mirror of
https://github.com/RPCSX/llvm.git
synced 2024-12-01 15:40:46 +00:00
Fix CellSPU vector shuffles, again.
Some cases of lowering to rotate were miscompiled. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113355 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
c8ae35a8e8
commit
0b4ab0cfe0
@ -1735,9 +1735,9 @@ static SDValue LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
|
||||
unsigned CurrElt = 0;
|
||||
unsigned MaxElts = VecVT.getVectorNumElements();
|
||||
unsigned PrevElt = 0;
|
||||
unsigned V0Elt = 0;
|
||||
bool monotonic = true;
|
||||
bool rotate = true;
|
||||
int rotamt;
|
||||
EVT maskVT; // which of the c?d instructions to use
|
||||
|
||||
if (EltVT == MVT::i8) {
|
||||
@ -1781,14 +1781,13 @@ static SDValue LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
|
||||
if (PrevElt > 0 && SrcElt < MaxElts) {
|
||||
if ((PrevElt == SrcElt - 1)
|
||||
|| (PrevElt == MaxElts - 1 && SrcElt == 0)) {
|
||||
rotamt = SrcElt-i;
|
||||
PrevElt = SrcElt;
|
||||
if (SrcElt == 0)
|
||||
V0Elt = i;
|
||||
} else {
|
||||
rotate = false;
|
||||
}
|
||||
} else if (i == 0) {
|
||||
// First time through, need to keep track of previous element
|
||||
} else if (i == 0 || (PrevElt==0 && SrcElt==1)) {
|
||||
// First time or after a "wrap around"
|
||||
PrevElt = SrcElt;
|
||||
} else {
|
||||
// This isn't a rotation, takes elements from vector 2
|
||||
@ -1813,8 +1812,9 @@ static SDValue LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
|
||||
return DAG.getNode(SPUISD::SHUFB, dl, V1.getValueType(), V2, V1,
|
||||
ShufMaskOp);
|
||||
} else if (rotate) {
|
||||
int rotamt = (MaxElts - V0Elt) * EltVT.getSizeInBits()/8;
|
||||
|
||||
if (rotamt < 0)
|
||||
rotamt +=MaxElts;
|
||||
rotamt *= EltVT.getSizeInBits()/8;
|
||||
return DAG.getNode(SPUISD::ROTBYTES_LEFT, dl, V1.getValueType(),
|
||||
V1, DAG.getConstant(rotamt, MVT::i16));
|
||||
} else {
|
||||
|
@ -39,3 +39,29 @@ define <4 x float> @test_insert_1(<4 x float> %vparam, float %eltparam) {
|
||||
ret <4 x float> %rv
|
||||
}
|
||||
|
||||
define <2 x i32> @test_v2i32(<4 x i32>%vec)
|
||||
{
|
||||
;CHECK: rotqbyi $3, $3, 4
|
||||
;CHECK: bi $lr
|
||||
%rv = shufflevector <4 x i32> %vec, <4 x i32> undef, <2 x i32><i32 1,i32 2>
|
||||
ret <2 x i32> %rv
|
||||
}
|
||||
|
||||
define <4 x i32> @test_v4i32_rot8(<4 x i32>%vec)
|
||||
{
|
||||
;CHECK: rotqbyi $3, $3, 8
|
||||
;CHECK: bi $lr
|
||||
%rv = shufflevector <4 x i32> %vec, <4 x i32> undef,
|
||||
<4 x i32> <i32 2,i32 3,i32 0, i32 1>
|
||||
ret <4 x i32> %rv
|
||||
}
|
||||
|
||||
define <4 x i32> @test_v4i32_rot4(<4 x i32>%vec)
|
||||
{
|
||||
;CHECK: rotqbyi $3, $3, 4
|
||||
;CHECK: bi $lr
|
||||
%rv = shufflevector <4 x i32> %vec, <4 x i32> undef,
|
||||
<4 x i32> <i32 1,i32 2,i32 3, i32 0>
|
||||
ret <4 x i32> %rv
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user