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Doxygen-ified comments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8778 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
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5208ba1292
@ -24,43 +24,35 @@
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#include <memory>
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#include <set>
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//
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// Function: FileExists ()
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//
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// Description:
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// Determine if the specified filename exists and is readable.
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//
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// Inputs:
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// FN - The name of the file.
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//
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// Outputs:
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// None.
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//
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// Return Value:
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// TRUE - The file exists and is readable.
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// FALSE - The file does not exist or is unreadable.
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//
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/// FileExists - determines if the specified filename exists and is readable.
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///
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/// Inputs:
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/// FN - The name of the file.
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///
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/// Outputs:
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/// None.
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///
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/// Return Value:
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/// TRUE - The file exists and is readable.
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/// FALSE - The file does not exist or is unreadable.
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///
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static inline bool FileExists(const std::string &FN) {
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return access(FN.c_str(), R_OK | F_OK) != -1;
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}
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//
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// Function: IsArchive ()
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//
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// Description:
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// Determine if the specified file is an ar archive. It determines this by
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// checking the magic string at the beginning of the file.
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//
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// Inputs:
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// filename - A C++ string containing the name of the file.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// TRUE - The file is an archive.
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// FALSE - The file is not an archive.
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//
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/// IsArchive - determines if the specified file is an ar archive
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/// by checking the magic string at the beginning of the file.
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///
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/// Inputs:
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/// filename - A C++ string containing the name of the file.
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///
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/// Outputs:
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/// None.
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///
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/// Return value:
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/// TRUE - The file is an archive.
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/// FALSE - The file is not an archive.
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///
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static inline bool IsArchive(const std::string &filename) {
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std::string ArchiveMagic("!<arch>\012");
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char buf[1 + ArchiveMagic.size()];
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@ -70,24 +62,20 @@ static inline bool IsArchive(const std::string &filename) {
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return ArchiveMagic == buf;
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}
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//
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// Function: FindLib ()
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//
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// Description:
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// This function locates a particular library. It will prepend and append
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// various directories, prefixes, and suffixes until it can find the library.
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//
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// Inputs:
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// Filename - Name of the file to find.
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// Paths - List of directories to search.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// The name of the file is returned.
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// If the file is not found, an empty string is returned.
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//
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/// FindLib - locates a particular library. It will prepend and append
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/// various directories, prefixes, and suffixes until it can find the library.
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///
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/// Inputs:
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/// Filename - Name of the file to find.
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/// Paths - List of directories to search.
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///
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/// Outputs:
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/// None.
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///
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/// Return value:
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/// The name of the file is returned.
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/// If the file is not found, an empty string is returned.
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///
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static std::string
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FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
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// Determine if the pathname can be found as it stands.
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@ -124,22 +112,19 @@ FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
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return std::string();
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}
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//
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// Function: GetAllDefinedSymbols ()
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//
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// Description:
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// Find all of the defined symbols in the specified module.
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//
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// Inputs:
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// M - The module in which to find defined symbols.
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//
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// Outputs:
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// DefinedSymbols - A set of C++ strings that will contain the name of all
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// defined symbols.
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//
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// Return value:
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// None.
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//
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/// GetAllDefinedSymbols - finds all of the defined symbols in the specified
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/// module.
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///
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/// Inputs:
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/// M - The module in which to find defined symbols.
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///
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/// Outputs:
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/// DefinedSymbols - A set of C++ strings that will contain the name of all
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/// defined symbols.
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///
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/// Return value:
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/// None.
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///
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void GetAllDefinedSymbols(Module *M, std::set<std::string> &DefinedSymbols) {
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for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
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@ -149,25 +134,21 @@ void GetAllDefinedSymbols(Module *M, std::set<std::string> &DefinedSymbols) {
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DefinedSymbols.insert(I->getName());
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}
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//
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// Function: GetAllUndefinedSymbols ()
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//
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// Description:
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// This calculates the set of undefined symbols that still exist in an LLVM
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// module. This is a bit tricky because there may be two symbols with the
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// same name but different LLVM types that will be resolved to each other but
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// aren't currently (thus we need to treat it as resolved).
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//
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// Inputs:
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// M - The module in which to find undefined symbols.
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//
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// Outputs:
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// UndefinedSymbols - A set of C++ strings containing the name of all
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// undefined symbols.
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//
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// Return value:
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// None.
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//
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/// GetAllUndefinedSymbols - calculates the set of undefined symbols that still
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/// exist in an LLVM module. This is a bit tricky because there may be two
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/// symbols with the same name but different LLVM types that will be resolved to
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/// each other but aren't currently (thus we need to treat it as resolved).
