mirror of
https://github.com/RPCS3/soundtouch.git
synced 2025-02-25 04:42:12 +00:00
Added support for multi-channel audio
This commit is contained in:
parent
9bb265e3cd
commit
8c65661b91
@ -15,8 +15,8 @@
|
||||
</head>
|
||||
<body class="normal">
|
||||
<hr>
|
||||
<h1>SoundTouch audio processing library v1.7.1</h1>
|
||||
<p class="normal">SoundTouch library Copyright Š Olli Parviainen 2001-2012 </p>
|
||||
<h1>SoundTouch audio processing library v1.7.2 (developing)</h1>
|
||||
<p class="normal">SoundTouch library Copyright © Olli Parviainen 2001-2013 </p>
|
||||
<hr>
|
||||
<h2>1. Introduction </h2>
|
||||
<p>SoundTouch is an open-source audio processing library that allows
|
||||
@ -513,6 +513,10 @@ and estimates the BPM rate:</p>
|
||||
<hr>
|
||||
<h2>5. Change History</h2>
|
||||
<h3>5.1. SoundTouch library Change History </h3>
|
||||
<p><b>1.7.2 (under work):</b></p>
|
||||
<ul>
|
||||
<li>Added support for multi-channel audio processing
|
||||
</ul>
|
||||
<p><b>1.7.1:</b></p>
|
||||
<ul>
|
||||
<li>Added files for Android compilation
|
||||
|
@ -78,6 +78,13 @@ namespace soundtouch
|
||||
//#undef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
//#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
/// If following flag is defined, always uses multichannel processing
|
||||
/// routines also for mono and stero sound. This is for routine testing
|
||||
/// purposes; output should be same with either routines, yet disabling
|
||||
/// the dedicated mono/stereo processing routines will result in slower
|
||||
/// runtime performance so recommendation is to keep this off.
|
||||
// #define USE_MULTICH_ALWAYS
|
||||
|
||||
#if (defined(__SOFTFP__))
|
||||
// For Android compilation: Force use of Integer samples in case that
|
||||
// compilation uses soft-floating point emulation - soft-fp is way too slow
|
||||
|
@ -79,10 +79,10 @@ namespace soundtouch
|
||||
{
|
||||
|
||||
/// Soundtouch library version string
|
||||
#define SOUNDTOUCH_VERSION "1.7.1"
|
||||
#define SOUNDTOUCH_VERSION "1.7.2 (dev)"
|
||||
|
||||
/// SoundTouch library version id
|
||||
#define SOUNDTOUCH_VERSION_ID (10701)
|
||||
#define SOUNDTOUCH_VERSION_ID (10702)
|
||||
|
||||
//
|
||||
// Available setting IDs for the 'setSetting' & 'get_setting' functions:
|
||||
|
@ -1,32 +1,28 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soundstretch", "soundstretch.vcproj", "{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release|Win32.Build.0 = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.ActiveCfg = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.Build.0 = Debug|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.ActiveCfg = Release|Win32
|
||||
{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.Build.0 = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.ActiveCfg = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.Build.0 = Debug|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.ActiveCfg = Release|Win32
|
||||
{68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
@ -1,30 +1,53 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Version="9.00"
|
||||
Name="soundstretch"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
ProjectGUID="{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Debug/soundstretch.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
RuntimeLibrary="1"
|
||||
StructMemberAlignment="5"
|
||||
PrecompiledHeaderFile=".\Debug/soundstretch.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
@ -32,117 +55,155 @@
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1035"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SoundTouchD.lib"
|
||||
OutputFile="Debug/soundstretchD.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\lib"
|
||||
IgnoreDefaultLibraryNames="libc"
|
||||
GenerateDebugInformation="TRUE"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/soundstretchD.pdb"
