Convert 'struct' to 'class' in various places to adhere to the coding standards

and work better with VC++.  Patch contributed by Morten Ofstad!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17281 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-10-27 16:14:51 +00:00
parent 3acd9181df
commit 1fca5ff62b
35 changed files with 96 additions and 71 deletions

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@ -39,7 +39,7 @@
namespace llvm {
struct Type;
class Type;
class DerivedType;
class AbstractTypeUser {

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@ -34,7 +34,7 @@ class AliasSet;
class AliasSet {
friend class AliasSetTracker;
struct PointerRec;
class PointerRec;
typedef std::pair<Value* const, PointerRec> HashNodePair;
class PointerRec {
@ -116,7 +116,7 @@ class AliasSet {
// Volatile - True if this alias set contains volatile loads or stores.
bool Volatile : 1;
friend class ilist_traits<AliasSet>;
friend struct ilist_traits<AliasSet>;
AliasSet *getPrev() const { return Prev; }
AliasSet *getNext() const { return Next; }
void setPrev(AliasSet *P) { Prev = P; }

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@ -47,7 +47,7 @@ class DSNode {
/// doubly-linked ilist in the DSGraph.
///
DSNode *Next, *Prev;
friend class ilist_traits<DSNode>;
friend struct ilist_traits<DSNode>;
/// Size - The current size of the node. This should be equal to the size of
/// the current type record.

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@ -287,9 +287,9 @@ protected:
Node *RootNode;
public:
class Node {
friend class DominatorTree;
friend class PostDominatorTree;
friend class DominatorTreeBase;
friend struct DominatorTree;
friend struct PostDominatorTree;
friend struct DominatorTreeBase;
BasicBlock *TheBB;
Node *IDom;
std::vector<Node*> Children;

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@ -35,7 +35,7 @@
namespace llvm {
class DominatorSet;
struct DominatorSet;
class LoopInfo;
class PHINode;
class Instruction;

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@ -45,7 +45,8 @@ template<> struct ilist_traits<Instruction>
static iplist<Instruction> &getList(BasicBlock *BB);
};
struct BasicBlock : public Value { // Basic blocks are data objects also
class BasicBlock : public Value { // Basic blocks are data objects also
public:
typedef iplist<Instruction> InstListType;
private :
InstListType InstList;

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@ -24,7 +24,8 @@ namespace llvm {
// ilist_traits
template <>
class ilist_traits<MachineInstr> {
struct ilist_traits<MachineInstr> {
protected:
// this is only set by the MachineBasicBlock owning the ilist
friend class MachineBasicBlock;
MachineBasicBlock* parent;
@ -179,7 +180,7 @@ public:
int getNumber() const { return Number; }
private: // Methods used to maintain doubly linked list of blocks...
friend class ilist_traits<MachineBasicBlock>;
friend struct ilist_traits<MachineBasicBlock>;
MachineBasicBlock *getPrev() const { return Prev; }
MachineBasicBlock *getNext() const { return Next; }

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@ -29,7 +29,8 @@ class Value;
class GlobalValue;
class Function;
struct MachineCodeEmitter {
class MachineCodeEmitter {
public:
virtual ~MachineCodeEmitter() {}
/// startFunction - This callback is invoked when the specified function is

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@ -31,7 +31,7 @@ class MachineConstantPool;
// ilist_traits
template <>
class ilist_traits<MachineBasicBlock> {
struct ilist_traits<MachineBasicBlock> {
// this is only set by the MachineFunction owning the ilist
friend class MachineFunction;
MachineFunction* Parent;

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@ -29,8 +29,8 @@ class MachineBasicBlock;
class TargetMachine;
class GlobalValue;
template <typename T> class ilist_traits;
template <typename T> class ilist;
template <typename T> struct ilist_traits;
template <typename T> struct ilist;
typedef short MachineOpCode;
@ -417,7 +417,7 @@ class MachineInstr {
// Intrusive list support
//
friend class ilist_traits<MachineInstr>;
friend struct ilist_traits<MachineInstr>;
public:
MachineInstr(short Opcode, unsigned numOperands);

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@ -21,7 +21,7 @@
namespace llvm {
struct BasicBlock;
class BasicBlock;
class PointerType;
//===----------------------------------------------------------------------===//
@ -1159,7 +1159,8 @@ public:
/// UnwindInst - Immediately exit the current function, unwinding the stack
/// until an invoke instruction is found.
///
struct UnwindInst : public TerminatorInst {
class UnwindInst : public TerminatorInst {
public:
UnwindInst(Instruction *InsertBefore = 0)
: TerminatorInst(Instruction::Unwind, InsertBefore) {
}
@ -1196,7 +1197,8 @@ struct UnwindInst : public TerminatorInst {
/// presence of this instruction indicates some higher level knowledge that the
/// end of the block cannot be reached.
///
struct UnreachableInst : public TerminatorInst {
class UnreachableInst : public TerminatorInst {
public:
UnreachableInst(Instruction *InsertBefore = 0)
: TerminatorInst(Instruction::Unreachable, InsertBefore) {
}

