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Convert 'struct' to 'class' in various places to adhere to the coding standards
and work better with VC++. Patch contributed by Morten Ofstad! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17281 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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@ -39,7 +39,7 @@
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namespace llvm {
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struct Type;
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class Type;
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class DerivedType;
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class AbstractTypeUser {
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@ -34,7 +34,7 @@ class AliasSet;
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class AliasSet {
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friend class AliasSetTracker;
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struct PointerRec;
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class PointerRec;
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typedef std::pair<Value* const, PointerRec> HashNodePair;
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class PointerRec {
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@ -116,7 +116,7 @@ class AliasSet {
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// Volatile - True if this alias set contains volatile loads or stores.
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bool Volatile : 1;
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friend class ilist_traits<AliasSet>;
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friend struct ilist_traits<AliasSet>;
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AliasSet *getPrev() const { return Prev; }
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AliasSet *getNext() const { return Next; }
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void setPrev(AliasSet *P) { Prev = P; }
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@ -47,7 +47,7 @@ class DSNode {
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/// doubly-linked ilist in the DSGraph.
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///
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DSNode *Next, *Prev;
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friend class ilist_traits<DSNode>;
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friend struct ilist_traits<DSNode>;
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/// Size - The current size of the node. This should be equal to the size of
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/// the current type record.
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@ -287,9 +287,9 @@ protected:
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Node *RootNode;
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public:
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class Node {
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friend class DominatorTree;
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friend class PostDominatorTree;
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friend class DominatorTreeBase;
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friend struct DominatorTree;
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friend struct PostDominatorTree;
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friend struct DominatorTreeBase;
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BasicBlock *TheBB;
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Node *IDom;
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std::vector<Node*> Children;
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@ -35,7 +35,7 @@
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namespace llvm {
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class DominatorSet;
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struct DominatorSet;
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class LoopInfo;
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class PHINode;
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class Instruction;
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@ -45,7 +45,8 @@ template<> struct ilist_traits<Instruction>
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static iplist<Instruction> &getList(BasicBlock *BB);
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};
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struct BasicBlock : public Value { // Basic blocks are data objects also
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class BasicBlock : public Value { // Basic blocks are data objects also
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public:
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typedef iplist<Instruction> InstListType;
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private :
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InstListType InstList;
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@ -24,7 +24,8 @@ namespace llvm {
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// ilist_traits
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template <>
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class ilist_traits<MachineInstr> {
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struct ilist_traits<MachineInstr> {
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protected:
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// this is only set by the MachineBasicBlock owning the ilist
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friend class MachineBasicBlock;
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MachineBasicBlock* parent;
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@ -179,7 +180,7 @@ public:
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int getNumber() const { return Number; }
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private: // Methods used to maintain doubly linked list of blocks...
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friend class ilist_traits<MachineBasicBlock>;
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friend struct ilist_traits<MachineBasicBlock>;
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MachineBasicBlock *getPrev() const { return Prev; }
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MachineBasicBlock *getNext() const { return Next; }
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@ -29,7 +29,8 @@ class Value;
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class GlobalValue;
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class Function;
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struct MachineCodeEmitter {
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class MachineCodeEmitter {
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public:
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virtual ~MachineCodeEmitter() {}
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/// startFunction - This callback is invoked when the specified function is
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@ -31,7 +31,7 @@ class MachineConstantPool;
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// ilist_traits
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template <>
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class ilist_traits<MachineBasicBlock> {
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struct ilist_traits<MachineBasicBlock> {
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// this is only set by the MachineFunction owning the ilist
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friend class MachineFunction;
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MachineFunction* Parent;
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@ -29,8 +29,8 @@ class MachineBasicBlock;
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class TargetMachine;
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class GlobalValue;
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template <typename T> class ilist_traits;
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template <typename T> class ilist;
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template <typename T> struct ilist_traits;
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template <typename T> struct ilist;
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typedef short MachineOpCode;
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@ -417,7 +417,7 @@ class MachineInstr {
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// Intrusive list support
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//
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friend class ilist_traits<MachineInstr>;
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friend struct ilist_traits<MachineInstr>;
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public:
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MachineInstr(short Opcode, unsigned numOperands);
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@ -21,7 +21,7 @@
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namespace llvm {
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struct BasicBlock;
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class BasicBlock;
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class PointerType;
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//===----------------------------------------------------------------------===//
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@ -1159,7 +1159,8 @@ public:
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/// UnwindInst - Immediately exit the current function, unwinding the stack
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/// until an invoke instruction is found.