|
||||
GenerateMapFile="TRUE"
|
||||
GenerateMapFile="true"
|
||||
MapFileName=".\Debug/soundstretchD.map"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Debug/soundstretch.tlb"
|
||||
HeaderFileName=""/>
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Debug\soundstretchD.exe ..\..\bin\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
CommandLine="copy Debug\soundstretchD.exe ..\..\bin\"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Release/soundstretch.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="FALSE"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
EnableIntrinsicFunctions="true"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile=".\Release/soundstretch.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"/>
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1035"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SoundTouch.lib"
|
||||
OutputFile=".\Release/soundstretch.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
GenerateMapFile="TRUE"
|
||||
GenerateDebugInformation="false"
|
||||
GenerateMapFile="true"
|
||||
MapFileName=".\Release/soundstretch.map"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Release/soundstretch.tlb"
|
||||
HeaderFileName=""/>
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Release\soundstretch.exe ..\..\bin\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
CommandLine="copy Release\soundstretch.exe ..\..\bin\"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
@ -150,84 +211,104 @@
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="main.cpp">
|
||||
RelativePath="main.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RunParameters.cpp">
|
||||
RelativePath="RunParameters.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="WavFile.cpp">
|
||||
RelativePath="WavFile.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="RunParameters.h">
|
||||
RelativePath="RunParameters.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="WavFile.h">
|
||||
RelativePath="WavFile.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
|
@ -167,6 +167,60 @@ uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint
|
||||
}
|
||||
|
||||
|
||||
uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples, uint numChannels) const
|
||||
{
|
||||
uint i, j, end, c;
|
||||
LONG_SAMPLETYPE *sum=(LONG_SAMPLETYPE*)alloca(numChannels*sizeof(*sum));
|
||||
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
// when using floating point samples, use a scaler instead of a divider
|
||||
// because division is much slower operation than multiplying.
|
||||
double dScaler = 1.0 / (double)resultDivider;
|
||||
#endif
|
||||
|
||||
assert(length != 0);
|
||||
assert(src != NULL);
|
||||
assert(dest != NULL);
|
||||
assert(filterCoeffs != NULL);
|
||||
|
||||
end = numChannels * (numSamples - length);
|
||||
|
||||
for (c = 0; c < numChannels; c ++)
|
||||
{
|
||||
sum[c] = 0;
|
||||
}
|
||||
|
||||
for (j = 0; j < end; j += numChannels)
|
||||
{
|
||||
const SAMPLETYPE *ptr;
|
||||
|
||||
ptr = src + j;
|
||||
|
||||
for (i = 0; i < length; i ++)
|
||||
{
|
||||
SAMPLETYPE coef=filterCoeffs[i];
|
||||
for (c = 0; c < numChannels; c ++)
|
||||
{
|
||||
sum[c] += ptr[0] * coef;
|
||||
ptr ++;
|
||||
}
|
||||
}
|
||||
|
||||
for (c = 0; c < numChannels; c ++)
|
||||
{
|
||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
sum[c] >>= resultDivFactor;
|
||||
#else
|
||||
sum[c] *= dScaler;
|
||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||
*dest = (SAMPLETYPE)sum[c];
|
||||
dest++;
|
||||
sum[c] = 0;
|
||||
}
|
||||
}
|
||||
return numSamples - length;
|
||||
}
|
||||
|
||||
|
||||
// Set filter coeffiecients and length.
|
||||
//
|
||||
// Throws an exception if filter length isn't divisible by 8
|
||||
@ -201,16 +255,25 @@ uint FIRFilter::getLength() const
|
||||
// smaller than the amount of input samples.
