llvm/lib/CodeGen/TargetOptionsImpl.cpp

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//===-- TargetOptionsImpl.cpp - Options that apply to all targets ----------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the methods in the TargetOptions.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
/// DisableFramePointerElim - This returns true if frame pointer elimination
/// optimization should be disabled for the given machine function.
bool TargetOptions::DisableFramePointerElim(const MachineFunction &MF) const {
// Check to see if we should eliminate non-leaf frame pointers and then
// check to see if we should eliminate all frame pointers.
if (NoFramePointerElimNonLeaf && !NoFramePointerElim) {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->hasCalls();
}
return NoFramePointerElim;
}
/// LessPreciseFPMAD - This flag return true when -enable-fp-mad option
/// is specified on the command line. When this flag is off(default), the
/// code generator is not allowed to generate mad (multiply add) if the
/// result is "less precise" than doing those operations individually.
bool TargetOptions::LessPreciseFPMAD() const {
return UnsafeFPMath || LessPreciseFPMADOption;
}
/// HonorSignDependentRoundingFPMath - Return true if the codegen must assume
/// that the rounding mode of the FPU can change from its default.
bool TargetOptions::HonorSignDependentRoundingFPMath() const {
return !UnsafeFPMath && HonorSignDependentRoundingFPMathOption;
}
/// getTrapFunctionName - If this returns a non-empty string, this means isel
/// should lower Intrinsic::trap to a call to the specified function name
/// instead of an ISD::TRAP node.
StringRef TargetOptions::getTrapFunctionName() const {
return TrapFuncName;
}