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///
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struct UnwindInst : public TerminatorInst {
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class UnwindInst : public TerminatorInst {
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public:
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UnwindInst(Instruction *InsertBefore = 0)
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: TerminatorInst(Instruction::Unwind, InsertBefore) {
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}
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@ -1196,7 +1197,8 @@ struct UnwindInst : public TerminatorInst {
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/// presence of this instruction indicates some higher level knowledge that the
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/// end of the block cannot be reached.
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///
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struct UnreachableInst : public TerminatorInst {
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class UnreachableInst : public TerminatorInst {
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public:
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UnreachableInst(Instruction *InsertBefore = 0)
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: TerminatorInst(Instruction::Unreachable, InsertBefore) {
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}
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@ -38,7 +38,7 @@
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namespace llvm {
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class Value;
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struct BasicBlock;
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class BasicBlock;
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class Function;
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class Module;
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class AnalysisUsage;
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@ -56,7 +56,7 @@ typedef const PassInfo* AnalysisID;
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/// constrained passes described below.
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///
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class Pass {
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friend class AnalysisResolver;
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friend struct AnalysisResolver;
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AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by...
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const PassInfo *PassInfoCache;
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@ -211,8 +211,8 @@ inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
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/// interprocedural optimizations and analyses. ModulePass's may do anything
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/// they want to the program.
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///
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struct ModulePass : public Pass {
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class ModulePass : public Pass {
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public:
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/// runOnModule - Virtual method overriden by subclasses to process the module
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/// being operated on.
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virtual bool runOnModule(Module &M) = 0;
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@ -228,7 +228,8 @@ struct ModulePass : public Pass {
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/// not need to be run. This is useful for things like target information and
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/// "basic" versions of AnalysisGroups.
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///
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struct ImmutablePass : public ModulePass {
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class ImmutablePass : public ModulePass {
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public:
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/// initializePass - This method may be overriden by immutable passes to allow
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/// them to perform various initialization actions they require. This is
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/// primarily because an ImmutablePass can "require" another ImmutablePass,
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@ -255,7 +256,8 @@ private:
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/// 2. Optimizing a function does not cause the addition or removal of any
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/// functions in the module
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///
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struct FunctionPass : public ModulePass {
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class FunctionPass : public ModulePass {
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public:
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/// doInitialization - Virtual method overridden by subclasses to do
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/// any necessary per-module initialization.
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///
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@ -30,7 +30,7 @@ namespace llvm {
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class AnnotationID;
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class Annotation;
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class Annotable;
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class AnnotationManager;
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struct AnnotationManager;
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//===----------------------------------------------------------------------===//
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//
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@ -39,7 +39,7 @@ class AnnotationManager;
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// freely around and passed byvalue with little or no overhead.
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//
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class AnnotationID {
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friend class AnnotationManager;
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friend struct AnnotationManager;
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unsigned ID;
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AnnotationID(); // Default ctor is disabled
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@ -513,8 +513,8 @@ struct basic_parser : public basic_parser_impl {
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// parser<bool>
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//
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template<>
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struct parser<bool> : public basic_parser<bool> {
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class parser<bool> : public basic_parser<bool> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *ArgName, const std::string &Arg, bool &Val);
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@ -531,8 +531,8 @@ struct parser<bool> : public basic_parser<bool> {
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// parser<int>
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//
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template<>
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struct parser<int> : public basic_parser<int> {
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class parser<int> : public basic_parser<int> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *ArgName, const std::string &Arg, int &Val);
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@ -545,8 +545,8 @@ struct parser<int> : public basic_parser<int> {
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// parser<unsigned>
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//
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template<>
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struct parser<unsigned> : public basic_parser<unsigned> {
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class parser<unsigned> : public basic_parser<unsigned> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *AN, const std::string &Arg, unsigned &Val);
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@ -559,7 +559,8 @@ struct parser<unsigned> : public basic_parser<unsigned> {
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// parser<double>
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//
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template<>
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struct parser<double> : public basic_parser<double> {
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class parser<double> : public basic_parser<double> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *AN, const std::string &Arg, double &Val);
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@ -572,7 +573,8 @@ struct parser<double> : public basic_parser<double> {
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// parser<float>
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//
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template<>
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struct parser<float> : public basic_parser<float> {
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class parser<float> : public basic_parser<float> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *AN, const std::string &Arg, float &Val);
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@ -585,7 +587,8 @@ struct parser<float> : public basic_parser<float> {
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// parser<std::string>
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//
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template<>
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struct parser<std::string> : public basic_parser<std::string> {
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class parser<std::string> : public basic_parser<std::string> {
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public:
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// parse - Return true on error.
