[GH-ISSUE #3] M1 PPU scanning and compiling #1

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opened 2026-02-15 16:00:28 -05:00 by yindo · 0 comments
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Originally created by @sojab0on on GitHub (May 29, 2022).
Original GitHub issue: https://github.com/RPCS3/rpcs3-binaries-mac/issues/3

Hi i constantly have issues with game booting

When i start a game like Midnight club LA it every time state scanning PPU modules and frezes there

Allready cleard al caches and deleted and reinstalled the emulator that did not work

It also stated
F {PPU[0x1000000] main_thread} SIG: Thread terminated due to fatal error: NJ Not implemented
(in file /private/var/folders/xx/vl5f934s6k927z1vyyl9cxth0000gn/T/cirrus-ci-build/rpcs3/Emu/Cell/PPUThread.cpp:3110[:95], in function ppu_initialize) (errno=316=Unknown error: 316)
in the log screen on any game boot

Originally created by @sojab0on on GitHub (May 29, 2022). Original GitHub issue: https://github.com/RPCS3/rpcs3-binaries-mac/issues/3 Hi i constantly have issues with game booting When i start a game like Midnight club LA it every time state scanning PPU modules and frezes there Allready cleard al caches and deleted and reinstalled the emulator that did not work It also stated F {PPU[0x1000000] main_thread} SIG: Thread terminated due to fatal error: NJ Not implemented (in file /private/var/folders/xx/vl5f934s6k927z1vyyl9cxth0000gn/T/cirrus-ci-build/rpcs3/Emu/Cell/PPUThread.cpp:3110[:95], in function ppu_initialize) (errno=316=Unknown error: 316) in the log screen on any game boot
yindo closed this issue 2026-02-15 16:00:28 -05:00
yindo changed title from M1 PPU scanning and compiling to [GH-ISSUE #3] M1 PPU scanning and compiling 2026-06-05 16:23:14 -04:00
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Reference: RPCS3/rpcs3-binaries-mac#1