Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146986 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakub Staszak 2011-12-20 20:03:10 +00:00
parent 514806b52e
commit 25101bb2a7
11 changed files with 33 additions and 18 deletions

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@ -40,7 +40,7 @@ class MachineBlockFrequencyInfo;
template<class BlockT, class FunctionT, class BlockProbInfoT>
class BlockFrequencyImpl {
DenseMap<BlockT *, BlockFrequency> Freqs;
DenseMap<const BlockT *, BlockFrequency> Freqs;
BlockProbInfoT *BPI;
@ -308,8 +308,9 @@ class BlockFrequencyImpl {
public:
/// getBlockFreq - Return block frequency. Return 0 if we don't have it.
BlockFrequency getBlockFreq(BlockT *BB) const {
typename DenseMap<BlockT *, BlockFrequency>::const_iterator I = Freqs.find(BB);
BlockFrequency getBlockFreq(const BlockT *BB) const {
typename DenseMap<const BlockT *, BlockFrequency>::const_iterator
I = Freqs.find(BB);
if (I != Freqs.end())
return I->second;
return 0;

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@ -47,7 +47,7 @@ public:
/// that we should not rely on the value itself, but only on the comparison to
/// the other block frequencies. We do this to avoid using of floating points.
///
BlockFrequency getBlockFreq(BasicBlock *BB) const;
BlockFrequency getBlockFreq(const BasicBlock *BB) const;
};
}

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@ -77,6 +77,7 @@ class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
/// (disable optimization).
std::vector<uint32_t> Weights;
typedef std::vector<uint32_t>::iterator weight_iterator;
typedef std::vector<uint32_t>::const_iterator const_weight_iterator;
/// LiveIns - Keep track of the physical registers that are livein of
/// the basicblock.
@ -589,13 +590,14 @@ private:
/// getWeightIterator - Return weight iterator corresponding to the I
/// successor iterator.
weight_iterator getWeightIterator(succ_iterator I);
const_weight_iterator getWeightIterator(const_succ_iterator I) const;
friend class MachineBranchProbabilityInfo;
/// getSuccWeight - Return weight of the edge from this block to MBB. This
/// method should NOT be called directly, but by using getEdgeWeight method
/// from MachineBranchProbabilityInfo class.
uint32_t getSuccWeight(MachineBasicBlock *succ);
uint32_t getSuccWeight(const MachineBasicBlock *succ) const;
// Methods used to maintain doubly linked list of blocks...

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@ -48,7 +48,7 @@ public:
/// that we should not rely on the value itself, but only on the comparison to
/// the other block frequencies. We do this to avoid using of floating points.
///
BlockFrequency getBlockFreq(MachineBasicBlock *MBB) const;
BlockFrequency getBlockFreq(const MachineBasicBlock *MBB) const;
};
}

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@ -49,12 +49,13 @@ public:
// Return edge weight. If we don't have any informations about it - return
// DEFAULT_WEIGHT.
uint32_t getEdgeWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst) const;
uint32_t getEdgeWeight(const MachineBasicBlock *Src,
const MachineBasicBlock *Dst) const;
// Get sum of the block successors' weights, potentially scaling them to fit
// within 32-bits. If scaling is required, sets Scale based on the necessary
// adjustment. Any edge weights used with the sum should be divided by Scale.
uint32_t getSumForBlock(MachineBasicBlock *MBB, uint32_t &Scale) const;
uint32_t getSumForBlock(const MachineBasicBlock *MBB, uint32_t &Scale) const;
// A 'Hot' edge is an edge which probability is >= 80%.
bool isEdgeHot(MachineBasicBlock *Src, MachineBasicBlock *Dst) const;