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bool parse(Option &O, const char *AN, const std::string &Arg,
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std::string &Value) {
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@ -687,8 +690,8 @@ public:
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// object in all cases that it is used.
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//
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template<class DataType>
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struct opt_storage<DataType,false,true> : public DataType {
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class opt_storage<DataType,false,true> : public DataType {
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public:
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template<class T>
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void setValue(const T &V) { DataType::operator=(V); }
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@ -701,7 +704,8 @@ struct opt_storage<DataType,false,true> : public DataType {
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// to get at the value.
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//
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template<class DataType>
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struct opt_storage<DataType, false, false> {
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class opt_storage<DataType, false, false> {
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public:
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DataType Value;
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// Make sure we initialize the value with the default constructor for the
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@ -864,8 +868,8 @@ public:
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// object in all cases that it is used.
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//
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template<class DataType>
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struct list_storage<DataType, bool> : public std::vector<DataType> {
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class list_storage<DataType, bool> : public std::vector<DataType> {
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public:
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template<class T>
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void addValue(const T &V) { push_back(V); }
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};
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@ -95,7 +95,7 @@ struct DefaultDOTGraphTraits {
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/// from DefaultDOTGraphTraits if you don't need to override everything.
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///
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template <typename Ty>
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class DOTGraphTraits : public DefaultDOTGraphTraits {};
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struct DOTGraphTraits : public DefaultDOTGraphTraits {};
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} // End llvm namespace
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@ -21,7 +21,7 @@ namespace sys {
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/// Forward declare a class used for holding platform specific information
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/// that needs to be
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class MappedFileInfo;
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struct MappedFileInfo;
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/// This class provides an abstraction for a memory mapped file in the
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/// operating system's filesystem. It provides platform independent operations
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@ -114,7 +114,8 @@ public:
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// This object is used to lazily calculate structure layout information for a
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// target machine, based on the TargetData structure.
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//
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struct StructLayout {
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class StructLayout {
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public:
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std::vector<uint64_t> MemberOffsets;
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uint64_t StructSize;
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unsigned StructAlignment;
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@ -27,7 +27,8 @@ class MachineFunction;
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/// The offset to the local area is the offset from the stack pointer on
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/// function entry to the first location where function data (local variables,
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/// spill locations) can be stored.
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struct TargetFrameInfo {
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class TargetFrameInfo {
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public:
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enum StackDirection {
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StackGrowsUp, // Adding to the stack increases the stack address
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StackGrowsDown // Adding to the stack decreases the stack address
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@ -61,7 +61,8 @@ const unsigned M_2_ADDR_FLAG = 1 << 15;
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// before control flow occurs.
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const unsigned M_TERMINATOR_FLAG = 1 << 16;
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struct TargetInstrDescriptor {
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class TargetInstrDescriptor {
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public:
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const char * Name; // Assembly language mnemonic for the opcode.
