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Ensure integer domain on general shuffle stack folding tests
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228972 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1078,7 +1078,9 @@ define <4 x i32> @stack_fold_punpckhdq(<4 x i32> %a0, <4 x i32> %a1) {
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;CHECK: vpunpckhdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
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ret <4 x i32> %2
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; add forces execution domain
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%3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1>
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ret <4 x i32> %3
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}
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define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {
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@ -1086,7 +1088,9 @@ define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {
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;CHECK: vpunpckhqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 1, i32 3>
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ret <2 x i64> %2
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; add forces execution domain
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%3 = add <2 x i64> %2, <i64 1, i64 1>
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ret <2 x i64> %3
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}
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define <8 x i16> @stack_fold_punpckhwd(<8 x i16> %a0, <8 x i16> %a1) {
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@ -1110,7 +1114,9 @@ define <4 x i32> @stack_fold_punpckldq(<4 x i32> %a0, <4 x i32> %a1) {
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;CHECK: vpunpckldq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
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ret <4 x i32> %2
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; add forces execution domain
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%3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1>
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ret <4 x i32> %3
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}
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define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {
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@ -1118,7 +1124,9 @@ define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {
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;CHECK: vpunpcklqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 0, i32 2>
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ret <2 x i64> %2
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; add forces execution domain
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%3 = add <2 x i64> %2, <i64 1, i64 1>
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ret <2 x i64> %3
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}
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define <8 x i16> @stack_fold_punpcklwd(<8 x i16> %a0, <8 x i16> %a1) {
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@ -1130,7 +1130,9 @@ define <8 x i32> @stack_fold_punpckhdq(<8 x i32> %a0, <8 x i32> %a1) {
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;CHECK: vpunpckhdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15>
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ret <8 x i32> %2
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; add forces execution domain
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%3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
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ret <8 x i32> %3
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}
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define <4 x i64> @stack_fold_punpckhqdq(<4 x i64> %a0, <4 x i64> %a1) {
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@ -1138,7 +1140,9 @@ define <4 x i64> @stack_fold_punpckhqdq(<4 x i64> %a0, <4 x i64> %a1) {
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;CHECK: vpunpckhqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
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ret <4 x i64> %2
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; add forces execution domain
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%3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
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ret <4 x i64> %3
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}
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define <16 x i16> @stack_fold_punpckhwd(<16 x i16> %a0, <16 x i16> %a1) {
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@ -1162,7 +1166,9 @@ define <8 x i32> @stack_fold_punpckldq(<8 x i32> %a0, <8 x i32> %a1) {
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;CHECK: vpunpckldq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13>
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ret <8 x i32> %2
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; add forces execution domain
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%3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
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ret <8 x i32> %3
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}
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define <4 x i64> @stack_fold_punpcklqdq(<4 x i64> %a0, <4 x i64> %a1) {
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@ -1170,7 +1176,9 @@ define <4 x i64> @stack_fold_punpcklqdq(<4 x i64> %a0, <4 x i64> %a1) {
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;CHECK: vpunpcklqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
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ret <4 x i64> %2
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; add forces execution domain
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%3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1>
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ret <4 x i64> %3
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}
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define <16 x i16> @stack_fold_punpcklwd(<16 x i16> %a0, <16 x i16> %a1) {
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@ -1069,7 +1069,9 @@ define <4 x i32> @stack_fold_punpckhdq(<4 x i32> %a0, <4 x i32> %a1) {
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;CHECK: punpckhdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
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ret <4 x i32> %2
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; add forces execution domain
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%3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1>
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ret <4 x i32> %3
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}
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define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {
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@ -1077,7 +1079,9 @@ define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {
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;CHECK: punpckhqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 1, i32 3>
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ret <2 x i64> %2
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; add forces execution domain
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%3 = add <2 x i64> %2, <i64 1, i64 1>
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ret <2 x i64> %3
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}
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define <8 x i16> @stack_fold_punpckhwd(<8 x i16> %a0, <8 x i16> %a1) {
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@ -1101,7 +1105,9 @@ define <4 x i32> @stack_fold_punpckldq(<4 x i32> %a0, <4 x i32> %a1) {
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;CHECK: punpckldq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
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ret <4 x i32> %2
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; add forces execution domain
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%3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1>
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ret <4 x i32> %3
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}
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define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {
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@ -1109,7 +1115,9 @@ define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {
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;CHECK: punpcklqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
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%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
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%2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 0, i32 2>
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ret <2 x i64> %2
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; add forces execution domain
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%3 = add <2 x i64> %2, <i64 1, i64 1>
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ret <2 x i64> %3
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}
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define <8 x i16> @stack_fold_punpcklwd(<8 x i16> %a0, <8 x i16> %a1) {
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