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@ -58,6 +58,6 @@ void BlockFrequencyInfo::print(raw_ostream &O, const Module *) const {
/// that we should not rely on the value itself, but only on the comparison to
/// the other block frequencies. We do this to avoid using of floating points.
///
BlockFrequency BlockFrequencyInfo::getBlockFreq(BasicBlock *BB) const {
BlockFrequency BlockFrequencyInfo::getBlockFreq(const BasicBlock *BB) const {
return BFI->getBlockFreq(BB);
}

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@ -870,11 +870,11 @@ MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
/// getSuccWeight - Return weight of the edge from this block to MBB.
///
uint32_t MachineBasicBlock::getSuccWeight(MachineBasicBlock *succ) {
uint32_t MachineBasicBlock::getSuccWeight(const MachineBasicBlock *succ) const {
if (Weights.empty())
return 0;
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
const_succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
return *getWeightIterator(I);
}
@ -888,6 +888,16 @@ getWeightIterator(MachineBasicBlock::succ_iterator I) {
return Weights.begin() + index;
}
/// getWeightIterator - Return wight iterator corresonding to the I successor
/// iterator
MachineBasicBlock::const_weight_iterator MachineBasicBlock::
getWeightIterator(MachineBasicBlock::const_succ_iterator I) const {
assert(Weights.size() == Successors.size() && "Async weight list!");
const size_t index = std::distance(Successors.begin(), I);
assert(index < Weights.size() && "Not a current successor!");
return Weights.begin() + index;
}
void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
bool t) {
OS << "BB#" << MBB->getNumber();

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@ -56,6 +56,6 @@ bool MachineBlockFrequencyInfo::runOnMachineFunction(MachineFunction &F) {
/// the other block frequencies. We do this to avoid using of floating points.
///
BlockFrequency MachineBlockFrequencyInfo::
getBlockFreq(MachineBasicBlock *MBB) const {
getBlockFreq(const MachineBasicBlock *MBB) const {
return MBFI->getBlockFreq(MBB);
}

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@ -29,7 +29,7 @@ char MachineBranchProbabilityInfo::ID = 0;
void MachineBranchProbabilityInfo::anchor() { }
uint32_t MachineBranchProbabilityInfo::
getSumForBlock(MachineBasicBlock *MBB, uint32_t &Scale) const {
getSumForBlock(const MachineBasicBlock *MBB, uint32_t &Scale) const {
// First we compute the sum with 64-bits of precision, ensuring that cannot
// overflow by bounding the number of weights considered. Hopefully no one
// actually needs 2^32 successors.
@ -61,8 +61,8 @@ getSumForBlock(MachineBasicBlock *MBB, uint32_t &Scale) const {
}
uint32_t
MachineBranchProbabilityInfo::getEdgeWeight(MachineBasicBlock *Src,
MachineBasicBlock *Dst) const {
MachineBranchProbabilityInfo::getEdgeWeight(const MachineBasicBlock *Src,
const MachineBasicBlock *Dst) const {
uint32_t Weight = Src->getSuccWeight(Dst);
if (!Weight)
return DEFAULT_WEIGHT;

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@ -1287,8 +1287,8 @@ bool SelectionDAGBuilder::isExportableFromCurrentBlock(const Value *V,
}
/// Return branch probability calculated by BranchProbabilityInfo for IR blocks.
uint32_t SelectionDAGBuilder::getEdgeWeight(MachineBasicBlock *Src,
MachineBasicBlock *Dst) {
uint32_t SelectionDAGBuilder::getEdgeWeight(const MachineBasicBlock *Src,
const MachineBasicBlock *Dst) const {
BranchProbabilityInfo *BPI = FuncInfo.BPI;
if (!BPI)
return 0;

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@ -454,7 +454,8 @@ private:
MachineBasicBlock* Default,
MachineBasicBlock *SwitchBB);
uint32_t getEdgeWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst);
uint32_t getEdgeWeight(const MachineBasicBlock *Src,
const MachineBasicBlock *Dst) const;
void addSuccessorWithWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst,
uint32_t Weight = 0);
public: