Changes to build successfully with GCC 3.02

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1503 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-01-20 22:54:45 +00:00
parent 13c4659220
commit 697954c15d
230 changed files with 2373 additions and 2445 deletions

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@ -52,7 +52,7 @@ RunBurg = $(BURG) $(BURG_OPTS)
#Prof = -pg
# TODO: Get rid of exceptions! : -fno-exceptions -fno-rtti
CompileCommonOpts = $(Prof) -Wall -W -Wwrite-strings -Wno-unused -I$(LEVEL)/include
CompileCommonOpts = $(Prof) -Wall -W -Wwrite-strings -Wno-unused-parameter -Wno-missing-braces -I$(LEVEL)/include
# Compile a file, don't link...
Compile = $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $(CompileCommonOpts)

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@ -52,7 +52,7 @@ RunBurg = $(BURG) $(BURG_OPTS)
#Prof = -pg
# TODO: Get rid of exceptions! : -fno-exceptions -fno-rtti
CompileCommonOpts = $(Prof) -Wall -W -Wwrite-strings -Wno-unused -I$(LEVEL)/include
CompileCommonOpts = $(Prof) -Wall -W -Wwrite-strings -Wno-unused-parameter -Wno-missing-braces -I$(LEVEL)/include
# Compile a file, don't link...
Compile = $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $(CompileCommonOpts)

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@ -166,12 +166,13 @@ struct AnnotationManager {
//===--------------------------------------------------------------------===//
// Basic ID <-> Name map functionality
static AnnotationID getID (const string &Name); // Name -> ID
static const string &getName(AnnotationID ID); // ID -> Name
static AnnotationID getID(const std::string &Name); // Name -> ID
static const std::string &getName(AnnotationID ID); // ID -> Name
// getID - Name -> ID + registration of a factory function for demand driven
// annotation support.
static AnnotationID getID (const string &Name, Factory Fact, void *Data=0);
static AnnotationID getID(const std::string &Name, Factory Fact,
void *Data = 0);
//===--------------------------------------------------------------------===//
// Annotation creation on demand support...

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@ -100,7 +100,7 @@ class Option {
// an argument. Should return true if there was an error processing the
// argument and the program should exit.
//
virtual bool handleOccurance(const char *ArgName, const string &Arg) = 0;
virtual bool handleOccurance(const char *ArgName, const std::string &Arg) = 0;
virtual enum NumOccurances getNumOccurancesFlagDefault() const {
return Optional;
@ -146,10 +146,10 @@ public:
// addOccurance - Wrapper around handleOccurance that enforces Flags
//
bool addOccurance(const char *ArgName, const string &Value);
bool addOccurance(const char *ArgName, const std::string &Value);
// Prints option name followed by message. Always returns true.
bool error(string Message, const char *ArgName = 0);
bool error(std::string Message, const char *ArgName = 0);
public:
inline int getNumOccurances() const { return NumOccurances; }
@ -162,7 +162,7 @@ public:
//
class Alias : public Option {
Option &AliasFor;
virtual bool handleOccurance(const char *ArgName, const string &Arg) {
virtual bool handleOccurance(const char *ArgName, const std::string &Arg) {
return AliasFor.handleOccurance(AliasFor.ArgStr, Arg);
}
virtual enum OptionHidden getOptionHiddenFlagDefault() const {return Hidden;}
@ -177,7 +177,7 @@ public:
//
class Flag : public Option {
bool Value;
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
public:
inline Flag(const char *ArgStr, const char *Message, int Flags = 0,
bool DefaultVal = 0) : Option(ArgStr, Message, Flags),
@ -193,7 +193,7 @@ public:
//
class Int : public Option {
int Value;
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
@ -209,18 +209,18 @@ public:
//===----------------------------------------------------------------------===//
// String valued command line option
//
class String : public Option, public string {
virtual bool handleOccurance(const char *ArgName, const string &Arg);
class String : public Option, public std::string {
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
public:
inline String(const char *ArgStr, const char *Help, int Flags = 0,
const char *DefaultVal = "")
: Option(ArgStr, Help, Flags), string(DefaultVal) {}
: Option(ArgStr, Help, Flags), std::string(DefaultVal) {}
inline const string &operator=(const string &Val) {
return string::operator=(Val);
inline const std::string &operator=(const std::string &Val) {
return std::string::operator=(Val);
}
};
@ -228,7 +228,7 @@ public:
//===----------------------------------------------------------------------===//
// String list command line option
//
class StringList : public Option, public vector<string> {
class StringList : public Option, public std::vector<std::string> {
virtual enum NumOccurances getNumOccurancesFlagDefault() const {
return ZeroOrMore;
@ -236,7 +236,7 @@ class StringList : public Option, public vector<string> {
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
public:
inline StringList(const char *ArgStr, const char *Help, int Flags = 0)
@ -256,7 +256,7 @@ protected:
// Use a vector instead of a map, because the lists should be short,
// the overhead is less, and most importantly, it keeps them in the order
// inserted so we can print our option out nicely.
vector<pair<const char *, pair<int, const char *> > > ValueMap;
std::vector<std::pair<const char *, std::pair<int, const char *> > > ValueMap;
inline EnumBase(const char *ArgStr, const char *Help, int Flags)
: Option(ArgStr, Help, Flags) {}
@ -284,7 +284,7 @@ protected:
inline EnumValueBase(int Flags) : EnumBase(Flags) {}
// handleOccurance - Set Value to the enum value specified by Arg
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
// Return the width of the option tag for printing...
virtual unsigned getOptionWidth() const;
@ -323,7 +323,7 @@ class EnumFlagsBase : public EnumValueBase {
return ValueDisallowed;
}
protected:
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
inline EnumFlagsBase(int Flags) : EnumValueBase(Flags) {}
// Return the width of the option tag for printing...
@ -363,11 +363,11 @@ class EnumListBase : public EnumBase {
return ValueDisallowed;
}
protected:
vector<int> Values; // The options specified so far.
std::vector<int> Values; // The options specified so far.
inline EnumListBase(int Flags)
: EnumBase(Flags) {}
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
// Return the width of the option tag for printing...
virtual unsigned getOptionWidth() const;

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@ -20,21 +20,21 @@ class df_iterator : public std::forward_iterator<typename GT::NodeType,
typedef typename GT::NodeType NodeType;
typedef typename GT::ChildIteratorType ChildItTy;
set<NodeType *> Visited; // All of the blocks visited so far...
std::set<NodeType *> Visited; // All of the blocks visited so far...
// VisitStack - Used to maintain the ordering. Top = current block
// First element is node pointer, second is the 'next child' to visit
stack<pair<NodeType *, ChildItTy> > VisitStack;
std::stack<std::pair<NodeType *, ChildItTy> > VisitStack;
const bool Reverse; // Iterate over children before self?
private:
void reverseEnterNode() {
pair<NodeType *, ChildItTy> &Top = VisitStack.top();
std::pair<NodeType *, ChildItTy> &Top = VisitStack.top();
NodeType *Node = Top.first;
ChildItTy &It = Top.second;
for (; It != GT::child_end(Node); ++It) {
NodeType *Child = *It;
if (!Visited.count(Child)) {
Visited.insert(Child);
VisitStack.push(make_pair(Child, GT::child_begin(Child)));
VisitStack.push(std::make_pair(Child, GT::child_begin(Child)));
reverseEnterNode();
return;
}
@ -43,7 +43,7 @@ private:
inline df_iterator(NodeType *Node, bool reverse) : Reverse(reverse) {
Visited.insert(Node);
VisitStack.push(make_pair(Node, GT::child_begin(Node)));
VisitStack.push(std::make_pair(Node, GT::child_begin(Node)));
if (Reverse) reverseEnterNode();
}
inline df_iterator() { /* End is when stack is empty */ }
@ -81,7 +81,7 @@ public:
reverseEnterNode();
} else { // Normal Depth First Iterator
do {
pair<NodeType *, ChildItTy> &Top = VisitStack.top();
std::pair<NodeType *, ChildItTy> &Top = VisitStack.top();
NodeType *Node = Top.first;
ChildItTy &It = Top.second;
@ -90,7 +90,7 @@ public:
if (!Visited.count(Next)) { // Has our next sibling been visited?
// No, do it now.
Visited.insert(Next);
VisitStack.push(make_pair(Next, GT::child_begin(Next)));
VisitStack.push(std::make_pair(Next, GT::child_begin(Next)));
return *this;
}
}

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@ -11,7 +11,10 @@
#define LLVM_SUPPORT_HASHEXTRAS_H
#include <string>
#include <hash_map>
#include <ext/hash_map>
// Cannot specialize hash template from outside of the std namespace.
namespace std {
template <> struct hash<string> {
size_t operator()(string const &str) const {
@ -24,4 +27,6 @@ template <class T> struct hash<T *> {
inline size_t operator()(const T *Val) const { return (size_t)Val; }
};
} // End namespace std
#endif

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@ -20,10 +20,10 @@ class po_iterator : public std::forward_iterator<typename GT::NodeType,
typedef typename GT::NodeType NodeType;
typedef typename GT::ChildIteratorType ChildItTy;
set<NodeType *> Visited; // All of the blocks visited so far...
std::set<NodeType *> Visited; // All of the blocks visited so far...
// VisitStack - Used to maintain the ordering. Top = current block
// First element is basic block pointer, second is the 'next child' to visit
stack<pair<NodeType *, ChildItTy> > VisitStack;
std::stack<std::pair<NodeType *, ChildItTy> > VisitStack;
void traverseChild() {
while (VisitStack.top().second != GT::child_end(VisitStack.top().first)) {
@ -122,10 +122,10 @@ ipo_iterator<T> ipo_end(T G){
// }
//
typedef reverse_iterator<vector<BasicBlock*>::iterator> rpo_iterator;
typedef std::vector<BasicBlock*>::reverse_iterator rpo_iterator;
// TODO: FIXME: ReversePostOrderTraversal is not generic!
class ReversePostOrderTraversal {
vector<BasicBlock*> Blocks; // Block list in normal PO order
std::vector<BasicBlock*> Blocks; // Block list in normal PO order
inline void Initialize(BasicBlock *BB) {
copy(po_begin(BB), po_end(BB), back_inserter(Blocks));
}

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@ -36,7 +36,7 @@
// arguments to get a boolean result.
//
template<class Ty>
struct bitwise_or : public binary_function<Ty, Ty, bool> {
struct bitwise_or : public std::binary_function<Ty, Ty, bool> {
bool operator()(const Ty& left, const Ty& right) const {
return left | right;
}
@ -70,9 +70,9 @@ class mapped_iterator {
RootIt current;
UnaryFunc Fn;
public:
typedef typename iterator_traits<RootIt>::iterator_category
typedef typename std::iterator_traits<RootIt>::iterator_category
iterator_category;
typedef typename iterator_traits<RootIt>::difference_type
typedef typename std::iterator_traits<RootIt>::difference_type
difference_type;
typedef typename UnaryFunc::result_type value_type;
typedef typename UnaryFunc::result_type *pointer;
@ -102,6 +102,7 @@ public:
_Self& operator-= (difference_type n) { current -= n; return *this; }
reference operator[](difference_type n) const { return *(*this + n); }
inline bool operator!=(const _Self &X) const { return !operator==(X); }
inline bool operator==(const _Self &X) const { return current == X.current; }
inline bool operator< (const _Self &X) const { return current < X.current; }

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@ -11,7 +11,7 @@
#include <string>
#include <stdio.h>
static inline string utostr(uint64_t X, bool isNeg = false) {
static inline std::string utostr(uint64_t X, bool isNeg = false) {
char Buffer[40];
char *BufPtr = Buffer+39;
@ -25,10 +25,10 @@ static inline string utostr(uint64_t X, bool isNeg = false) {
if (isNeg) *--BufPtr = '-'; // Add negative sign...
return string(BufPtr);
return std::string(BufPtr);
}
static inline string itostr(int64_t X) {
static inline std::string itostr(int64_t X) {
if (X < 0)
return utostr((uint64_t)-X, true);
else
@ -36,7 +36,7 @@ static inline string itostr(int64_t X) {
}
static inline string utostr(unsigned X, bool isNeg = false) {
static inline std::string utostr(unsigned X, bool isNeg = false) {
char Buffer[20];
char *BufPtr = Buffer+19;
@ -50,17 +50,17 @@ static inline string utostr(unsigned X, bool isNeg = false) {
if (isNeg) *--BufPtr = '-'; // Add negative sign...
return string(BufPtr);
return std::string(BufPtr);
}
static inline string itostr(int X) {
static inline std::string itostr(int X) {
if (X < 0)
return utostr((unsigned)-X, true);
else
return utostr((unsigned)X);
}
static inline string ftostr(double V) {
static inline std::string ftostr(double V) {
char Buffer[200];
snprintf(Buffer, 200, "%e", V);
return Buffer;

