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Updated documentation
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@ -578,6 +578,8 @@ this corresponds to lowering the pitch by -0.318 semitones:</p>
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<li>Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm</li>
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<li>Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream.</li>
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<li>Bugfix: Pi value had incorrect 9th/10th decimals</li>
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<li>Added C# example application that uses SoundTouch dll library for
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processing MP3 files</li>
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</ul>
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<p><b>1.9.2:</b></p>
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<ul>
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@ -887,6 +889,6 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</p>
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$Id$
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-->
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<p>
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<i>README.html file updated in Nov-2015</i></p>
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<i>README.html file updated in July-2017</i></p>
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</body>
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</html>
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source/csharp-example/README.txt
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csharp-example
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==============
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Copyright (c) Olli Parviainen
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This is a C# example application that plays MP3 audio file and
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uses SoundTouch.dll library for adjusting the sound in real-time.
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The example uses NAudio library for MP3 file reading and audio playback.
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See NAudio-readme.txt and NAudio-license.txt for NAudio information.
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