mirror of
https://github.com/RPCSX/llvm.git
synced 2024-11-28 22:20:37 +00:00
Add some methods that are useful for updating loop information.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12871 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
479f7e5e78
commit
46758a894f
@ -9,7 +9,7 @@
|
||||
//
|
||||
// This file defines the LoopInfo class that is used to identify natural loops
|
||||
// and determine the loop depth of various nodes of the CFG. Note that natural
|
||||
// loops may actually be several loops that share the same header node...
|
||||
// loops may actually be several loops that share the same header node.
|
||||
//
|
||||
// This analysis calculates the nesting structure of loops in a function. For
|
||||
// each natural loop identified, this analysis identifies natural loops
|
||||
@ -48,6 +48,9 @@ class Loop {
|
||||
Loop(const Loop &); // DO NOT IMPLEMENT
|
||||
const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
|
||||
public:
|
||||
/// Loop ctor - This creates an empty loop.
|
||||
Loop() : ParentLoop(0), LoopDepth(0) {
|
||||
}
|
||||
|
||||
unsigned getLoopDepth() const { return LoopDepth; }
|
||||
BasicBlock *getHeader() const { return Blocks.front(); }
|
||||
@ -117,11 +120,45 @@ public:
|
||||
///
|
||||
void changeExitBlock(BasicBlock *Old, BasicBlock *New);
|
||||
|
||||
/// replaceChildLoopWith - This is used when splitting loops up. It replaces
|
||||
/// the OldChild entry in our children list with NewChild, and updates the
|
||||
/// parent pointer of OldChild to be null and the NewChild to be this loop.
|
||||
/// This updates the loop depth of the new child.
|
||||
void replaceChildLoopWith(Loop *OldChild, Loop *NewChild);
|
||||
|
||||
/// addChildLoop - Add the specified loop to be a child of this loop. This
|
||||
/// updates the loop depth of the new child.
|
||||
///
|
||||
void addChildLoop(Loop *NewChild);
|
||||
|
||||
/// removeChildLoop - This removes the specified child from being a subloop of
|
||||
/// this loop. The loop is not deleted, as it will presumably be inserted
|
||||
/// into another loop.
|
||||
Loop *removeChildLoop(iterator OldChild);
|
||||
|
||||
/// addExitBlock - Add the specified exit block to the loop.
|
||||
///
|
||||
void addExitBlock(BasicBlock *BB) {
|
||||
ExitBlocks.push_back(BB);
|
||||
}
|
||||
|
||||
/// addBlockEntry - This adds a basic block directly to the basic block list.
|
||||
/// This should only be used by transformations that create new loops. Other
|
||||
/// transformations should use addBasicBlockToLoop.
|
||||
void addBlockEntry(BasicBlock *BB) {
|
||||
Blocks.push_back(BB);
|
||||
}
|
||||
|
||||
/// removeBlockFromLoop - This removes the specified basic block from the
|
||||
/// current loop, updating the Blocks and ExitBlocks lists as appropriate.
|
||||
/// This does not update the mapping in the LoopInfo class.
|
||||
void removeBlockFromLoop(BasicBlock *BB);
|
||||
|
||||
void print(std::ostream &O, unsigned Depth = 0) const;
|
||||
void dump() const;
|
||||
private:
|
||||
friend class LoopInfo;
|
||||
inline Loop(BasicBlock *BB) : ParentLoop(0) {
|
||||
Loop(BasicBlock *BB) : ParentLoop(0) {
|
||||
Blocks.push_back(BB); LoopDepth = 0;
|
||||
}
|
||||
~Loop() {
|
||||
@ -194,6 +231,15 @@ public:
|
||||
///
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
||||
|
||||
/// changeLoopFor - Change the top-level loop that contains BB to the
|
||||
/// specified loop. This should be used by transformations that restructure
|
||||
/// the loop hierarchy tree.
|
||||
void changeLoopFor(BasicBlock *BB, Loop *L);
|
||||
|
||||
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
|
||||
/// list with the indicated loop.
|
||||
void changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop);
|
||||
|
||||
static void stub(); // Noop
|
||||
private:
|
||||
void Calculate(const DominatorSet &DS);
|
||||
|
@ -20,8 +20,7 @@
|
||||
#include "llvm/Support/CFG.h"
|
||||
#include "Support/DepthFirstIterator.h"
|
||||
#include <algorithm>
|
||||
|
||||
namespace llvm {
|
||||
using namespace llvm;
|
||||
|
||||
static RegisterAnalysis<LoopInfo>
|
||||
X("loops", "Natural Loop Construction", true);
|
||||
@ -294,7 +293,25 @@ void LoopInfo::InsertLoopInto(Loop *L, Loop *Parent) {
|
||||
L->ParentLoop = Parent;
|
||||
}
|
||||
|
||||
/// changeLoopFor - Change the top-level loop that contains BB to the
|
||||
/// specified loop. This should be used by transformations that restructure
|
||||
/// the loop hierarchy tree.