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@ -12,21 +12,21 @@
template<class ConcreteTreeNode, class Payload>
class Tree {
vector<ConcreteTreeNode*> Children; // This nodes children, if any
std::vector<ConcreteTreeNode*> Children; // This nodes children, if any
ConcreteTreeNode *Parent; // Parent of this node...
Payload Data; // Data held in this node...
protected:
void setChildren(const vector<ConcreteTreeNode*> &children) {
void setChildren(const std::vector<ConcreteTreeNode*> &children) {
Children = children;
}
public:
inline Tree(ConcreteTreeNode *parent) : Parent(parent) {}
inline Tree(const vector<ConcreteTreeNode*> &children, ConcreteTreeNode *par)
: Children(children), Parent(par) {}
inline Tree(const std::vector<ConcreteTreeNode*> &children,
ConcreteTreeNode *par) : Children(children), Parent(par) {}
inline Tree(const vector<ConcreteTreeNode*> &children, ConcreteTreeNode *par,
const Payload &data)
inline Tree(const std::vector<ConcreteTreeNode*> &children,
ConcreteTreeNode *par, const Payload &data)
: Children(children), Parent(parent), Data(data) {}
// Tree dtor - Free all children

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@ -20,21 +20,21 @@ class df_iterator : public std::forward_iterator<typename GT::NodeType,
typedef typename GT::NodeType NodeType;
typedef typename GT::ChildIteratorType ChildItTy;
set<NodeType *> Visited; // All of the blocks visited so far...
std::set<NodeType *> Visited; // All of the blocks visited so far...
// VisitStack - Used to maintain the ordering. Top = current block
// First element is node pointer, second is the 'next child' to visit
stack<pair<NodeType *, ChildItTy> > VisitStack;
std::stack<std::pair<NodeType *, ChildItTy> > VisitStack;
const bool Reverse; // Iterate over children before self?
private:
void reverseEnterNode() {
pair<NodeType *, ChildItTy> &Top = VisitStack.top();
std::pair<NodeType *, ChildItTy> &Top = VisitStack.top();
NodeType *Node = Top.first;
ChildItTy &It = Top.second;
for (; It != GT::child_end(Node); ++It) {
NodeType *Child = *It;
if (!Visited.count(Child)) {
Visited.insert(Child);
VisitStack.push(make_pair(Child, GT::child_begin(Child)));
VisitStack.push(std::make_pair(Child, GT::child_begin(Child)));
reverseEnterNode();
return;
}
@ -43,7 +43,7 @@ private:
inline df_iterator(NodeType *Node, bool reverse) : Reverse(reverse) {
Visited.insert(Node);
VisitStack.push(make_pair(Node, GT::child_begin(Node)));
VisitStack.push(std::make_pair(Node, GT::child_begin(Node)));
if (Reverse) reverseEnterNode();
}
inline df_iterator() { /* End is when stack is empty */ }
@ -81,7 +81,7 @@ public:
reverseEnterNode();
} else { // Normal Depth First Iterator
do {
pair<NodeType *, ChildItTy> &Top = VisitStack.top();
std::pair<NodeType *, ChildItTy> &Top = VisitStack.top();
NodeType *Node = Top.first;
ChildItTy &It = Top.second;
@ -90,7 +90,7 @@ public:
if (!Visited.count(Next)) { // Has our next sibling been visited?
// No, do it now.
Visited.insert(Next);
VisitStack.push(make_pair(Next, GT::child_begin(Next)));
VisitStack.push(std::make_pair(Next, GT::child_begin(Next)));
return *this;
}
}

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@ -11,7 +11,10 @@
#define LLVM_SUPPORT_HASHEXTRAS_H
#include <string>
#include <hash_map>
#include <ext/hash_map>
// Cannot specialize hash template from outside of the std namespace.
namespace std {
template <> struct hash<string> {
size_t operator()(string const &str) const {
@ -24,4 +27,6 @@ template <class T> struct hash<T *> {
inline size_t operator()(const T *Val) const { return (size_t)Val; }
};
} // End namespace std
#endif

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@ -20,10 +20,10 @@ class po_iterator : public std::forward_iterator<typename GT::NodeType,
typedef typename GT::NodeType NodeType;
typedef typename GT::ChildIteratorType ChildItTy;
set<NodeType *> Visited; // All of the blocks visited so far...
std::set<NodeType *> Visited; // All of the blocks visited so far...
// VisitStack - Used to maintain the ordering. Top = current block
// First element is basic block pointer, second is the 'next child' to visit
stack<pair<NodeType *, ChildItTy> > VisitStack;
std::stack<std::pair<NodeType *, ChildItTy> > VisitStack;
void traverseChild() {
while (VisitStack.top().second != GT::child_end(VisitStack.top().first)) {
@ -122,10 +122,10 @@ ipo_iterator<T> ipo_end(T G){
// }
//
typedef reverse_iterator<vector<BasicBlock*>::iterator> rpo_iterator;
typedef std::vector<BasicBlock*>::reverse_iterator rpo_iterator;
// TODO: FIXME: ReversePostOrderTraversal is not generic!
class ReversePostOrderTraversal {
vector<BasicBlock*> Blocks; // Block list in normal PO order
std::vector<BasicBlock*> Blocks; // Block list in normal PO order
inline void Initialize(BasicBlock *BB) {
copy(po_begin(BB), po_end(BB), back_inserter(Blocks));
}

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@ -36,7 +36,7 @@
// arguments to get a boolean result.
//
template<class Ty>
struct bitwise_or : public binary_function<Ty, Ty, bool> {
struct bitwise_or : public std::binary_function<Ty, Ty, bool> {
bool operator()(const Ty& left, const Ty& right) const {
return left | right;
}
@ -70,9 +70,9 @@ class mapped_iterator {
RootIt current;
UnaryFunc Fn;
public:
typedef typename iterator_traits<RootIt>::iterator_category
typedef typename std::iterator_traits<RootIt>::iterator_category
iterator_category;
typedef typename iterator_traits<RootIt>::difference_type
typedef typename std::iterator_traits<RootIt>::difference_type
difference_type;
typedef typename UnaryFunc::result_type value_type;
typedef typename UnaryFunc::result_type *pointer;
@ -102,6 +102,7 @@ public:
_Self& operator-= (difference_type n) { current -= n; return *this; }
reference operator[](difference_type n) const { return *(*this + n); }
inline bool operator!=(const _Self &X) const { return !operator==(X); }
inline bool operator==(const _Self &X) const { return current == X.current; }
inline bool operator< (const _Self &X) const { return current < X.current; }

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@ -11,7 +11,7 @@
#include <string>
#include <stdio.h>
static inline string utostr(uint64_t X, bool isNeg = false) {
static inline std::string utostr(uint64_t X, bool isNeg = false) {
char Buffer[40];
char *BufPtr = Buffer+39;
@ -25,10 +25,10 @@ static inline string utostr(uint64_t X, bool isNeg = false) {
if (isNeg) *--BufPtr = '-'; // Add negative sign...
return string(BufPtr);
return std::string(BufPtr);
}
static inline string itostr(int64_t X) {
static inline std::string itostr(int64_t X) {
if (X < 0)
return utostr((uint64_t)-X, true);
else
@ -36,7 +36,7 @@ static inline string itostr(int64_t X) {
}
static inline string utostr(unsigned X, bool isNeg = false) {
static inline std::string utostr(unsigned X, bool isNeg = false) {
char Buffer[20];
char *BufPtr = Buffer+19;
@ -50,17 +50,17 @@ static inline string utostr(unsigned X, bool isNeg = false) {
if (isNeg) *--BufPtr = '-'; // Add negative sign...
return string(BufPtr);
return std::string(BufPtr);
}
static inline string itostr(int X) {
static inline std::string itostr(int X) {
if (X < 0)
return utostr((unsigned)-X, true);
else
return utostr((unsigned)X);
}
static inline string ftostr(double V) {
static inline std::string ftostr(double V) {
char Buffer[200];
snprintf(Buffer, 200, "%e", V);
return Buffer;

View File

@ -12,21 +12,21 @@
template<class ConcreteTreeNode, class Payload>
class Tree {
vector<ConcreteTreeNode*> Children; // This nodes children, if any
std::vector<ConcreteTreeNode*> Children; // This nodes children, if any
ConcreteTreeNode *Parent; // Parent of this node...
Payload Data; // Data held in this node...
protected:
void setChildren(const vector<ConcreteTreeNode*> &children) {
void setChildren(const std::vector<ConcreteTreeNode*> &children) {
Children = children;
}
public:
inline Tree(ConcreteTreeNode *parent) : Parent(parent) {}
inline Tree(const vector<ConcreteTreeNode*> &children, ConcreteTreeNode *par)
: Children(children), Parent(par) {}
inline Tree(const std::vector<ConcreteTreeNode*> &children,
ConcreteTreeNode *par) : Children(children), Parent(par) {}
inline Tree(const vector<ConcreteTreeNode*> &children, ConcreteTreeNode *par,
const Payload &data)
inline Tree(const std::vector<ConcreteTreeNode*> &children,
ConcreteTreeNode *par, const Payload &data)
: Children(children), Parent(parent), Data(data) {}
// Tree dtor - Free all children

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@ -27,12 +27,12 @@ namespace cfg {
class CallGraph;
class CallGraphNode {
Method *Meth;
vector<CallGraphNode*> CalledMethods;
std::vector<CallGraphNode*> CalledMethods;
CallGraphNode(const CallGraphNode &); // Do not implement
public:
typedef vector<CallGraphNode*>::iterator iterator;
typedef vector<CallGraphNode*>::const_iterator const_iterator;
typedef std::vector<CallGraphNode*>::iterator iterator;
typedef std::vector<CallGraphNode*>::const_iterator const_iterator;
// getMethod - Return the method that this call graph node represents...
Method *getMethod() const { return Meth; }
@ -65,7 +65,7 @@ private: // Stuff to construct the node, used by CallGraph
class CallGraph {
Module *Mod; // The module this call graph represents
typedef map<const Method *, CallGraphNode *> MethodMapTy;
typedef std::map<const Method *, CallGraphNode *> MethodMapTy;
MethodMapTy MethodMap; // Map from a method to its node
CallGraphNode *Root;

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@ -47,8 +47,9 @@ public:
//
class DominatorSet : public DominatorBase {
public:
typedef set<const BasicBlock*> DomSetType; // Dom set for a bb
typedef map<const BasicBlock *, DomSetType> DomSetMapType; // Map of dom sets
typedef std::set<const BasicBlock*> DomSetType; // Dom set for a bb
// Map of dom sets
typedef std::map<const BasicBlock*, DomSetType> DomSetMapType;
private:
DomSetMapType Doms;
@ -91,7 +92,7 @@ public:
// method.
//
class ImmediateDominators : public DominatorBase {
map<const BasicBlock*, const BasicBlock*> IDoms;
std::map<const BasicBlock*, const BasicBlock*> IDoms;
void calcIDoms(const DominatorSet &DS);
public:
@ -104,7 +105,7 @@ public:
}
// Accessor interface:
typedef map<const BasicBlock*, const BasicBlock*> IDomMapType;
typedef std::map<const BasicBlock*, const BasicBlock*> IDomMapType;
typedef IDomMapType::const_iterator const_iterator;
inline const_iterator begin() const { return IDoms.begin(); }
inline const_iterator end() const { return IDoms.end(); }
@ -114,7 +115,7 @@ public:
// node returns null, because it does not have an immediate dominator.
//
inline const BasicBlock *operator[](const BasicBlock *BB) const {
map<const BasicBlock*, const BasicBlock*>::const_iterator I =
std::map<const BasicBlock*, const BasicBlock*>::const_iterator I =
IDoms.find(BB);
return I != IDoms.end() ? I->second : 0;
}
@ -130,18 +131,18 @@ class DominatorTree : public DominatorBase {
public:
typedef Node2 Node;
private:
map<const BasicBlock*, Node*> Nodes;
std::map<const BasicBlock*, Node*> Nodes;
void calculate(const DominatorSet &DS);
typedef map<const BasicBlock*, Node*> NodeMapType;
typedef std::map<const BasicBlock*, Node*> NodeMapType;
public:
class Node2 : public vector<Node*> {
class Node2 : public std::vector<Node*> {
friend class DominatorTree;
const BasicBlock *TheNode;
Node2 * const IDom;
public:
inline const BasicBlock *getNode() const { return TheNode; }
inline Node2 *getIDom() const { return IDom; }
inline const vector<Node*> &getChildren() const { return *this; }
inline const std::vector<Node*> &getChildren() const { return *this; }
// dominates - Returns true iff this dominates N. Note that this is not a
// constant time operation!
@ -181,8 +182,8 @@ public:
//
class DominanceFrontier : public DominatorBase {
public:
typedef set<const BasicBlock*> DomSetType; // Dom set for a bb
typedef map<const BasicBlock *, DomSetType> DomSetMapType; // Map of dom sets
typedef std::set<const BasicBlock*> DomSetType; // Dom set for a bb
typedef std::map<const BasicBlock*, DomSetType> DomSetMapType; // Dom set map
private:
DomSetMapType Frontiers;
const DomSetType &calcDomFrontier(const DominatorTree &DT,