|
||||
uint FIRFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples, uint numChannels) const
|
||||
{
|
||||
assert(numChannels == 1 || numChannels == 2);
|
||||
|
||||
assert(length > 0);
|
||||
assert(lengthDiv8 * 8 == length);
|
||||
|
||||
if (numSamples < length) return 0;
|
||||
if (numChannels == 2)
|
||||
|
||||
#ifndef USE_MULTICH_ALWAYS
|
||||
if (numChannels == 1)
|
||||
{
|
||||
return evaluateFilterMono(dest, src, numSamples);
|
||||
}
|
||||
else if (numChannels == 2)
|
||||
{
|
||||
return evaluateFilterStereo(dest, src, numSamples);
|
||||
} else {
|
||||
return evaluateFilterMono(dest, src, numSamples);
|
||||
}
|
||||
else
|
||||
#endif // USE_MULTICH_ALWAYS
|
||||
{
|
||||
assert(numChannels > 0);
|
||||
return evaluateFilterMulti(dest, src, numSamples, numChannels);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -71,6 +71,7 @@ protected:
|
||||
virtual uint evaluateFilterMono(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples) const;
|
||||
virtual uint evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples, uint numChannels) const;
|
||||
|
||||
public:
|
||||
FIRFilter();
|
||||
|
@ -55,17 +55,17 @@ class RateTransposerInteger : public RateTransposer
|
||||
protected:
|
||||
int iSlopeCount;
|
||||
int iRate;
|
||||
SAMPLETYPE sPrevSampleL, sPrevSampleR;
|
||||
SAMPLETYPE *sPrevSample;
|
||||
|
||||
virtual void resetRegisters();
|
||||
|
||||
virtual uint transposeStereo(SAMPLETYPE *dest,
|
||||
virtual int transposeStereo(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
virtual uint transposeMono(SAMPLETYPE *dest,
|
||||
virtual int transposeMono(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
|
||||
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples);
|
||||
public:
|
||||
RateTransposerInteger();
|
||||
virtual ~RateTransposerInteger();
|
||||
@ -83,16 +83,17 @@ class RateTransposerFloat : public RateTransposer
|
||||
{
|
||||
protected:
|
||||
float fSlopeCount;
|
||||
SAMPLETYPE sPrevSampleL, sPrevSampleR;
|
||||
SAMPLETYPE *sPrevSample;
|
||||
|
||||
virtual void resetRegisters();
|
||||
|
||||
virtual uint transposeStereo(SAMPLETYPE *dest,
|
||||
virtual int transposeStereo(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
virtual uint transposeMono(SAMPLETYPE *dest,
|
||||
virtual int transposeMono(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples);
|
||||
|
||||
public:
|
||||
RateTransposerFloat();
|
||||
@ -260,7 +261,7 @@ void RateTransposer::downsample(const SAMPLETYPE *src, uint nSamples)
|
||||
count = pAAFilter->evaluate(tempBuffer.ptrEnd(sizeTemp),
|
||||
storeBuffer.ptrBegin(), sizeTemp, (uint)numChannels);
|
||||
|
||||
if (count == 0) return;
|
||||
if (count == 0) return;
|
||||
|
||||
// Remove the filtered samples from 'storeBuffer'
|
||||
storeBuffer.receiveSamples(count);
|
||||
@ -308,15 +309,22 @@ void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
|
||||
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// Returns the number of samples returned in the "dest" buffer
|
||||
inline uint RateTransposer::transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
inline int RateTransposer::transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
if (numChannels == 2)
|
||||
#ifndef USE_MULTICH_ALWAYS
|
||||
if (numChannels == 1)
|
||||
{
|
||||
return transposeMono(dest, src, nSamples);
|
||||
}
|
||||
else if (numChannels == 2)
|
||||
{
|
||||
return transposeStereo(dest, src, nSamples);
|
||||
}
|
||||
else
|
||||
#endif // USE_MULTICH_ALWAYS
|
||||
{
|
||||
return transposeMono(dest, src, nSamples);
|
||||
assert(numChannels > 0);
|
||||
return transposeMulti(dest, src, nSamples);
|
||||
}
|
||||
}
|
||||
|
||||
@ -327,7 +335,7 @@ void RateTransposer::setChannels(int nChannels)
|
||||
assert(nChannels > 0);
|
||||
if (numChannels == nChannels) return;
|
||||
|
||||
assert(nChannels == 1 || nChannels == 2);
|
||||
// assert(nChannels == 1 || nChannels == 2);
|
||||
numChannels = nChannels;
|
||||
|
||||
storeBuffer.setChannels(numChannels);
|
||||
@ -371,6 +379,7 @@ RateTransposerInteger::RateTransposerInteger() : RateTransposer()
|
||||
{
|
||||
// Notice: use local function calling syntax for sake of clarity,
|
||||
// to indicate the fact that C++ constructor can't call virtual functions.
