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[Validator] AMD_gpu_shader_half_float_fetch allow float16 (#1393)
SPV_AMD_gpu_shader_half_float_fetch extension should implicitly allow declaring 16bit float.
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@ -390,6 +390,7 @@ void ValidationState_t::RegisterExtension(Extension ext) {
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switch (ext) {
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case kSPV_AMD_gpu_shader_half_float:
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case kSPV_AMD_gpu_shader_half_float_fetch:
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// SPV_AMD_gpu_shader_half_float enables float16 type.
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// https://github.com/KhronosGroup/SPIRV-Tools/issues/1375
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features_.declare_float16_type = true;
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@ -290,6 +290,17 @@ TEST_F(ValidateData, storage_input_output_16_good) {
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ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
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}
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TEST_F(ValidateData, amd_gpu_shader_half_float_fetch_16_good) {
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std::string str = R"(
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OpCapability Shader
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OpCapability Linkage
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OpExtension "SPV_AMD_gpu_shader_half_float_fetch"
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OpMemoryModel Logical GLSL450
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%2 = OpTypeFloat 16)";
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CompileSuccessfully(str.c_str());
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ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
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}
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TEST_F(ValidateData, int16_bad) {
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std::string str = header + "%2 = OpTypeInt 16 1";
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CompileSuccessfully(str.c_str());
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