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@ -24,11 +24,11 @@ class PointerType;
struct FindUnsafePointerTypes : public Pass {
// UnsafeTypes - Set of types that are not safe to transform.
set<PointerType*> UnsafeTypes;
std::set<PointerType*> UnsafeTypes;
public:
// Accessor for underlying type set...
inline const set<PointerType*> &getUnsafeTypes() const {
inline const std::set<PointerType*> &getUnsafeTypes() const {
return UnsafeTypes;
}
@ -41,7 +41,7 @@ public:
// printResults - Loop over the results of the analysis, printing out unsafe
// types.
//
void printResults(const Module *Mod, ostream &o);
void printResults(const Module *Mod, std::ostream &o);
};
#endif

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@ -12,7 +12,7 @@
class SymbolTable;
class FindUsedTypes : public Pass {
set<const Type *> UsedTypes;
std::set<const Type *> UsedTypes;
bool IncludeSymbolTables;
public:
@ -25,13 +25,13 @@ public:
// getTypes - After the pass has been run, return the set containing all of
// the types used in the module.
//
inline const set<const Type *> &getTypes() const { return UsedTypes; }
inline const std::set<const Type *> &getTypes() const { return UsedTypes; }
// Print the types found in the module. If the optional Module parameter is
// passed in, then the types are printed symbolically if possible, using the
// symbol table from the module.
//
void printTypes(ostream &o, const Module *M = 0) const;
void printTypes(std::ostream &o, const Module *M = 0) const;
private:
// IncorporateType - Incorporate one type and all of its subtypes into the

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@ -35,10 +35,12 @@ template<class Payload> class InstForest;
//
template<class Payload>
class InstTreeNode :
public Tree<InstTreeNode<Payload>, pair<pair<Value*, char>, Payload> > {
public Tree<InstTreeNode<Payload>,
std::pair<std::pair<Value*, char>, Payload> > {
friend class InstForest<Payload>;
typedef Tree<InstTreeNode<Payload>, pair<pair<Value*, char>, Payload> > super;
typedef Tree<InstTreeNode<Payload>,
std::pair<std::pair<Value*, char>, Payload> > super;
// Constants used for the node type value
enum NodeTypeTy {
@ -104,15 +106,15 @@ public:
public:
// print - Called by operator<< below...
void print(ostream &o, unsigned Indent) const {
o << string(Indent*2, ' ');
void print(std::ostream &o, unsigned Indent) const {
o << std::string(Indent*2, ' ');
switch (getNodeType()) {
case ConstNode : o << "Constant : "; break;
case BasicBlockNode : o << "BasicBlock : " << getValue()->getName() << endl;
case BasicBlockNode : o << "BasicBlock : " << getValue()->getName() << "\n";
return;
case InstructionNode: o << "Instruction: "; break;
case TemporaryNode : o << "Temporary : "; break;
default: o << "UNKNOWN NODE TYPE: " << getNodeType() << endl; abort();
default: o << "UNKNOWN NODE TYPE: " << getNodeType() << "\n"; abort();
}
o << getValue();
@ -124,7 +126,8 @@ public:
};
template<class Payload>
inline ostream &operator<<(ostream &o, const InstTreeNode<Payload> *N) {
inline std::ostream &operator<<(std::ostream &o,
const InstTreeNode<Payload> *N) {
N->print(o, 0); return o;
}
@ -137,16 +140,16 @@ inline ostream &operator<<(ostream &o, const InstTreeNode<Payload> *N) {
// guaranteed to be an instruction node. The constructor builds the forest.
//
template<class Payload>
class InstForest : public vector<InstTreeNode<Payload> *> {
class InstForest : public std::vector<InstTreeNode<Payload> *> {
friend class InstTreeNode<Payload>;
// InstMap - Map contains entries for ALL instructions in the method and the
// InstTreeNode that they correspond to.
//
map<Instruction*, InstTreeNode<Payload> *> InstMap;
std::map<Instruction*, InstTreeNode<Payload> *> InstMap;
void addInstMapping(Instruction *I, InstTreeNode<Payload> *IN) {
InstMap.insert(make_pair(I, IN));
InstMap.insert(std::make_pair(I, IN));
}
void removeInstFromRootList(Instruction *I) {
@ -180,26 +183,27 @@ public:
// the parent pointer can be used to find the root of the tree.
//
inline InstTreeNode<Payload> *getInstNode(Instruction *Inst) {
map<Instruction*, InstTreeNode<Payload> *>::iterator I = InstMap.find(Inst);
std::map<Instruction*, InstTreeNode<Payload> *>::iterator I =
InstMap.find(Inst);
if (I != InstMap.end()) return I->second;
return 0;
}
inline const InstTreeNode<Payload> *getInstNode(const Instruction *Inst)const{
map<Instruction*, InstTreeNode<Payload>*>::const_iterator I =
std::map<Instruction*, InstTreeNode<Payload>*>::const_iterator I =
InstMap.find(Inst);
if (I != InstMap.end()) return I->second;
return 0;
}
// print - Called by operator<< below...
void print(ostream &out) const {
void print(std::ostream &out) const {
for (const_iterator I = begin(), E = end(); I != E; ++I)
out << *I;
}
};
template<class Payload>
inline ostream &operator<<(ostream &o, const InstForest<Payload> &IF) {
inline std::ostream &operator<<(std::ostream &o, const InstForest<Payload> &IF){
IF.print(o); return o;
}
@ -254,7 +258,7 @@ InstTreeNode<Payload>::InstTreeNode(InstForest<Payload> &IF, Value *V,
// Otherwise, we are an internal instruction node. We must process our
// uses and add them as children of this node.
//
vector<InstTreeNode*> Children;
std::vector<InstTreeNode*> Children;
// Make sure that the forest knows about us!
IF.addInstMapping(I, this);

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@ -31,9 +31,9 @@ class Interval {
//
BasicBlock *HeaderNode;
public:
typedef vector<BasicBlock*>::iterator succ_iterator;
typedef vector<BasicBlock*>::iterator pred_iterator;
typedef vector<BasicBlock*>::iterator node_iterator;
typedef std::vector<BasicBlock*>::iterator succ_iterator;
typedef std::vector<BasicBlock*>::iterator pred_iterator;
typedef std::vector<BasicBlock*>::iterator node_iterator;
inline Interval(BasicBlock *Header) : HeaderNode(Header) {
Nodes.push_back(Header);
@ -46,18 +46,18 @@ public:
// Nodes - The basic blocks in this interval.
//
vector<BasicBlock*> Nodes;
std::vector<BasicBlock*> Nodes;
// Successors - List of BasicBlocks that are reachable directly from nodes in
// this interval, but are not in the interval themselves.
// These nodes neccesarily must be header nodes for other intervals.
//
vector<BasicBlock*> Successors;
std::vector<BasicBlock*> Successors;
// Predecessors - List of BasicBlocks that have this Interval's header block
// as one of their successors.
//
vector<BasicBlock*> Predecessors;
std::vector<BasicBlock*> Predecessors;
// contains - Find out if a basic block is in this interval
inline bool contains(BasicBlock *BB) const {

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@ -79,8 +79,8 @@ inline void addNodeToInterval(Interval *Int, Interval *I) {
template<class NodeTy, class OrigContainer_t>
class IntervalIterator {
stack<pair<Interval*, typename Interval::succ_iterator> > IntStack;
set<BasicBlock*> Visited;
std::stack<std::pair<Interval*, typename Interval::succ_iterator> > IntStack;
std::set<BasicBlock*> Visited;
OrigContainer_t *OrigContainer;
bool IOwnMem; // If True, delete intervals when done with them
// See file header for conditions of use
@ -88,7 +88,7 @@ public:
typedef BasicBlock* _BB;
typedef IntervalIterator<NodeTy, OrigContainer_t> _Self;
typedef forward_iterator_tag iterator_category;
typedef std::forward_iterator_tag iterator_category;
IntervalIterator() {} // End iterator, empty stack
IntervalIterator(Method *M, bool OwnMemory) : IOwnMem(OwnMemory) {

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@ -31,11 +31,11 @@ namespace cfg {
// BasicBlock is a (possibly nonexistent) loop with a "tail" of non looping
// nodes following it.
//
class IntervalPartition : public vector<Interval*> {
typedef map<BasicBlock*, Interval*> IntervalMapTy;
class IntervalPartition : public std::vector<Interval*> {
typedef std::map<BasicBlock*, Interval*> IntervalMapTy;
IntervalMapTy IntervalMap;
typedef vector<Interval*> IntervalListTy;
typedef std::vector<Interval*> IntervalListTy;
Interval *RootInterval;
public:

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@ -12,7 +12,7 @@
#ifndef LIVE_VAR_MAP_H
#define LIVE_VAR_MAP_H
#include <hash_map>
#include <ext/hash_map>
class BasicBlock;
class BBLiveVar;
@ -34,10 +34,10 @@ struct hashFuncBB { // sturcture containing the hash function for BB
typedef hash_map<const BasicBlock *,
typedef std::hash_map<const BasicBlock *,
BBLiveVar *, hashFuncBB > BBToBBLiveVarMapType;
typedef hash_map<const MachineInstr *, const LiveVarSet *,
typedef std::hash_map<const MachineInstr *, const LiveVarSet *,
hashFuncMInst> MInstToLiveVarSetMapType;

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@ -8,7 +8,7 @@
#ifndef LIVE_VAR_SET_H
#define LIVE_VAR_SET_H
#include "ValueSet.h"
#include "llvm/Analysis/LiveVar/ValueSet.h"
#include "llvm/Instruction.h"
#include "llvm/Type.h"

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@ -1,4 +1,4 @@
/* Title: ValueSet.h
/* Title: ValueSet.h -*- C++ -*-
Author: Ruchira Sasanka
Date: Jun 30, 01
Purpose: Contains a mathematical set of Values. LiveVarSet is derived from
@ -8,24 +8,9 @@
#ifndef VALUE_SET_H
#define VALUE_SET_H
#include <stdlib.h>
#include <hash_set>
#include <algorithm>
//#include <fstream>
#include <iostream>
#include "llvm/Value.h"
//------------------------ Support functions ---------------------------------
struct hashFuncValue { // sturcture containing the hash func
inline size_t operator () (const Value *const val) const
{ return (size_t) val; }
};
class Value;
#include "Support/HashExtras.h"
#include <ext/hash_set>
//------------------- Class Definition for ValueSet --------------------------
@ -33,12 +18,8 @@ void printValue( const Value *const v); // func to print a Value
class ValueSet : public hash_set<const Value *, hashFuncValue >
{
class ValueSet : public std::hash_set<const Value *> {
public:
ValueSet(); // constructor
inline void add(const Value *const val)
{ assert( val ); insert(val);} // for adding a live variable to set

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@ -14,14 +14,14 @@ class Method;
namespace cfg {class Interval; }
class LoopDepthCalculator {
map<const BasicBlock*, unsigned> LoopDepth;
std::map<const BasicBlock*, unsigned> LoopDepth;
inline void AddBB(const BasicBlock *BB); // Increment count for this block
inline void ProcessInterval(cfg::Interval *I);
public:
LoopDepthCalculator(Method *M);
inline unsigned getLoopDepth(const BasicBlock *BB) const {
map<const BasicBlock*, unsigned>::const_iterator I = LoopDepth.find(BB);
std::map<const BasicBlock*,unsigned>::const_iterator I = LoopDepth.find(BB);
return I != LoopDepth.end() ? I->second : 0;
}
};

