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Normalize MBB's successors' probabilities in several locations.
This patch adds some missing calls to MBB::normalizeSuccProbs() in several locations where it should be called. Those places are found by checking if the sum of successors' probabilities is approximate one in MachineBlockPlacement pass with some instrumented code (not in this patch). Differential revision: http://reviews.llvm.org/D15259 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@255455 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -454,19 +454,32 @@ public:
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void setSuccProbability(succ_iterator I, BranchProbability Prob);
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/// Normalize probabilities of all successors so that the sum of them becomes
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/// one.
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/// one. This is usually done when the current update on this MBB is done, and
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/// the sum of its successors' probabilities is not guaranteed to be one. The
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/// user is responsible for the correct use of this function.
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/// MBB::removeSuccessor() has an option to do this automatically.
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void normalizeSuccProbs() {
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BranchProbability::normalizeProbabilities(Probs.begin(), Probs.end());
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}
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/// Validate successors' probabilities and check if the sum of them is
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/// approximate one. This only works in DEBUG mode.
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void validateSuccProbs() const;
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/// Remove successor from the successors list of this MachineBasicBlock. The
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/// Predecessors list of Succ is automatically updated.
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void removeSuccessor(MachineBasicBlock *Succ);
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/// If NormalizeSuccProbs is true, then normalize successors' probabilities
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/// after the successor is removed.
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void removeSuccessor(MachineBasicBlock *Succ,
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bool NormalizeSuccProbs = false);
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/// Remove specified successor from the successors list of this
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/// MachineBasicBlock. The Predecessors list of Succ is automatically updated.
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/// If NormalizeSuccProbs is true, then normalize successors' probabilities
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/// after the successor is removed.
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/// Return the iterator to the element after the one removed.
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succ_iterator removeSuccessor(succ_iterator I);
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succ_iterator removeSuccessor(succ_iterator I,
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bool NormalizeSuccProbs = false);
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/// Replace successor OLD with NEW and update probability info.
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void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
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@ -538,11 +538,11 @@ void SSAIfConv::convertIf(SmallVectorImpl<MachineBasicBlock*> &RemovedBlocks) {
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// Fix up the CFG, temporarily leave Head without any successors.
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Head->removeSuccessor(TBB);
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Head->removeSuccessor(FBB);
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Head->removeSuccessor(FBB, true);
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if (TBB != Tail)
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TBB->removeSuccessor(Tail);
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TBB->removeSuccessor(Tail, true);
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if (FBB != Tail)
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FBB->removeSuccessor(Tail);
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FBB->removeSuccessor(Tail, true);
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// Fix up Head's terminators.
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// It should become a single branch or a fallthrough.
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@ -1113,7 +1113,7 @@ bool IfConverter::IfConvertSimple(BBInfo &BBI, IfcvtKind Kind) {
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// RemoveExtraEdges won't work if the block has an unanalyzable branch, so
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// explicitly remove CvtBBI as a successor.
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BBI.BB->removeSuccessor(CvtBBI->BB);
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BBI.BB->removeSuccessor(CvtBBI->BB, true);
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} else {
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RemoveKills(CvtBBI->BB->begin(), CvtBBI->BB->end(), DontKill, *TRI);
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PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond);
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@ -1226,7 +1226,7 @@ bool IfConverter::IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind) {
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// RemoveExtraEdges won't work if the block has an unanalyzable branch, so
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// explicitly remove CvtBBI as a successor.
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BBI.BB->removeSuccessor(CvtBBI->BB);
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BBI.BB->removeSuccessor(CvtBBI->BB, true);
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} else {
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// Predicate the 'true' block after removing its branch.
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CvtBBI->NonPredSize -= TII->RemoveBranch(*CvtBBI->BB);
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@ -1512,7 +1512,7 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
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// which can happen here if TailBB is unanalyzable and is merged, so
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// explicitly remove BBI1 and BBI2 as successors.
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BBI.BB->removeSuccessor(BBI1->BB);
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BBI.BB->removeSuccessor(BBI2->BB);
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BBI.BB->removeSuccessor(BBI2->BB, true);
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RemoveExtraEdges(BBI);
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// Update block info.
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@ -1706,7 +1706,7 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
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if (AddEdges) {
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// If the edge from ToBBI.BB to Succ already exists, update the
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// probability of this edge by adding NewWeight to it. An example is shown
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// probability of this edge by adding NewProb to it. An example is shown
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// below, in which A is ToBBI.BB and B is FromBBI.BB. In this case we
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// don't have to set C as A's successor as it already is. We only need to
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// update the edge probability on A->C. Note that B will not be
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@ -1740,6 +1740,10 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
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if (NBB && !FromBBI.BB->isSuccessor(NBB))
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FromBBI.BB->addSuccessor(NBB);
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// Normalize the probabilities of ToBBI.BB's successors with all adjustment
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// we've done above.