|
||||
void LoopInfo::changeLoopFor(BasicBlock *BB, Loop *L) {
|
||||
Loop *&OldLoop = BBMap[BB];
|
||||
assert(OldLoop && "Block not in a loop yet!");
|
||||
OldLoop = L;
|
||||
}
|
||||
|
||||
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
|
||||
/// list with the indicated loop.
|
||||
void LoopInfo::changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop) {
|
||||
std::vector<Loop*>::iterator I = std::find(TopLevelLoops.begin(),
|
||||
TopLevelLoops.end(), OldLoop);
|
||||
assert(I != TopLevelLoops.end() && "Old loop not at top level!");
|
||||
*I = NewLoop;
|
||||
assert(NewLoop->ParentLoop == 0 && OldLoop->ParentLoop == 0 &&
|
||||
"Loops already embedded into a subloop!");
|
||||
}
|
||||
|
||||
/// getLoopPreheader - If there is a preheader for this loop, return it. A
|
||||
/// loop has a preheader if there is only one edge to the header of the loop
|
||||
@ -339,7 +356,8 @@ BasicBlock *Loop::getLoopPreheader() const {
|
||||
/// valid to replace the loop header with this method.
|
||||
///
|
||||
void Loop::addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI) {
|
||||
assert(LI[getHeader()] == this && "Incorrect LI specified for this loop!");
|
||||
assert((Blocks.empty() || LI[getHeader()] == this) &&
|
||||
"Incorrect LI specified for this loop!");
|
||||
assert(NewBB && "Cannot add a null basic block to the loop!");
|
||||
assert(LI[NewBB] == 0 && "BasicBlock already in the loop!");
|
||||
|
||||
@ -370,4 +388,68 @@ void Loop::changeExitBlock(BasicBlock *Old, BasicBlock *New) {
|
||||
}
|
||||
}
|
||||
|
||||
} // End llvm namespace
|
||||
/// replaceChildLoopWith - This is used when splitting loops up. It replaces
|
||||
/// the OldChild entry in our children list with NewChild, and updates the
|
||||
/// parent pointers of the two loops as appropriate.
|
||||
void Loop::replaceChildLoopWith(Loop *OldChild, Loop *NewChild) {
|
||||
assert(OldChild->ParentLoop == this && "This loop is already broken!");
|
||||
assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
|
||||
std::vector<Loop*>::iterator I = std::find(SubLoops.begin(), SubLoops.end(),
|
||||
OldChild);
|
||||
assert(I != SubLoops.end() && "OldChild not in loop!");
|
||||
*I = NewChild;
|
||||
OldChild->ParentLoop = 0;
|
||||
NewChild->ParentLoop = this;
|
||||
|
||||
// Update the loop depth of the new child.
|
||||
NewChild->setLoopDepth(LoopDepth+1);
|
||||
}
|
||||
|
||||
/// addChildLoop - Add the specified loop to be a child of this loop.
|
||||
///
|
||||
void Loop::addChildLoop(Loop *NewChild) {
|
||||
assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
|
||||
NewChild->ParentLoop = this;
|
||||
SubLoops.push_back(NewChild);
|
||||
|
||||
// Update the loop depth of the new child.
|
||||
NewChild->setLoopDepth(LoopDepth+1);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static void RemoveFromVector(std::vector<T*> &V, T *N) {
|
||||
typename std::vector<T*>::iterator I = std::find(V.begin(), V.end(), N);
|
||||
assert(I != V.end() && "N is not in this list!");
|
||||
V.erase(I);
|
||||
}
|
||||
|
||||
/// removeChildLoop - This removes the specified child from being a subloop of
|
||||
/// this loop. The loop is not deleted, as it will presumably be inserted
|
||||
/// into another loop.
|
||||
Loop *Loop::removeChildLoop(iterator I) {
|
||||
assert(I != SubLoops.end() && "Cannot remove end iterator!");
|
||||
Loop *Child = *I;
|
||||
assert(Child->ParentLoop == this && "Child is not a child of this loop!");
|
||||
SubLoops.erase(SubLoops.begin()+(I-begin()));
|
||||
Child->ParentLoop = 0;
|
||||
return Child;
|
||||
}
|
||||
|
||||
|
||||
/// removeBlockFromLoop - This removes the specified basic block from the
|
||||
/// current loop, updating the Blocks and ExitBlocks lists as appropriate. This
|
||||
/// does not update the mapping in the LoopInfo class.
|
||||
void Loop::removeBlockFromLoop(BasicBlock *BB) {
|
||||
RemoveFromVector(Blocks, BB);
|
||||
|
||||
// If this block branched out of this loop, remove any exit blocks entries due
|
||||
// to it.
|
||||
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
|
||||
if (!contains(*SI) && *SI != BB)
|
||||
RemoveFromVector(ExitBlocks, *SI);
|
||||
|
||||
// If any blocks in this loop branch to BB, add it to the exit blocks set.
|
||||
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
|
||||
if (contains(*PI))
|
||||
ExitBlocks.push_back(BB);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user