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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@295499 91177308-0d34-0410-b5e6-96231b3b80d8
129 lines
4.0 KiB
C++
129 lines
4.0 KiB
C++
//===- llvm/CodeGen/LiveRegUnits.h - Register Unit Set ----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// A set of register units. It is intended for register liveness tracking.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_LIVEREGUNITS_H
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#define LLVM_CODEGEN_LIVEREGUNITS_H
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#include "llvm/ADT/BitVector.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/MC/LaneBitmask.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include <cstdint>
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namespace llvm {
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class MachineInstr;
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class MachineBasicBlock;
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/// A set of register units used to track register liveness.
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class LiveRegUnits {
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const TargetRegisterInfo *TRI = nullptr;
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BitVector Units;
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public:
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/// Constructs a new empty LiveRegUnits set.
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LiveRegUnits() = default;
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/// Constructs and initialize an empty LiveRegUnits set.
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LiveRegUnits(const TargetRegisterInfo &TRI) {
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init(TRI);
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}
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/// Initialize and clear the set.
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void init(const TargetRegisterInfo &TRI) {
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this->TRI = &TRI;
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Units.reset();
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Units.resize(TRI.getNumRegUnits());
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}
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/// Clears the set.
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void clear() { Units.reset(); }
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/// Returns true if the set is empty.
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bool empty() const { return Units.empty(); }
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/// Adds register units covered by physical register \p Reg.
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void addReg(unsigned Reg) {
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for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
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Units.set(*Unit);
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}
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/// \brief Adds register units covered by physical register \p Reg that are
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/// part of the lanemask \p Mask.
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void addRegMasked(unsigned Reg, LaneBitmask Mask) {
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for (MCRegUnitMaskIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
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LaneBitmask UnitMask = (*Unit).second;
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if (UnitMask.none() || (UnitMask & Mask).any())
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Units.set((*Unit).first);
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}
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}
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/// Removes all register units covered by physical register \p Reg.
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void removeReg(unsigned Reg) {
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for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
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Units.reset(*Unit);
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}
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/// Removes register units not preserved by the regmask \p RegMask.
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/// The regmask has the same format as the one in the RegMask machine operand.
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void removeRegsNotPreserved(const uint32_t *RegMask);
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/// Adds register units not preserved by the regmask \p RegMask.
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/// The regmask has the same format as the one in the RegMask machine operand.
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void addRegsInMask(const uint32_t *RegMask);
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/// Returns true if no part of physical register \p Reg is live.
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bool available(unsigned Reg) const {
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for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
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if (Units.test(*Unit))
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return false;
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}
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return true;
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}
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/// Updates liveness when stepping backwards over the instruction \p MI.
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void stepBackward(const MachineInstr &MI);
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/// Mark all register units live during instruction \p MI.
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/// This can be used to accumulate live/unoccupied registers over a range of
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/// instructions.
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void accumulateBackward(const MachineInstr &MI);
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/// Adds registers living out of block \p MBB.
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/// Live out registers are the union of the live-in registers of the successor
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/// blocks and pristine registers. Live out registers of the end block are the
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/// callee saved registers.
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void addLiveOuts(const MachineBasicBlock &MBB);
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/// Adds registers living into block \p MBB.
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void addLiveIns(const MachineBasicBlock &MBB);
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/// Adds all register units marked in the bitvector \p RegUnits.
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void addUnits(const BitVector &RegUnits) {
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Units |= RegUnits;
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}
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/// Removes all register units marked in the bitvector \p RegUnits.
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void removeUnits(const BitVector &RegUnits) {
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Units.reset(RegUnits);
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}
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/// Return the internal bitvector representation of the set.
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const BitVector &getBitVector() const {
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return Units;
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}
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};
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} // end namespace llvm
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#endif // LLVM_CODEGEN_LIVEREGUNITS_H
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