diff --git a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp index 324f7a7c521..1dd2128b8b6 100644 --- a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp +++ b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp @@ -389,9 +389,9 @@ signed ResourcePriorityQueue::regPressureDelta(SUnit *SU, bool RawPressure) { // Constants used to denote relative importance of // heuristic components for cost computation. static const unsigned PriorityOne = 200; -static const unsigned PriorityThree = 50; -static const unsigned PriorityFour = 15; -static const unsigned PriorityFive = 5; +static const unsigned PriorityTwo = 50; +static const unsigned PriorityThree = 15; +static const unsigned PriorityFour = 5; static const unsigned ScaleOne = 20; static const unsigned ScaleTwo = 10; static const unsigned ScaleThree = 5; @@ -448,7 +448,7 @@ signed ResourcePriorityQueue::SUSchedulingCost(SUnit *SU) { if (N->isMachineOpcode()) { const MCInstrDesc &TID = TII->get(N->getMachineOpcode()); if (TID.isCall()) - ResCount += (PriorityThree + (ScaleThree*N->getNumValues())); + ResCount += (PriorityTwo + (ScaleThree*N->getNumValues())); } else switch (N->getOpcode()) { @@ -456,11 +456,11 @@ signed ResourcePriorityQueue::SUSchedulingCost(SUnit *SU) { case ISD::TokenFactor: case ISD::CopyFromReg: case ISD::CopyToReg: - ResCount += PriorityFive; + ResCount += PriorityFour; break; case ISD::INLINEASM: - ResCount += PriorityFour; + ResCount += PriorityThree; break; } } diff --git a/lib/Target/Hexagon/HexagonMachineScheduler.cpp b/lib/Target/Hexagon/HexagonMachineScheduler.cpp index da44d1064aa..c94f081ab13 100644 --- a/lib/Target/Hexagon/HexagonMachineScheduler.cpp +++ b/lib/Target/Hexagon/HexagonMachineScheduler.cpp @@ -457,7 +457,7 @@ static SUnit *getSingleUnscheduledSucc(SUnit *SU) { // Constants used to denote relative importance of // heuristic components for cost computation. static const unsigned PriorityOne = 200; -static const unsigned PriorityThree = 50; +static const unsigned PriorityTwo = 50; static const unsigned ScaleTwo = 10; static const unsigned FactorOne = 2; @@ -515,8 +515,8 @@ int ConvergingVLIWScheduler::SchedulingCost(ReadyQueue &Q, SUnit *SU, ResCount += (NumNodesBlocking * ScaleTwo); // Factor in reg pressure as a heuristic. - ResCount -= (Delta.Excess.getUnitInc()*PriorityThree); - ResCount -= (Delta.CriticalMax.getUnitInc()*PriorityThree); + ResCount -= (Delta.Excess.getUnitInc()*PriorityTwo); + ResCount -= (Delta.CriticalMax.getUnitInc()*PriorityTwo); DEBUG(if (verbose) dbgs() << " Total(" << ResCount << ")");