|
||||
sPrevSample=0;
|
||||
RateTransposerInteger::resetRegisters();
|
||||
RateTransposerInteger::setRate(1.0f);
|
||||
}
|
||||
@ -378,14 +387,16 @@ RateTransposerInteger::RateTransposerInteger() : RateTransposer()
|
||||
|
||||
RateTransposerInteger::~RateTransposerInteger()
|
||||
{
|
||||
if (sPrevSample) delete[] sPrevSample;
|
||||
}
|
||||
|
||||
|
||||
void RateTransposerInteger::resetRegisters()
|
||||
{
|
||||
iSlopeCount = 0;
|
||||
sPrevSampleL =
|
||||
sPrevSampleR = 0;
|
||||
if (sPrevSample) delete[] sPrevSample;
|
||||
sPrevSample = new SAMPLETYPE[numChannels];
|
||||
memset(sPrevSample, 0, numChannels*sizeof(*sPrevSample));
|
||||
}
|
||||
|
||||
|
||||
@ -393,21 +404,21 @@ void RateTransposerInteger::resetRegisters()
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
int RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int i, used;
|
||||
int i, remain;
|
||||
LONG_SAMPLETYPE temp, vol1;
|
||||
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
remain = nSamples - 1;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the previous call first...
|
||||
while (iSlopeCount <= SCALE)
|
||||
{
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
temp = vol1 * sPrevSampleL + iSlopeCount * src[0];
|
||||
temp = vol1 * sPrevSample[0] + iSlopeCount * src[0];
|
||||
dest[i] = (SAMPLETYPE)(temp / SCALE);
|
||||
i++;
|
||||
iSlopeCount += iRate;
|
||||
@ -420,11 +431,12 @@ uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
||||
while (iSlopeCount > SCALE)
|
||||
{
|
||||
iSlopeCount -= SCALE;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
src ++;
|
||||
remain --;
|
||||
if (remain == 0) goto end;
|
||||
}
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
temp = src[used] * vol1 + iSlopeCount * src[used + 1];
|
||||
temp = src[0] * vol1 + iSlopeCount * src[1];
|
||||
dest[i] = (SAMPLETYPE)(temp / SCALE);
|
||||
|
||||
i++;
|
||||
@ -432,7 +444,7 @@ uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[nSamples - 1];
|
||||
sPrevSample[0] = src[0];
|
||||
|
||||
return i;
|
||||
}
|
||||
@ -441,23 +453,23 @@ end:
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Stereo' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
int RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int srcPos, i, used;
|
||||
int i, remain;
|
||||
LONG_SAMPLETYPE temp, vol1;
|
||||
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
remain = nSamples - 1;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the sPrevSampleLious call first...
|
||||
while (iSlopeCount <= SCALE)
|
||||
{
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
temp = vol1 * sPrevSampleL + iSlopeCount * src[0];
|
||||
temp = vol1 * sPrevSample[0] + iSlopeCount * src[0];
|
||||
dest[2 * i] = (SAMPLETYPE)(temp / SCALE);
|
||||
temp = vol1 * sPrevSampleR + iSlopeCount * src[1];
|
||||
temp = vol1 * sPrevSample[1] + iSlopeCount * src[1];
|
||||
dest[2 * i + 1] = (SAMPLETYPE)(temp / SCALE);
|
||||
i++;
|
||||
iSlopeCount += iRate;
|
||||
@ -470,14 +482,14 @@ uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *
|
||||
while (iSlopeCount > SCALE)
|
||||
{
|
||||
iSlopeCount -= SCALE;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
remain --;
|
||||
src += 2;
|
||||
if (remain == 0) goto end;
|
||||
}
|
||||
srcPos = 2 * used;
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
temp = src[srcPos] * vol1 + iSlopeCount * src[srcPos + 2];
|
||||
temp = src[0] * vol1 + iSlopeCount * src[2];
|
||||
dest[2 * i] = (SAMPLETYPE)(temp / SCALE);
|
||||
temp = src[srcPos + 1] * vol1 + iSlopeCount * src[srcPos + 3];
|
||||
temp = src[1] * vol1 + iSlopeCount * src[3];
|
||||
dest[2 * i + 1] = (SAMPLETYPE)(temp / SCALE);
|
||||
|
||||
i++;
|
||||
@ -485,13 +497,68 @@ uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[2 * nSamples - 2];
|
||||
sPrevSampleR = src[2 * nSamples - 1];
|
||||
sPrevSample[0] = src[0];
|
||||
sPrevSample[1] = src[1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
int RateTransposerInteger::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
int i, remaining;
|
||||
LONG_SAMPLETYPE temp, vol1;
|
||||
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
remaining = nSamples - 1;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the sPrevSampleLious call first...
