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Mention the IRBuilder in Programmer's Manual with a few small examples.
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@ -1918,7 +1918,7 @@ which is a pointer to an integer on the run time stack.
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*Inserting instructions*
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There are essentially two ways to insert an ``Instruction`` into an existing
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There are essentially three ways to insert an ``Instruction`` into an existing
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sequence of instructions that form a ``BasicBlock``:
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* Insertion into an explicit instruction list
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@ -1988,6 +1988,41 @@ sequence of instructions that form a ``BasicBlock``:
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which is much cleaner, especially if you're creating a lot of instructions and
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adding them to ``BasicBlock``\ s.
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* Insertion using an instance of ``IRBuilder``
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Inserting several ``Instuction``\ s can be quite laborious using the previous
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methods. The ``IRBuilder`` is a convenience class that can be used to add
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several instructions to the end of a ``BasicBlock`` or before a particular
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``Instruction``. It also supports constant folding and renaming named
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registers (see ``IRBuilder``'s template arguments).
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The example below demonstrates a very simple use of the ``IRBuilder`` where
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three instructions are inserted before the instruction ``pi``. The first two
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instructions are Call instructions and third instruction multiplies the return
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value of the two calls.
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.. code-block:: c++
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Instruction *pi = ...;
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IRBuilder<> Builder(pi);
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CallInst* callOne = Builder.CreateCall(...);
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CallInst* callTwo = Builder.CreateCall(...);
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Value* result = Builder.CreateMul(callOne, callTwo);
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The example below is similar to the above example except that the created
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``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
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.. code-block:: c++
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BasicBlock *pb = ...;
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IRBuilder<> Builder(pb);
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CallInst* callOne = Builder.CreateCall(...);
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CallInst* callTwo = Builder.CreateCall(...);
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Value* result = Builder.CreateMul(callOne, callTwo);
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See :doc:`tutorial/LangImpl3` for a practical use of the ``IRBuilder``.
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.. _schanges_deleting:
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Deleting Instructions
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