llvm/projects/CMakeLists.txt

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CMake
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# Discover the projects that use CMake in the subdirectories.
# Note that explicit cmake invocation is required every time a new project is
# added or removed.
file(GLOB entries *)
foreach(entry ${entries})
if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
if((NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/compiler-rt) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/dragonegg) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxx) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxxabi) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libunwind) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/test-suite) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/parallel-libs) AND
(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/openmp))
add_subdirectory(${entry})
endif()
endif()
endforeach(entry)
# Also add in libc++ and compiler-rt trees if present (and we have
# a sufficiently recent version of CMake where required).
if(${LLVM_BUILD_RUNTIME})
# MSVC isn't quite working with libc++ yet, disable it until issues are
# fixed.
# FIXME: LLVM_FORCE_BUILD_RUNTIME is currently used by libc++ to force
# enable the in-tree build when targeting clang-cl.
if(NOT MSVC OR LLVM_FORCE_BUILD_RUNTIME)
# Add the projects in reverse order of their dependencies so that the
# dependent projects can see the target names of their dependencies.
add_llvm_external_project(libunwind)
add_llvm_external_project(libcxxabi)
add_llvm_external_project(libcxx)
endif()
if(NOT LLVM_BUILD_EXTERNAL_COMPILER_RT)
add_llvm_external_project(compiler-rt)
endif()
endif()
add_llvm_external_project(dragonegg)
add_llvm_external_project(parallel-libs)
add_llvm_external_project(openmp)