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Use and implement API for graph traversals
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5431 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -13,7 +13,6 @@
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#include "Support/Statistic.h"
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#include "Support/Timer.h"
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#include <algorithm>
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#include <set>
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using std::vector;
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@ -938,17 +937,27 @@ void DSGraph::removeTriviallyDeadNodes() {
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}
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// markAlive - Simple graph walker that recursively traverses the graph, marking
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// stuff to be alive.
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//
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static void markAlive(DSNode *N, std::set<DSNode*> &Alive) {
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if (N == 0) return;
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std::set<DSNode*>::iterator I = Alive.lower_bound(N);
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if (I != Alive.end() && *I == N) return; // Already marked alive
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Alive.insert(I, N); // Is alive now
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/// markReachableNodes - This method recursively traverses the specified
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/// DSNodes, marking any nodes which are reachable. All reachable nodes it adds
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/// to the set, which allows it to only traverse visited nodes once.
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///
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void DSNode::markReachableNodes(std::set<DSNode*> &ReachableNodes) {
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if (this == 0) return;
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std::set<DSNode*>::iterator I = ReachableNodes.lower_bound(this);
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if (I != ReachableNodes.end() && *I == this)
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return; // Already marked reachable
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ReachableNodes.insert(I, this); // Is reachable now
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for (unsigned i = 0, e = N->getSize(); i < e; i += DS::PointerSize)
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markAlive(N->getLink(i).getNode(), Alive);
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for (unsigned i = 0, e = getSize(); i < e; i += DS::PointerSize)
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getLink(i).getNode()->markReachableNodes(ReachableNodes);
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}
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void DSCallSite::markReachableNodes(std::set<DSNode*> &Nodes) {
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getRetVal().getNode()->markReachableNodes(Nodes);
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getCallee().getNode()->markReachableNodes(Nodes);
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for (unsigned j = 0, e = getNumPtrArgs(); j != e; ++j)
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getPtrArg(j).getNode()->markReachableNodes(Nodes);
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}
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// markAliveIfCanReachAlive - Simple graph walker that recursively traverses the
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@ -981,7 +990,7 @@ static bool markAliveIfCanReachAlive(DSNode *N, std::set<DSNode*> &Alive,
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ChildrenAreAlive |= markAliveIfCanReachAlive(N->getLink(i).getNode(),
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Alive, Visited);
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if (ChildrenAreAlive)
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markAlive(N, Alive);
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N->markReachableNodes(Alive);
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return ChildrenAreAlive;
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}
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@ -996,14 +1005,6 @@ static bool CallSiteUsesAliveArgs(DSCallSite &CS, std::set<DSNode*> &Alive,
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return false;
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}
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static void markAlive(DSCallSite &CS, std::set<DSNode*> &Alive) {
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markAlive(CS.getRetVal().getNode(), Alive);
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markAlive(CS.getCallee().getNode(), Alive);
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for (unsigned j = 0, e = CS.getNumPtrArgs(); j != e; ++j)
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markAlive(CS.getPtrArg(j).getNode(), Alive);
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}
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// removeDeadNodes - Use a more powerful reachability analysis to eliminate
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// subgraphs that are unreachable. This often occurs because the data
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// structure doesn't "escape" into it's caller, and thus should be eliminated
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@ -1025,12 +1026,12 @@ void DSGraph::removeDeadNodes(unsigned Flags) {
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E = ScalarMap.end(); I != E; ++I)
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if (!(Flags & DSGraph::RemoveUnreachableGlobals) ||
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!isa<GlobalValue>(I->first)) // Don't mark globals!
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markAlive(I->second.getNode(), Alive);
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I->second.getNode()->markReachableNodes(Alive);
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else // Keep track of global nodes
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GlobalNodes.push_back(std::make_pair(I->first, I->second.getNode()));
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// The return value is alive as well...
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markAlive(RetNode.getNode(), Alive);
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RetNode.getNode()->markReachableNodes(Alive);
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// If any global nodes points to a non-global that is "alive", the global is
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// "alive" as well...
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@ -1042,14 +1043,14 @@ void DSGraph::removeDeadNodes(unsigned Flags) {
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std::vector<bool> FCallsAlive(FunctionCalls.size());
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for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i)
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if (CallSiteUsesAliveArgs(FunctionCalls[i], Alive, Visited)) {
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markAlive(FunctionCalls[i], Alive);
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FunctionCalls[i].markReachableNodes(Alive);
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FCallsAlive[i] = true;
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}
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std::vector<bool> AuxFCallsAlive(AuxFunctionCalls.size());
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for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i)
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if (CallSiteUsesAliveArgs(AuxFunctionCalls[i], Alive, Visited)) {
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markAlive(AuxFunctionCalls[i], Alive);
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AuxFunctionCalls[i].markReachableNodes(Alive);
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AuxFCallsAlive[i] = true;
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}
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