|
||||
while (iSlopeCount <= SCALE)
|
||||
{
|
||||
for (int c = 0; c < numChannels; c ++)
|
||||
{
|
||||
vol1 = (SCALE - iSlopeCount);
|
||||
temp = vol1 * sPrevSample[c] + iSlopeCount * src[c];
|
||||
*dest = (SAMPLETYPE)(temp / SCALE);
|
||||
dest ++;
|
||||
}
|
||||
i++;
|
||||
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
// now always (iSlopeCount > SCALE)
|
||||
iSlopeCount -= SCALE;
|
||||
|
||||
while (1)
|
||||
{
|
||||
while (iSlopeCount > SCALE)
|
||||
{
|
||||
iSlopeCount -= SCALE;
|
||||
src += numChannels;
|
||||
remaining --;
|
||||
if (remaining == 0) goto end;
|
||||
}
|
||||
|
||||
for (int c = 0; c < numChannels; c ++)
|
||||
{
|
||||
vol1 = (SCALE - iSlopeCount);
|
||||
temp = src[c] * vol1 + iSlopeCount * src[c + numChannels];
|
||||
*dest = (SAMPLETYPE)(temp / SCALE);
|
||||
dest++;
|
||||
}
|
||||
|
||||
i++;
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
memcpy(sPrevSample, src, numChannels * sizeof(SAMPLETYPE));
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
|
||||
// iRate, larger faster iRates.
|
||||
void RateTransposerInteger::setRate(float newRate)
|
||||
@ -512,6 +579,7 @@ RateTransposerFloat::RateTransposerFloat() : RateTransposer()
|
||||
{
|
||||
// Notice: use local function calling syntax for sake of clarity,
|
||||
// to indicate the fact that C++ constructor can't call virtual functions.
|
||||
sPrevSample=0;
|
||||
RateTransposerFloat::resetRegisters();
|
||||
RateTransposerFloat::setRate(1.0f);
|
||||
}
|
||||
@ -519,14 +587,16 @@ RateTransposerFloat::RateTransposerFloat() : RateTransposer()
|
||||
|
||||
RateTransposerFloat::~RateTransposerFloat()
|
||||
{
|
||||
if (sPrevSample) delete[] sPrevSample;
|
||||
}
|
||||
|
||||
|
||||
void RateTransposerFloat::resetRegisters()
|
||||
{
|
||||
fSlopeCount = 0;
|
||||
sPrevSampleL =
|
||||
sPrevSampleR = 0;
|
||||
if (sPrevSample) delete[] sPrevSample;
|
||||
sPrevSample = new SAMPLETYPE[numChannels];
|
||||
memset(sPrevSample, 0, numChannels*sizeof(*sPrevSample));
|
||||
}
|
||||
|
||||
|
||||
@ -534,17 +604,17 @@ void RateTransposerFloat::resetRegisters()
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
int RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int i, used;
|
||||
int i, remain;
|
||||
|
||||
used = 0;
|
||||
remain = 0;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the previous call first...
|
||||
while (fSlopeCount <= 1.0f)
|
||||
{
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSampleL + fSlopeCount * src[0]);
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSample[0] + fSlopeCount * src[0]);
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
@ -557,17 +627,18 @@ uint RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src,
|
||||
while (fSlopeCount > 1.0f)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
src ++;
|
||||
remain --;
|
||||
if (remain == 0) goto end;
|
||||
}
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[used] + fSlopeCount * src[used + 1]);
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[0] + fSlopeCount * src[1]);
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[nSamples - 1];
|
||||
sPrevSample[0] = src[0];
|
||||
|
||||
return i;
|
||||
}
|
||||
@ -576,20 +647,20 @@ end:
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
int RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int srcPos, i, used;
|
||||
int i, remain;
|
||||
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
remain = nSamples - 1;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the sPrevSampleLious call first...
