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PPCFrameLowering's FramePointerOffset can be computed at initialization
time. Do so. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228998 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -47,11 +47,25 @@ static unsigned computeTOCSaveOffset(const PPCSubtarget &STI) {
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return STI.isELFv2ABI() ? 24 : 40;
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}
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static unsigned computeFramePointerSaveOffset(const PPCSubtarget &STI) {
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// For the Darwin ABI:
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// We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
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// for saving the frame pointer (if needed.) While the published ABI has
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// not used this slot since at least MacOSX 10.2, there is older code
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// around that does use it, and that needs to continue to work.
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if (STI.isDarwinABI())
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return STI.isPPC64() ? -8U : -4U;
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// SVR4 ABI: First slot in the general register save area.
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return STI.isPPC64() ? -8U : -4U;
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}
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PPCFrameLowering::PPCFrameLowering(const PPCSubtarget &STI)
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: TargetFrameLowering(TargetFrameLowering::StackGrowsDown,
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(STI.hasQPX() || STI.isBGQ()) ? 32 : 16, 0),
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Subtarget(STI), ReturnSaveOffset(computeReturnSaveOffset(Subtarget)),
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TOCSaveOffset(computeTOCSaveOffset(Subtarget)) {}
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TOCSaveOffset(computeTOCSaveOffset(Subtarget)),
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FramePointerSaveOffset(computeFramePointerSaveOffset(Subtarget)) {}
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// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
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const PPCFrameLowering::SpillSlot *PPCFrameLowering::getCalleeSavedSpillSlots(
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@ -620,8 +634,7 @@ void PPCFrameLowering::emitPrologue(MachineFunction &MF) const {
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assert(FPIndex && "No Frame Pointer Save Slot!");
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FPOffset = FFI->getObjectOffset(FPIndex);
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} else {
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FPOffset =
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PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
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FPOffset = getFramePointerSaveOffset();
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}
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}
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@ -958,8 +971,7 @@ void PPCFrameLowering::emitEpilogue(MachineFunction &MF,
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assert(FPIndex && "No Frame Pointer Save Slot!");
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FPOffset = FFI->getObjectOffset(FPIndex);
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} else {
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FPOffset =
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PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
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FPOffset = getFramePointerSaveOffset();
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}
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}
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@ -1159,7 +1171,7 @@ PPCFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
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// If the frame pointer save index hasn't been defined yet.
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if (!FPSI && needsFP(MF)) {
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// Find out what the fix offset of the frame pointer save area.
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int FPOffset = getFramePointerSaveOffset(isPPC64, isDarwinABI);
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int FPOffset = getFramePointerSaveOffset();
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// Allocate the frame index for frame pointer save area.
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FPSI = MFI->CreateFixedObject(isPPC64? 8 : 4, FPOffset, true);
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// Save the result.
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@ -25,6 +25,7 @@ class PPCFrameLowering: public TargetFrameLowering {
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const PPCSubtarget &Subtarget;
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const unsigned ReturnSaveOffset;
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const unsigned TOCSaveOffset;
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const unsigned FramePointerSaveOffset;
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public:
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PPCFrameLowering(const PPCSubtarget &STI);
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@ -77,18 +78,7 @@ public:
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/// getFramePointerSaveOffset - Return the previous frame offset to save the
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/// frame pointer.
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static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
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// For the Darwin ABI:
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// We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
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// for saving the frame pointer (if needed.) While the published ABI has
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// not used this slot since at least MacOSX 10.2, there is older code
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// around that does use it, and that needs to continue to work.
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if (isDarwinABI)
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return isPPC64 ? -8U : -4U;
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// SVR4 ABI: First slot in the general register save area.
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return isPPC64 ? -8U : -4U;
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}
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unsigned getFramePointerSaveOffset() const { return FramePointerSaveOffset; }
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/// getBasePointerSaveOffset - Return the previous frame offset to save the
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/// base pointer.
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@ -3472,10 +3472,9 @@ static SDValue EmitTailCallStoreFPAndRetAddr(SelectionDAG &DAG,
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if (SPDiff) {
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// Calculate the new stack slot for the return address.
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int SlotSize = isPPC64 ? 8 : 4;
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int NewRetAddrLoc = SPDiff +
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MF.getSubtarget<PPCSubtarget>()
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.getFrameLowering()
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->getReturnSaveOffset();
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const PPCFrameLowering *FL =
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MF.getSubtarget<PPCSubtarget>().getFrameLowering();
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int NewRetAddrLoc = SPDiff + FL->getReturnSaveOffset();
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int NewRetAddr = MF.getFrameInfo()->CreateFixedObject(SlotSize,
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NewRetAddrLoc, true);
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EVT VT = isPPC64 ? MVT::i64 : MVT::i32;
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@ -3487,8 +3486,7 @@ static SDValue EmitTailCallStoreFPAndRetAddr(SelectionDAG &DAG,
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// When using the 32/64-bit SVR4 ABI there is no need to move the FP stack
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// slot as the FP is never overwritten.
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if (isDarwinABI) {
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int NewFPLoc =
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SPDiff + PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
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int NewFPLoc = SPDiff + FL->getFramePointerSaveOffset();
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int NewFPIdx = MF.getFrameInfo()->CreateFixedObject(SlotSize, NewFPLoc,
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true);
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SDValue NewFramePtrIdx = DAG.getFrameIndex(NewFPIdx, VT);
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@ -5332,7 +5330,6 @@ SDValue
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PPCTargetLowering::getFramePointerFrameIndex(SelectionDAG & DAG) const {
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MachineFunction &MF = DAG.getMachineFunction();
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bool isPPC64 = Subtarget.isPPC64();
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bool isDarwinABI = Subtarget.isDarwinABI();
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EVT PtrVT = DAG.getTargetLoweringInfo().getPointerTy();
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// Get current frame pointer save index. The users of this index will be
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@ -5343,9 +5340,7 @@ PPCTargetLowering::getFramePointerFrameIndex(SelectionDAG & DAG) const {
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// If the frame pointer save index hasn't been defined yet.
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if (!FPSI) {
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// Find out what the fix offset of the frame pointer save area.
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int FPOffset = PPCFrameLowering::getFramePointerSaveOffset(isPPC64,
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isDarwinABI);
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int FPOffset = Subtarget.getFrameLowering()->getFramePointerSaveOffset();
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// Allocate the frame index for frame pointer save area.
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FPSI = MF.getFrameInfo()->CreateFixedObject(isPPC64? 8 : 4, FPOffset, true);
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// Save the result.
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