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InstSimplify: Add a hook for shufflevector
Summary: Add a hook for simplification of shufflevector's with the following rules: - Constant folding - NFC, as it was already being done by the default handler. - If only one of the operands is constant, constant fold the shuffle if the mask does not select elements from the variable operand - to show the hook is firing and affecting the test-cases. Reviewers: RKSimon, craig.topper, spatel, sanjoy, nlopes, majnemer Reviewed By: spatel Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D31525 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@299393 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -100,6 +100,12 @@ Constant *ConstantFoldExtractValueInstruction(Constant *Agg,
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/// successful; if not, null is returned.
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Constant *ConstantFoldExtractElementInstruction(Constant *Val, Constant *Idx);
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/// \brief Attempt to constant fold a shufflevector instruction with the
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/// specified operands and indices. The constant result is returned if
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/// successful; if not, null is returned.
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Constant *ConstantFoldShuffleVectorInstruction(Constant *V1, Constant *V2,
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Constant *Mask);
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/// ConstantFoldLoadFromConstPtr - Return the value that a load from C would
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/// produce if it is constant and determinable. If this is not determinable,
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/// return null.
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@ -247,6 +247,14 @@ namespace llvm {
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr);
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/// Given operands for a ShuffleVectorInst, fold the result or return null.
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Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
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Type *RetTy, const DataLayout &DL,
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const TargetLibraryInfo *TLI = nullptr,
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const DominatorTree *DT = nullptr,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr);
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//=== Helper functions for higher up the class hierarchy.
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@ -4081,6 +4081,50 @@ Value *llvm::SimplifyCastInst(unsigned CastOpc, Value *Op, Type *Ty,
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RecursionLimit);
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}
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static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
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Type *RetTy, const Query &Q,
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unsigned MaxRecurse) {
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unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
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unsigned InVecNumElts = Op0->getType()->getVectorNumElements();
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auto *Op0Const = dyn_cast<Constant>(Op0);
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auto *Op1Const = dyn_cast<Constant>(Op1);
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// If all operands are constant, constant fold the shuffle.
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if (Op0Const && Op1Const)
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return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
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// If only one of the operands is constant, constant fold the shuffle if the
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// mask does not select elements from the variable operand.
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bool MaskSelects0 = false, MaskSelects1 = false;
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for (unsigned i = 0; i != MaskNumElts; ++i) {
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int Idx = ShuffleVectorInst::getMaskValue(Mask, i);
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if (Idx == -1)
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continue;
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if ((unsigned)Idx < InVecNumElts)
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MaskSelects0 = true;
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else
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MaskSelects1 = true;
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}
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if (!MaskSelects0 && Op1Const)
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return ConstantFoldShuffleVectorInstruction(UndefValue::get(Op0->getType()),
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Op1Const, Mask);
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if (!MaskSelects1 && Op0Const)
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return ConstantFoldShuffleVectorInstruction(
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Op0Const, UndefValue::get(Op0->getType()), Mask);
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return nullptr;
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}
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/// Given operands for a ShuffleVectorInst, fold the result or return null.
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Value *llvm::SimplifyShuffleVectorInst(
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Value *Op0, Value *Op1, Constant *Mask, Type *RetTy,
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const DataLayout &DL, const TargetLibraryInfo *TLI, const DominatorTree *DT,
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AssumptionCache *AC, const Instruction *CxtI) {
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return ::SimplifyShuffleVectorInst(
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Op0, Op1, Mask, RetTy, Query(DL, TLI, DT, AC, CxtI), RecursionLimit);
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}
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//=== Helper functions for higher up the class hierarchy.
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/// Given operands for a BinaryOperator, see if we can fold the result.
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@ -4569,6 +4613,13 @@ Value *llvm::SimplifyInstruction(Instruction *I, const DataLayout &DL,
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EEI->getVectorOperand(), EEI->getIndexOperand(), DL, TLI, DT, AC, I);
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break;
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}
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case Instruction::ShuffleVector: {
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auto *SVI = cast<ShuffleVectorInst>(I);
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Result = SimplifyShuffleVectorInst(SVI->getOperand(0), SVI->getOperand(1),
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SVI->getMask(), SVI->getType(), DL, TLI,
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DT, AC, I);
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break;
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}
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case Instruction::PHI:
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Result = SimplifyPHINode(cast<PHINode>(I), Query(DL, TLI, DT, AC, I));
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break;
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@ -3,13 +3,29 @@
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define <4 x i32> @const_folding(<4 x i32> %x) {
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; CHECK-LABEL: @const_folding(
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; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
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; CHECK-NEXT: ret <4 x i32> [[SHUF]]
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; CHECK-NEXT: ret <4 x i32> zeroinitializer
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;
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%shuf = shufflevector <4 x i32> %x, <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
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ret <4 x i32> %shuf
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}
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define <4 x i32> @const_folding1(<4 x i32> %x) {
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; CHECK-LABEL: @const_folding1(
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; CHECK-NEXT: ret <4 x i32> <i32 5, i32 5, i32 5, i32 5>
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;
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%shuf = shufflevector <4 x i32> <i32 5, i32 4, i32 5, i32 4>, <4 x i32> %x, <4 x i32> zeroinitializer
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ret <4 x i32> %shuf
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}
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define <4 x i32> @const_folding_negative(<3 x i32> %x) {
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; CHECK-LABEL: @const_folding_negative(
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; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <3 x i32> [[X:%.*]], <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
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; CHECK-NEXT: ret <4 x i32> [[SHUF]]
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;
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%shuf = shufflevector <3 x i32> %x, <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
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ret <4 x i32> %shuf
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}
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define <4 x i32> @splat_operand(<4 x i32> %x) {
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; CHECK-LABEL: @splat_operand(
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; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
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@ -23,8 +39,7 @@ define <4 x i32> @splat_operand(<4 x i32> %x) {
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define <4 x i32> @undef_mask(<4 x i32> %x) {
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; CHECK-LABEL: @undef_mask(
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; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> undef
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; CHECK-NEXT: ret <4 x i32> [[SHUF]]
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; CHECK-NEXT: ret <4 x i32> undef
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;
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%shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> undef
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ret <4 x i32> %shuf
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@ -59,8 +74,7 @@ define <4 x i32> @pseudo_identity_mask(<4 x i32> %x) {
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define <4 x i32> @const_operand(<4 x i32> %x) {
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; CHECK-LABEL: @const_operand(
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; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> [[X:%.*]], <4 x i32> <i32 0, i32 3, i32 2, i32 1>
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; CHECK-NEXT: ret <4 x i32> [[SHUF]]
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; CHECK-NEXT: ret <4 x i32> <i32 42, i32 45, i32 44, i32 43>
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;
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%shuf = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> %x, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
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ret <4 x i32> %shuf
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