|
||||
while (fSlopeCount <= 1.0f)
|
||||
{
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSampleL + fSlopeCount * src[0]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSampleR + fSlopeCount * src[1]);
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSample[0] + fSlopeCount * src[0]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSample[1] + fSlopeCount * src[1]);
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
@ -603,15 +674,15 @@ uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
||||
while (fSlopeCount > 1.0f)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
remain --;
|
||||
src += 2;
|
||||
if (remain == 0) goto end;
|
||||
}
|
||||
srcPos = 2 * used;
|
||||
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos]
|
||||
+ fSlopeCount * src[srcPos + 2]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos + 1]
|
||||
+ fSlopeCount * src[srcPos + 3]);
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[0]
|
||||
+ fSlopeCount * src[2]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[1]
|
||||
+ fSlopeCount * src[3]);
|
||||
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
@ -619,8 +690,59 @@ uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[2 * nSamples - 2];
|
||||
sPrevSampleR = src[2 * nSamples - 1];
|
||||
sPrevSample[0] = src[0];
|
||||
sPrevSample[1] = src[1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
int RateTransposerFloat::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
int i, remaining;
|
||||
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
remaining = nSamples - 1;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the sPrevSampleLious call first...
|
||||
while (fSlopeCount <= 1.0f)
|
||||
{
|
||||
for (int c = 0; c < numChannels; c ++)
|
||||
{
|
||||
*dest = (SAMPLETYPE)((1.0f - fSlopeCount) * sPrevSample[c] + fSlopeCount * src[c]);
|
||||
dest ++;
|
||||
}
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
// now always (iSlopeCount > 1.0f)
|
||||
fSlopeCount -= 1.0f;
|
||||
|
||||
while (remaining > 0)
|
||||
{
|
||||
while (fSlopeCount > 1.0f)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
src += numChannels;
|
||||
remaining --;
|
||||
if (remaining == 0) goto end;
|
||||
}
|
||||
|
||||
for (int c = 0; c < numChannels; c ++)
|
||||
{
|
||||
*dest = (SAMPLETYPE)((1.0f - fSlopeCount) * src[c]
|
||||
+ fSlopeCount * src[c + numChannels]);
|
||||
dest++;
|
||||
}
|
||||
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
memcpy(sPrevSample, src, numChannels * sizeof(SAMPLETYPE));
|
||||
|
||||
return i;
|
||||
}
|
||||
|
@ -85,13 +85,14 @@ protected:
|
||||
|
||||
virtual void resetRegisters() = 0;
|
||||
|
||||
virtual uint transposeStereo(SAMPLETYPE *dest,
|
||||
virtual int transposeStereo(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples) = 0;
|
||||
virtual uint transposeMono(SAMPLETYPE *dest,
|
||||
virtual int transposeMono(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples) = 0;
|
||||
inline uint transpose(SAMPLETYPE *dest,
|
||||
virtual int transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples) = 0;
|
||||
inline int transpose(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
|
||||
|
@ -143,10 +143,11 @@ uint SoundTouch::getVersionId()
|
||||
// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
void SoundTouch::setChannels(uint numChannels)
|
||||
{
|
||||
if (numChannels != 1 && numChannels != 2)
|
||||
/*if (numChannels != 1 && numChannels != 2)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Illegal number of channels");
|
||||
}
|
||||
//ST_THROW_RT_ERROR("Illegal number of channels");
|
||||
return;
|
||||
}*/
|
||||
channels = numChannels;
|
||||
pRateTransposer->setChannels((int)numChannels);
|
||||
pTDStretch->setChannels((int)numChannels);
|
||||
@ -347,7 +348,7 @@ void SoundTouch::flush()
|
||||
int i;
|
||||
int nUnprocessed;
|
||||
int nOut;
|
||||
SAMPLETYPE buff[64*2]; // note: allocate 2*64 to cater 64 sample frames of stereo sound
|
||||
SAMPLETYPE *buff=(SAMPLETYPE*)alloca(64*channels*sizeof(SAMPLETYPE));
|
||||
|
||||
// check how many samples still await processing, and scale
|
||||
// that by tempo & rate to get expected output sample count
|
||||
|
@ -1,123 +1,172 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Version="9.00"
|
||||
Name="SoundTouch"
|
||||
ProjectGUID="{68A5DD20-7057-448B-8FE0-B6AC8D205509}"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
