llvm/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp

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//===-- SelectionDAGPrinter.cpp - Implement SelectionDAG::viewGraph() -----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the SelectionDAG::viewGraph method.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/SelectionDAG.h"
#include "ScheduleDAGSDNodes.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DebugInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
using namespace llvm;
[Modules] Make Support/Debug.h modular. This requires it to not change behavior based on other files defining DEBUG_TYPE, which means it cannot define DEBUG_TYPE at all. This is actually better IMO as it forces folks to define relevant DEBUG_TYPEs for their files. However, it requires all files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't already. I've updated all such files in LLVM and will do the same for other upstream projects. This still leaves one important change in how LLVM uses the DEBUG_TYPE macro going forward: we need to only define the macro *after* header files have been #include-ed. Previously, this wasn't possible because Debug.h required the macro to be pre-defined. This commit removes that. By defining DEBUG_TYPE after the includes two things are fixed: - Header files that need to provide a DEBUG_TYPE for some inline code can do so by defining the macro before their inline code and undef-ing it afterward so the macro does not escape. - We no longer have rampant ODR violations due to including headers with different DEBUG_TYPE definitions. This may be mostly an academic violation today, but with modules these types of violations are easy to check for and potentially very relevant. Where necessary to suppor headers with DEBUG_TYPE, I have moved the definitions below the includes in this commit. I plan to move the rest of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big enough. The comments in Debug.h, which were hilariously out of date already, have been updated to reflect the recommended practice going forward. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-21 22:55:11 +00:00
#define DEBUG_TYPE "dag-printer"
namespace llvm {
template<>
struct DOTGraphTraits<SelectionDAG*> : public DefaultDOTGraphTraits {
explicit DOTGraphTraits(bool isSimple=false) :
DefaultDOTGraphTraits(isSimple) {}
static bool hasEdgeDestLabels() {
return true;
}
static unsigned numEdgeDestLabels(const void *Node) {
return ((const SDNode *) Node)->getNumValues();
}
static std::string getEdgeDestLabel(const void *Node, unsigned i) {
return ((const SDNode *) Node)->getValueType(i).getEVTString();
}
template<typename EdgeIter>
static std::string getEdgeSourceLabel(const void *Node, EdgeIter I) {
return itostr(I - SDNodeIterator::begin((const SDNode *) Node));
}
/// edgeTargetsEdgeSource - This method returns true if this outgoing edge
/// should actually target another edge source, not a node. If this method
/// is implemented, getEdgeTarget should be implemented.
template<typename EdgeIter>
static bool edgeTargetsEdgeSource(const void *Node, EdgeIter I) {
return true;
}
/// getEdgeTarget - If edgeTargetsEdgeSource returns true, this method is
/// called to determine which outgoing edge of Node is the target of this
/// edge.
template<typename EdgeIter>
static EdgeIter getEdgeTarget(const void *Node, EdgeIter I) {
SDNode *TargetNode = *I;
SDNodeIterator NI = SDNodeIterator::begin(TargetNode);
std::advance(NI, I.getNode()->getOperand(I.getOperand()).getResNo());
return NI;
}
static std::string getGraphName(const SelectionDAG *G) {
return G->getMachineFunction().getName();
}
static bool renderGraphFromBottomUp() {
return true;
}
static std::string getNodeIdentifierLabel(const SDNode *Node,
const SelectionDAG *Graph) {
std::string R;
raw_string_ostream OS(R);
#ifndef NDEBUG
OS << 't' << Node->PersistentId;
#else
OS << static_cast<const void *>(Node);
#endif
return R;
}
/// If you want to override the dot attributes printed for a particular
/// edge, override this method.
template<typename EdgeIter>
static std::string getEdgeAttributes(const void *Node, EdgeIter EI,
const SelectionDAG *Graph) {
SDValue Op = EI.getNode()->getOperand(EI.getOperand());
EVT VT = Op.getValueType();
if (VT == MVT::Glue)
return "color=red,style=bold";
else if (VT == MVT::Other)
return "color=blue,style=dashed";
return "";
}
static std::string getSimpleNodeLabel(const SDNode *Node,
const SelectionDAG *G) {
std::string Result = Node->getOperationName(G);
{
raw_string_ostream OS(Result);
Node->print_details(OS, G);
}
return Result;
}
std::string getNodeLabel(const SDNode *Node, const SelectionDAG *Graph);
static std::string getNodeAttributes(const SDNode *N,
const SelectionDAG *Graph) {
#ifndef NDEBUG
const std::string &Attrs = Graph->getGraphAttrs(N);
if (!Attrs.empty()) {
if (Attrs.find("shape=") == std::string::npos)
return std::string("shape=Mrecord,") + Attrs;
else
return Attrs;
}
#endif
return "shape=Mrecord";
}
static void addCustomGraphFeatures(SelectionDAG *G,
GraphWriter<SelectionDAG*> &GW) {
GW.emitSimpleNode(nullptr, "plaintext=circle", "GraphRoot");
if (G->getRoot().getNode())
GW.emitEdge(nullptr, -1, G->getRoot().getNode(), G->getRoot().getResNo(),
"color=blue,style=dashed");
}
};
}
std::string DOTGraphTraits<SelectionDAG*>::getNodeLabel(const SDNode *Node,
const SelectionDAG *G) {
return DOTGraphTraits<SelectionDAG*>::getSimpleNodeLabel(Node, G);
}
/// viewGraph - Pop up a ghostview window with the reachable parts of the DAG
/// rendered using 'dot'.
