random cleanups.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54866 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-08-17 04:17:45 +00:00
parent 07f51f788e
commit 45d4c73aa7

View File

@ -31,6 +31,7 @@
#include "llvm/Support/CFG.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/Streams.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cctype>
using namespace llvm;
@ -41,39 +42,39 @@ namespace llvm {
AssemblyAnnotationWriter::~AssemblyAnnotationWriter() {}
/// This class provides computation of slot numbers for LLVM Assembly writing.
/// @brief LLVM Assembly Writing Slot Computation.
///
class SlotMachine {
/// @name Types
/// @{
public:
/// @brief A mapping of Values to slot numbers
typedef std::map<const Value*,unsigned> ValueMap;
/// @}
/// @name Constructors
/// @{
/// ValueMap - A mapping of Values to slot numbers
typedef std::map<const Value*, unsigned> ValueMap;
private:
/// TheModule - The module for which we are holding slot numbers
const Module* TheModule;
/// TheFunction - The function for which we are holding slot numbers
const Function* TheFunction;
bool FunctionProcessed;
/// mMap - The TypePlanes map for the module level data
ValueMap mMap;
unsigned mNext;
/// fMap - The TypePlanes map for the function level data
ValueMap fMap;
unsigned fNext;
public:
/// @brief Construct from a module
/// Construct from a module
explicit SlotMachine(const Module *M);
/// @brief Construct from a function, starting out in incorp state.
/// Construct from a function, starting out in incorp state.
explicit SlotMachine(const Function *F);
/// @}
/// @name Accessors
/// @{
public:
/// Return the slot number of the specified value in it's type
/// plane. If something is not in the SlotMachine, return -1.
int getLocalSlot(const Value *V);
int getGlobalSlot(const GlobalValue *V);
/// @}
/// @name Mutators
/// @{
public:
/// If you'd like to deal with a function instead of just a module, use
/// this method to get its data into the SlotMachine.
void incorporateFunction(const Function *F) {
@ -86,9 +87,7 @@ public:
/// will reset the state of the machine back to just the module contents.
void purgeFunction();
/// @}
/// @name Implementation Details
/// @{
// Implementation Details
private:
/// This function does the actual initialization.
inline void initialize();
@ -108,29 +107,6 @@ private:
SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
void operator=(const SlotMachine &); // DO NOT IMPLEMENT
/// @}
/// @name Data
/// @{
public:
/// @brief The module for which we are holding slot numbers
const Module* TheModule;
/// @brief The function for which we are holding slot numbers
const Function* TheFunction;
bool FunctionProcessed;
/// @brief The TypePlanes map for the module level data
ValueMap mMap;
unsigned mNext;
/// @brief The TypePlanes map for the function level data
ValueMap fMap;
unsigned fNext;
/// @}
};
} // end namespace llvm
@ -461,7 +437,6 @@ static const char *getPredicateText(unsigned predicate) {
return pred;
}
/// @brief Internal constant writer.
static void WriteConstantInt(std::ostream &Out, const Constant *CV,
std::map<const Type *, std::string> &TypeTable,
SlotMachine *Machine) {
@ -1549,7 +1524,7 @@ SlotMachine::SlotMachine(const Module *M)
: TheModule(M) ///< Saved for lazy initialization.
, TheFunction(0)
, FunctionProcessed(false)
, mMap(), mNext(0), fMap(), fNext(0)
, mNext(0), fMap(), fNext(0)
{
}
@ -1559,7 +1534,7 @@ SlotMachine::SlotMachine(const Function *F)
: TheModule(F ? F->getParent() : 0) ///< Saved for lazy initialization
, TheFunction(F) ///< Saved for lazy initialization
, FunctionProcessed(false)
, mMap(), mNext(0), fMap(), fNext(0)
, mNext(0), fMap(), fNext(0)
{
}
@ -1672,8 +1647,8 @@ void SlotMachine::CreateModuleSlot(const GlobalValue *V) {
DestSlot << " [");
// G = Global, F = Function, A = Alias, o = other
SC_DEBUG((isa<GlobalVariable>(V) ? 'G' :
(isa<Function> ? 'F' :
(isa<GlobalAlias> ? 'A' : 'o'))) << "]\n");
(isa<Function>(V) ? 'F' :
(isa<GlobalAlias>(V) ? 'A' : 'o'))) << "]\n");
}