While doing so, clarify the comments and update them to reflect current reality.
Note: I'm going to let this sit for a week or so before adding further verification. I want to give this time to cycle through bots and merge it into our downstream tree before pushing this further.
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This initial patch doesn't actually do much useful. It's just to show where the new code goes. Once this is in, I'll extend the verification logic to check more useful properties.
For those curious, the more complicated version of this patch already found one very suspicious thing.
Differential Revision: https://reviews.llvm.org/D33819
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Summary:
It was previously not possible for tools to use solely the stackmap
information emitted to reconstruct the return addresses of callsites in
the map, which is necessary to use the information to walk a stack. This
patch adds per-function callsite counts when emitting the stackmap
section in order to resolve the problem. Note that this slightly alters
the stackmap format, so external tools parsing these maps will need to
be updated.
**Problem Details:**
Records only store their offset from the beginning of the function they
belong to. While these records and the functions are output in program
order, it is not possible to determine where the end of one function's
records are without the callsite count when processing the records to
compute return addresses.
Patch by Kavon Farvardin!
Reviewers: atrick, ributzka, sanjoy
Subscribers: nemanjai
Differential Revision: https://reviews.llvm.org/D23487
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used in pointer dense map key types or in other ways that require
pointer traits.
This is part of a series of patches to allow LLVM to check for complete
pointee types when computing its pointer traits. This is absolutely
necessary to get correct (or reproducible) results for things like how
many low bits are guaranteed to be zero.
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The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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Summary:
This change adds two new parameters to the statepoint intrinsic, `i64 id`
and `i32 num_patch_bytes`. `id` gets propagated to the ID field
in the generated StackMap section. If the `num_patch_bytes` is
non-zero then the statepoint is lowered to `num_patch_bytes` bytes of
nops instead of a call (the spill and reload code remains unchanged).
A non-zero `num_patch_bytes` is useful in situations where a language
runtime requires complete control over how a call is lowered.
This change brings statepoints one step closer to patchpoints. With
some additional work (that is not part of this patch) it should be
possible to get rid of `TargetOpcode::STATEPOINT` altogether.
PlaceSafepoints generates `statepoint` wrappers with `id` set to
`0xABCDEF00` (the old default value for the ID reported in the stackmap)
and `num_patch_bytes` set to `0`. This can be made more sophisticated
later.
Reviewers: reames, pgavlin, swaroop.sridhar, AndyAyers
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9546
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numbers before emission.
This removes a dependency on being able to access TRI at the module
level and is similar to the DwarfExpression handling. I've modified
the debug support into print/dump routines that'll do the same dumping
but is now callable anywhere and if TRI isn't available will go ahead
and just print out raw register numbers.
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This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683.
The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.)
The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point.
Reviewed by: atrick, ributzka
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the tombstone or empty keys of a DenseMap<int64_t, T>. This patch
fixes the issue (and adds a tests case).
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Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
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This commit updates the stackmap format to version 1 to indicate the
reorganizaion of several fields. This was done in order to align stackmap
entries to their natural alignment and to minimize padding.
Fixes <rdar://problem/16005902>
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This optional register liveness analysis pass can be enabled with either
-enable-stackmap-liveness, -enable-patchpoint-liveness, or both. The pass
traverses each basic block in a machine function. For each basic block the
instructions are processed in reversed order and if a patchpoint or stackmap
instruction is encountered the current live-out register set is encoded as a
register mask and attached to the instruction.
Later on during stackmap generation the live-out register mask is processed and
also emitted as part of the stackmap.
This information is optional and intended for optimization purposes only. This
will enable a client of the stackmap to reason about the registers it can use
and which registers need to be preserved.
Reviewed by Andy
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This reverts commit r197254.
This was an accidental merge of Juergen's patch. It will be checked in
shortly, but wasn't meant to go in quite yet.
Conflicts:
include/llvm/CodeGen/StackMaps.h
lib/CodeGen/StackMaps.cpp
test/CodeGen/X86/stackmap-liveness.ll
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target independent.
Most of the x86 specific stackmap/patchpoint handling was necessitated by the
use of the native address-mode format for frame index operands. PEI has now
been modified to treat stackmap/patchpoint similarly to DEBUG_INFO, allowing
us to use a simple, platform independent register/offset pair for frame
indexes on stackmap/patchpoints.
Notes:
- Folding is now platform independent and automatically supported.
- Emiting patchpoints with direct memory references now just involves calling
the TargetLoweringBase::emitPatchPoint utility method from the target's
XXXTargetLowering::EmitInstrWithCustomInserter method. (See
X86TargetLowering for an example).
- No more ugly platform-specific operand parsers.
This patch shouldn't change the generated output for X86.
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Hard-coded operand indices were scattered throughout lowering stages
and layers. It was super bug prone.
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Implementing this on bigendian platforms could get strange. I added a
target hook, getStackSlotRange, per Jakob's recommendation to make
this as explicit as possible.
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The idea of the AnyReg Calling Convention is to provide the call arguments in
registers, but not to force them to be placed in a paticular order into a
specified set of registers. Instead it is up tp the register allocator to assign
any register as it sees fit. The same applies to the return value (if
applicable).
Differential Revision: http://llvm-reviews.chandlerc.com/D2009
Reviewed by Andy
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