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///
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/// Inputs:
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/// M - The module in which to find undefined symbols.
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///
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/// Outputs:
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/// UndefinedSymbols - A set of C++ strings containing the name of all
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/// undefined symbols.
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///
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/// Return value:
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/// None.
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///
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void
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GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols) {
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std::set<std::string> DefinedSymbols;
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@ -198,22 +179,18 @@ GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols) {
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}
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//
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// Function: LoadObject ()
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//
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// Description:
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// Read the specified bytecode object file.
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//
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// Inputs:
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// FN - The name of the file to load.
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//
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// Outputs:
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// OutErrorMessage - The error message to give back to the caller.
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//
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// Return Value:
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// A pointer to a module represening the bytecode file is returned.
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// If an error occurs, the pointer is 0.
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//
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/// LoadObject - reads the specified bytecode object file.
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///
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/// Inputs:
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/// FN - The name of the file to load.
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///
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/// Outputs:
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/// OutErrorMessage - The error message to give back to the caller.
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///
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/// Return Value:
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/// A pointer to a module represening the bytecode file is returned.
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/// If an error occurs, the pointer is 0.
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///
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std::auto_ptr<Module>
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LoadObject(const std::string & FN, std::string &OutErrorMessage) {
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std::string ErrorMessage;
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@ -224,25 +201,21 @@ LoadObject(const std::string & FN, std::string &OutErrorMessage) {
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return std::auto_ptr<Module>();
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}
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//
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// Function: LinkInArchive ()
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//
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// Description:
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// This function will open an archive library and link in all objects which
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// provide symbols that are currently undefined.
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//
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// Inputs:
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// M - The module in which to link the archives.
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// Filename - The pathname of the archive.
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// Verbose - Flags whether verbose messages should be printed.
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//
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// Outputs:
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// ErrorMessage - A C++ string detailing what error occurred, if any.
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//
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// Return Value:
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// TRUE - An error occurred.
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// FALSE - No errors.
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//
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/// LinkInArchive - opens an archive library and link in all objects which
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/// provide symbols that are currently undefined.
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///
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/// Inputs:
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/// M - The module in which to link the archives.
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/// Filename - The pathname of the archive.
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/// Verbose - Flags whether verbose messages should be printed.
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///
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/// Outputs:
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/// ErrorMessage - A C++ string detailing what error occurred, if any.
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///
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/// Return Value:
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/// TRUE - An error occurred.
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/// FALSE - No errors.
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///
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static bool LinkInArchive(Module *M,
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const std::string &Filename,
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std::string &ErrorMessage,
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@ -315,25 +288,21 @@ static bool LinkInArchive(Module *M,
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return false;
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}
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//
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// Function: LinkInFile ()
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//
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// Description:
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// This function will open an archive library and link in all objects which
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// provide symbols that are currently undefined.
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//
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// Inputs:
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// HeadModule - The module in which to link the archives.
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// Filename - The pathname of the archive.
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// Verbose - Flags whether verbose messages should be printed.
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//
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// Outputs:
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// ErrorMessage - A C++ string detailing what error occurred, if any.
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//
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// Return Value:
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// TRUE - An error occurred.
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// FALSE - No errors.
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//
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/// LinkInFile - opens an archive library and link in all objects which
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/// provide symbols that are currently undefined.
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///
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/// Inputs:
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/// HeadModule - The module in which to link the archives.
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/// Filename - The pathname of the archive.
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/// Verbose - Flags whether verbose messages should be printed.
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///
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/// Outputs:
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/// ErrorMessage - A C++ string detailing what error occurred, if any.
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///
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/// Return Value:
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/// TRUE - An error occurred.
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/// FALSE - No errors.
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///
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static bool LinkInFile(Module *HeadModule,
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const std::string &Filename,
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std::string &ErrorMessage,
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@ -345,31 +314,26 @@ static bool LinkInFile(Module *HeadModule,
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return LinkModules(HeadModule, M.get(), &ErrorMessage);
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}
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//
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// Function: LinkFiles ()
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//
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// Description:
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// This function takes a module and a list of files and links them all
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// together. It locates the file either in the current directory, as it's
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// absolute or relative pathname, or as a file somewhere in
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// LLVM_LIB_SEARCH_PATH.
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//
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// Inputs:
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// progname - The name of the program (infamous argv[0]).
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// HeadModule - The module under which all files will be linked.
