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random cleanups.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54866 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -31,6 +31,7 @@
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cctype>
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using namespace llvm;
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@ -41,39 +42,39 @@ namespace llvm {
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AssemblyAnnotationWriter::~AssemblyAnnotationWriter() {}
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/// This class provides computation of slot numbers for LLVM Assembly writing.
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/// @brief LLVM Assembly Writing Slot Computation.
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///
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class SlotMachine {
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/// @name Types
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/// @{
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public:
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/// @brief A mapping of Values to slot numbers
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/// ValueMap - A mapping of Values to slot numbers
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typedef std::map<const Value*, unsigned> ValueMap;
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/// @}
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/// @name Constructors
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/// @{
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public:
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/// @brief Construct from a module
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explicit SlotMachine(const Module *M);
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private:
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/// TheModule - The module for which we are holding slot numbers
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const Module* TheModule;
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/// @brief Construct from a function, starting out in incorp state.
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/// TheFunction - The function for which we are holding slot numbers
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const Function* TheFunction;
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bool FunctionProcessed;
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/// mMap - The TypePlanes map for the module level data
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ValueMap mMap;
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unsigned mNext;
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/// fMap - The TypePlanes map for the function level data
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ValueMap fMap;
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unsigned fNext;
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public:
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/// Construct from a module
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explicit SlotMachine(const Module *M);
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/// Construct from a function, starting out in incorp state.
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explicit SlotMachine(const Function *F);
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/// @}
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/// @name Accessors
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/// @{
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public:
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/// Return the slot number of the specified value in it's type
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/// plane. If something is not in the SlotMachine, return -1.
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int getLocalSlot(const Value *V);
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int getGlobalSlot(const GlobalValue *V);
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/// @}
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/// @name Mutators
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/// @{
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public:
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/// If you'd like to deal with a function instead of just a module, use
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/// this method to get its data into the SlotMachine.
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void incorporateFunction(const Function *F) {
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@ -86,9 +87,7 @@ public:
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/// will reset the state of the machine back to just the module contents.
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void purgeFunction();
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/// @}
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/// @name Implementation Details
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/// @{
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// Implementation Details
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private:
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/// This function does the actual initialization.
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inline void initialize();
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@ -108,29 +107,6 @@ private:
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SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
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void operator=(const SlotMachine &); // DO NOT IMPLEMENT
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/// @}
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/// @name Data
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/// @{
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public:
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/// @brief The module for which we are holding slot numbers
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const Module* TheModule;
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/// @brief The function for which we are holding slot numbers
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const Function* TheFunction;
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bool FunctionProcessed;
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/// @brief The TypePlanes map for the module level data
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ValueMap mMap;
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unsigned mNext;
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/// @brief The TypePlanes map for the function level data
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ValueMap fMap;
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unsigned fNext;
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/// @}
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};
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} // end namespace llvm
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@ -461,7 +437,6 @@ static const char *getPredicateText(unsigned predicate) {
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return pred;
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}
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/// @brief Internal constant writer.
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static void WriteConstantInt(std::ostream &Out, const Constant *CV,
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std::map<const Type *, std::string> &TypeTable,
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SlotMachine *Machine) {
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@ -1549,7 +1524,7 @@ SlotMachine::SlotMachine(const Module *M)
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: TheModule(M) ///< Saved for lazy initialization.
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, TheFunction(0)
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, FunctionProcessed(false)
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, mMap(), mNext(0), fMap(), fNext(0)
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, mNext(0), fMap(), fNext(0)
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{
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}
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@ -1559,7 +1534,7 @@ SlotMachine::SlotMachine(const Function *F)
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: TheModule(F ? F->getParent() : 0) ///< Saved for lazy initialization
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, TheFunction(F) ///< Saved for lazy initialization
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, FunctionProcessed(false)
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, mMap(), mNext(0), fMap(), fNext(0)
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, mNext(0), fMap(), fNext(0)
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{
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}
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@ -1672,8 +1647,8 @@ void SlotMachine::CreateModuleSlot(const GlobalValue *V) {
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DestSlot << " [");
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// G = Global, F = Function, A = Alias, o = other
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SC_DEBUG((isa<GlobalVariable>(V) ? 'G' :
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(isa<Function> ? 'F' :
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(isa<GlobalAlias> ? 'A' : 'o'))) << "]\n");
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(isa<Function>(V) ? 'F' :
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(isa<GlobalAlias>(V) ? 'A' : 'o'))) << "]\n");
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}
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