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ToBBI.BB->normalizeSuccProbs();
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ToBBI.Predicate.append(FromBBI.Predicate.begin(), FromBBI.Predicate.end());
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FromBBI.Predicate.clear();
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@ -506,6 +506,20 @@ void MachineBasicBlock::updateTerminator() {
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}
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}
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void MachineBasicBlock::validateSuccProbs() const {
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#ifndef NDEBUG
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int64_t Sum = 0;
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for (auto Prob : Probs)
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Sum += Prob.getNumerator();
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// Due to precision issue, we assume that the sum of probabilities is one if
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// the difference between the sum of their numerators and the denominator is
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// no greater than the number of successors.
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assert(std::abs<uint64_t>(Sum - BranchProbability::getDenominator()) <=
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Probs.size() &&
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"The sum of successors's probabilities exceeds one.");
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#endif // NDEBUG
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}
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void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ,
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BranchProbability Prob) {
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// Probability list is either empty (if successor list isn't empty, this means
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@ -525,13 +539,14 @@ void MachineBasicBlock::addSuccessorWithoutProb(MachineBasicBlock *Succ) {
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Succ->addPredecessor(this);
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}
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void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ) {
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void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ,
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bool NormalizeSuccProbs) {
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succ_iterator I = std::find(Successors.begin(), Successors.end(), Succ);
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removeSuccessor(I);
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removeSuccessor(I, NormalizeSuccProbs);
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}
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MachineBasicBlock::succ_iterator
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MachineBasicBlock::removeSuccessor(succ_iterator I) {
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MachineBasicBlock::removeSuccessor(succ_iterator I, bool NormalizeSuccProbs) {
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assert(I != Successors.end() && "Not a current successor!");
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// If probability list is empty it means we don't use it (disabled
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@ -539,6 +554,8 @@ MachineBasicBlock::removeSuccessor(succ_iterator I) {
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if (!Probs.empty()) {
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probability_iterator WI = getProbabilityIterator(I);
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Probs.erase(WI);
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if (NormalizeSuccProbs)
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normalizeSuccProbs();
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}
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(*I)->removePredecessor(this);
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@ -636,6 +653,7 @@ MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB) {
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MO.setMBB(this);
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}
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}
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normalizeSuccProbs();
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}
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bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
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@ -1088,6 +1106,8 @@ bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
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}
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}
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if (Changed)
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normalizeSuccProbs();
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return Changed;
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}
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@ -2270,6 +2270,7 @@ void SelectionDAGBuilder::visitIndirectBr(const IndirectBrInst &I) {
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MachineBasicBlock *Succ = FuncInfo.MBBMap[BB];
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addSuccessorWithProb(IndirectBrMBB, Succ);
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}
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IndirectBrMBB->normalizeSuccProbs();
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DAG.setRoot(DAG.getNode(ISD::BRIND, getCurSDLoc(),
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MVT::Other, getControlRoot(),
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@ -751,6 +751,7 @@ TailDuplicatePass::duplicateSimpleBB(MachineBasicBlock *TailBB,
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assert(NumSuccessors <= 1);
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if (NumSuccessors == 0 || *PredBB->succ_begin() != NewTarget)
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PredBB->addSuccessor(NewTarget, Prob);
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PredBB->normalizeSuccProbs();
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TDBBs.push_back(PredBB);
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}
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@ -567,8 +567,8 @@ void SSACCmpConv::convert(SmallVectorImpl<MachineBasicBlock *> &RemovedBlocks) {
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// All CmpBB instructions are moved into Head, and CmpBB is deleted.
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// Update the CFG first.
