/*
Classic Bright Theme for RPCS3
by Megamouse @ https://github.com/Megamouse
*/

/* toolbar color stylesheet */
QLineEdit#mw_searchbar {
	margin-left:14px;
	background-color:rgba(227,227,227,255);
}
QToolBar#mw_toolbar {
	background-color:rgba(227,227,227,255);
}
QToolBar#mw_toolbar QSlider {
	background-color:rgba(227,227,227,255);
}
QToolBar#mw_toolbar::separator {
	background-color:rgba(207,207,207,255);
	width:1px;
	margin-top:2px;
	margin-bottom: 2px;
}
QSlider#sizeSlider::groove:horizontal {
	border: 0em solid transparent;
	height: .3em;
	background: #fff;
}
QSlider#sizeSlider::handle:horizontal {
	width: 1em;
	margin: -.8em 0;
}

/* toolbar icon color stylesheet */
QLabel#toolbar_icon_color {
	color: rgba(64,64,64,255);
}
/* thumbnail icon color stylesheet */
QLabel#thumbnail_icon_color {
	color: rgba(0,100,231,255);
}
/* gamelist icon color stylesheet */
QLabel#gamelist_icon_background_color {
	color: rgba(209,209,209,255);
}

/* log stylesheet */
QPlainTextEdit#tty_frame {
	background-color:#ffffff;
}
QLabel#tty_text {
	color:#000000;
}
QPlainTextEdit#log_frame {
	background-color:#ffffff;
}
QLabel#log_level_always {
	color:#107896;
}
QLabel#log_level_fatal {
	color:#ff00ff;
}
QLabel#log_level_error {
	color:#C02F1D;
}
QLabel#log_level_todo {
	color:#ff6000;
}
QLabel#log_level_success {
	color:#008000;
}
QLabel#log_level_warning {
	color:#BA8745;
}
QLabel#log_level_notice {
	color:#000000;
}
QLabel#log_level_trace {
	color:#808080;
}
QLabel#log_stack {
	color: #000000;
}

/* other objects' stylesheet */
QWidget#header_section {
	background-color:#ffffff;
}
QDialog#kernel_explorer {
	background-color:rgba(240,240,240,255);
}
QDialog#memory_viewer {
	background-color:rgba(240,240,240,255);
}
QLabel#memory_viewer_address_panel {
	color:rgba(75,135,150,255);
	background-color:rgba(240,240,240,255);
}
QLabel#memory_viewer_hex_panel {
	color:#000000;
	background-color:rgba(240,240,240,255);
}
QLabel#memory_viewer_ascii_panel {
	color:#000000;
	background-color:rgba(240,240,240,255);
}
QLabel#debugger_frame_breakpoint {
	color:#000000;
	background-color:#ffff00;
}
QLabel#debugger_frame_pc {
	color:#000000;
	background-color:#00ff00;
}
QLabel#rsx_debugger_display_buffer {
	background-color:rgba(240,240,240,255);
}
QLabel#l_controller {
	color:#434343;
}

/* Game Grid */
#game_list_grid_item[selected="true"] {
	background: #0078D7;
}
#game_list_grid_item:hover {
	background: #008cff;
}
#game_list_grid_item:focus {
	background: #0078D7;
}

/* Game Grid Font */
#game_list_grid_item #game_list_grid_item_title_label {
	font-weight: 600;
	font-size: 8pt;
	font-family: Lucida Grande;
	color: rgba(51,51,51,255);
}

/* Game Grid hover and focus: we need to handle properties differently when using descendants */
#game_list_grid_item[selected="true"] #game_list_grid_item_title_label {
	color: #fff;
}
#game_list_grid_item[hover="true"] #game_list_grid_item_title_label {
	color: #fff;
}
#game_list_grid_item[focus="true"] #game_list_grid_item_title_label {
	color: #fff;
}
