When inlining basic blocks and instructions, give them a name!

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1796 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-02-25 00:31:02 +00:00
parent ec4913ea7c
commit 41b66b12e8

View File

@ -82,6 +82,7 @@ bool InlineMethod(BasicBlock::iterator CIIt) {
// unconditional branch to NewBB, and NewBB starts with the call instruction.
//
BasicBlock *NewBB = OrigBB->splitBasicBlock(CIIt);
NewBB->setName("InlinedFunctionReturnNode");
// Remove (unlink) the CallInst from the start of the new basic block.
NewBB->getInstList().remove(CI);
@ -131,6 +132,7 @@ bool InlineMethod(BasicBlock::iterator CIIt) {
// Create a new basic block to copy instructions into!
BasicBlock *IBB = new BasicBlock("", NewBB->getParent());
if (BB->hasName()) IBB->setName(BB->getName()+".i"); // .i = inlined once
ValueMap[BB] = IBB; // Add basic block mapping.
@ -146,6 +148,8 @@ bool InlineMethod(BasicBlock::iterator CIIt) {
II != (BB->end()-1); ++II) {
IBB->getInstList().push_back((NewInst = (*II)->clone()));
ValueMap[*II] = NewInst; // Add instruction map to value.
if ((*II)->hasName())
NewInst->setName((*II)->getName()+".i"); // .i = inlined once
}
// Copy over the terminator now...