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@ -25,8 +25,8 @@ namespace cfg {
//
class Loop {
Loop *ParentLoop;
vector<const BasicBlock *> Blocks; // First entry is the header node
vector<Loop*> SubLoops; // Loops contained entirely within this one
std::vector<const BasicBlock *> Blocks; // First entry is the header node
std::vector<Loop*> SubLoops; // Loops contained entirely within this one
unsigned LoopDepth; // Nesting depth of this loop
Loop(const Loop &); // DO NOT IMPLEMENT
@ -40,8 +40,10 @@ public:
bool contains(const BasicBlock *BB) const;
// getSubLoops - Return the loops contained entirely within this loop
inline const vector<Loop*> &getSubLoops() const { return SubLoops; }
inline const vector<const BasicBlock*> &getBlocks() const { return Blocks; }
inline const std::vector<Loop*> &getSubLoops() const { return SubLoops; }
inline const std::vector<const BasicBlock*> &getBlocks() const {
return Blocks;
}
private:
friend class LoopInfo;
@ -62,19 +64,19 @@ private:
//
class LoopInfo {
// BBMap - Mapping of basic blocks to the inner most loop they occur in
map<const BasicBlock *, Loop*> BBMap;
vector<Loop*> TopLevelLoops;
std::map<const BasicBlock *, Loop*> BBMap;
std::vector<Loop*> TopLevelLoops;
public:
// LoopInfo ctor - Calculate the natural loop information for a CFG
LoopInfo(const DominatorSet &DS);
const vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
const std::vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
// getLoopFor - Return the inner most loop that BB lives in. If a basic block
// is in no loop (for example the entry node), null is returned.
//
const Loop *getLoopFor(const BasicBlock *BB) const {
map<const BasicBlock *, Loop*>::const_iterator I = BBMap.find(BB);
std::map<const BasicBlock *, Loop*>::const_iterator I = BBMap.find(BB);
return I != BBMap.end() ? I->second : 0;
}
inline const Loop *operator[](const BasicBlock *BB) const {

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@ -78,7 +78,7 @@ protected:
virtual bool processInstruction(const Instruction *I) { return false; }
private:
bool handleType(set<const Type *> &TypeSet, const Type *T);
bool handleType(std::set<const Type *> &TypeSet, const Type *T);
};
#endif

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@ -23,14 +23,14 @@ class SlotCalculator {
const Module *TheModule;
bool IgnoreNamedNodes; // Shall we not count named nodes?
typedef vector<const Value*> TypePlane;
vector<TypePlane> Table;
map<const Value *, unsigned> NodeMap;
typedef std::vector<const Value*> TypePlane;
std::vector<TypePlane> Table;
std::map<const Value *, unsigned> NodeMap;
// ModuleLevel - Used to keep track of which values belong to the module,
// and which values belong to the currently incorporated method.
//
vector<unsigned> ModuleLevel;
std::vector<unsigned> ModuleLevel;
public:
SlotCalculator(const Module *M, bool IgnoreNamed);

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@ -22,7 +22,7 @@ class Method;
// error messages corresponding to the problem are added to the errorMsgs
// vectors, and a value of true is returned.
//
bool verify(const Module *M, vector<string> &ErrorMsgs);
bool verify(const Method *M, vector<string> &ErrorMsgs);
bool verify(const Module *M, std::vector<std::string> &ErrorMsgs);
bool verify(const Method *M, std::vector<std::string> &ErrorMsgs);
#endif

View File

@ -16,13 +16,14 @@ namespace cfg {
class Interval;
class IntervalPartition;
void WriteToOutput(const Interval *I, ostream &o);
inline ostream &operator <<(ostream &o, const Interval *I) {
void WriteToOutput(const Interval *I, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const Interval *I) {
WriteToOutput(I, o); return o;
}
void WriteToOutput(const IntervalPartition &IP, ostream &o);
inline ostream &operator <<(ostream &o, const IntervalPartition &IP) {
void WriteToOutput(const IntervalPartition &IP, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o,
const IntervalPartition &IP) {
WriteToOutput(IP, o); return o;
}
@ -32,23 +33,25 @@ namespace cfg {
class DominatorTree;
class DominanceFrontier;
void WriteToOutput(const DominatorSet &, ostream &o);
inline ostream &operator <<(ostream &o, const DominatorSet &DS) {
void WriteToOutput(const DominatorSet &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const DominatorSet &DS) {
WriteToOutput(DS, o); return o;
}
void WriteToOutput(const ImmediateDominators &, ostream &o);
inline ostream &operator <<(ostream &o, const ImmediateDominators &ID) {
void WriteToOutput(const ImmediateDominators &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o,
const ImmediateDominators &ID) {
WriteToOutput(ID, o); return o;
}
void WriteToOutput(const DominatorTree &, ostream &o);
inline ostream &operator <<(ostream &o, const DominatorTree &DT) {
void WriteToOutput(const DominatorTree &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const DominatorTree &DT) {
WriteToOutput(DT, o); return o;
}
void WriteToOutput(const DominanceFrontier &, ostream &o);
inline ostream &operator <<(ostream &o, const DominanceFrontier &DF) {
void WriteToOutput(const DominanceFrontier &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o,
const DominanceFrontier &DF) {
WriteToOutput(DF, o); return o;
}
@ -56,13 +59,13 @@ namespace cfg {
class CallGraph;
class CallGraphNode;
void WriteToOutput(const CallGraph &, ostream &o);
inline ostream &operator <<(ostream &o, const CallGraph &CG) {
void WriteToOutput(const CallGraph &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const CallGraph &CG) {
WriteToOutput(CG, o); return o;
}
void WriteToOutput(const CallGraphNode *, ostream &o);
inline ostream &operator <<(ostream &o, const CallGraphNode *CGN) {
void WriteToOutput(const CallGraphNode *, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const CallGraphNode *CGN) {
WriteToOutput(CGN, o); return o;
}
@ -70,21 +73,21 @@ namespace cfg {
class Loop;
class LoopInfo;
void WriteToOutput(const LoopInfo &, ostream &o);
inline ostream &operator <<(ostream &o, const LoopInfo &LI) {
void WriteToOutput(const LoopInfo &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const LoopInfo &LI) {
WriteToOutput(LI, o); return o;
}
void WriteToOutput(const Loop *, ostream &o);
inline ostream &operator <<(ostream &o, const Loop *L) {
void WriteToOutput(const Loop *, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const Loop *L) {
WriteToOutput(L, o); return o;
}
} // End namespace CFG
class InductionVariable;
void WriteToOutput(const InductionVariable &, ostream &o);
inline ostream &operator <<(ostream &o, const InductionVariable &IV) {
void WriteToOutput(const InductionVariable &, std::ostream &o);
inline std::ostream &operator <<(std::ostream &o, const InductionVariable &IV) {
WriteToOutput(IV, o); return o;
}

View File

@ -166,12 +166,13 @@ struct AnnotationManager {
//===--------------------------------------------------------------------===//
// Basic ID <-> Name map functionality
static AnnotationID getID (const string &Name); // Name -> ID
static const string &getName(AnnotationID ID); // ID -> Name
static AnnotationID getID(const std::string &Name); // Name -> ID
static const std::string &getName(AnnotationID ID); // ID -> Name
// getID - Name -> ID + registration of a factory function for demand driven
// annotation support.
static AnnotationID getID (const string &Name, Factory Fact, void *Data=0);
static AnnotationID getID(const std::string &Name, Factory Fact,
void *Data = 0);
//===--------------------------------------------------------------------===//
// Annotation creation on demand support...

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@ -11,6 +11,7 @@
#define LLVM_ASSEMBLY_CACHED_WRITER_H
#include "llvm/Assembly/Writer.h"
#include <iostream>
class AssemblyWriter; // Internal private class
class SlotCalculator;
@ -19,10 +20,11 @@ class CachedWriter {
AssemblyWriter *AW;
SlotCalculator *SC;
public:
ostream &Out;
std::ostream &Out;
public:
CachedWriter(ostream &O = cout) : AW(0), SC(0), Out(O) { }
CachedWriter(const Module *M, ostream &O = cout) : AW(0), SC(0), Out(O) {
CachedWriter(std::ostream &O = std::cout) : AW(0), SC(0), Out(O) { }
CachedWriter(const Module *M, std::ostream &O = std::cout)
: AW(0), SC(0), Out(O) {
setModule(M);
}
~CachedWriter();
@ -63,7 +65,7 @@ public:
return *this << (const Value*)X;
}
inline CachedWriter &operator<<(ostream &(&Manip)(ostream &)) {
inline CachedWriter &operator<<(std::ostream &(&Manip)(std::ostream &)) {
Out << Manip; return *this;
}

View File

@ -16,7 +16,7 @@ class ParseException;
// The useful interface defined by this file... Parse an ascii file, and return
// the internal representation in a nice slice'n'dice'able representation.
//
Module *ParseAssemblyFile(const string &Filename);// throw (ParseException);
Module *ParseAssemblyFile(const std::string &Filename);// throw (ParseException)
//===------------------------------------------------------------------------===
// Helper Classes
@ -27,7 +27,7 @@ Module *ParseAssemblyFile(const string &Filename);// throw (ParseException);
//
class ParseException {
public:
ParseException(const string &filename, const string &message,
ParseException(const std::string &filename, const std::string &message,
int LineNo = -1, int ColNo = -1);
ParseException(const ParseException &E);
@ -35,13 +35,13 @@ public:
// getMessage - Return the message passed in at construction time plus extra
// information extracted from the options used to parse with...
//
const string getMessage() const;
const std::string getMessage() const;
inline const string getRawMessage() const { // Just the raw message...
inline const std::string &getRawMessage() const { // Just the raw message...
return Message;
}
inline const string &getFilename() const {
inline const std::string &getFilename() const {
return Filename;
}
@ -55,8 +55,8 @@ public:
}
private :
string Filename;
string Message;
std::string Filename;
std::string Message;
int LineNo, ColumnNo; // -1 if not relevant
ParseException &operator=(const ParseException &E); // objects by reference

View File

@ -10,14 +10,15 @@
#include "llvm/Pass.h"
#include "llvm/Assembly/Writer.h"
#include <iostream>
class PrintModulePass : public Pass {
string Banner; // String to print before each method
ostream *Out; // ostream to print on
std::string Banner; // String to print before each method
std::ostream *Out; // ostream to print on
bool DeleteStream; // Delete the ostream in our dtor?
bool PrintPerMethod; // Print one method at a time rather than the whole?
public:
inline PrintModulePass(const string &B, ostream *o = &cout,
inline PrintModulePass(const std::string &B, std::ostream *o = &std::cout,
bool DS = false,
bool printPerMethod = true)
: Banner(B), Out(o), DeleteStream(DS), PrintPerMethod(printPerMethod) {

