
Instruction &I = *BI;
|
|
deleteSimpleAnalysisValue(&I, L);
|
|
}
|
|
}
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *LP = getContainedPass(Index);
|
|
LP->deleteAnalysisValue(V, L);
|
|
}
|
|
}
|
|
|
|
/// Invoke deleteAnalysisLoop hook for all passes.
|
|
void LPPassManager::deleteSimpleAnalysisLoop(Loop *L) {
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *LP = getContainedPass(Index);
|
|
LP->deleteAnalysisLoop(L);
|
|
}
|
|
}
|
|
|
|
|
|
// Recurse through all subloops and all loops into LQ.
|
|
static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
|
|
LQ.push_back(L);
|
|
for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I)
|
|
addLoopIntoQueue(*I, LQ);
|
|
}
|
|
|
|
/// Pass Manager itself does not invalidate any analysis info.
|
|
void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
|
|
// LPPassManager needs LoopInfo. In the long term LoopInfo class will
|
|
// become part of LPPassManager.
|
|
Info.addRequired<LoopInfoWrapperPass>();
|
|
Info.setPreservesAll();
|
|
}
|
|
|
|
/// run - Execute all of the passes scheduled for execution. Keep track of
|
|
/// whether any of the passes modifies the function, and if so, return true.
|
|
bool LPPassManager::runOnFunction(Function &F) {
|
|
auto &LIWP = getAnalysis<LoopInfoWrapperPass>();
|
|
LI = &LIWP.getLoopInfo();
|
|
bool Changed = false;
|
|
|
|
// Collect inherited analysis from Module level pass manager.
|
|
populateInheritedAnalysis(TPM->activeStack);
|
|
|
|
// Populate the loop queue in reverse program order. There is no clear need to
|
|
// process sibling loops in either forward or reverse order. There may be some
|
|
// advantage in deleting uses in a later loop before optimizing the
|
|
// definitions in an earlier loop. If we find a clear reason to process in
|
|
// forward order, then a forward variant of LoopPassManager should be created.
|
|
//
|
|
// Note that LoopInfo::iterator visits loops in reverse program
|
|
// order. Here, reverse_iterator gives us a forward order, and the LoopQueue
|
|
// reverses the order a third time by popping from the back.
|
|
for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I)
|
|
addLoopIntoQueue(*I, LQ);
|
|
|
|
if (LQ.empty()) // No loops, skip calling finalizers
|
|
return false;
|
|
|
|
// Initialization
|
|
for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
|
|
I != E; ++I) {
|
|
Loop *L = *I;
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *P = getContainedPass(Index);
|
|
Changed |= P->doInitialization(L, *this);
|
|
}
|
|
}
|
|
|
|
// Walk Loops
|
|
while (!LQ.empty()) {
|
|
|
|
CurrentLoop = LQ.back();
|
|
skipThisLoop = false;
|
|
|
|
// Run all passes on the current Loop.
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *P = getContainedPass(Index);
|
|
|
|
dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
|
|
CurrentLoop->getHeader()->getName());
|
|
dumpRequiredSet(P);
|
|
|
|
initializeAnalysisImpl(P);
|
|
|
|
{
|
|
PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
|
|
TimeRegion PassTimer(getPassTimer(P));
|
|
|
|
Changed |= P->runOnLoop(CurrentLoop, *this);
|
|
}
|
|
|
|
if (Changed)
|
|
dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
|
|
skipThisLoop ? "<deleted>" :
|
|
CurrentLoop->getHeader()->getName());
|
|
dumpPreservedSet(P);
|
|
|
|
if (!skipThisLoop) {
|
|
// Manually check that this loop is still healthy. This is done
|
|
// instead of relying on LoopInfo::verifyLoop since LoopInfo
|
|
// is a function pass and it's really expensive to verify every
|
|
// loop in the function every time. That level of checking can be
|
|
// enabled with the -verify-loop-info option.
|
|
{
|
|
TimeRegion PassTimer(getPassTimer(&LIWP));
|
|
CurrentLoop->verifyLoop();
|
|
}
|
|
|
|
// Then call the regular verifyAnalysis functions.
|
|
verifyPreservedAnalysis(P);
|
|
|
|
F.getContext().yield();
|
|
}
|
|
|
|
removeNotPreservedAnalysis(P);
|
|
recordAvailableAnalysis(P);
|
|
removeDeadPasses(P,
|
|
skipThisLoop ? "<deleted>" :
|
|
CurrentLoop->getHeader()->getName(),
|
|
ON_LOOP_MSG);
|
|
|
|
if (skipThisLoop)
|
|
// Do not run other passes on this loop.
