llvm/lib/Support/Windows/Windows.h
Rui Ueyama f42d4247ae Add getenv() wrapper that works on multibyte environment variable.
On Windows, character encoding of multibyte environment variable varies
depending on settings. The only reliable way to handle it I think is to use
GetEnvironmentVariableW().

GetEnvironmentVariableW() works on wchar_t string, which is on Windows UTF16
string. That's not ideal because we use UTF-8 as the internal encoding in LLVM.
This patch defines a wrapper function which takes and returns UTF-8 string for
GetEnvironmentVariableW().

The wrapper function does not do any conversion and just forwards the argument
to getenv() on Unix.

Differential Revision: http://llvm-reviews.chandlerc.com/D1612

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190423 91177308-0d34-0410-b5e6-96231b3b80d8
2013-09-10 19:45:51 +00:00

165 lines
4.2 KiB
C++

//===- Win32/Win32.h - Common Win32 Include File ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines things specific to Win32 implementations.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic Win32 code that
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
// mingw-w64 tends to define it as 0x0502 in its headers.
#undef _WIN32_WINNT
// Require at least Windows XP(5.1) API.
#define _WIN32_WINNT 0x0501
#define _WIN32_IE 0x0600 // MinGW at it again.
#define WIN32_LEAN_AND_MEAN
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Config/config.h" // Get build system configuration settings
#include "llvm/Support/Compiler.h"
#include "llvm/Support/system_error.h"
#include <windows.h>
#include <wincrypt.h>
#include <shlobj.h>
#include <cassert>
#include <string>
#include <vector>
inline bool MakeErrMsg(std::string* ErrMsg, const std::string& prefix) {
if (!ErrMsg)
return true;
char *buffer = NULL;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(), 0, (LPSTR)&buffer, 1, NULL);
*ErrMsg = prefix + buffer;
LocalFree(buffer);
return true;
}
template <typename HandleTraits>
class ScopedHandle {
typedef typename HandleTraits::handle_type handle_type;
handle_type Handle;
ScopedHandle(const ScopedHandle &other); // = delete;
void operator=(const ScopedHandle &other); // = delete;
public:
ScopedHandle()
: Handle(HandleTraits::GetInvalid()) {}
explicit ScopedHandle(handle_type h)
: Handle(h) {}
~ScopedHandle() {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
}
handle_type take() {
handle_type t = Handle;
Handle = HandleTraits::GetInvalid();
return t;
}
ScopedHandle &operator=(handle_type h) {
if (HandleTraits::IsValid(Handle))
HandleTraits::Close(Handle);
Handle = h;
return *this;
}
// True if Handle is valid.
LLVM_EXPLICIT operator bool() const {
return HandleTraits::IsValid(Handle) ? true : false;
}
operator handle_type() const {
return Handle;
}
};
struct CommonHandleTraits {
typedef HANDLE handle_type;
static handle_type GetInvalid() {
return INVALID_HANDLE_VALUE;
}
static void Close(handle_type h) {
::CloseHandle(h);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct JobHandleTraits : CommonHandleTraits {
static handle_type GetInvalid() {
return NULL;
}
};
struct CryptContextTraits : CommonHandleTraits {
typedef HCRYPTPROV handle_type;
static handle_type GetInvalid() {
return 0;
}
static void Close(handle_type h) {
::CryptReleaseContext(h, 0);
}
static bool IsValid(handle_type h) {
return h != GetInvalid();
}
};
struct FindHandleTraits : CommonHandleTraits {
static void Close(handle_type h) {
::FindClose(h);
}
};
struct FileHandleTraits : CommonHandleTraits {};
typedef ScopedHandle<CommonHandleTraits> ScopedCommonHandle;
typedef ScopedHandle<FileHandleTraits> ScopedFileHandle;
typedef ScopedHandle<CryptContextTraits> ScopedCryptContext;
typedef ScopedHandle<FindHandleTraits> ScopedFindHandle;
typedef ScopedHandle<JobHandleTraits> ScopedJobHandle;
namespace llvm {
template <class T>
class SmallVectorImpl;
template <class T>
typename SmallVectorImpl<T>::const_pointer
c_str(SmallVectorImpl<T> &str) {
str.push_back(0);
str.pop_back();
return str.data();
}
namespace sys {
namespace windows {
error_code UTF8ToUTF16(StringRef utf8,
SmallVectorImpl<wchar_t> &utf16);
error_code UTF16ToUTF8(const wchar_t *utf16, size_t utf16_len,
SmallVectorImpl<char> &utf8);
} // end namespace windows
} // end namespace sys
} // end namespace llvm.