mirror of
https://github.com/RPCS3/soundtouch.git
synced 2024-11-27 05:10:49 +00:00
Moved "BPMDetect" routines from SoundStretch application into SoundTouch library
This commit is contained in:
parent
59d58734b4
commit
eb4c84fb14
@ -60,6 +60,9 @@
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#include "STTypes.h"
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#include "FIFOSampleBuffer.h"
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namespace soundtouch
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{
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/// Minimum allowed BPM rate. Used to restrict accepted result above a reasonable limit.
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#define MIN_BPM 29
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@ -156,4 +159,6 @@ public:
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float getBpm();
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};
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}
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#endif // _BPMDetect_H_
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@ -79,10 +79,10 @@ namespace soundtouch
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{
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/// Soundtouch library version string
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#define SOUNDTOUCH_VERSION "1.3.2"
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#define SOUNDTOUCH_VERSION "1.3.9"
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/// SoundTouch library version id
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#define SOUNDTOUCH_VERSION_ID 010302
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#define SOUNDTOUCH_VERSION_ID (10309)
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//
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// Available setting IDs for the 'setSetting' & 'get_setting' functions:
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@ -26,10 +26,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-13 20:43:55 +0200 (la, 13 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: BPMDetect.cpp 30 2008-12-13 18:43:55Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -11,10 +11,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-13 20:43:55 +0200 (la, 13 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: PeakFinder.cpp 30 2008-12-13 18:43:55Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -44,6 +44,8 @@
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#include "PeakFinder.h"
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using namespace soundtouch;
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#define max(x, y) (((x) > (y)) ? (x) : (y))
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@ -9,10 +9,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date$
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// Last changed : $Date: 2008-12-13 20:43:55 +0200 (la, 13 joulu 2008) $
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// File revision : $Revision: 4 $
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//
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// $Id$
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// $Id: PeakFinder.h 30 2008-12-13 18:43:55Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -40,6 +40,9 @@
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#ifndef _PeakFinder_H_
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#define _PeakFinder_H_
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namespace soundtouch
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{
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class PeakFinder
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{
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protected:
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@ -85,4 +88,6 @@ public:
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);
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};
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}
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#endif // _PeakFinder_H_
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@ -298,6 +298,16 @@
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BrowseInformation="1"/>
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</FileConfiguration>
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</File>
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<Filter
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Name="bpm"
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Filter="">
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<File
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RelativePath=".\BPMDetect.cpp">
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</File>
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<File
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RelativePath=".\PeakFinder.cpp">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Header Files"
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@ -305,6 +315,9 @@
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<File
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RelativePath="AAFilter.h">
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</File>
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<File
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RelativePath="..\..\include\BPMDetect.h">
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</File>
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<File
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RelativePath="cpu_detect.h">
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</File>
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@ -3,13 +3,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\..\SoundTo
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bpm", "..\bpm\bpm.vcproj", "{DA262114-26F8-4F52-BC51-111307A6C776}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soundstretch", "soundstretch.vcproj", "{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}"
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ProjectSection(ProjectDependencies) = postProject
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{DA262114-26F8-4F52-BC51-111307A6C776} = {DA262114-26F8-4F52-BC51-111307A6C776}
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4} = {121A2AA5-7B1F-4871-8436-FB9C837F11D4}
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EndProjectSection
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EndProject
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@ -18,15 +13,13 @@ Global
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectDependencies) = postSolution
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Debug.ActiveCfg = Debug|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Debug.Build.0 = Debug|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Release.ActiveCfg = Release|Win32
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{121A2AA5-7B1F-4871-8436-FB9C837F11D4}.Release.Build.0 = Release|Win32
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{DA262114-26F8-4F52-BC51-111307A6C776}.Debug.ActiveCfg = Debug|Win32
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{DA262114-26F8-4F52-BC51-111307A6C776}.Debug.Build.0 = Debug|Win32
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{DA262114-26F8-4F52-BC51-111307A6C776}.Release.ActiveCfg = Release|Win32
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{DA262114-26F8-4F52-BC51-111307A6C776}.Release.Build.0 = Release|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.ActiveCfg = Debug|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.Build.0 = Debug|Win32
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{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.ActiveCfg = Release|Win32
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@ -39,7 +39,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SoundTouchD.lib bpmD.lib"
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AdditionalDependencies="SoundTouchD.lib"
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OutputFile="Debug/soundstretchD.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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@ -106,7 +106,7 @@
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SoundTouch.lib bpm.lib"
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AdditionalDependencies="SoundTouch.lib"
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OutputFile=".\Release/soundstretch.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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@ -1,40 +0,0 @@
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## Process this file with automake to create Makefile.in
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##
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## $Id$
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##
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## Copyright (C) 2003 - David W. Durham
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##
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## This file is part of SoundTouch, an audio processing library for pitch/time adjustments
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##
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## SoundTouch is free software; you can redistribute it and/or modify it under the
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## terms of the GNU General Public License as published by the Free Software
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## Foundation; either version 2 of the License, or (at your option) any later
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## version.
