For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@282832 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
The code in SelectionDAG did not handle the case where the
register type and output types were different, but had the same size.
Reviewers: arsenm, echristo
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D17940
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@263022 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This is admittedly something that you could only run into by manually
playing around with shader assembly because the SITypeWriter pass is
skipped for compute.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15902
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256980 91177308-0d34-0410-b5e6-96231b3b80d8