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@ -38,7 +38,7 @@
namespace llvm {
class Value;
struct BasicBlock;
class BasicBlock;
class Function;
class Module;
class AnalysisUsage;
@ -56,7 +56,7 @@ typedef const PassInfo* AnalysisID;
/// constrained passes described below.
///
class Pass {
friend class AnalysisResolver;
friend struct AnalysisResolver;
AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by...
const PassInfo *PassInfoCache;
@ -211,8 +211,8 @@ inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
/// interprocedural optimizations and analyses. ModulePass's may do anything
/// they want to the program.
///
struct ModulePass : public Pass {
class ModulePass : public Pass {
public:
/// runOnModule - Virtual method overriden by subclasses to process the module
/// being operated on.
virtual bool runOnModule(Module &M) = 0;
@ -228,7 +228,8 @@ struct ModulePass : public Pass {
/// not need to be run. This is useful for things like target information and
/// "basic" versions of AnalysisGroups.
///
struct ImmutablePass : public ModulePass {
class ImmutablePass : public ModulePass {
public:
/// initializePass - This method may be overriden by immutable passes to allow
/// them to perform various initialization actions they require. This is
/// primarily because an ImmutablePass can "require" another ImmutablePass,
@ -255,7 +256,8 @@ private:
/// 2. Optimizing a function does not cause the addition or removal of any
/// functions in the module
///
struct FunctionPass : public ModulePass {
class FunctionPass : public ModulePass {
public:
/// doInitialization - Virtual method overridden by subclasses to do
/// any necessary per-module initialization.
///

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@ -30,7 +30,7 @@ namespace llvm {
class AnnotationID;
class Annotation;
class Annotable;
class AnnotationManager;
struct AnnotationManager;
//===----------------------------------------------------------------------===//
//
@ -39,7 +39,7 @@ class AnnotationManager;
// freely around and passed byvalue with little or no overhead.
//
class AnnotationID {
friend class AnnotationManager;
friend struct AnnotationManager;
unsigned ID;
AnnotationID(); // Default ctor is disabled

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@ -513,8 +513,8 @@ struct basic_parser : public basic_parser_impl {
// parser<bool>
//
template<>
struct parser<bool> : public basic_parser<bool> {
class parser<bool> : public basic_parser<bool> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *ArgName, const std::string &Arg, bool &Val);
@ -531,8 +531,8 @@ struct parser<bool> : public basic_parser<bool> {
// parser<int>
//
template<>
struct parser<int> : public basic_parser<int> {
class parser<int> : public basic_parser<int> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *ArgName, const std::string &Arg, int &Val);
@ -545,8 +545,8 @@ struct parser<int> : public basic_parser<int> {
// parser<unsigned>
//
template<>
struct parser<unsigned> : public basic_parser<unsigned> {
class parser<unsigned> : public basic_parser<unsigned> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *AN, const std::string &Arg, unsigned &Val);
@ -559,7 +559,8 @@ struct parser<unsigned> : public basic_parser<unsigned> {
// parser<double>
//
template<>
struct parser<double> : public basic_parser<double> {
class parser<double> : public basic_parser<double> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *AN, const std::string &Arg, double &Val);
@ -572,7 +573,8 @@ struct parser<double> : public basic_parser<double> {
// parser<float>
//
template<>
struct parser<float> : public basic_parser<float> {
class parser<float> : public basic_parser<float> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *AN, const std::string &Arg, float &Val);
@ -585,7 +587,8 @@ struct parser<float> : public basic_parser<float> {
// parser<std::string>
//
template<>
struct parser<std::string> : public basic_parser<std::string> {
class parser<std::string> : public basic_parser<std::string> {
public:
// parse - Return true on error.
bool parse(Option &O, const char *AN, const std::string &Arg,
std::string &Value) {
@ -687,8 +690,8 @@ public:
// object in all cases that it is used.
//
template<class DataType>
struct opt_storage<DataType,false,true> : public DataType {
class opt_storage<DataType,false,true> : public DataType {
public:
template<class T>
void setValue(const T &V) { DataType::operator=(V); }
@ -701,7 +704,8 @@ struct opt_storage<DataType,false,true> : public DataType {
// to get at the value.
//
template<class DataType>
struct opt_storage<DataType, false, false> {
class opt_storage<DataType, false, false> {
public:
DataType Value;
// Make sure we initialize the value with the default constructor for the
@ -864,8 +868,8 @@ public:
// object in all cases that it is used.
//
template<class DataType>
struct list_storage<DataType, bool> : public std::vector<DataType> {
class list_storage<DataType, bool> : public std::vector<DataType> {
public:
template<class T>
void addValue(const T &V) { push_back(V); }
};