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// Files - A vector of C++ strings indicating the LLVM bytecode filenames
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// to be linked. The names can refer to a mixture of pure LLVM
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// bytecode files and archive (ar) formatted files.
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// Verbose - Flags whether verbose output should be printed while linking.
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//
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// Outputs:
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// HeadModule - The module will have the specified LLVM bytecode files linked
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// in.
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//
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// Return value:
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// FALSE - No errors.
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// TRUE - Some error occurred.
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//
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/// LinkFiles - takes a module and a list of files and links them all together.
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/// It locates the file either in the current directory, as its absolute
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/// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH.
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///
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/// Inputs:
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/// progname - The name of the program (infamous argv[0]).
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/// HeadModule - The module under which all files will be linked.
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/// Files - A vector of C++ strings indicating the LLVM bytecode filenames
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/// to be linked. The names can refer to a mixture of pure LLVM
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/// bytecode files and archive (ar) formatted files.
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/// Verbose - Flags whether verbose output should be printed while linking.
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///
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/// Outputs:
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/// HeadModule - The module will have the specified LLVM bytecode files linked
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/// in.
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///
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/// Return value:
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/// FALSE - No errors.
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/// TRUE - Some error occurred.
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///
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bool LinkFiles(const char *progname,
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Module *HeadModule,
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const std::vector<std::string> &Files,
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@ -427,28 +391,24 @@ bool LinkFiles(const char *progname,
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return false;
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}
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//
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// Function: LinkLibraries ()
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//
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// Description:
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// This function takes the specified library files and links them into the
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// main bytecode object file.
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//
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// Inputs:
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// progname - The name of the program (infamous argv[0]).
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// HeadModule - The module into which all necessary libraries will be linked.
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// Libraries - The list of libraries to link into the module.
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// LibPaths - The list of library paths in which to find libraries.
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// Verbose - Flags whether verbose messages should be printed.
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// Native - Flags whether native code is being generated.
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//
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// Outputs:
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// HeadModule - The module will have all necessary libraries linked in.
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//
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// Return value:
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// FALSE - No error.
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// TRUE - Error.
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//
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/// LinkLibraries - takes the specified library files and links them into the
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/// main bytecode object file.
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///
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/// Inputs:
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/// progname - The name of the program (infamous argv[0]).
|
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/// HeadModule - The module into which all necessary libraries will be linked.
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/// Libraries - The list of libraries to link into the module.
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/// LibPaths - The list of library paths in which to find libraries.
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/// Verbose - Flags whether verbose messages should be printed.
|
||||
/// Native - Flags whether native code is being generated.
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///
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/// Outputs:
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/// HeadModule - The module will have all necessary libraries linked in.
|
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///
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/// Return value:
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/// FALSE - No error.
|
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/// TRUE - Error.
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///
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bool LinkLibraries(const char *progname,
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Module *HeadModule,
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const std::vector<std::string> &Libraries,
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|
@ -24,43 +24,35 @@
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#include <memory>
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#include <set>
|
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|
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//
|
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// Function: FileExists ()
|
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//
|
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// Description:
|
||||
// Determine if the specified filename exists and is readable.
|
||||
//
|
||||
// Inputs:
|
||||
// FN - The name of the file.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return Value:
|
||||
// TRUE - The file exists and is readable.
|
||||
// FALSE - The file does not exist or is unreadable.
|
||||
//
|
||||
/// FileExists - determines if the specified filename exists and is readable.
|
||||
///
|
||||
/// Inputs:
|
||||
/// FN - The name of the file.
|
||||
///
|
||||
/// Outputs:
|
||||
/// None.
|
||||
///
|
||||
/// Return Value:
|
||||
/// TRUE - The file exists and is readable.
|
||||
/// FALSE - The file does not exist or is unreadable.
|
||||
///
|
||||
static inline bool FileExists(const std::string &FN) {
|
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return access(FN.c_str(), R_OK | F_OK) != -1;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: IsArchive ()
|
||||
//
|
||||
// Description:
|
||||
// Determine if the specified file is an ar archive. It determines this by
|
||||
// checking the magic string at the beginning of the file.
|
||||
//
|
||||
// Inputs:
|
||||
// filename - A C++ string containing the name of the file.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return value:
|
||||
// TRUE - The file is an archive.
|
||||
// FALSE - The file is not an archive.
|
||||
//
|
||||
/// IsArchive - determines if the specified file is an ar archive
|
||||
/// by checking the magic string at the beginning of the file.
|
||||
///
|
||||
/// Inputs:
|
||||
/// filename - A C++ string containing the name of the file.
