* If we have an LSDA, we need to mark it in the encoding.

* The personality function should be encoded as an absolute pointer to the function.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135215 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling 2011-07-14 23:34:45 +00:00
parent 9b4a172ac0
commit 4bb5b03712

View File

@ -722,6 +722,10 @@ bool FrameEmitterImpl::EmitCompactUnwind(MCStreamer &Streamer,
getDataAlignmentFactor(Streamer), IsEH);
if (!Encoding) return false;
// The encoding needs to know we have an LSDA.
if (Frame.Lsda)
Encoding |= 0x40000000;
Streamer.SwitchSection(TAI.getCompactUnwindSection());
// Range Start
@ -743,7 +747,7 @@ bool FrameEmitterImpl::EmitCompactUnwind(MCStreamer &Streamer,
Streamer.EmitIntValue(Encoding, Size);
// Personality Function
Size = getSizeForEncoding(Streamer, Frame.PersonalityEncoding);
Size = getSizeForEncoding(Streamer, dwarf::DW_EH_PE_absptr);
if (VerboseAsm) Streamer.AddComment("Personality Function");
if (Frame.Personality)
Streamer.EmitSymbolValue(Frame.Personality, Size);