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InstructionSimplify: Refactor foldIdentityShuffles. NFC.
Summary: Minor refactoring of foldIdentityShuffles() which allows the removal of a ConstantDataVector::get() in SimplifyShuffleVectorInstruction. Reviewers: spatel Reviewed By: spatel Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D32955 Conflicts: lib/Analysis/InstructionSimplify.cpp git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@302433 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -4034,24 +4034,21 @@ Value *llvm::SimplifyCastInst(unsigned CastOpc, Value *Op, Type *Ty,
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/// match a root vector source operand that contains that element in the same
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/// vector lane (ie, the same mask index), so we can eliminate the shuffle(s).
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static Value *foldIdentityShuffles(int DestElt, Value *Op0, Value *Op1,
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Constant *Mask, Value *RootVec, int RootElt,
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int MaskVal, Value *RootVec,
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unsigned MaxRecurse) {
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if (!MaxRecurse--)
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return nullptr;
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// Bail out if any mask value is undefined. That kind of shuffle may be
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// simplified further based on demanded bits or other folds.
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int MaskVal = ShuffleVectorInst::getMaskValue(Mask, RootElt);
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if (MaskVal == -1)
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return nullptr;
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// The mask value chooses which source operand we need to look at next.
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Value *SourceOp;
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int InVecNumElts = Op0->getType()->getVectorNumElements();
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if (MaskVal < InVecNumElts) {
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RootElt = MaskVal;
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SourceOp = Op0;
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} else {
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int RootElt = MaskVal;
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Value *SourceOp = Op0;
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if (MaskVal >= InVecNumElts) {
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RootElt = MaskVal - InVecNumElts;
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SourceOp = Op1;
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}
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@ -4061,7 +4058,7 @@ static Value *foldIdentityShuffles(int DestElt, Value *Op0, Value *Op1,
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if (auto *SourceShuf = dyn_cast<ShuffleVectorInst>(SourceOp)) {
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return foldIdentityShuffles(
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DestElt, SourceShuf->getOperand(0), SourceShuf->getOperand(1),
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SourceShuf->getMask(), RootVec, RootElt, MaxRecurse);
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SourceShuf->getMaskValue(RootElt), RootVec, MaxRecurse);
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}
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// TODO: Look through bitcasts? What if the bitcast changes the vector element
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@ -4127,10 +4124,6 @@ static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
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if (Op0Const && !Op1Const) {
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std::swap(Op0, Op1);
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ShuffleVectorInst::commuteShuffleMask(Indices, InVecNumElts);
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Mask = ConstantDataVector::get(
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Mask->getContext(),
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makeArrayRef(reinterpret_cast<uint32_t *>(Indices.data()),
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MaskNumElts));
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}
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// A shuffle of a splat is always the splat itself. Legal if the shuffle's
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@ -4154,7 +4147,8 @@ static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
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for (unsigned i = 0; i != MaskNumElts; ++i) {
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// Note that recursion is limited for each vector element, so if any element
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// exceeds the limit, this will fail to simplify.
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RootVec = foldIdentityShuffles(i, Op0, Op1, Mask, RootVec, i, MaxRecurse);
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RootVec =
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foldIdentityShuffles(i, Op0, Op1, Indices[i], RootVec, MaxRecurse);
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// We can't replace a widening/narrowing shuffle with one of its operands.
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if (!RootVec || RootVec->getType() != RetTy)
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