///
void SelectionDAG::viewGraph(const std::string &Title) {
// This code is only for debugging!
#ifndef NDEBUG
ViewGraph(this, "dag." + getMachineFunction().getName(),
false, Title);
#else
errs() << "SelectionDAG::viewGraph is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
#endif // NDEBUG
}
// This overload is defined out-of-line here instead of just using a
// default parameter because this is easiest for gdb to call.
void SelectionDAG::viewGraph() {
viewGraph("");
}
/// clearGraphAttrs - Clear all previously defined node graph attributes.
/// Intended to be used from a debugging tool (eg. gdb).
void SelectionDAG::clearGraphAttrs() {
#ifndef NDEBUG
NodeGraphAttrs.clear();
#else
errs() << "SelectionDAG::clearGraphAttrs is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
#endif
}
/// setGraphAttrs - Set graph attributes for a node. (eg. "color=red".)
///
void SelectionDAG::setGraphAttrs(const SDNode *N, const char *Attrs) {
#ifndef NDEBUG
NodeGraphAttrs[N] = Attrs;
#else
errs() << "SelectionDAG::setGraphAttrs is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
#endif
}
/// getGraphAttrs - Get graph attributes for a node. (eg. "color=red".)
/// Used from getNodeAttributes.
const std::string SelectionDAG::getGraphAttrs(const SDNode *N) const {
#ifndef NDEBUG
std::map<const SDNode *, std::string>::const_iterator I =
NodeGraphAttrs.find(N);
if (I != NodeGraphAttrs.end())
return I->second;
else
return "";
#else
errs() << "SelectionDAG::getGraphAttrs is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
return std::string();
#endif
}
/// setGraphColor - Convenience for setting node color attribute.
///
void SelectionDAG::setGraphColor(const SDNode *N, const char *Color) {
#ifndef NDEBUG
NodeGraphAttrs[N] = std::string("color=") + Color;
#else
errs() << "SelectionDAG::setGraphColor is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
#endif
}
/// setSubgraphColorHelper - Implement setSubgraphColor. Return
/// whether we truncated the search.
///
bool SelectionDAG::setSubgraphColorHelper(SDNode *N, const char *Color, DenseSet<SDNode *> &visited,
int level, bool &printed) {
bool hit_limit = false;
#ifndef NDEBUG
if (level >= 20) {
if (!printed) {
printed = true;
DEBUG(dbgs() << "setSubgraphColor hit max level\n");
}
return true;
}
unsigned oldSize = visited.size();
visited.insert(N);
if (visited.size() != oldSize) {
setGraphColor(N, Color);
for(SDNodeIterator i = SDNodeIterator::begin(N), iend = SDNodeIterator::end(N);
i != iend;
++i) {
hit_limit = setSubgraphColorHelper(*i, Color, visited, level+1, printed) || hit_limit;
}
}
#else
errs() << "SelectionDAG::setSubgraphColor is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
#endif
return hit_limit;
}
/// setSubgraphColor - Convenience for setting subgraph color attribute.
///
void SelectionDAG::setSubgraphColor(SDNode *N, const char *Color) {
#ifndef NDEBUG
DenseSet<SDNode *> visited;
bool printed = false;
if (setSubgraphColorHelper(N, Color, visited, 0, printed)) {
// Visually mark that we hit the limit
if (strcmp(Color, "red") == 0) {
setSubgraphColorHelper(N, "blue", visited, 0, printed);
} else if (strcmp(Color, "yellow") == 0) {
setSubgraphColorHelper(N, "green", visited, 0, printed);
}
}
#else
errs() << "SelectionDAG::setSubgraphColor is only available in debug builds"
<< " on systems with Graphviz or gv!\n";
#endif
}
std::string ScheduleDAGSDNodes::getGraphNodeLabel(const SUnit *SU) const {
std::string s;
raw_string_ostream O(s);
O << "SU(" << SU->NodeNum << "): ";
if (SU->getNode()) {
SmallVector<SDNode *, 4> GluedNodes;
for (SDNode *N = SU->getNode(); N; N = N->getGluedNode())
GluedNodes.push_back(N);
while (!GluedNodes.empty()) {
O << DOTGraphTraits<SelectionDAG*>
::getSimpleNodeLabel(GluedNodes.back(), DAG);
GluedNodes.pop_back();
if (!GluedNodes.empty())
O << "\n ";
}
} else {
O << "CROSS RC COPY";
}
return O.str();
}
void ScheduleDAGSDNodes::getCustomGraphFeatures(GraphWriter<ScheduleDAG*> &GW) const {
if (DAG) {
// Draw a special "GraphRoot" node to indicate the root of the graph.
GW.emitSimpleNode(nullptr, "plaintext=circle", "GraphRoot");
const SDNode *N = DAG->getRoot().getNode();
if (N && N->getNodeId() != -1)
GW.emitEdge(nullptr, -1, &SUnits[N->getNodeId()], -1,
"color=blue,style=dashed");
}
}