llvm/lib/Target/Sparc/SparcSubtarget.cpp

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//===-- SparcSubtarget.cpp - SPARC Subtarget Information ------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the SPARC specific subclass of TargetSubtargetInfo.
//
//===----------------------------------------------------------------------===//
#include "SparcSubtarget.h"
#include "Sparc.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/TargetRegistry.h"
using namespace llvm;
[Modules] Make Support/Debug.h modular. This requires it to not change behavior based on other files defining DEBUG_TYPE, which means it cannot define DEBUG_TYPE at all. This is actually better IMO as it forces folks to define relevant DEBUG_TYPEs for their files. However, it requires all files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't already. I've updated all such files in LLVM and will do the same for other upstream projects. This still leaves one important change in how LLVM uses the DEBUG_TYPE macro going forward: we need to only define the macro *after* header files have been #include-ed. Previously, this wasn't possible because Debug.h required the macro to be pre-defined. This commit removes that. By defining DEBUG_TYPE after the includes two things are fixed: - Header files that need to provide a DEBUG_TYPE for some inline code can do so by defining the macro before their inline code and undef-ing it afterward so the macro does not escape. - We no longer have rampant ODR violations due to including headers with different DEBUG_TYPE definitions. This may be mostly an academic violation today, but with modules these types of violations are easy to check for and potentially very relevant. Where necessary to suppor headers with DEBUG_TYPE, I have moved the definitions below the includes in this commit. I plan to move the rest of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big enough. The comments in Debug.h, which were hilariously out of date already, have been updated to reflect the recommended practice going forward. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-21 22:55:11 +00:00
#define DEBUG_TYPE "sparc-subtarget"
#define GET_SUBTARGETINFO_TARGET_DESC
#define GET_SUBTARGETINFO_CTOR
#include "SparcGenSubtargetInfo.inc"
void SparcSubtarget::anchor() { }
static std::string computeDataLayout(const SparcSubtarget &ST) {
// Sparc is big endian.
std::string Ret = "E-m:e";
// Some ABIs have 32bit pointers.
if (!ST.is64Bit())
Ret += "-p:32:32";
// Alignments for 64 bit integers.
Ret += "-i64:64";
// On SparcV9 128 floats are aligned to 128 bits, on others only to 64.
// On SparcV9 registers can hold 64 or 32 bits, on others only 32.
if (ST.is64Bit())
Ret += "-n32:64";
else
Ret += "-f128:64-n32";
if (ST.is64Bit())
Ret += "-S128";
else
Ret += "-S64";
return Ret;
}
SparcSubtarget &SparcSubtarget::initializeSubtargetDependencies(StringRef CPU,
StringRef FS) {
IsV9 = false;
V8DeprecatedInsts = false;
IsVIS = false;
HasHardQuad = false;
UsePopc = false;
// Determine default and user specified characteristics
std::string CPUName = CPU;
if (CPUName.empty())
CPUName = (Is64Bit) ? "v9" : "v8";
// Parse features string.
ParseSubtargetFeatures(CPUName, FS);
// Popc is a v9-only instruction.
if (!IsV9)
UsePopc = false;
return *this;
}
SparcSubtarget::SparcSubtarget(const std::string &TT, const std::string &CPU,
const std::string &FS, TargetMachine &TM,
bool is64Bit)
: SparcGenSubtargetInfo(TT, CPU, FS), Is64Bit(is64Bit),
DL(computeDataLayout(initializeSubtargetDependencies(CPU, FS))),
InstrInfo(*this), TLInfo(TM), TSInfo(DL), FrameLowering(*this) {}
int SparcSubtarget::getAdjustedFrameSize(int frameSize) const {
if (is64Bit()) {
// All 64-bit stack frames must be 16-byte aligned, and must reserve space
// for spilling the 16 window registers at %sp+BIAS..%sp+BIAS+128.
frameSize += 128;
// Frames with calls must also reserve space for 6 outgoing arguments
// whether they are used or not. LowerCall_64 takes care of that.
assert(frameSize % 16 == 0 && "Stack size not 16-byte aligned");
} else {
// Emit the correct save instruction based on the number of bytes in
// the frame. Minimum stack frame size according to V8 ABI is:
// 16 words for register window spill
// 1 word for address of returned aggregate-value
// + 6 words for passing parameters on the stack
// ----------
// 23 words * 4 bytes per word = 92 bytes
frameSize += 92;
// Round up to next doubleword boundary -- a double-word boundary
// is required by the ABI.
frameSize = RoundUpToAlignment(frameSize, 8);
}
return frameSize;
}