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updateTailPHIs();
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Head->removeSuccessor(CmpBB);
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CmpBB->removeSuccessor(Tail);
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Head->removeSuccessor(CmpBB, true);
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CmpBB->removeSuccessor(Tail, true);
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Head->transferSuccessorsAndUpdatePHIs(CmpBB);
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DebugLoc TermDL = Head->getFirstTerminator()->getDebugLoc();
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TII->RemoveBranch(*Head);
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@ -1164,7 +1164,7 @@ int AMDGPUCFGStructurizer::loopcontPatternMatch(MachineLoop *LoopRep,
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for (SmallVectorImpl<MachineBasicBlock *>::iterator It = ContMBB.begin(),
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E = ContMBB.end(); It != E; ++It) {
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(*It)->removeSuccessor(LoopHeader);
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(*It)->removeSuccessor(LoopHeader, true);
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}
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numLoopcontPatternMatch += NumCont;
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@ -1487,7 +1487,7 @@ void AMDGPUCFGStructurizer::mergeSerialBlock(MachineBasicBlock *DstMBB,
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);
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DstMBB->splice(DstMBB->end(), SrcMBB, SrcMBB->begin(), SrcMBB->end());
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DstMBB->removeSuccessor(SrcMBB);
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DstMBB->removeSuccessor(SrcMBB, true);
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cloneSuccessorList(DstMBB, SrcMBB);
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removeSuccessor(SrcMBB);
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@ -1537,9 +1537,9 @@ void AMDGPUCFGStructurizer::mergeIfthenelseBlock(MachineInstr *BranchMI,
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if (TrueMBB) {
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MBB->splice(I, TrueMBB, TrueMBB->begin(), TrueMBB->end());
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MBB->removeSuccessor(TrueMBB);
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MBB->removeSuccessor(TrueMBB, true);
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if (LandMBB && TrueMBB->succ_size()!=0)
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TrueMBB->removeSuccessor(LandMBB);
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TrueMBB->removeSuccessor(LandMBB, true);
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retireBlock(TrueMBB);
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MLI->removeBlock(TrueMBB);
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}
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@ -1548,9 +1548,9 @@ void AMDGPUCFGStructurizer::mergeIfthenelseBlock(MachineInstr *BranchMI,
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insertInstrBefore(I, AMDGPU::ELSE);
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MBB->splice(I, FalseMBB, FalseMBB->begin(),
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FalseMBB->end());
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MBB->removeSuccessor(FalseMBB);
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MBB->removeSuccessor(FalseMBB, true);
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if (LandMBB && FalseMBB->succ_size() != 0)
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FalseMBB->removeSuccessor(LandMBB);
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FalseMBB->removeSuccessor(LandMBB, true);
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retireBlock(FalseMBB);
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MLI->removeBlock(FalseMBB);
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}
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@ -1591,7 +1591,7 @@ void AMDGPUCFGStructurizer::mergeLoopbreakBlock(MachineBasicBlock *ExitingMBB,
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//now branchInst can be erase safely
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BranchMI->eraseFromParent();
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//now take care of successors, retire blocks
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ExitingMBB->removeSuccessor(LandMBB);
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ExitingMBB->removeSuccessor(LandMBB, true);
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}
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void AMDGPUCFGStructurizer::settleLoopcontBlock(MachineBasicBlock *ContingMBB,
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@ -1757,7 +1757,7 @@ void AMDGPUCFGStructurizer::removeRedundantConditionalBranch(
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DEBUG(dbgs() << "Removing unneeded cond branch instr: " << *BranchMI);
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BranchMI->eraseFromParent();
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SHOWNEWBLK(MBB1, "Removing redundant successor");
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MBB->removeSuccessor(MBB1);
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MBB->removeSuccessor(MBB1, true);
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}
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void AMDGPUCFGStructurizer::addDummyExitBlock(
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}
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BB->addSuccessor(DispatchBB, BranchProbability::getZero());
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BB->normalizeSuccProbs();
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// Find the invoke call and mark all of the callee-saved registers as
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// 'implicit defined' so that they're spilled. This prevents code from
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@ -939,7 +939,7 @@ void HexagonEarlyIfConversion::removeBlock(MachineBasicBlock *B) {
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B->removeSuccessor(B->succ_begin());
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for (auto I = B->pred_begin(), E = B->pred_end(); I != E; ++I)
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(*I)->removeSuccessor(B);
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(*I)->removeSuccessor(B, true);
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Deleted.insert(B);
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MDT->eraseNode(B);
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@ -1001,6 +1001,7 @@ void HexagonEarlyIfConversion::mergeBlocks(MachineBasicBlock *PredB,
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MachineBasicBlock::succ_iterator I, E = SuccB->succ_end();
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for (I = SuccB->succ_begin(); I != E; ++I)
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PredB->addSuccessor(*I);
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PredB->normalizeSuccProbs();
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replacePhiEdges(SuccB, PredB);
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removeBlock(SuccB);
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if (!TermOk)
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@ -148,7 +148,7 @@ void MipsLongBranch::splitMBB(MachineBasicBlock *MBB) {
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// Insert NewMBB and fix control flow.
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MachineBasicBlock *Tgt = getTargetMBB(*FirstBr);
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NewMBB->transferSuccessors(MBB);
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NewMBB->removeSuccessor(Tgt);
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NewMBB->removeSuccessor(Tgt, true);
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MBB->addSuccessor(NewMBB);
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MBB->addSuccessor(Tgt);
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MF->insert(std::next(MachineFunction::iterator(MBB)), NewMBB);
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}
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for (unsigned i = 0, ie = PredToRemove.size(); i != ie; ++i)
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PredToRemove[i]->removeSuccessor(&ReturnMBB);
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PredToRemove[i]->removeSuccessor(&ReturnMBB, true);
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if (Changed && !ReturnMBB.hasAddressTaken()) {
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// We now might be able to merge this blr-only block into its
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@ -163,7 +163,7 @@ protected:
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if (PrevMBB.isLayoutSuccessor(&ReturnMBB) && PrevMBB.canFallThrough()) {
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// Move the blr into the preceding block.
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PrevMBB.splice(PrevMBB.end(), &ReturnMBB, I);
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PrevMBB.removeSuccessor(&ReturnMBB);
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PrevMBB.removeSuccessor(&ReturnMBB, true);
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}
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}
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