|
||||
///
|
||||
/// Outputs:
|
||||
/// None.
|
||||
///
|
||||
/// Return value:
|
||||
/// TRUE - The file is an archive.
|
||||
/// FALSE - The file is not an archive.
|
||||
///
|
||||
static inline bool IsArchive(const std::string &filename) {
|
||||
std::string ArchiveMagic("!<arch>\012");
|
||||
char buf[1 + ArchiveMagic.size()];
|
||||
@ -70,24 +62,20 @@ static inline bool IsArchive(const std::string &filename) {
|
||||
return ArchiveMagic == buf;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: FindLib ()
|
||||
//
|
||||
// Description:
|
||||
// This function locates a particular library. It will prepend and append
|
||||
// various directories, prefixes, and suffixes until it can find the library.
|
||||
//
|
||||
// Inputs:
|
||||
// Filename - Name of the file to find.
|
||||
// Paths - List of directories to search.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return value:
|
||||
// The name of the file is returned.
|
||||
// If the file is not found, an empty string is returned.
|
||||
//
|
||||
/// FindLib - locates a particular library. It will prepend and append
|
||||
/// various directories, prefixes, and suffixes until it can find the library.
|
||||
///
|
||||
/// Inputs:
|
||||
/// Filename - Name of the file to find.
|
||||
/// Paths - List of directories to search.
|
||||
///
|
||||
/// Outputs:
|
||||
/// None.
|
||||
///
|
||||
/// Return value:
|
||||
/// The name of the file is returned.
|
||||
/// If the file is not found, an empty string is returned.
|
||||
///
|
||||
static std::string
|
||||
FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
|
||||
// Determine if the pathname can be found as it stands.
|
||||
@ -124,22 +112,19 @@ FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
//
|
||||
// Function: GetAllDefinedSymbols ()
|
||||
//
|
||||
// Description:
|
||||
// Find all of the defined symbols in the specified module.
|
||||
//
|
||||
// Inputs:
|
||||
// M - The module in which to find defined symbols.
|
||||
//
|
||||
// Outputs:
|
||||
// DefinedSymbols - A set of C++ strings that will contain the name of all
|
||||
// defined symbols.
|
||||
//
|
||||
// Return value:
|
||||
// None.
|
||||
//
|
||||
/// GetAllDefinedSymbols - finds all of the defined symbols in the specified
|
||||
/// module.
|
||||
///
|
||||
/// Inputs:
|
||||
/// M - The module in which to find defined symbols.
|
||||
///
|
||||
/// Outputs:
|
||||
/// DefinedSymbols - A set of C++ strings that will contain the name of all
|
||||
/// defined symbols.
|
||||
///
|
||||
/// Return value:
|
||||
/// None.
|
||||
///
|
||||
void GetAllDefinedSymbols(Module *M, std::set<std::string> &DefinedSymbols) {
|
||||
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||||
if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
|
||||
@ -149,25 +134,21 @@ void GetAllDefinedSymbols(Module *M, std::set<std::string> &DefinedSymbols) {
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
|
||||
//
|
||||
// Function: GetAllUndefinedSymbols ()
|
||||
//
|
||||
// Description:
|
||||
// This calculates the set of undefined symbols that still exist in an LLVM
|
||||
// module. This is a bit tricky because there may be two symbols with the
|
||||
// same name but different LLVM types that will be resolved to each other but
|
||||
// aren't currently (thus we need to treat it as resolved).
|
||||
//
|
||||
// Inputs:
|
||||
// M - The module in which to find undefined symbols.
|
||||
//
|
||||
// Outputs:
|
||||
// UndefinedSymbols - A set of C++ strings containing the name of all
|
||||
// undefined symbols.
|
||||
//
|
||||
// Return value:
|
||||
// None.
|
||||
//
|
||||
/// GetAllUndefinedSymbols - calculates the set of undefined symbols that still
|
||||
/// exist in an LLVM module. This is a bit tricky because there may be two
|
||||
/// symbols with the same name but different LLVM types that will be resolved to
|
||||
/// each other but aren't currently (thus we need to treat it as resolved).
|
||||
///
|
||||
/// Inputs:
|
||||
/// M - The module in which to find undefined symbols.
|
||||
///
|
||||
/// Outputs:
|
||||
/// UndefinedSymbols - A set of C++ strings containing the name of all
|
||||
/// undefined symbols.
|
||||
///
|
||||
/// Return value:
|
||||
/// None.