EnableIntrinsicFunctions="true"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\Release/SoundTouch.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"/>
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile=".\Release\SoundTouch.lib"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Release\SoundTouch.lib ..\..\lib\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1035"/>
|
||||
Culture="1035"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile=".\Release\SoundTouch.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Release\SoundTouch.lib ..\..\lib\"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="2"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\Debug/SoundTouch.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="Debug\SoundTouchD.lib"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Debug\SoundTouchD.lib ..\..\lib\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1035"/>
|
||||
Culture="1035"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="Debug\SoundTouchD.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Debug\SoundTouchD.lib ..\..\lib\"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
@ -125,188 +174,236 @@
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="AAFilter.cpp">
|
||||
RelativePath="AAFilter.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\cpu_detect_x86.cpp">
|
||||
RelativePath=".\cpu_detect_x86.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="FIFOSampleBuffer.cpp">
|
||||
RelativePath="FIFOSampleBuffer.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="FIRFilter.cpp">
|
||||
RelativePath="FIRFilter.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\mmx_optimized.cpp">
|
||||
RelativePath=".\mmx_optimized.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RateTransposer.cpp">
|
||||
RelativePath="RateTransposer.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="SoundTouch.cpp">
|
||||
RelativePath="SoundTouch.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\sse_optimized.cpp">
|
||||
RelativePath=".\sse_optimized.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TDStretch.cpp">
|
||||
RelativePath="TDStretch.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
BrowseInformation="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<Filter
|
||||
Name="bpm"
|
||||
Filter="">
|
||||
>
|
||||
<File
|
||||
RelativePath=".\BPMDetect.cpp">
|
||||
RelativePath=".\BPMDetect.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PeakFinder.cpp">
|
||||
RelativePath=".\PeakFinder.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="AAFilter.h">
|
||||
RelativePath="AAFilter.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\BPMDetect.h">
|
||||
RelativePath="..\..\include\BPMDetect.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="cpu_detect.h">
|
||||
RelativePath="cpu_detect.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\FIFOSampleBuffer.h">
|
||||
RelativePath="..\..\include\FIFOSampleBuffer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\FIFOSamplePipe.h">
|
||||
RelativePath="..\..\include\FIFOSamplePipe.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="FIRFilter.h">
|
||||
RelativePath="FIRFilter.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PeakFinder.h">
|
||||
RelativePath=".\PeakFinder.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="RateTransposer.h">
|
||||
RelativePath="RateTransposer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SoundTouch.h">
|
||||
RelativePath="..\..\include\SoundTouch.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\STTypes.h">
|
||||
RelativePath="..\..\include\STTypes.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TDStretch.h">
|
||||
RelativePath="TDStretch.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
|
@ -212,7 +212,7 @@ void TDStretch::overlapMono(SAMPLETYPE *pOutput, const SAMPLETYPE *pInput) const
|
||||
|
||||
void TDStretch::clearMidBuffer()
|
||||
{
|
||||
memset(pMidBuffer, 0, 2 * sizeof(SAMPLETYPE) * overlapLength);
|
||||
memset(pMidBuffer, 0, channels * sizeof(SAMPLETYPE) * overlapLength);
|
||||
}
|
||||
|
||||
|
||||
@ -265,13 +265,22 @@ int TDStretch::seekBestOverlapPosition(const SAMPLETYPE *refPos)
|
||||
// of 'ovlPos'.
|
||||
inline void TDStretch::overlap(SAMPLETYPE *pOutput, const SAMPLETYPE *pInput, uint ovlPos) const
|
||||
{
|
||||
if (channels == 2)
|
||||
#ifndef USE_MULTICH_ALWAYS
|
||||
if (channels == 1)
|
||||
{
|
||||
// mono sound.