|
|
break;
|
|
}
|
|
|
|
// If the loop was deleted, release all the loop passes. This frees up
|
|
// some memory, and avoids trouble with the pass manager trying to call
|
|
// verifyAnalysis on them.
|
|
if (skipThisLoop)
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
Pass *P = getContainedPass(Index);
|
|
freePass(P, "<deleted>", ON_LOOP_MSG);
|
|
}
|
|
|
|
// Pop the loop from queue after running all passes.
|
|
LQ.pop_back();
|
|
}
|
|
|
|
// Finalization
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
LoopPass *P = getContainedPass(Index);
|
|
Changed |= P->doFinalization();
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// Print passes managed by this manager
|
|
void LPPassManager::dumpPassStructure(unsigned Offset) {
|
|
errs().indent(Offset*2) << "Loop Pass Manager\n";
|
|
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
|
|
Pass *P = getContainedPass(Index);
|
|
P->dumpPassStructure(Offset + 1);
|
|
dumpLastUses(P, Offset+1);
|
|
}
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// LoopPass
|
|
|
|
Pass *LoopPass::createPrinterPass(raw_ostream &O,
|
|
const std::string &Banner) const {
|
|
return new PrintLoopPassWrapper(O, Banner);
|
|
}
|
|
|
|
// Check if this pass is suitable for the current LPPassManager, if
|
|
// available. This pass P is not suitable for a LPPassManager if P
|
|
// is not preserving higher level analysis info used by other
|
|
// LPPassManager passes. In such case, pop LPPassManager from the
|
|
// stack. This will force assignPassManager() to create new
|
|
// LPPassManger as expected.
|
|
void LoopPass::preparePassManager(PMStack &PMS) {
|
|
|
|
// Find LPPassManager
|
|
while (!PMS.empty() &&
|
|
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
|
|
PMS.pop();
|
|
|
|
// If this pass is destroying high level information that is used
|
|
// by other passes that are managed by LPM then do not insert
|
|
// this pass in current LPM. Use new LPPassManager.
|
|
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
|
|
!PMS.top()->preserveHigherLevelAnalysis(this))
|
|
PMS.pop();
|
|
}
|
|
|
|
/// Assign pass manager to manage this pass.
|
|
void LoopPass::assignPassManager(PMStack &PMS,
|
|
PassManagerType PreferredType) {
|
|
// Find LPPassManager
|
|
while (!PMS.empty() &&
|
|
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
|
|
PMS.pop();
|
|
|
|
LPPassManager *LPPM;
|
|
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
|
|
LPPM = (LPPassManager*)PMS.top();
|
|
else {
|
|
// Create new Loop Pass Manager if it does not exist.
|
|
assert (!PMS.empty() && "Unable to create Loop Pass Manager");
|
|
PMDataManager *PMD = PMS.top();
|
|
|
|
// [1] Create new Loop Pass Manager
|
|
LPPM = new LPPassManager();
|
|
LPPM->populateInheritedAnalysis(PMS);
|
|
|
|
// [2] Set up new manager's top level manager
|
|
PMTopLevelManager *TPM = PMD->getTopLevelManager();
|
|
TPM->addIndirectPassManager(LPPM);
|
|
|
|
// [3] Assign manager to manage this new manager. This may create
|
|
// and push new managers into PMS
|
|
Pass *P = LPPM->getAsPass();
|
|
TPM->schedulePass(P);
|
|
|
|
// [4] Push new manager into PMS
|
|
PMS.push(LPPM);
|
|
}
|
|
|
|
LPPM->add(this);
|
|
}
|
|
|
|
// Containing function has Attribute::OptimizeNone and transformation
|
|
// passes should skip it.
|
|
bool LoopPass::skipOptnoneFunction(const Loop *L) const {
|
|
const Function *F = L->getHeader()->getParent();
|
|
if (F && F->hasFnAttribute(Attribute::OptimizeNone)) {
|
|
// FIXME: Report this to dbgs() only once per function.
|
|
DEBUG(dbgs() << "Skipping pass '" << getPassName()
|
|
<< "' in function " << F->getName() << "\n");
|
|
// FIXME: Delete loop from pass manager's queue?
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|