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@ -30,25 +30,25 @@ class SlotCalculator;
// representation of an object into an ascii bytestream that the parser can
// understand later... (the parser only understands whole classes though)
//
void WriteToAssembly(const Module *Module, ostream &o);
void WriteToAssembly(const GlobalVariable *G, ostream &o);
void WriteToAssembly(const Method *Method, ostream &o);
void WriteToAssembly(const BasicBlock *BB, ostream &o);
void WriteToAssembly(const Instruction *In, ostream &o);
void WriteToAssembly(const Constant *V, ostream &o);
void WriteToAssembly(const Module *Module, std::ostream &o);
void WriteToAssembly(const GlobalVariable *G, std::ostream &o);
void WriteToAssembly(const Method *Method, std::ostream &o);
void WriteToAssembly(const BasicBlock *BB, std::ostream &o);
void WriteToAssembly(const Instruction *In, std::ostream &o);
void WriteToAssembly(const Constant *V, std::ostream &o);
// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
// type, iff there is an entry in the modules symbol table for the specified
// type or one of it's component types. This is slower than a simple x << Type;
//
ostream &WriteTypeSymbolic(ostream &o, const Type *Ty, const Module *Module);
std::ostream &WriteTypeSymbolic(std::ostream &, const Type *, const Module *M);
// WriteAsOperand - Write the name of the specified value out to the specified
// ostream. This can be useful when you just want to print int %reg126, not the
// whole instruction that generated it.
//
ostream &WriteAsOperand(ostream &o, const Value *V, bool PrintType = true,
std::ostream &WriteAsOperand(std::ostream &, const Value *, bool PrintTy = true,
bool PrintName = true, SlotCalculator *Table = 0);
@ -57,8 +57,8 @@ ostream &WriteAsOperand(ostream &o, const Value *V, bool PrintType = true,
// family of files with a common base name is created, with a method name
// suffix.
//
void WriteToVCG(const Module *Module, const string &Filename);
void WriteToVCG(const Method *Method, const string &Filename);
void WriteToVCG(const Module *Module, const std::string &Filename);
void WriteToVCG(const Method *Method, const std::string &Filename);
@ -66,37 +66,37 @@ void WriteToVCG(const Method *Method, const string &Filename);
// Define operator<< to work on the various classes that we can send to an
// ostream...
//
inline ostream &operator<<(ostream &o, const Module *C) {
inline std::ostream &operator<<(std::ostream &o, const Module *C) {
WriteToAssembly(C, o); return o;
}
inline ostream &operator<<(ostream &o, const GlobalVariable *G) {
inline std::ostream &operator<<(std::ostream &o, const GlobalVariable *G) {
WriteToAssembly(G, o); return o;
}
inline ostream &operator<<(ostream &o, const Method *M) {
inline std::ostream &operator<<(std::ostream &o, const Method *M) {
WriteToAssembly(M, o); return o;
}
inline ostream &operator<<(ostream &o, const BasicBlock *B) {
inline std::ostream &operator<<(std::ostream &o, const BasicBlock *B) {
WriteToAssembly(B, o); return o;
}
inline ostream &operator<<(ostream &o, const Instruction *I) {
inline std::ostream &operator<<(std::ostream &o, const Instruction *I) {
WriteToAssembly(I, o); return o;
}
inline ostream &operator<<(ostream &o, const Constant *I) {
inline std::ostream &operator<<(std::ostream &o, const Constant *I) {
WriteToAssembly(I, o); return o;
}
inline ostream &operator<<(ostream &o, const Type *T) {
inline std::ostream &operator<<(std::ostream &o, const Type *T) {
if (!T) return o << "<null Type>";
return o << T->getDescription();
}
inline ostream &operator<<(ostream &o, const Value *I) {
inline std::ostream &operator<<(std::ostream &o, const Value *I) {
switch (I->getValueType()) {
case Value::TypeVal: return o << cast<const Type>(I);
case Value::ConstantVal: WriteToAssembly(cast<Constant>(I) , o); break;

View File

@ -49,8 +49,8 @@ public:
// Instruction iterators...
typedef InstListType::iterator iterator;
typedef InstListType::const_iterator const_iterator;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
// Predecessor and successor iterators...
typedef PredIterator<BasicBlock, Value::use_iterator> pred_iterator;
@ -61,11 +61,11 @@ public:
const BasicBlock> succ_const_iterator;
// Ctor, dtor
BasicBlock(const string &Name = "", Method *Parent = 0);
BasicBlock(const std::string &Name = "", Method *Parent = 0);
~BasicBlock();
// Specialize setName to take care of symbol table majik
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
// getParent - Return the enclosing method, or null if none
const Method *getParent() const { return InstList.getParent(); }

View File

@ -116,12 +116,12 @@ static inline bool align32(const unsigned char *&Buf,
}
static inline bool read(const unsigned char *&Buf, const unsigned char *EndBuf,
string &Result, bool Aligned = true) {
std::string &Result, bool Aligned = true) {
unsigned Size;
if (read_vbr(Buf, EndBuf, Size)) return true; // Failure reading size?
if (Buf+Size > EndBuf) return true; // Size invalid?
Result = string((char*)Buf, Size);
Result = std::string((char*)Buf, Size);
Buf += Size;
if (Aligned) // If we should stay aligned do so...
@ -157,7 +157,8 @@ static inline bool input_data(const unsigned char *&Buf,
// string... note that this should be inlined always so only the relevant IF
// body should be included...
//
static inline void output(unsigned i, deque<unsigned char> &Out, int pos = -1){
static inline void output(unsigned i, std::deque<unsigned char> &Out,
int pos = -1) {
#ifdef LITTLE_ENDIAN
if (pos == -1)
Out.insert(Out.end(), (unsigned char*)&i, (unsigned char*)&i+4);
@ -178,7 +179,7 @@ static inline void output(unsigned i, deque<unsigned char> &Out, int pos = -1){
#endif
}
static inline void output(int i, deque<unsigned char> &Out) {
static inline void output(int i, std::deque<unsigned char> &Out) {
output((unsigned)i, Out);
}
@ -191,7 +192,7 @@ static inline void output(int i, deque<unsigned char> &Out) {
//
// Note that using this may cause the output buffer to become unaligned...
//
static inline void output_vbr(uint64_t i, deque<unsigned char> &out) {
static inline void output_vbr(uint64_t i, std::deque<unsigned char> &out) {
while (1) {
if (i < 0x80) { // done?
out.push_back((unsigned char)i); // We know the high bit is clear...
@ -205,7 +206,7 @@ static inline void output_vbr(uint64_t i, deque<unsigned char> &out) {
}
}
static inline void output_vbr(unsigned i, deque<unsigned char> &out) {
static inline void output_vbr(unsigned i, std::deque<unsigned char> &out) {
while (1) {
if (i < 0x80) { // done?
out.push_back((unsigned char)i); // We know the high bit is clear...
@ -219,7 +220,7 @@ static inline void output_vbr(unsigned i, deque<unsigned char> &out) {
}
}
static inline void output_vbr(int64_t i, deque<unsigned char> &out) {
static inline void output_vbr(int64_t i, std::deque<unsigned char> &out) {
if (i < 0)
output_vbr(((uint64_t)(-i) << 1) | 1, out); // Set low order sign bit...
else
@ -227,7 +228,7 @@ static inline void output_vbr(int64_t i, deque<unsigned char> &out) {
}
static inline void output_vbr(int i, deque<unsigned char> &out) {
static inline void output_vbr(int i, std::deque<unsigned char> &out) {
if (i < 0)
output_vbr(((unsigned)(-i) << 1) | 1, out); // Set low order sign bit...
else
@ -237,12 +238,12 @@ static inline void output_vbr(int i, deque<unsigned char> &out) {
// align32 - emit the minimal number of bytes that will bring us to 32 bit
// alignment...
//
static inline void align32(deque<unsigned char> &Out) {
static inline void align32(std::deque<unsigned char> &Out) {
int NumPads = (4-(Out.size() & 3)) & 3; // Bytes to get padding to 32 bits
while (NumPads--) Out.push_back((unsigned char)0xAB);
}
static inline void output(const string &s, deque<unsigned char> &Out,
static inline void output(const std::string &s, std::deque<unsigned char> &Out,
bool Aligned = true) {
unsigned Len = s.length();
output_vbr(Len, Out); // Strings may have an arbitrary length...
@ -253,7 +254,8 @@ static inline void output(const string &s, deque<unsigned char> &Out,
}
static inline void output_data(void *Ptr, void *End,
deque<unsigned char> &Out, bool Align = false) {
std::deque<unsigned char> &Out,
bool Align = false) {
#ifdef LITTLE_ENDIAN
Out.insert(Out.end(), (unsigned char*)Ptr, (unsigned char*)End);
#else

View File

@ -18,8 +18,9 @@ class Module;
// Parse and return a class...
//
Module *ParseBytecodeFile(const string &Filename, string *ErrorStr = 0);
Module *ParseBytecodeFile(const std::string &Filename,
std::string *ErrorStr = 0);
Module *ParseBytecodeBuffer(const char *Buffer, unsigned BufferSize,
string *ErrorStr = 0);
std::string *ErrorStr = 0);
#endif

View File

@ -27,8 +27,7 @@
#include "llvm/Instruction.h"
#include "Support/NonCopyable.h"
#include "Support/HashExtras.h"
#include <hash_map>
#include <hash_set>
#include <ext/hash_set>
class Constant;
class BasicBlock;
@ -239,9 +238,9 @@ protected:
//
//------------------------------------------------------------------------
class InstrForest : private hash_map<const Instruction *, InstructionNode*> {
class InstrForest : private std::hash_map<const Instruction *, InstructionNode*> {
private:
hash_set<InstructionNode*> treeRoots;
std::hash_set<InstructionNode*> treeRoots;
public:
/*ctor*/ InstrForest (Method *M);
@ -251,7 +250,7 @@ public:
return (*this)[instr];
}
inline const hash_set<InstructionNode*> &getRootSet() const {
inline const std::hash_set<InstructionNode*> &getRootSet() const {
return treeRoots;
}

View File

@ -84,7 +84,8 @@ class TmpInstruction : public Instruction {
public:
// Constructor that uses the type of S1 as the type of the temporary.
// s1 must be a valid value. s2 may be NULL.
TmpInstruction(OtherOps opcode, Value *s1, Value* s2, const string &name="")
TmpInstruction(OtherOps opcode, Value *s1, Value* s2,
const std::string &name = "")
: Instruction(s1->getType(), opcode, name)
{
assert(s1 != NULL && "Use different constructor if both operands are 0");
@ -94,7 +95,7 @@ public:
// Constructor that allows the type of the temporary to be specified.
// Both S1 and S2 may be NULL.
TmpInstruction(OtherOps opcode, const Type* tmpType,
Value *s1, Value* s2, const string &name = "")
Value *s1, Value* s2, const std::string &name = "")
: Instruction(tmpType, opcode, name)
{
Initialize(opcode, s1, s2);

View File

@ -24,8 +24,6 @@ class TmpInstruction;
class Constant;
class TargetMachine;
//************************ Exported Functions ******************************/
//---------------------------------------------------------------------------
// Function GetConstantValueAsSignedInt
@ -54,7 +52,7 @@ int64_t GetConstantValueAsSignedInt (const Value *V,
//---------------------------------------------------------------------------
Value* FoldGetElemChain (const InstructionNode* getElemInstrNode,
vector<Value*>& chainIdxVec);
std::vector<Value*>& chainIdxVec);
//------------------------------------------------------------------------
@ -130,11 +128,8 @@ MachineOperand::MachineOperandType
// fall under case 3; these must be inserted before `minstr'.
//---------------------------------------------------------------------------
vector<MachineInstr*> FixConstantOperandsForInstr (Instruction* vmInstr,
std::vector<MachineInstr*> FixConstantOperandsForInstr (Instruction* vmInstr,
MachineInstr* minstr,
TargetMachine& target);
//**************************************************************************/
#endif

View File

@ -1,4 +1,4 @@
/* Title: InterferenceGraph.h
/* Title: InterferenceGraph.h -*- C++ -*-
Author: Ruchira Sasanka
Date: July 20, 01
Purpose: Interference Graph used for register coloring.
@ -24,7 +24,7 @@
#include "llvm/CodeGen/IGNode.h"
typedef vector <IGNode *> IGNodeListType;
typedef std::vector <IGNode *> IGNodeListType;
class InterferenceGraph
@ -47,6 +47,8 @@ class InterferenceGraph
// to create it after adding all IGNodes to the IGNodeList
InterferenceGraph(RegClass *const RC);
~InterferenceGraph();
void createGraph();
void addLRToIG(LiveRange *const LR);
@ -65,12 +67,6 @@ class InterferenceGraph
void printIG() const;
void printIGNodeList() const;
~InterferenceGraph();
};
#endif