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int numOperands; // Number of args; -1 if variable #args
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int resultPos; // Position of the result; -1 if no result
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@ -152,7 +152,8 @@ private:
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/// TargetSchedInfo - Common interface to machine information for
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/// instruction scheduling
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///
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struct TargetSchedInfo {
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class TargetSchedInfo {
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public:
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const TargetMachine& target;
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unsigned maxNumIssueTotal;
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@ -18,7 +18,7 @@
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namespace llvm {
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class BasicBlock;
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class DominatorSet;
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struct DominatorSet;
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class Function;
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class Loop;
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@ -20,8 +20,8 @@
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namespace llvm {
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class AllocaInst;
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class DominatorTree;
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class DominanceFrontier;
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struct DominatorTree;
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struct DominanceFrontier;
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class TargetData;
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class AliasSetTracker;
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@ -35,7 +35,7 @@ class Use {
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Value *Val;
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User *U;
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Use *Prev, *Next;
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friend class ilist_traits<Use>;
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friend struct ilist_traits<Use>;
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public:
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inline Use(Value *v, User *user);
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inline Use(const Use &u);
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@ -27,7 +27,7 @@ namespace llvm {
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class Constant;
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class Argument;
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class Instruction;
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struct BasicBlock;
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class BasicBlock;
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class GlobalValue;
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class Function;
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class GlobalVariable;
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@ -29,7 +29,7 @@ namespace {
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#include "llvm/Instruction.def"
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class InstCount : public FunctionPass, public InstVisitor<InstCount> {
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friend class InstVisitor<InstCount>;
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friend struct InstVisitor<InstCount>;
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void visitFunction (Function &F) { ++TotalFuncs; }
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void visitBasicBlock(BasicBlock &BB) { ++TotalBlocks; }
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@ -66,7 +66,7 @@ namespace {
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Instruction *InsertPt;
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friend class SCEVVisitor<SCEVExpander, Value*>;
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friend struct SCEVVisitor<SCEVExpander, Value*>;
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public:
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SCEVExpander(ScalarEvolution &se, LoopInfo &li) : SE(se), LI(li) {}
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@ -135,7 +135,7 @@ public:
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// The implementation of this class
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//
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private:
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friend class InstVisitor<SCCP>; // Allow callbacks from visitor
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friend struct InstVisitor<SCCP>; // Allow callbacks from visitor
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// markConstant - Make a value be marked as "constant". If the value
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// is not already a constant, add it to the instruction work list so that
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|
@ -90,7 +90,8 @@ public:
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typedef std::map<const Value*, const Type*> ValueTypeCache;
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struct ValueMapCache {
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class ValueMapCache {
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public:
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// Operands mapped - Contains an entry if the first value (the user) has had
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// the second value (the operand) mapped already.
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//
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@ -24,7 +24,7 @@
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namespace llvm {
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class Value;
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class Constant;
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struct Type;
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class Type;
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// Constant fold various types of instruction...
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Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
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|
@ -24,7 +24,7 @@
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namespace llvm {
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class Value;
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class Constant;
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struct Type;
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class Type;
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// Constant fold various types of instruction...
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Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
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|
@ -630,7 +630,8 @@ public:
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// This pass manager is used to group together all of the BasicBlockPass's
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// into a single unit.
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//
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template<> struct PassManagerTraits<BasicBlock> : public BasicBlockPass {
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template<> class PassManagerTraits<BasicBlock> : public BasicBlockPass {
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public:
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// PassClass - The type of passes tracked by this PassManager
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typedef BasicBlockPass PassClass;
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@ -683,7 +684,8 @@ template<> struct PassManagerTraits<BasicBlock> : public BasicBlockPass {
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// This pass manager is used to group together all of the FunctionPass's
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// into a single unit.
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//
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template<> struct PassManagerTraits<Function> : public FunctionPass {
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template<> class PassManagerTraits<Function> : public FunctionPass {
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public:
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// PassClass - The type of passes tracked by this PassManager
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typedef FunctionPass PassClass;
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|
||||
@ -726,7 +728,8 @@ template<> struct PassManagerTraits<Function> : public FunctionPass {
|
||||
//
|
||||
// This is the top level PassManager implementation that holds generic passes.
|
||||
//
|
||||
template<> struct PassManagerTraits<Module> : public ModulePass {
|
||||
template<> class PassManagerTraits<Module> : public ModulePass {
|
||||
public:
|
||||
// PassClass - The type of passes tracked by this PassManager
|
||||
typedef ModulePass PassClass;
|
||||
|
||||
|
@ -26,7 +26,7 @@ namespace llvm {
|
||||
|
||||
class Record;
|
||||
class RecordKeeper;
|
||||
class CodeGenRegister;
|
||||
struct CodeGenRegister;
|
||||
|
||||
/// getValueType - Return the MVT::ValueType that the specified TableGen record
|
||||
/// corresponds to.