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@ -95,7 +95,7 @@ struct DefaultDOTGraphTraits {
/// from DefaultDOTGraphTraits if you don't need to override everything.
///
template <typename Ty>
class DOTGraphTraits : public DefaultDOTGraphTraits {};
struct DOTGraphTraits : public DefaultDOTGraphTraits {};
} // End llvm namespace

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@ -21,7 +21,7 @@ namespace sys {
/// Forward declare a class used for holding platform specific information
/// that needs to be
class MappedFileInfo;
struct MappedFileInfo;
/// This class provides an abstraction for a memory mapped file in the
/// operating system's filesystem. It provides platform independent operations

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@ -114,7 +114,8 @@ public:
// This object is used to lazily calculate structure layout information for a
// target machine, based on the TargetData structure.
//
struct StructLayout {
class StructLayout {
public:
std::vector<uint64_t> MemberOffsets;
uint64_t StructSize;
unsigned StructAlignment;

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@ -27,7 +27,8 @@ class MachineFunction;
/// The offset to the local area is the offset from the stack pointer on
/// function entry to the first location where function data (local variables,
/// spill locations) can be stored.
struct TargetFrameInfo {
class TargetFrameInfo {
public:
enum StackDirection {
StackGrowsUp, // Adding to the stack increases the stack address
StackGrowsDown // Adding to the stack decreases the stack address

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@ -61,7 +61,8 @@ const unsigned M_2_ADDR_FLAG = 1 << 15;
// before control flow occurs.
const unsigned M_TERMINATOR_FLAG = 1 << 16;
struct TargetInstrDescriptor {
class TargetInstrDescriptor {
public:
const char * Name; // Assembly language mnemonic for the opcode.
int numOperands; // Number of args; -1 if variable #args
int resultPos; // Position of the result; -1 if no result

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@ -152,7 +152,8 @@ private:
/// TargetSchedInfo - Common interface to machine information for
/// instruction scheduling
///
struct TargetSchedInfo {
class TargetSchedInfo {
public:
const TargetMachine& target;
unsigned maxNumIssueTotal;

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@ -18,7 +18,7 @@
namespace llvm {
class BasicBlock;
class DominatorSet;
struct DominatorSet;
class Function;
class Loop;

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@ -20,8 +20,8 @@
namespace llvm {
class AllocaInst;
class DominatorTree;
class DominanceFrontier;
struct DominatorTree;
struct DominanceFrontier;
class TargetData;
class AliasSetTracker;

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@ -35,7 +35,7 @@ class Use {
Value *Val;
User *U;
Use *Prev, *Next;
friend class ilist_traits<Use>;
friend struct ilist_traits<Use>;
public:
inline Use(Value *v, User *user);
inline Use(const Use &u);

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@ -27,7 +27,7 @@ namespace llvm {
class Constant;
class Argument;
class Instruction;
struct BasicBlock;
class BasicBlock;
class GlobalValue;
class Function;
class GlobalVariable;

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@ -29,7 +29,7 @@ namespace {
#include "llvm/Instruction.def"
class InstCount : public FunctionPass, public InstVisitor<InstCount> {
friend class InstVisitor<InstCount>;
friend struct InstVisitor<InstCount>;
void visitFunction (Function &F) { ++TotalFuncs; }
void visitBasicBlock(BasicBlock &BB) { ++TotalBlocks; }

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@ -66,7 +66,7 @@ namespace {
Instruction *InsertPt;
friend class SCEVVisitor<SCEVExpander, Value*>;
friend struct SCEVVisitor<SCEVExpander, Value*>;
public:
SCEVExpander(ScalarEvolution &se, LoopInfo &li) : SE(se), LI(li) {}

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@ -135,7 +135,7 @@ public:
// The implementation of this class
//
private:
friend class InstVisitor<SCCP>; // Allow callbacks from visitor
friend struct InstVisitor<SCCP>; // Allow callbacks from visitor
// markConstant - Make a value be marked as "constant". If the value
// is not already a constant, add it to the instruction work list so that

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@ -90,7 +90,8 @@ public:
typedef std::map<const Value*, const Type*> ValueTypeCache;
struct ValueMapCache {
class ValueMapCache {
public:
// Operands mapped - Contains an entry if the first value (the user) has had
// the second value (the operand) mapped already.
//

