InstSimplify: Add a hook for shufflevector

Summary:
Add a hook for simplification of shufflevector's with the following rules:
- Constant folding - NFC, as it was already being done by the default handler.
-  If only one of the operands is constant, constant fold the shuffle if the
    mask does not select elements from the variable operand -  to show the hook is firing and affecting the test-cases.

Reviewers: RKSimon, craig.topper, spatel, sanjoy, nlopes, majnemer

Reviewed By: spatel

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D31525

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@299393 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Zvi Rackover 2017-04-03 22:05:30 +00:00
parent c4d3801c20
commit 07d42b869d
4 changed files with 85 additions and 6 deletions

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@ -100,6 +100,12 @@ Constant *ConstantFoldExtractValueInstruction(Constant *Agg,
/// successful; if not, null is returned.
Constant *ConstantFoldExtractElementInstruction(Constant *Val, Constant *Idx);
/// \brief Attempt to constant fold a shufflevector instruction with the
/// specified operands and indices. The constant result is returned if
/// successful; if not, null is returned.
Constant *ConstantFoldShuffleVectorInstruction(Constant *V1, Constant *V2,
Constant *Mask);
/// ConstantFoldLoadFromConstPtr - Return the value that a load from C would
/// produce if it is constant and determinable. If this is not determinable,
/// return null.

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@ -247,6 +247,14 @@ namespace llvm {
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr);
/// Given operands for a ShuffleVectorInst, fold the result or return null.
Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
Type *RetTy, const DataLayout &DL,
const TargetLibraryInfo *TLI = nullptr,
const DominatorTree *DT = nullptr,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr);
//=== Helper functions for higher up the class hierarchy.

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@ -4081,6 +4081,50 @@ Value *llvm::SimplifyCastInst(unsigned CastOpc, Value *Op, Type *Ty,
RecursionLimit);
}
static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
Type *RetTy, const Query &Q,
unsigned MaxRecurse) {
unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
unsigned InVecNumElts = Op0->getType()->getVectorNumElements();
auto *Op0Const = dyn_cast<Constant>(Op0);
auto *Op1Const = dyn_cast<Constant>(Op1);
// If all operands are constant, constant fold the shuffle.
if (Op0Const && Op1Const)
return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
// If only one of the operands is constant, constant fold the shuffle if the
// mask does not select elements from the variable operand.
bool MaskSelects0 = false, MaskSelects1 = false;
for (unsigned i = 0; i != MaskNumElts; ++i) {
int Idx = ShuffleVectorInst::getMaskValue(Mask, i);
if (Idx == -1)
continue;
if ((unsigned)Idx < InVecNumElts)
MaskSelects0 = true;
else
MaskSelects1 = true;
}
if (!MaskSelects0 && Op1Const)
return ConstantFoldShuffleVectorInstruction(UndefValue::get(Op0->getType()),
Op1Const, Mask);
if (!MaskSelects1 && Op0Const)
return ConstantFoldShuffleVectorInstruction(
Op0Const, UndefValue::get(Op0->getType()), Mask);
return nullptr;
}
/// Given operands for a ShuffleVectorInst, fold the result or return null.
Value *llvm::SimplifyShuffleVectorInst(
Value *Op0, Value *Op1, Constant *Mask, Type *RetTy,
const DataLayout &DL, const TargetLibraryInfo *TLI, const DominatorTree *DT,
AssumptionCache *AC, const Instruction *CxtI) {
return ::SimplifyShuffleVectorInst(
Op0, Op1, Mask, RetTy, Query(DL, TLI, DT, AC, CxtI), RecursionLimit);
}
//=== Helper functions for higher up the class hierarchy.
/// Given operands for a BinaryOperator, see if we can fold the result.
@ -4569,6 +4613,13 @@ Value *llvm::SimplifyInstruction(Instruction *I, const DataLayout &DL,
EEI->getVectorOperand(), EEI->getIndexOperand(), DL, TLI, DT, AC, I);
break;
}
case Instruction::ShuffleVector: {
auto *SVI = cast<ShuffleVectorInst>(I);
Result = SimplifyShuffleVectorInst(SVI->getOperand(0), SVI->getOperand(1),
SVI->getMask(), SVI->getType(), DL, TLI,
DT, AC, I);
break;
}
case Instruction::PHI:
Result = SimplifyPHINode(cast<PHINode>(I), Query(DL, TLI, DT, AC, I));
break;

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@ -3,13 +3,29 @@
define <4 x i32> @const_folding(<4 x i32> %x) {
; CHECK-LABEL: @const_folding(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
; CHECK-NEXT: ret <4 x i32> zeroinitializer
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
ret <4 x i32> %shuf
}
define <4 x i32> @const_folding1(<4 x i32> %x) {
; CHECK-LABEL: @const_folding1(
; CHECK-NEXT: ret <4 x i32> <i32 5, i32 5, i32 5, i32 5>
;
%shuf = shufflevector <4 x i32> <i32 5, i32 4, i32 5, i32 4>, <4 x i32> %x, <4 x i32> zeroinitializer
ret <4 x i32> %shuf
}
define <4 x i32> @const_folding_negative(<3 x i32> %x) {
; CHECK-LABEL: @const_folding_negative(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <3 x i32> [[X:%.*]], <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%shuf = shufflevector <3 x i32> %x, <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand(<4 x i32> %x) {
; CHECK-LABEL: @splat_operand(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
@ -23,8 +39,7 @@ define <4 x i32> @splat_operand(<4 x i32> %x) {
define <4 x i32> @undef_mask(<4 x i32> %x) {
; CHECK-LABEL: @undef_mask(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> undef
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
; CHECK-NEXT: ret <4 x i32> undef
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> undef
ret <4 x i32> %shuf
@ -59,8 +74,7 @@ define <4 x i32> @pseudo_identity_mask(<4 x i32> %x) {
define <4 x i32> @const_operand(<4 x i32> %x) {
; CHECK-LABEL: @const_operand(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> [[X:%.*]], <4 x i32> <i32 0, i32 3, i32 2, i32 1>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
; CHECK-NEXT: ret <4 x i32> <i32 42, i32 45, i32 44, i32 43>
;
%shuf = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> %x, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuf