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MC: Update MCAssembler to use MCSymbol, NFC
Use `MCSymbol` over `MCSymbolData` where both are needed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237803 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -834,7 +834,7 @@ public:
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/// Find the symbol which defines the atom containing the given symbol, or
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/// null if there is no such symbol.
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const MCSymbol *getAtom(const MCSymbolData *Symbol) const;
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const MCSymbol *getAtom(const MCSymbol &S) const;
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/// Check whether a particular symbol is visible to the linker and is required
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/// in the symbol table, or whether it can be discarded by the assembler. This
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@ -120,12 +120,13 @@ uint64_t MCAsmLayout::getFragmentOffset(const MCFragment *F) const {
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}
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// Simple getSymbolOffset helper for the non-varibale case.
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static bool getLabelOffset(const MCAsmLayout &Layout, const MCSymbolData &SD,
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static bool getLabelOffset(const MCAsmLayout &Layout, const MCSymbol &S,
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bool ReportError, uint64_t &Val) {
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const MCSymbolData &SD = S.getData();
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if (!SD.getFragment()) {
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if (ReportError)
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report_fatal_error("unable to evaluate offset to undefined symbol '" +
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SD.getSymbol().getName() + "'");
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S.getName() + "'");
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return false;
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}
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Val = Layout.getFragmentOffset(SD.getFragment()) + SD.getOffset();
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@ -135,7 +136,7 @@ static bool getLabelOffset(const MCAsmLayout &Layout, const MCSymbolData &SD,
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static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbol &S,
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bool ReportError, uint64_t &Val) {
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if (!S.isVariable())
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return getLabelOffset(Layout, S.getData(), ReportError, Val);
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return getLabelOffset(Layout, S, ReportError, Val);
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// If SD is a variable, evaluate it.
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MCValue Target;
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@ -145,13 +146,10 @@ static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbol &S,
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uint64_t Offset = Target.getConstant();
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const MCAssembler &Asm = Layout.getAssembler();
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const MCSymbolRefExpr *A = Target.getSymA();
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if (A) {
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uint64_t ValA;
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if (!getLabelOffset(Layout, Asm.getSymbolData(A->getSymbol()), ReportError,
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ValA))
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if (!getLabelOffset(Layout, A->getSymbol(), ReportError, ValA))
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return false;
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Offset += ValA;
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}
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@ -159,8 +157,7 @@ static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbol &S,
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const MCSymbolRefExpr *B = Target.getSymB();
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if (B) {
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uint64_t ValB;
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if (!getLabelOffset(Layout, Asm.getSymbolData(B->getSymbol()), ReportError,
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ValB))
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if (!getLabelOffset(Layout, B->getSymbol(), ReportError, ValB))
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return false;
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Offset -= ValB;
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}
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@ -457,23 +454,23 @@ bool MCAssembler::isSymbolLinkerVisible(const MCSymbol &Symbol) const {
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return false;
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}
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const MCSymbol *MCAssembler::getAtom(const MCSymbolData *SD) const {
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const MCSymbol *MCAssembler::getAtom(const MCSymbol &S) const {
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// Linker visible symbols define atoms.
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if (isSymbolLinkerVisible(SD->getSymbol()))
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return &SD->getSymbol();
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if (isSymbolLinkerVisible(S))
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return &S;
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// Absolute and undefined symbols have no defining atom.
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if (!SD->getFragment())
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if (!S.getData().getFragment())
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return nullptr;
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// Non-linker visible symbols in sections which can't be atomized have no
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// defining atom.
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if (!getContext().getAsmInfo()->isSectionAtomizableBySymbols(
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SD->getFragment()->getParent()->getSection()))
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S.getData().getFragment()->getParent()->getSection()))
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return nullptr;
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// Otherwise, return the atom for the containing fragment.
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return SD->getFragment()->getAtom();
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return S.getData().getFragment()->getAtom();
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}
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bool MCAssembler::evaluateFixup(const MCAsmLayout &Layout,
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@ -210,11 +210,11 @@ void AArch64MachObjectWriter::RecordRelocation(
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} else if (Target.getSymB()) { // A - B + constant
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const MCSymbol *A = &Target.getSymA()->getSymbol();
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const MCSymbolData &A_SD = Asm.getSymbolData(*A);
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const MCSymbol *A_Base = Asm.getAtom(&A_SD);
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const MCSymbol *A_Base = Asm.getAtom(*A);
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const MCSymbol *B = &Target.getSymB()->getSymbol();
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const MCSymbolData &B_SD = Asm.getSymbolData(*B);
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const MCSymbol *B_Base = Asm.getAtom(&B_SD);
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const MCSymbol *B_Base = Asm.getAtom(*B);
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// Check for "_foo@got - .", which comes through here as:
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// Ltmp0:
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@ -296,7 +296,7 @@ void AArch64MachObjectWriter::RecordRelocation(
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}
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const MCSymbolData &SD = Asm.getSymbolData(*Symbol);
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const MCSymbol *Base = Asm.getAtom(&SD);
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const MCSymbol *Base = Asm.getAtom(*Symbol);
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// If the symbol is a variable and we weren't able to get a Base for it
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// (i.e., it's not in the symbol table associated with a section) resolve
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@ -143,13 +143,13 @@ void X86MachObjectWriter::RecordX86_64Relocation(
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if (A->isTemporary())
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A = &Writer->findAliasedSymbol(*A);
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const MCSymbolData &A_SD = Asm.getSymbolData(*A);
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const MCSymbol *A_Base = Asm.getAtom(&A_SD);
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const MCSymbol *A_Base = Asm.getAtom(*A);
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const MCSymbol *B = &Target.getSymB()->getSymbol();
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if (B->isTemporary())
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B = &Writer->findAliasedSymbol(*B);
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const MCSymbolData &B_SD = Asm.getSymbolData(*B);
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const MCSymbol *B_Base = Asm.getAtom(&B_SD);
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const MCSymbol *B_Base = Asm.getAtom(*B);
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// Neither symbol can be modified.
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if (Target.getSymA()->getKind() != MCSymbolRefExpr::VK_None ||
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@ -212,7 +212,7 @@ void X86MachObjectWriter::RecordX86_64Relocation(
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Asm.addLocalUsedInReloc(*Symbol);
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}
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const MCSymbolData &SD = Asm.getSymbolData(*Symbol);
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RelSymbol = Asm.getAtom(&SD);
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RelSymbol = Asm.getAtom(*Symbol);
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// Relocations inside debug sections always use local relocations when
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// possible. This seems to be done because the debugger doesn't fully
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