llvm/test/CodeGen/CellSPU/fdiv.ll

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; RUN: llvm-as -o - %s | llc -march=cellspu > %t1.s
; RUN: grep frest %t1.s | count 2 &&
; RUN: grep fi %t1.s | count 2 &&
; RUN: grep fm %t1.s | count 4 &&
; RUN: grep fma %t1.s | count 2 &&
; RUN: grep fnms %t1.s | count 2
;
; This file includes standard floating point arithmetic instructions
target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
target triple = "spu"
define float @fdiv32(float %arg1, float %arg2) {
%A = fdiv float %arg1, %arg2
ret float %A
}
define <4 x float> @fdiv_v4f32(<4 x float> %arg1, <4 x float> %arg2) {
%A = fdiv <4 x float> %arg1, %arg2
ret <4 x float> %A
}