llvm/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll

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; Check that register scavenging spill slot is close to $fp.
; RUN: llc -march=mipsel -O0 -relocation-model=pic < %s | FileCheck %s
; CHECK: sw ${{.*}}, 8($sp)
; CHECK: lw ${{.*}}, 8($sp)
define i32 @main(i32 signext %argc, i8** %argv) #0 {
entry:
%retval = alloca i32, align 4
%argc.addr = alloca i32, align 4
%argv.addr = alloca i8**, align 4
%v0 = alloca <16 x i8>, align 16
%.compoundliteral = alloca <16 x i8>, align 16
%v1 = alloca <16 x i8>, align 16
%.compoundliteral1 = alloca <16 x i8>, align 16
%unused_variable = alloca [16384 x i32], align 4
%result = alloca <16 x i8>, align 16
store i32 0, i32* %retval
store i32 %argc, i32* %argc.addr, align 4
store i8** %argv, i8*** %argv.addr, align 4
store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>* %.compoundliteral
%0 = load <16 x i8>, <16 x i8>* %.compoundliteral
store <16 x i8> %0, <16 x i8>* %v0, align 16
store <16 x i8> zeroinitializer, <16 x i8>* %.compoundliteral1
%1 = load <16 x i8>, <16 x i8>* %.compoundliteral1
store <16 x i8> %1, <16 x i8>* %v1, align 16
%2 = load <16 x i8>, <16 x i8>* %v0, align 16
%3 = load <16 x i8>, <16 x i8>* %v1, align 16
%mul = mul <16 x i8> %2, %3
store <16 x i8> %mul, <16 x i8>* %result, align 16
ret i32 0
}
attributes #0 = { noinline "no-frame-pointer-elim"="true" }