View File

@ -22,8 +22,6 @@
#include "llvm/Annotation.h"
#include "llvm/Method.h"
#include <iterator>
#include <hash_map>
#include <hash_set>
#include <values.h>
template<class _MI, class _V> class ValOpIterator;
@ -131,7 +129,7 @@ public:
}
public:
friend ostream& operator<<(ostream& os, const MachineOperand& mop);
friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop);
private:
@ -262,9 +260,9 @@ class MachineInstr : public NonCopyable {
private:
MachineOpCode opCode;
OpCodeMask opCodeMask; // extra bits for variants of an opcode
vector<MachineOperand> operands;
vector<Value*> implicitRefs; // values implicitly referenced by this
vector<bool> implicitIsDef; // machine instruction (eg, call args)
std::vector<MachineOperand> operands;
std::vector<Value*> implicitRefs; // values implicitly referenced by this
std::vector<bool> implicitIsDef; // machine instruction (eg, call args)
public:
typedef ValOpIterator<const MachineInstr, const Value> val_const_op_iterator;
@ -306,9 +304,9 @@ public:
public:
friend ostream& operator<<(ostream& os, const MachineInstr& minstr);
friend val_const_op_iterator;
friend val_op_iterator;
friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr);
friend class val_const_op_iterator;
friend class val_op_iterator;
public:
// Access to set the operands when building the machine instruction
@ -449,17 +447,17 @@ public:
//
//---------------------------------------------------------------------------
class MachineCodeForVMInstr: public vector<MachineInstr*>
class MachineCodeForVMInstr: public std::vector<MachineInstr*>
{
private:
vector<Value*> tempVec; // used by m/c instr but not VM instr
std::vector<Value*> tempVec; // used by m/c instr but not VM instr
public:
/*ctor*/ MachineCodeForVMInstr () {}
/*ctor*/ ~MachineCodeForVMInstr ();
const vector<Value*>& getTempValues () const { return tempVec; }
vector<Value*>& getTempValues () { return tempVec; }
const std::vector<Value*>& getTempValues () const { return tempVec; }
std::vector<Value*>& getTempValues () { return tempVec; }
void addTempValue (Value* val) { tempVec.push_back(val); }
@ -499,10 +497,10 @@ MachineCodeForVMInstr::~MachineCodeForVMInstr()
//---------------------------------------------------------------------------
class MachineCodeForBasicBlock: public vector<MachineInstr*> {
class MachineCodeForBasicBlock: public std::vector<MachineInstr*> {
public:
typedef vector<MachineInstr*>::iterator iterator;
typedef vector<const MachineInstr*>::const_iterator const_iterator;
typedef std::vector<MachineInstr*>::iterator iterator;
typedef std::vector<MachineInstr*>::const_iterator const_iterator;
};
@ -529,8 +527,8 @@ private:
unsigned currentOptionalArgsSize;
unsigned maxOptionalArgsSize;
unsigned currentTmpValuesSize;
hash_set<const Constant*> constantsForConstPool;
hash_map<const Value*, int> offsets;
std::hash_set<const Constant*> constantsForConstPool;
std::hash_map<const Value*, int> offsets;
// hash_map<const Value*, int> offsetsFromSP;
public:
@ -572,7 +570,7 @@ public:
inline unsigned getMaxOptionalArgsSize() const { return maxOptionalArgsSize;}
inline unsigned getCurrentOptionalArgsSize() const
{ return currentOptionalArgsSize;}
inline const hash_set<const Constant*>&
inline const std::hash_set<const Constant*>&
getConstantPoolValues() const {return constantsForConstPool;}
//
@ -628,10 +626,10 @@ private:
//---------------------------------------------------------------------------
ostream& operator<< (ostream& os, const MachineInstr& minstr);
std::ostream& operator<< (std::ostream& os, const MachineInstr& minstr);
ostream& operator<< (ostream& os, const MachineOperand& mop);
std::ostream& operator<< (std::ostream& os, const MachineOperand& mop);
void PrintMachineInstructions(const Method *method);

View File

@ -13,8 +13,9 @@
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/MachineRegInfo.h"
#include <stack>
#include <iostream>
typedef vector<unsigned int> ReservedColorListType;
typedef std::vector<unsigned int> ReservedColorListType;
//-----------------------------------------------------------------------------
@ -46,7 +47,7 @@ class RegClass
InterferenceGraph IG; // Interference graph - constructed by
// buildInterferenceGraph
stack <IGNode *> IGNodeStack; // the stack used for coloring
std::stack<IGNode *> IGNodeStack; // the stack used for coloring
const ReservedColorListType *const ReservedColorList;
//
@ -117,21 +118,14 @@ class RegClass
inline void printIGNodeList() const {
cerr << "IG Nodes for Register Class " << RegClassID << ":" << endl;
std::cerr << "IG Nodes for Register Class " << RegClassID << ":" << "\n";
IG.printIGNodeList();
}
inline void printIG() {
cerr << "IG for Register Class " << RegClassID << ":" << endl;
std::cerr << "IG for Register Class " << RegClassID << ":" << "\n";
IG.printIG();
}
};
#endif

View File

@ -1,4 +1,4 @@
/* Title: ValueSet.h
/* Title: ValueSet.h -*- C++ -*-
Author: Ruchira Sasanka
Date: Jun 30, 01
Purpose: Contains a mathematical set of Values. LiveVarSet is derived from
@ -8,24 +8,9 @@
#ifndef VALUE_SET_H
#define VALUE_SET_H
#include <stdlib.h>
#include <hash_set>
#include <algorithm>
//#include <fstream>
#include <iostream>
#include "llvm/Value.h"
//------------------------ Support functions ---------------------------------
struct hashFuncValue { // sturcture containing the hash func
inline size_t operator () (const Value *const val) const
{ return (size_t) val; }
};
class Value;
#include "Support/HashExtras.h"
#include <ext/hash_set>
//------------------- Class Definition for ValueSet --------------------------
@ -33,12 +18,8 @@ void printValue( const Value *const v); // func to print a Value
class ValueSet : public hash_set<const Value *, hashFuncValue >
{
class ValueSet : public std::hash_set<const Value *> {
public:
ValueSet(); // constructor
inline void add(const Value *const val)
{ assert( val ); insert(val);} // for adding a live variable to set

View File

@ -36,9 +36,9 @@ protected:
void destroyConstantImpl();
public:
// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
virtual string getStrValue() const = 0;
virtual std::string getStrValue() const = 0;
// Static constructor to get a '0' constant of arbitrary type...
static Constant *getNullConstant(const Type *Ty);
@ -78,7 +78,7 @@ public:
// inverted - Return the opposite value of the current value.
inline ConstantBool *inverted() const { return (this==True) ? False : True; }
virtual string getStrValue() const;
virtual std::string getStrValue() const;
inline bool getValue() const { return Val; }
// isNullValue - Return true if this is the value that would be returned by
@ -149,7 +149,7 @@ protected:
public:
static ConstantSInt *get(const Type *Ty, int64_t V);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
static bool isValueValidForType(const Type *Ty, int64_t V);
inline int64_t getValue() const { return Val.Signed; }
@ -173,7 +173,7 @@ protected:
public:
static ConstantUInt *get(const Type *Ty, uint64_t V);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
static bool isValueValidForType(const Type *Ty, uint64_t V);
inline uint64_t getValue() const { return Val.Unsigned; }
@ -199,7 +199,7 @@ protected:
public:
static ConstantFP *get(const Type *Ty, double V);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
static bool isValueValidForType(const Type *Ty, double V);
inline double getValue() const { return Val; }
@ -223,20 +223,20 @@ public:
class ConstantArray : public Constant {
ConstantArray(const ConstantArray &); // DO NOT IMPLEMENT
protected:
ConstantArray(const ArrayType *T, const vector<Constant*> &Val);
ConstantArray(const ArrayType *T, const std::vector<Constant*> &Val);
~ConstantArray() {}
virtual void destroyConstant();
public:
static ConstantArray *get(const ArrayType *T, const vector<Constant*> &);
static ConstantArray *get(const string &Initializer);
static ConstantArray *get(const ArrayType *T, const std::vector<Constant*> &);
static ConstantArray *get(const std::string &Initializer);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
inline const ArrayType *getType() const {
return (ArrayType*)Value::getType();
}
inline const vector<Use> &getValues() const { return Operands; }
inline const std::vector<Use> &getValues() const { return Operands; }
// isNullValue - Return true if this is the value that would be returned by
// getNullConstant.
@ -257,20 +257,20 @@ public:
class ConstantStruct : public Constant {
ConstantStruct(const ConstantStruct &); // DO NOT IMPLEMENT
protected:
ConstantStruct(const StructType *T, const vector<Constant*> &Val);
ConstantStruct(const StructType *T, const std::vector<Constant*> &Val);
~ConstantStruct() {}
virtual void destroyConstant();
public:
static ConstantStruct *get(const StructType *T,
const vector<Constant*> &V);
const std::vector<Constant*> &V);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
inline const StructType *getType() const {
return (StructType*)Value::getType();
}
inline const vector<Use> &getValues() const { return Operands; }
inline const std::vector<Use> &getValues() const { return Operands; }
// isNullValue - Return true if this is the value that would be returned by
// getNullConstant.
@ -297,7 +297,7 @@ protected:
inline ConstantPointer(const PointerType *T) : Constant((const Type*)T){}
~ConstantPointer() {}
public:
virtual string getStrValue() const = 0;
virtual std::string getStrValue() const = 0;
inline const PointerType *getType() const {
return (PointerType*)Value::getType();
}
@ -322,7 +322,7 @@ protected:
inline ConstantPointerNull(const PointerType *T) : ConstantPointer(T) {}
inline ~ConstantPointerNull() {}
public:
virtual string getStrValue() const;
virtual std::string getStrValue() const;
static ConstantPointerNull *get(const PointerType *T);
@ -359,7 +359,7 @@ protected:
public:
static ConstantPointerRef *get(GlobalValue *GV);
virtual string getStrValue() const;
virtual std::string getStrValue() const;
const GlobalValue *getValue() const {
return cast<GlobalValue>(Operands[0].get());

View File

@ -18,7 +18,7 @@ class DerivedType : public Type {
// if I am a type, and I get resolved into a more concrete type.
//
///// FIXME: kill mutable nonsense when Type's are not const
mutable vector<AbstractTypeUser *> AbstractTypeUsers;
mutable std::vector<AbstractTypeUser *> AbstractTypeUsers;
char isRefining; // Used for recursive types
@ -94,7 +94,7 @@ public:
class MethodType : public DerivedType {
public:
typedef vector<PATypeHandle<Type> > ParamTypes;
typedef std::vector<PATypeHandle<Type> > ParamTypes;
private:
PATypeHandle<Type> ResultType;
ParamTypes ParamTys;
@ -108,7 +108,7 @@ protected:
// defines private constructors and has no friends
// Private ctor - Only can be created by a static member...
MethodType(const Type *Result, const vector<const Type*> &Params,
MethodType(const Type *Result, const std::vector<const Type*> &Params,
bool IsVarArgs);
public:
@ -130,7 +130,8 @@ public:
//
virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
static MethodType *get(const Type *Result, const vector<const Type*> &Params,
static MethodType *get(const Type *Result,
const std::vector<const Type*> &Params,
bool isVarArg);
@ -180,7 +181,7 @@ public:
class StructType : public CompositeType {
public:
typedef vector<PATypeHandle<Type> > ElementTypes;
typedef std::vector<PATypeHandle<Type> > ElementTypes;
private:
ElementTypes ETypes; // Element types of struct
@ -194,7 +195,7 @@ protected:
// defines private constructors and has no friends
// Private ctor - Only can be created by a static member...
StructType(const vector<const Type*> &Types);
StructType(const std::vector<const Type*> &Types);
public:
inline const ElementTypes &getElementTypes() const { return ETypes; }
@ -221,7 +222,7 @@ public:
//
virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
static StructType *get(const vector<const Type*> &Params);
static StructType *get(const std::vector<const Type*> &Params);
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const StructType *T) { return true; }

View File

@ -29,8 +29,8 @@ public:
// BasicBlock iterators...
typedef BasicBlocksType::iterator iterator;
typedef BasicBlocksType::const_iterator const_iterator;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
private:
@ -42,11 +42,11 @@ private:
void setParent(Module *parent);
public:
Method(const MethodType *Ty, bool isInternal, const string &Name = "");
Method(const MethodType *Ty, bool isInternal, const std::string &Name = "");
~Method();
// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
const Type *getReturnType() const; // Return the return type of method
const MethodType *getMethodType() const; // Return the MethodType for me
@ -129,7 +129,7 @@ public:
_BB_i_t BB; // BasicBlocksType::iterator
_BI_t BI; // BasicBlock::iterator
public:
typedef bidirectional_iterator_tag iterator_category;
typedef std::bidirectional_iterator_tag iterator_category;
typedef IIty value_type;
typedef unsigned difference_type;
typedef BIty pointer;

View File

@ -17,7 +17,7 @@ class GlobalValue : public User {
GlobalValue(const GlobalValue &); // do not implement
protected:
GlobalValue(const Type *Ty, ValueTy vty, bool hasInternalLinkage,
const string &name = "")
const std::string &name = "")
: User(Ty, vty, name), HasInternalLinkage(hasInternalLinkage), Parent(0) {}
bool HasInternalLinkage; // Is this value accessable externally?

View File

@ -25,11 +25,11 @@ class GlobalVariable : public GlobalValue {
bool isConstantGlobal; // Is this a global constant?
public:
GlobalVariable(const Type *Ty, bool isConstant, bool isInternal,
Constant *Initializer = 0, const string &Name = "");
Constant *Initializer = 0, const std::string &Name = "");
~GlobalVariable() {}
// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
// The initializer for the global variable/constant is held by Operands[0] if
// an initializer is specified.