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##
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## SoundTouch is distributed in the hope that it will be useful, but WITHOUT ANY
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## WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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## A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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##
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## You should have received a copy of the GNU General Public License along with
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## this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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## Place - Suite 330, Boston, MA 02111-1307, USA
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include $(top_srcdir)/config/am_include.mk
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# set to something if you want other stuff to be included in the distribution tarball
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EXTRA_DIST=bpm.dsp bpm.dsw
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noinst_HEADERS=PeakFinder.h
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lib_LTLIBRARIES=libBPM.la
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libBPM_la_SOURCES=BPMDetect.cpp PeakFinder.cpp
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# other compiler flags to add
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AM_CXXFLAGS=-O3 -I../../../include
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# other linking flags to add
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#libBPM_la_LIBADD=
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@ -1,128 +0,0 @@
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# Microsoft Developer Studio Project File - Name="bpm" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=bpm - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "bpm.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "bpm.mak" CFG="bpm - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "bpm - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "bpm - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "bpm - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "Release"
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||||
# PROP BASE Intermediate_Dir "Release"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "Release"
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||||
# PROP Intermediate_Dir "Release"
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||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /Zi /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x40b /d "NDEBUG"
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# ADD RSC /l 0x40b /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||
LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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||||
# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy .\Release\bpm.lib ..\..\..\lib\
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# End Special Build Tool
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||||
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||||
!ELSEIF "$(CFG)" == "bpm - Win32 Debug"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "Debug"
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||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
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||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x40b /d "_DEBUG"
|
||||
# ADD RSC /l 0x40b /d "_DEBUG"
|
||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo /out:"Debug\bpmD.lib"
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||||
# Begin Special Build Tool
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||||
SOURCE="$(InputPath)"
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PostBuild_Cmds=copy .\Debug\bpmD.lib ..\..\..\lib\
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# End Special Build Tool
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||||
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||||
!ENDIF
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||||
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||||
# Begin Target
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||||
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||||
# Name "bpm - Win32 Release"
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||||
# Name "bpm - Win32 Debug"
|
||||
# Begin Group "Source Files"
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||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\BPMDetect.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\PeakFinder.cpp
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# End Source File
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||||
# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\include\BPMDetect.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\FIFOSampleBuffer.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\FIFOSamplePipe.h
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# End Source File
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# Begin Source File
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SOURCE=.\PeakFinder.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\STTypes.h
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# End Source File
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||||
# End Group
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||||
# End Target
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||||
# End Project
|
@ -1,31 +0,0 @@
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||||
Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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#
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||||
# $Id$
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||||
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||||
###############################################################################
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Project: "bpm"=.\bpm.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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||||
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Package=<5>
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||||
{{{
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}}}
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Package=<3>
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||||
{{{
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||||
}}}
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||||
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||||
###############################################################################
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||||
|
@ -1,192 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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||||
<VisualStudioProject
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||||
ProjectType="Visual C++"
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||||
Version="7.10"
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||||
Name="bpm"
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||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
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||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="4"
|
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UseOfMFC="0"
|
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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||||
CharacterSet="2">
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<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\Debug/bpm.pch"
|
||||
AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
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OutputFile="Debug\bpmD.lib"
|
||||
SuppressStartupBanner="TRUE"/>
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||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Debug\bpmD.lib ..\..\..\lib\"/>
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||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
|
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Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
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AdditionalIncludeDirectories="..\..\..\include"
|
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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StringPooling="TRUE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/bpm.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
|
||||
Name="VCCustomBuildTool"/>
|
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<Tool
|
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Name="VCLibrarianTool"
|
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OutputFile=".\Release\bpm.lib"
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SuppressStartupBanner="TRUE"/>
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<Tool
|
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Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy .\Release\bpm.lib ..\..\..\lib\"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1035"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="BPMDetect.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="PeakFinder.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath="..\..\..\include\BPMDetect.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\FIFOSampleBuffer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\FIFOSamplePipe.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="PeakFinder.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\STTypes.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue
Block a user