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@ -24,7 +24,7 @@
namespace llvm {
class Value;
class Constant;
struct Type;
class Type;
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);

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@ -24,7 +24,7 @@
namespace llvm {
class Value;
class Constant;
struct Type;
class Type;
// Constant fold various types of instruction...
Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);

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@ -630,7 +630,8 @@ public:
// This pass manager is used to group together all of the BasicBlockPass's
// into a single unit.
//
template<> struct PassManagerTraits<BasicBlock> : public BasicBlockPass {
template<> class PassManagerTraits<BasicBlock> : public BasicBlockPass {
public:
// PassClass - The type of passes tracked by this PassManager
typedef BasicBlockPass PassClass;
@ -683,7 +684,8 @@ template<> struct PassManagerTraits<BasicBlock> : public BasicBlockPass {
// This pass manager is used to group together all of the FunctionPass's
// into a single unit.
//
template<> struct PassManagerTraits<Function> : public FunctionPass {
template<> class PassManagerTraits<Function> : public FunctionPass {
public:
// PassClass - The type of passes tracked by this PassManager
typedef FunctionPass PassClass;
@ -726,7 +728,8 @@ template<> struct PassManagerTraits<Function> : public FunctionPass {
//
// This is the top level PassManager implementation that holds generic passes.
//
template<> struct PassManagerTraits<Module> : public ModulePass {
template<> class PassManagerTraits<Module> : public ModulePass {
public:
// PassClass - The type of passes tracked by this PassManager
typedef ModulePass PassClass;

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@ -26,7 +26,7 @@ namespace llvm {
class Record;
class RecordKeeper;
class CodeGenRegister;
struct CodeGenRegister;
/// getValueType - Return the MVT::ValueType that the specified TableGen record
/// corresponds to.

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@ -22,7 +22,7 @@ namespace llvm {
class StringInit;
class IntInit;
class ListInit;
class CodeGenInstruction;
struct CodeGenInstruction;
class InstrInfoEmitter : public TableGenBackend {
RecordKeeper &Records;

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@ -24,7 +24,7 @@
namespace llvm {
class DagInit;
class Init;
struct Init;
class InstrSelectorEmitter;
/// NodeType - Represents Information parsed from the DagNode entries.

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@ -34,7 +34,7 @@ class DagRecTy;
class RecordRecTy;
// Init subclasses...
class Init;
struct Init;
class UnsetInit;
class BitInit;
class BitsInit;
@ -107,7 +107,8 @@ inline std::ostream &operator<<(std::ostream &OS, const RecTy &Ty) {
/// BitRecTy - 'bit' - Represent a single bit
///
struct BitRecTy : public RecTy {
class BitRecTy : public RecTy {
public:
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
Init *convertValue(BitInit *BI) { return (Init*)BI; }
Init *convertValue(BitsInit *BI);
@ -157,7 +158,8 @@ public:
/// IntRecTy - 'int' - Represent an integer value of no particular size
///
struct IntRecTy : public RecTy {
class IntRecTy : public RecTy {
public:
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
Init *convertValue(IntInit *II) { return (Init*)II; }
Init *convertValue(BitInit *BI);
@ -177,7 +179,8 @@ struct IntRecTy : public RecTy {
/// StringRecTy - 'string' - Represent an string value
///
struct StringRecTy : public RecTy {
class StringRecTy : public RecTy {
public:
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
Init *convertValue(StringInit *SI) { return (Init*)SI; }
Init *convertValue(TypedInit *TI);
@ -219,7 +222,8 @@ public:
/// CodeRecTy - 'code' - Represent an code fragment, function or method.
///
struct CodeRecTy : public RecTy {
class CodeRecTy : public RecTy {
public:
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
Init *convertValue( CodeInit *CI) { return (Init*)CI; }
Init *convertValue(TypedInit *TI);
@ -234,7 +238,8 @@ struct CodeRecTy : public RecTy {
/// DagRecTy - 'dag' - Represent a dag fragment
///
struct DagRecTy : public RecTy {
class DagRecTy : public RecTy {
public:
Init *convertValue(UnsetInit *UI) { return (Init*)UI; }
Init *convertValue( DagInit *CI) { return (Init*)CI; }
Init *convertValue(TypedInit *TI);
@ -343,7 +348,8 @@ inline std::ostream &operator<<(std::ostream &OS, const Init &I) {
/// UnsetInit - ? - Represents an uninitialized value
///
struct UnsetInit : public Init {
class UnsetInit : public Init {
public:
virtual Init *convertInitializerTo(RecTy *Ty) {
return Ty->convertValue(this);
}