View File

@ -25,7 +25,7 @@ class TerminatorInst : public Instruction {
public:
TerminatorInst(Instruction::TermOps iType);
TerminatorInst(const Type *Ty, Instruction::TermOps iType,
const string &Name = "");
const std::string &Name = "");
inline ~TerminatorInst() {}
// Terminators must implement the methods required by Instruction...
@ -66,7 +66,7 @@ public:
//
static UnaryOperator *create(UnaryOps Op, Value *Source);
UnaryOperator(Value *S, UnaryOps iType, const string &Name = "")
UnaryOperator(Value *S, UnaryOps iType, const std::string &Name = "")
: Instruction(S->getType(), iType, Name) {
Operands.reserve(1);
Operands.push_back(Use(S, this));
@ -105,10 +105,10 @@ public:
// and the two operands.
//
static BinaryOperator *create(BinaryOps Op, Value *S1, Value *S2,
const string &Name = "");
const std::string &Name = "");
BinaryOperator(BinaryOps iType, Value *S1, Value *S2,
const string &Name = "")
const std::string &Name = "")
: Instruction(S1->getType(), iType, Name) {
Operands.reserve(2);
Operands.push_back(Use(S1, this));

View File

@ -25,11 +25,11 @@ class Instruction : public User {
protected:
unsigned iType; // InstructionType
public:
Instruction(const Type *Ty, unsigned iType, const string &Name = "");
Instruction(const Type *Ty, unsigned iType, const std::string &Name = "");
virtual ~Instruction(); // Virtual dtor == good.
// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
// clone() - Create a copy of 'this' instruction that is identical in all ways
// except the following:

View File

@ -16,7 +16,7 @@ class Module;
// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
// the problem.
//
bool LinkModules(Module *Dest, const Module *Src, string *ErrorMsg = 0);
bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg = 0);
#endif

View File

@ -28,14 +28,14 @@ public:
// Global Variable iterators...
typedef GlobalListType::iterator giterator;
typedef GlobalListType::const_iterator const_giterator;
typedef reverse_iterator<giterator> reverse_giterator;
typedef reverse_iterator<const_giterator> const_reverse_giterator;
typedef std::reverse_iterator<giterator> reverse_giterator;
typedef std::reverse_iterator<const_giterator> const_reverse_giterator;
// Method iterators...
typedef MethodListType::iterator iterator;
typedef MethodListType::const_iterator const_iterator;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
private:
GlobalListType GlobalList; // The Global Variables

View File

@ -45,7 +45,7 @@ struct Pass {
//
// runAllPasses - Run a bunch of passes on the specified module, efficiently.
static bool runAllPasses(Module *M, vector<Pass*> &Passes) {
static bool runAllPasses(Module *M, std::vector<Pass*> &Passes) {
bool MadeChanges = false;
// Run all of the pass initializers
for (unsigned i = 0; i < Passes.size(); ++i)
@ -65,7 +65,7 @@ struct Pass {
// runAllPassesAndFree - Run a bunch of passes on the specified module,
// efficiently. When done, delete all of the passes.
//
static bool runAllPassesAndFree(Module *M, vector<Pass*> &Passes) {
static bool runAllPassesAndFree(Module *M, std::vector<Pass*> &Passes) {
// First run all of the passes
bool MadeChanges = runAllPasses(M, Passes);

View File

@ -23,14 +23,14 @@ class SlotCalculator {
const Module *TheModule;
bool IgnoreNamedNodes; // Shall we not count named nodes?
typedef vector<const Value*> TypePlane;
vector<TypePlane> Table;
map<const Value *, unsigned> NodeMap;
typedef std::vector<const Value*> TypePlane;
std::vector<TypePlane> Table;
std::map<const Value *, unsigned> NodeMap;
// ModuleLevel - Used to keep track of which values belong to the module,
// and which values belong to the currently incorporated method.
//
vector<unsigned> ModuleLevel;
std::vector<unsigned> ModuleLevel;
public:
SlotCalculator(const Module *M, bool IgnoreNamed);

View File

@ -166,12 +166,13 @@ struct AnnotationManager {
//===--------------------------------------------------------------------===//
// Basic ID <-> Name map functionality
static AnnotationID getID (const string &Name); // Name -> ID
static const string &getName(AnnotationID ID); // ID -> Name
static AnnotationID getID(const std::string &Name); // Name -> ID
static const std::string &getName(AnnotationID ID); // ID -> Name
// getID - Name -> ID + registration of a factory function for demand driven
// annotation support.
static AnnotationID getID (const string &Name, Factory Fact, void *Data=0);
static AnnotationID getID(const std::string &Name, Factory Fact,
void *Data = 0);
//===--------------------------------------------------------------------===//
// Annotation creation on demand support...

View File

@ -100,7 +100,7 @@ class Option {
// an argument. Should return true if there was an error processing the
// argument and the program should exit.
//
virtual bool handleOccurance(const char *ArgName, const string &Arg) = 0;
virtual bool handleOccurance(const char *ArgName, const std::string &Arg) = 0;
virtual enum NumOccurances getNumOccurancesFlagDefault() const {
return Optional;
@ -146,10 +146,10 @@ public:
// addOccurance - Wrapper around handleOccurance that enforces Flags
//
bool addOccurance(const char *ArgName, const string &Value);
bool addOccurance(const char *ArgName, const std::string &Value);
// Prints option name followed by message. Always returns true.
bool error(string Message, const char *ArgName = 0);
bool error(std::string Message, const char *ArgName = 0);
public:
inline int getNumOccurances() const { return NumOccurances; }
@ -162,7 +162,7 @@ public:
//
class Alias : public Option {
Option &AliasFor;
virtual bool handleOccurance(const char *ArgName, const string &Arg) {
virtual bool handleOccurance(const char *ArgName, const std::string &Arg) {
return AliasFor.handleOccurance(AliasFor.ArgStr, Arg);
}
virtual enum OptionHidden getOptionHiddenFlagDefault() const {return Hidden;}
@ -177,7 +177,7 @@ public:
//
class Flag : public Option {
bool Value;
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
public:
inline Flag(const char *ArgStr, const char *Message, int Flags = 0,
bool DefaultVal = 0) : Option(ArgStr, Message, Flags),
@ -193,7 +193,7 @@ public:
//
class Int : public Option {
int Value;
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
@ -209,18 +209,18 @@ public:
//===----------------------------------------------------------------------===//
// String valued command line option
//
class String : public Option, public string {
virtual bool handleOccurance(const char *ArgName, const string &Arg);
class String : public Option, public std::string {
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
public:
inline String(const char *ArgStr, const char *Help, int Flags = 0,
const char *DefaultVal = "")
: Option(ArgStr, Help, Flags), string(DefaultVal) {}
: Option(ArgStr, Help, Flags), std::string(DefaultVal) {}
inline const string &operator=(const string &Val) {
return string::operator=(Val);
inline const std::string &operator=(const std::string &Val) {
return std::string::operator=(Val);
}
};
@ -228,7 +228,7 @@ public:
//===----------------------------------------------------------------------===//
// String list command line option
//
class StringList : public Option, public vector<string> {
class StringList : public Option, public std::vector<std::string> {
virtual enum NumOccurances getNumOccurancesFlagDefault() const {
return ZeroOrMore;
@ -236,7 +236,7 @@ class StringList : public Option, public vector<string> {
virtual enum ValueExpected getValueExpectedFlagDefault() const {
return ValueRequired;
}
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
public:
inline StringList(const char *ArgStr, const char *Help, int Flags = 0)
@ -256,7 +256,7 @@ protected:
// Use a vector instead of a map, because the lists should be short,
// the overhead is less, and most importantly, it keeps them in the order
// inserted so we can print our option out nicely.
vector<pair<const char *, pair<int, const char *> > > ValueMap;
std::vector<std::pair<const char *, std::pair<int, const char *> > > ValueMap;
inline EnumBase(const char *ArgStr, const char *Help, int Flags)
: Option(ArgStr, Help, Flags) {}
@ -284,7 +284,7 @@ protected:
inline EnumValueBase(int Flags) : EnumBase(Flags) {}
// handleOccurance - Set Value to the enum value specified by Arg
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
// Return the width of the option tag for printing...
virtual unsigned getOptionWidth() const;
@ -323,7 +323,7 @@ class EnumFlagsBase : public EnumValueBase {
return ValueDisallowed;
}
protected:
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
inline EnumFlagsBase(int Flags) : EnumValueBase(Flags) {}
// Return the width of the option tag for printing...
@ -363,11 +363,11 @@ class EnumListBase : public EnumBase {
return ValueDisallowed;
}
protected:
vector<int> Values; // The options specified so far.
std::vector<int> Values; // The options specified so far.
inline EnumListBase(int Flags)
: EnumBase(Flags) {}
virtual bool handleOccurance(const char *ArgName, const string &Arg);
virtual bool handleOccurance(const char *ArgName, const std::string &Arg);
// Return the width of the option tag for printing...
virtual unsigned getOptionWidth() const;

View File

@ -16,7 +16,7 @@ class Module;
// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
// the problem.
//
bool LinkModules(Module *Dest, const Module *Src, string *ErrorMsg = 0);
bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg = 0);
#endif

View File

@ -14,14 +14,14 @@ class Value;
// MangleTypeName - Implement a consistent name-mangling scheme for
// a given type.
//
string MangleTypeName(const Type *type);
std::string MangleTypeName(const Type *type);
// MangleName - implement a consistent name-mangling scheme for all
// externally visible (i.e., global) objects.
//
// privateName should be unique within the module.
//
string MangleName(const string &privateName, const Value *V);
std::string MangleName(const std::string &privateName, const Value *V);
#endif

View File

@ -27,10 +27,11 @@
class Type;
class SymbolTable : public AbstractTypeUser,
public map<const Type *, map<const string, Value *> > {
public std::map<const Type *,
std::map<const std::string, Value *> > {
public:
typedef map<const string, Value *> VarMap;
typedef map<const Type *, VarMap> super;
typedef std::map<const std::string, Value *> VarMap;
typedef std::map<const Type *, VarMap> super;
private:
SymbolTable *ParentSymTab;
@ -51,7 +52,7 @@ public:
SymbolTable *getParentSymTab() { return ParentSymTab; }
// lookup - Returns null on failure...
Value *lookup(const Type *Ty, const string &name);
Value *lookup(const Type *Ty, const std::string &name);
// insert - Add named definition to the symbol table...
inline void insert(Value *N) {
@ -63,7 +64,7 @@ public:
// name... There can be a many to one mapping between names and
// (constant/type)s.
//
inline void insert(const string &Name, Value *V) {
inline void insert(const std::string &Name, Value *V) {
assert((isa<Type>(V) || isa<Constant>(V)) &&
"Can only insert types and constants here!");
insertEntry(Name, V->getType(), V);
@ -78,7 +79,7 @@ public:
// it (or derived from it) that does not already occur in the symbol table for
// the specified type.
//
string getUniqueName(const Type *Ty, const string &BaseName);
std::string getUniqueName(const Type *Ty, const std::string &BaseName);
inline unsigned type_size(const Type *TypeID) const {
return find(TypeID)->second.size();
@ -121,7 +122,7 @@ private:
// insertEntry - Insert a value into the symbol table with the specified
// name...
//
void insertEntry(const string &Name, const Type *Ty, Value *V);
void insertEntry(const std::string &Name, const Type *Ty, Value *V);
// removeEntry - Remove a value from the symbol table...
//

View File

@ -59,7 +59,7 @@ const unsigned int M_PSEUDO_FLAG = 1 << 14;
struct MachineInstrDescriptor {
string opCodeString; // Assembly language mnemonic for the opcode.
std::string opCodeString; // Assembly language mnemonic for the opcode.
int numOperands; // Number of args; -1 if variable #args
int resultPos; // Position of the result; -1 if no result
unsigned int maxImmedConst; // Largest +ve constant in IMMMED field or 0.
@ -246,8 +246,8 @@ public:
//
virtual void CreateCodeToLoadConst(Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& temps) const =0;
std::vector<MachineInstr*>& minstrVec,
std::vector<TmpInstruction*> &) const = 0;
// Create an instruction sequence to copy an integer value `val'
// to a floating point value `dest' by copying to memory and back.
@ -258,8 +258,8 @@ public:
virtual void CreateCodeToCopyIntToFloat(Method* method,
Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& tempVec,
std::vector<MachineInstr*>& minstVec,
std::vector<TmpInstruction*>& tmpVec,
TargetMachine& target) const = 0;
// Similarly, create an instruction sequence to copy an FP value
@ -269,8 +269,8 @@ public:
virtual void CreateCodeToCopyFloatToInt(Method* method,
Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& tempVec,
std::vector<MachineInstr*>& minstVec,
std::vector<TmpInstruction*>& tmpVec,
TargetMachine& target) const = 0;
@ -279,10 +279,7 @@ public:
CreateCopyInstructionsByType(const TargetMachine& target,
Value* src,
Instruction* dest,
vector<MachineInstr*>& minstrVec) const = 0;
std::vector<MachineInstr*>& minstrVec) const = 0;
};
#endif

