llvm/lib/Target/Skeleton/Skeleton.td

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//===- Skeleton.td - Describe the Skeleton Target Machine -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
// Get the target-independent interfaces which we are implementing...
//
include "../Target.td"
//===----------------------------------------------------------------------===//
// Register File Description
//===----------------------------------------------------------------------===//
include "SkeletonRegisterInfo.td"
include "SkeletonInstrInfo.td"
def SkeletonInstrInfo : InstrInfo {
let PHIInst = PHI;
}
def Skeleton : Target {
// Pointers are 32-bits in size.
let PointerType = i32;
// Registers that must be saved by a function call go here.
let CalleeSavedRegisters = [R1, R13, R14, R15, R16, R17, R18, R19,
R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, F14, F15,
F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29,
F30, F31, CR2, CR3, CR4];
// Pull in Instruction Info:
let InstructionSet = SkeletonInstrInfo;
}