|
||||
overlapMono(pOutput, pInput + ovlPos);
|
||||
}
|
||||
else if (channels == 2)
|
||||
{
|
||||
// stereo sound
|
||||
overlapStereo(pOutput, pInput + 2 * ovlPos);
|
||||
} else {
|
||||
// mono sound.
|
||||
overlapMono(pOutput, pInput + ovlPos);
|
||||
}
|
||||
else
|
||||
#endif // USE_MULTICH_ALWAYS
|
||||
{
|
||||
assert(channels > 0);
|
||||
overlapMulti(pOutput, pInput + channels * ovlPos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -458,11 +467,15 @@ void TDStretch::setChannels(int numChannels)
|
||||
{
|
||||
assert(numChannels > 0);
|
||||
if (channels == numChannels) return;
|
||||
assert(numChannels == 1 || numChannels == 2);
|
||||
// assert(numChannels == 1 || numChannels == 2);
|
||||
|
||||
channels = numChannels;
|
||||
inputBuffer.setChannels(channels);
|
||||
outputBuffer.setChannels(channels);
|
||||
|
||||
// re-init overlap/buffer
|
||||
overlapLength=0;
|
||||
setParameters(sampleRate);
|
||||
}
|
||||
|
||||
|
||||
@ -666,6 +679,27 @@ void TDStretch::overlapStereo(short *poutput, const short *input) const
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Overlaps samples in 'midBuffer' with the samples in 'input'. The 'Multi'
|
||||
// version of the routine.
|
||||
void TDStretch::overlapMulti(SAMPLETYPE *poutput, const SAMPLETYPE *input) const
|
||||
{
|
||||
SAMPLETYPE m1=(SAMPLETYPE)0;
|
||||
SAMPLETYPE m2;
|
||||
int i=0;
|
||||
|
||||
for (m2 = (SAMPLETYPE)overlapLength; m2; m2 --)
|
||||
{
|
||||
for (int c = 0; c < channels; c ++)
|
||||
{
|
||||
poutput[i] = (input[i] * m1 + pMidBuffer[i] * m2) / overlapLength;
|
||||
i++;
|
||||
}
|
||||
|
||||
m1++;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculates the x having the closest 2^x value for the given value
|
||||
static int _getClosest2Power(double value)
|
||||
{
|
||||
@ -760,6 +794,34 @@ void TDStretch::overlapStereo(float *pOutput, const float *pInput) const
|
||||
}
|
||||
|
||||
|
||||
// Overlaps samples in 'midBuffer' with the samples in 'input'.
|
||||
void TDStretch::overlapMulti(float *pOutput, const float *pInput) const
|
||||
{
|
||||
int i;
|
||||
float fScale;
|
||||
float f1;
|
||||
float f2;
|
||||
|
||||
fScale = 1.0f / (float)overlapLength;
|
||||
|
||||
f1 = 0;
|
||||
f2 = 1.0f;
|
||||
|
||||
i=0;
|
||||
for (int i2 = 0; i2 < overlapLength; i2 ++)
|
||||
{
|
||||
// note: Could optimize this slightly by taking into account that always channels > 2
|
||||
for (int c = 0; c < channels; c ++)
|
||||
{
|
||||
pOutput[i] = pInput[i] * f1 + pMidBuffer[i] * f2;
|
||||
i++;
|
||||
}
|
||||
f1 += fScale;
|
||||
f2 -= fScale;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Calculates overlapInMsec period length in samples.
|
||||
void TDStretch::calculateOverlapLength(int overlapInMsec)
|
||||
{
|
||||
|
@ -147,6 +147,7 @@ protected:
|
||||
|
||||
virtual void overlapStereo(SAMPLETYPE *output, const SAMPLETYPE *input) const;
|
||||
virtual void overlapMono(SAMPLETYPE *output, const SAMPLETYPE *input) const;
|
||||
virtual void overlapMulti(SAMPLETYPE *output, const SAMPLETYPE *input) const;
|
||||
|
||||
void clearMidBuffer();
|
||||
void overlap(SAMPLETYPE *output, const SAMPLETYPE *input, uint ovlPos) const;
|
||||
|
Loading…
x
Reference in New Issue
Block a user