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lex and bison aren't needed to build llvm anymore.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61560 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -107,7 +107,7 @@
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diff.</li>
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<li>Patches should not include differences in generated code such as the
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code generated by <tt>flex</tt>, <tt>bison</tt> or <tt>tblgen</tt>. The
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code generated by <tt>autoconf</tt> or <tt>tblgen</tt>. The
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<tt>utils/mkpatch</tt> utility takes care of this for you.</li>
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</ol>
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@ -307,11 +307,7 @@ up</a></li>
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<li><a name="pf_3">No native code generation</a></li>
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<li><a name="pf_4">Build is not complete: one or more tools do not link or function</a></li>
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<li><a name="pf_5">The GCC-based C/C++ frontend does not build</a></li>
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<li><a name="pf_6">The port is done using the MSYS shell.</a>
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<a href="http://www.mingw.org/MinGWiki/">Download</a> and install
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bison (excl. M4.exe) and flex in that order. Build binutils-2.15 from source,
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if necessary. Bison & flex can be also grabbed from GNUWin32 sf.net
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project.</li>
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<li><a name="pf_6">The port is done using the MSYS shell.</a></li>
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<li><a name="pf_7">Native code generation exists but is not complete.</a></li>
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<li><a name="pf_8">Binutils</a> up to post-2.17 has bug in bfd/cofflink.c
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preventing LLVM from building correctly. Several workarounds have been
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@ -375,18 +371,6 @@ href="GCCFEBuildInstrs.html">try to compile it</a> on your platform.</p>
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<td>For building the CFE</td>
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</tr>
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<tr>
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<td><a href="http://www.gnu.org/software/flex">Flex</a></td>
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<td>2.5.4</td>
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<td>LEX compiler</td>
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</tr>
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<tr>
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<td><a href="http://www.gnu.org/software/bison/bison.html">Bison</a></td>
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<td>1.28, 1.35, 1.75, 1.875d, 2.0, or 2.1<br>(not 1.85 or 1.875)</td>
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<td>YACC compiler</td>
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</tr>
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<tr>
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<td><a href="http://subversion.tigris.org/project_packages.html">SVN</a></td>
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<td>≥1.3</td>
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@ -198,11 +198,6 @@ changes are continually making the VS support better.</p>
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<p>You will also need the <a href="http://www.cmake.org/">CMake</a> build
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system since it generates the project files you will use to build with.</p>
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<p>If you plan to modify any .y or .l files, you will need to have bison
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and/or flex installed where Visual Studio can find them. Otherwise, you do
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not need them and the pre-generated files that come with the source tree
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will be used.</p>
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<p>
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Do not install the LLVM directory tree into a path containing spaces (e.g.
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C:\Documents and Settings\...) as the configure step will fail.</p>
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@ -781,8 +781,6 @@
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<dl>
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<dt><a name="AR"><tt>AR</tt></a> <small>(defaulted)</small></dt>
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<dd>Specifies the path to the <tt>ar</tt> tool.</dd>
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<dt><a name="BISON"><tt>BISON</tt></a><small>(configured)</small></dt>
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<dd>Specifies the path to the <tt>bison</tt> tool.</dd>
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<dt><a name="PROJ_OBJ_DIR"><tt>PROJ_OBJ_DIR</tt></a></dt>
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<dd>The directory into which the products of build rules will be placed.
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This might be the same as
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@ -812,8 +810,6 @@
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<dd>Provides the extension to be used on executables built by the makefiles.
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The value may be empty on platforms that do not use file extensions for
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executables (e.g. Unix).</dd>
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<dt><a name="FLEX"><tt>FLEX</tt></a><small>(configured)</small></dt>
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<dd>Specifies the path to the <tt>flex</tt> tool.</dd>
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<dt><a name="INSTALL"><tt>INSTALL</tt></a><small>(configured)</small></dt>
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<dd>Specifies the path to the <tt>install</tt> tool.</dd>
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<dt><a name="LDFLAGS"><tt>LDFLAGS</tt></a><small>(configured)</small></dt>
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@ -981,8 +977,6 @@
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INCFiles
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InternalTargets
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LD.Flags
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LexFiles
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LexOutput
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LibName.A
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LibName.BC
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LibName.LA
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@ -1020,8 +1014,6 @@
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ToolBuildPath
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TopLevelTargets
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UserTargets
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YaccFiles
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YaccOutput
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</tt></p>
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</div>
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