|
||||
|
@ -22,7 +22,7 @@ namespace llvm {
|
||||
class StringInit;
|
||||
class IntInit;
|
||||
class ListInit;
|
||||
class CodeGenInstruction;
|
||||
struct CodeGenInstruction;
|
||||
|
||||
class InstrInfoEmitter : public TableGenBackend {
|
||||
RecordKeeper &Records;
|
||||
|
@ -24,7 +24,7 @@
|
||||
namespace llvm {
|
||||
|
||||
class DagInit;
|
||||
class Init;
|
||||
struct Init;
|
||||
class InstrSelectorEmitter;
|
||||
|
||||
/// NodeType - Represents Information parsed from the DagNode entries.
|
||||
|
@ -34,7 +34,7 @@ class DagRecTy;
|
||||
class RecordRecTy;
|
||||
|
||||
// Init subclasses...
|
||||
class Init;
|
||||
struct Init;
|
||||
class UnsetInit;
|
||||
class BitInit;
|
||||
class BitsInit;
|
||||
@ -107,7 +107,8 @@ inline std::ostream &operator<<(std::ostream &OS, const RecTy &Ty) {
|
||||
|
||||
/// BitRecTy - 'bit' - Represent a single bit
|
||||
///
|
||||
struct BitRecTy : public RecTy {
|
||||
class BitRecTy : public RecTy {
|
||||
public:
|
||||
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
|
||||
Init *convertValue(BitInit *BI) { return (Init*)BI; }
|
||||
Init *convertValue(BitsInit *BI);
|
||||
@ -157,7 +158,8 @@ public:
|
||||
|
||||
/// IntRecTy - 'int' - Represent an integer value of no particular size
|
||||
///
|
||||
struct IntRecTy : public RecTy {
|
||||
class IntRecTy : public RecTy {
|
||||
public:
|
||||
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
|
||||
Init *convertValue(IntInit *II) { return (Init*)II; }
|
||||
Init *convertValue(BitInit *BI);
|
||||
@ -177,7 +179,8 @@ struct IntRecTy : public RecTy {
|
||||
|
||||
/// StringRecTy - 'string' - Represent an string value
|
||||
///
|
||||
struct StringRecTy : public RecTy {
|
||||
class StringRecTy : public RecTy {
|
||||
public:
|
||||
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
|
||||
Init *convertValue(StringInit *SI) { return (Init*)SI; }
|
||||
Init *convertValue(TypedInit *TI);
|
||||
@ -219,7 +222,8 @@ public:
|
||||
|
||||
/// CodeRecTy - 'code' - Represent an code fragment, function or method.
|
||||
///
|
||||
struct CodeRecTy : public RecTy {
|
||||
class CodeRecTy : public RecTy {
|
||||
public:
|
||||
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
|
||||
Init *convertValue( CodeInit *CI) { return (Init*)CI; }
|
||||
Init *convertValue(TypedInit *TI);
|
||||
@ -234,7 +238,8 @@ struct CodeRecTy : public RecTy {
|
||||
|
||||
/// DagRecTy - 'dag' - Represent a dag fragment
|
||||
///
|
||||
struct DagRecTy : public RecTy {
|
||||
class DagRecTy : public RecTy {
|
||||
public:
|
||||
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
|
||||
Init *convertValue( DagInit *CI) { return (Init*)CI; }
|
||||
Init *convertValue(TypedInit *TI);
|
||||
@ -343,7 +348,8 @@ inline std::ostream &operator<<(std::ostream &OS, const Init &I) {
|
||||
|
||||
/// UnsetInit - ? - Represents an uninitialized value
|
||||
///
|
||||
struct UnsetInit : public Init {
|
||||
class UnsetInit : public Init {
|
||||
public:
|
||||
virtual Init *convertInitializerTo(RecTy *Ty) {
|
||||
return Ty->convertValue(this);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user