|
||||
///
|
||||
void
|
||||
GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols) {
|
||||
std::set<std::string> DefinedSymbols;
|
||||
@ -198,22 +179,18 @@ GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols) {
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Function: LoadObject ()
|
||||
//
|
||||
// Description:
|
||||
// Read the specified bytecode object file.
|
||||
//
|
||||
// Inputs:
|
||||
// FN - The name of the file to load.
|
||||
//
|
||||
// Outputs:
|
||||
// OutErrorMessage - The error message to give back to the caller.
|
||||
//
|
||||
// Return Value:
|
||||
// A pointer to a module represening the bytecode file is returned.
|
||||
// If an error occurs, the pointer is 0.
|
||||
//
|
||||
/// LoadObject - reads the specified bytecode object file.
|
||||
///
|
||||
/// Inputs:
|
||||
/// FN - The name of the file to load.
|
||||
///
|
||||
/// Outputs:
|
||||
/// OutErrorMessage - The error message to give back to the caller.
|
||||
///
|
||||
/// Return Value:
|
||||
/// A pointer to a module represening the bytecode file is returned.
|
||||
/// If an error occurs, the pointer is 0.
|
||||
///
|
||||
std::auto_ptr<Module>
|
||||
LoadObject(const std::string & FN, std::string &OutErrorMessage) {
|
||||
std::string ErrorMessage;
|
||||
@ -224,25 +201,21 @@ LoadObject(const std::string & FN, std::string &OutErrorMessage) {
|
||||
return std::auto_ptr<Module>();
|
||||
}
|
||||
|
||||
//
|
||||
// Function: LinkInArchive ()
|
||||
//
|
||||
// Description:
|
||||
// This function will open an archive library and link in all objects which
|
||||
// provide symbols that are currently undefined.
|
||||
//
|
||||
// Inputs:
|
||||
// M - The module in which to link the archives.
|
||||
// Filename - The pathname of the archive.
|
||||
// Verbose - Flags whether verbose messages should be printed.
|
||||
//
|
||||
// Outputs:
|
||||
// ErrorMessage - A C++ string detailing what error occurred, if any.
|
||||
//
|
||||
// Return Value:
|
||||
// TRUE - An error occurred.
|
||||
// FALSE - No errors.
|
||||
//
|
||||
/// LinkInArchive - opens an archive library and link in all objects which
|
||||
/// provide symbols that are currently undefined.
|
||||
///
|
||||
/// Inputs:
|
||||
/// M - The module in which to link the archives.
|
||||
/// Filename - The pathname of the archive.
|
||||
/// Verbose - Flags whether verbose messages should be printed.
|
||||
///
|
||||
/// Outputs:
|
||||
/// ErrorMessage - A C++ string detailing what error occurred, if any.
|
||||
///
|
||||
/// Return Value:
|
||||
/// TRUE - An error occurred.
|
||||
/// FALSE - No errors.
|
||||
///
|
||||
static bool LinkInArchive(Module *M,
|
||||
const std::string &Filename,
|
||||
std::string &ErrorMessage,
|
||||
@ -315,25 +288,21 @@ static bool LinkInArchive(Module *M,
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: LinkInFile ()
|
||||
//
|
||||
// Description:
|
||||
// This function will open an archive library and link in all objects which
|
||||
// provide symbols that are currently undefined.
|
||||
//
|
||||
// Inputs:
|
||||
// HeadModule - The module in which to link the archives.
|
||||
// Filename - The pathname of the archive.
|
||||
// Verbose - Flags whether verbose messages should be printed.
|
||||
//
|
||||
// Outputs:
|
||||
// ErrorMessage - A C++ string detailing what error occurred, if any.
|
||||
//
|
||||
// Return Value:
|
||||
// TRUE - An error occurred.
|
||||
// FALSE - No errors.
|
||||
//
|
||||
/// LinkInFile - opens an archive library and link in all objects which
|
||||
/// provide symbols that are currently undefined.
|
||||
///
|
||||
/// Inputs:
|
||||
/// HeadModule - The module in which to link the archives.
|
||||
/// Filename - The pathname of the archive.
|
||||
/// Verbose - Flags whether verbose messages should be printed.
|
||||
///
|
||||
/// Outputs:
|
||||
/// ErrorMessage - A C++ string detailing what error occurred, if any.
|
||||
///
|
||||
/// Return Value:
|
||||
/// TRUE - An error occurred.
|
||||
/// FALSE - No errors.
|
||||
///
|
||||
static bool LinkInFile(Module *HeadModule,
|
||||
const std::string &Filename,
|
||||
std::string &ErrorMessage,
|
||||
@ -345,31 +314,26 @@ static bool LinkInFile(Module *HeadModule,
|
||||
return LinkModules(HeadModule, M.get(), &ErrorMessage);
|
||||
}
|
||||
|
||||
//
|
||||
// Function: LinkFiles ()
|
||||
//
|
||||
// Description:
|
||||
// This function takes a module and a list of files and links them all
|
||||
// together. It locates the file either in the current directory, as it's
|
||||
// absolute or relative pathname, or as a file somewhere in
|
||||
// LLVM_LIB_SEARCH_PATH.
|
||||
//
|
||||
// Inputs:
|
||||
// progname - The name of the program (infamous argv[0]).
|
||||
// HeadModule - The module under which all files will be linked.
|
||||
// Files - A vector of C++ strings indicating the LLVM bytecode filenames
|
||||
// to be linked. The names can refer to a mixture of pure LLVM
|
||||
// bytecode files and archive (ar) formatted files.
|
||||
// Verbose - Flags whether verbose output should be printed while linking.
|
||||
//
|
||||
// Outputs:
|
||||
// HeadModule - The module will have the specified LLVM bytecode files linked
|
||||
// in.
|
||||
//
|
||||
// Return value:
|
||||
// FALSE - No errors.
|
||||
// TRUE - Some error occurred.
|
||||
//
|
||||
/// LinkFiles - takes a module and a list of files and links them all together.
|
||||
/// It locates the file either in the current directory, as its absolute
|
||||
/// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH.
|
||||
///
|
||||
/// Inputs:
|
||||
/// progname - The name of the program (infamous argv[0]).
|
||||
/// HeadModule - The module under which all files will be linked.
|
||||
/// Files - A vector of C++ strings indicating the LLVM bytecode filenames
|
||||
/// to be linked. The names can refer to a mixture of pure LLVM
|
||||
/// bytecode files and archive (ar) formatted files.
|
||||
/// Verbose - Flags whether verbose output should be printed while linking.
|
||||
///
|
||||
/// Outputs:
|
||||
/// HeadModule - The module will have the specified LLVM bytecode files linked
|
||||
/// in.
|
||||
///
|
||||
/// Return value:
|
||||
/// FALSE - No errors.
|
||||
/// TRUE - Some error occurred.
|
||||
///
|
||||
bool LinkFiles(const char *progname,
|
||||
Module *HeadModule,
|
||||
const std::vector<std::string> &Files,
|
||||
@ -427,28 +391,24 @@ bool LinkFiles(const char *progname,
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: LinkLibraries ()
|
||||
//
|
||||
// Description:
|
||||
// This function takes the specified library files and links them into the
|
||||
// main bytecode object file.
|
||||
//
|
||||
// Inputs:
|
||||
// progname - The name of the program (infamous argv[0]).
|
||||
// HeadModule - The module into which all necessary libraries will be linked.
|
||||
// Libraries - The list of libraries to link into the module.
|
||||
// LibPaths - The list of library paths in which to find libraries.
|
||||
// Verbose - Flags whether verbose messages should be printed.
|
||||
// Native - Flags whether native code is being generated.
|
||||
//
|
||||
// Outputs:
|
||||
// HeadModule - The module will have all necessary libraries linked in.
|
||||
//
|
||||
// Return value:
|
||||
// FALSE - No error.
|
||||
// TRUE - Error.
|
||||
//
|
||||
/// LinkLibraries - takes the specified library files and links them into the
|
||||
/// main bytecode object file.
|
||||
///
|
||||
/// Inputs:
|
||||
/// progname - The name of the program (infamous argv[0]).
|
||||
/// HeadModule - The module into which all necessary libraries will be linked.
|
||||
/// Libraries - The list of libraries to link into the module.
|
||||
/// LibPaths - The list of library paths in which to find libraries.
|
||||
/// Verbose - Flags whether verbose messages should be printed.
|
||||
/// Native - Flags whether native code is being generated.
|
||||
///
|
||||
/// Outputs:
|
||||
/// HeadModule - The module will have all necessary libraries linked in.
|
||||
///
|
||||
/// Return value:
|
||||
/// FALSE - No error.
|
||||
/// TRUE - Error.
|
||||
///
|
||||
bool LinkLibraries(const char *progname,
|
||||
Module *HeadModule,
|
||||
const std::vector<std::string> &Libraries,
|
||||
|
Loading…
Reference in New Issue
Block a user