View File

@ -28,9 +28,9 @@ public:
protected:
unsigned int numLevels;
vector<unsigned short> cacheLineSizes;
vector<unsigned int> cacheSizes;
vector<unsigned short> cacheAssoc;
std::vector<unsigned short> cacheLineSizes;
std::vector<unsigned int> cacheSizes;
std::vector<unsigned short> cacheAssoc;
public:
/*ctor*/ MachineCacheInfo (const TargetMachine& tgt);

View File

@ -31,7 +31,7 @@ class TargetData {
static Annotation *TypeAnFactory(AnnotationID, const Annotable *, void *);
public:
TargetData(const string &TargetName, unsigned char PtrSize = 8,
TargetData(const std::string &TargetName, unsigned char PtrSize = 8,
unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
unsigned char FloatAl = 4, unsigned char LongAl = 8,
unsigned char IntAl = 4, unsigned char ShortAl = 2,
@ -61,7 +61,7 @@ public:
// stores that include the implicit form of getelementptr.
//
unsigned getIndexedOffset(const Type *Ty,
const vector<Value*> &Indices) const;
const std::vector<Value*> &Indices) const;
inline const StructLayout *getStructLayout(const StructType *Ty) const {
return (const StructLayout*)((const Type*)Ty)->getOrCreateAnnotation(AID);
@ -73,7 +73,7 @@ public:
// TargetData structure.
//
struct StructLayout : public Annotation {
vector<unsigned> MemberOffsets;
std::vector<unsigned> MemberOffsets;
unsigned StructSize;
unsigned StructAlignment;
private:

View File

@ -59,7 +59,7 @@ const unsigned int M_PSEUDO_FLAG = 1 << 14;
struct MachineInstrDescriptor {
string opCodeString; // Assembly language mnemonic for the opcode.
std::string opCodeString; // Assembly language mnemonic for the opcode.
int numOperands; // Number of args; -1 if variable #args
int resultPos; // Position of the result; -1 if no result
unsigned int maxImmedConst; // Largest +ve constant in IMMMED field or 0.
@ -246,8 +246,8 @@ public:
//
virtual void CreateCodeToLoadConst(Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& temps) const =0;
std::vector<MachineInstr*>& minstrVec,
std::vector<TmpInstruction*> &) const = 0;
// Create an instruction sequence to copy an integer value `val'
// to a floating point value `dest' by copying to memory and back.
@ -258,8 +258,8 @@ public:
virtual void CreateCodeToCopyIntToFloat(Method* method,
Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& tempVec,
std::vector<MachineInstr*>& minstVec,
std::vector<TmpInstruction*>& tmpVec,
TargetMachine& target) const = 0;
// Similarly, create an instruction sequence to copy an FP value
@ -269,8 +269,8 @@ public:
virtual void CreateCodeToCopyFloatToInt(Method* method,
Value* val,
Instruction* dest,
vector<MachineInstr*>& minstrVec,
vector<TmpInstruction*>& tempVec,
std::vector<MachineInstr*>& minstVec,
std::vector<TmpInstruction*>& tmpVec,
TargetMachine& target) const = 0;
@ -279,10 +279,7 @@ public:
CreateCopyInstructionsByType(const TargetMachine& target,
Value* src,
Instruction* dest,
vector<MachineInstr*>& minstrVec) const = 0;
std::vector<MachineInstr*>& minstrVec) const = 0;
};
#endif

View File

@ -38,14 +38,14 @@ typedef int OpCodeMask;
class TargetMachine : public NonCopyableV {
public:
const string TargetName;
const std::string TargetName;
const TargetData DataLayout; // Calculates type size & alignment
int optSizeForSubWordData;
int minMemOpWordSize;
int maxAtomicMemOpWordSize;
protected:
TargetMachine(const string &targetname, // Can only create subclasses...
TargetMachine(const std::string &targetname, // Can only create subclasses...
unsigned char PtrSize = 8, unsigned char PtrAl = 8,
unsigned char DoubleAl = 8, unsigned char FloatAl = 4,
unsigned char LongAl = 8, unsigned char IntAl = 4,
@ -86,7 +86,7 @@ public:
// method. The specified method must have been compiled before this may be
// used.
//
virtual void emitAssembly(const Module *M, ostream &OutStr) const = 0;
virtual void emitAssembly(const Module *M, std::ostream &OutStr) const = 0;
};
#endif

View File

@ -9,7 +9,7 @@
#define LLVM_TARGET_MACHINEREGINFO_H
#include "Support/NonCopyable.h"
#include <hash_map>
#include <ext/hash_map>
#include <string>
class TargetMachine;
@ -76,11 +76,11 @@ public:
typedef hash_map<const MachineInstr *, AddedInstrns *> AddedInstrMapType;
typedef std::hash_map<const MachineInstr *, AddedInstrns *> AddedInstrMapType;
// A vector of all machine register classes
//
typedef vector<const MachineRegClassInfo *> MachineRegClassArrayType;
typedef std::vector<const MachineRegClassInfo *> MachineRegClassArrayType;
class MachineRegInfo : public NonCopyableV {
@ -128,7 +128,7 @@ public:
LiveRangeInfo & LRI) const = 0;
virtual void suggestRegs4CallArgs(const MachineInstr *const CallI,
LiveRangeInfo& LRI, vector<RegClass *> RCL) const = 0;
LiveRangeInfo& LRI, std::vector<RegClass *> RCL) const = 0;
virtual void suggestReg4RetValue(const MachineInstr *const RetI,
LiveRangeInfo& LRI) const = 0;
@ -186,7 +186,7 @@ public:
//
virtual int getUnifiedRegNum(int RegClassID, int reg) const = 0;
virtual const string getUnifiedRegName(int UnifiedRegNum) const = 0;
virtual const std::string getUnifiedRegName(int UnifiedRegNum) const = 0;
// Gives the type of a register based on the type of the LR

View File

@ -8,10 +8,10 @@
#define LLVM_TARGET_MACHINESCHEDINFO_H
#include "llvm/Target/MachineInstrInfo.h"
#include <hash_map>
#include <ext/hash_map>
typedef long long cycles_t;
const cycles_t HUGE_LATENCY = ~((unsigned long long) 1 << sizeof(cycles_t)-1);
const cycles_t HUGE_LATENCY = ~((unsigned long long) 1 << sizeof(cycles_t)-2);
const cycles_t INVALID_LATENCY = -HUGE_LATENCY;
static const unsigned MAX_OPCODE_SIZE = 16;
@ -28,13 +28,13 @@ private:
OpCodePair(); // disable for now
};
namespace std {
template <> struct hash<OpCodePair> {
size_t operator()(const OpCodePair& pair) const {
return hash<long>()(pair.val);
}
};
}
//---------------------------------------------------------------------------
// class MachineResource
@ -50,10 +50,10 @@ typedef unsigned int resourceId_t;
class MachineResource {
public:
const string rname;
const std::string rname;
resourceId_t rid;
/*ctor*/ MachineResource(const string& resourceName)
/*ctor*/ MachineResource(const std::string& resourceName)
: rname(resourceName), rid(nextId++) {}
private:
@ -66,7 +66,7 @@ class CPUResource : public MachineResource {
public:
int maxNumUsers; // MAXINT if no restriction
/*ctor*/ CPUResource(const string& rname, int maxUsers)
/*ctor*/ CPUResource(const std::string& rname, int maxUsers)
: MachineResource(rname), maxNumUsers(maxUsers) {}
};
@ -147,11 +147,11 @@ struct InstrRUsage {
cycles_t numBubbles;
// Feasible slots to use for this instruction.
vector<bool> feasibleSlots;
std::vector<bool> feasibleSlots;
// Resource usages for this instruction, with one resource vector per cycle.
cycles_t numCycles;
vector<vector<resourceId_t> > resourcesByCycle;
std::vector<std::vector<resourceId_t> > resourcesByCycle;
private:
// Conveniences for initializing this structure
@ -243,7 +243,7 @@ InstrRUsage::addUsageDelta(const InstrRUsageDelta& delta)
// resize the resources vector if more cycles are specified
unsigned maxCycles = this->numCycles;
maxCycles = max(maxCycles, delta.startCycle + abs(NC) - 1);
maxCycles = std::max(maxCycles, delta.startCycle + abs(NC) - 1);
if (maxCycles > this->numCycles)
{
this->resourcesByCycle.resize(maxCycles);
@ -259,7 +259,7 @@ InstrRUsage::addUsageDelta(const InstrRUsageDelta& delta)
{
// Look for the resource backwards so we remove the last entry
// for that resource in each cycle.
vector<resourceId_t>& rvec = this->resourcesByCycle[c];
std::vector<resourceId_t>& rvec = this->resourcesByCycle[c];
int r;
for (r = (int) rvec.size(); r >= 0; r--)
if (rvec[r] == delta.resourceId)
@ -349,14 +349,14 @@ public:
inline int getMinIssueGap (MachineOpCode fromOp,
MachineOpCode toOp) const {
hash_map<OpCodePair,int>::const_iterator
std::hash_map<OpCodePair,int>::const_iterator
I = issueGaps.find(OpCodePair(fromOp, toOp));
return (I == issueGaps.end())? 0 : (*I).second;
}
inline const vector<MachineOpCode>*
inline const std::vector<MachineOpCode>*
getConflictList(MachineOpCode opCode) const {
hash_map<MachineOpCode,vector<MachineOpCode> >::const_iterator
std::hash_map<MachineOpCode, std::vector<MachineOpCode> >::const_iterator
I = conflictLists.find(opCode);
return (I == conflictLists.end())? NULL : & (*I).second;
}
@ -377,8 +377,8 @@ protected:
virtual void initializeResources ();
private:
void computeInstrResources(const vector<InstrRUsage>& instrRUForClasses);
void computeIssueGaps(const vector<InstrRUsage>& instrRUForClasses);
void computeInstrResources(const std::vector<InstrRUsage>& instrRUForClasses);
void computeIssueGaps(const std::vector<InstrRUsage>& instrRUForClasses);
protected:
int numSchedClasses;
@ -389,9 +389,9 @@ protected:
unsigned int numUsageDeltas;
unsigned int numIssueDeltas;
vector<InstrRUsage> instrRUsages; // indexed by opcode
hash_map<OpCodePair,int> issueGaps; // indexed by opcode pair
hash_map<MachineOpCode,vector<MachineOpCode> >
std::vector<InstrRUsage> instrRUsages; // indexed by opcode
std::hash_map<OpCodePair,int> issueGaps; // indexed by opcode pair
std::hash_map<MachineOpCode, std::vector<MachineOpCode> >
conflictLists; // indexed by opcode
};

View File

@ -24,7 +24,7 @@ class GlobalVariable;
class ConstantMerge : public Pass {
protected:
map<Constant*, GlobalVariable*> Constants;
std::map<Constant*, GlobalVariable*> Constants;
unsigned LastConstantSeen;
public:
inline ConstantMerge() : LastConstantSeen(0) {}

View File

@ -28,19 +28,19 @@ class MutateStructTypes : public Pass {
// incoming slot [or negative if the specified incoming slot should be
// removed].
//
typedef pair<const StructType*, vector<int> > TransformType;
typedef std::pair<const StructType*, std::vector<int> > TransformType;
// Transforms to do for each structure type...
map<const StructType*, TransformType> Transforms;
std::map<const StructType*, TransformType> Transforms;
// Mapping of old type to new types...
map<const Type *, PATypeHolder<Type> > TypeMap;
std::map<const Type *, PATypeHolder<Type> > TypeMap;
// Mapping from global value of old type, to a global value of the new type...
map<const GlobalValue*, GlobalValue*> GlobalMap;
std::map<const GlobalValue*, GlobalValue*> GlobalMap;
// Mapping from intra method value to intra method value
map<const Value*, Value*> LocalValueMap;
std::map<const Value*, Value*> LocalValueMap;
public:
// Ctor - Take a map that specifies what transformation to do for each field
@ -49,7 +49,7 @@ public:
// the destination structure the field should end up in. A negative value
// indicates that the field should be deleted entirely.
//
typedef map<const StructType*, vector<int> > TransformsType;
typedef std::map<const StructType*, std::vector<int> > TransformsType;
MutateStructTypes(const TransformsType &Transforms);
@ -83,7 +83,7 @@ private:
// AdjustIndices - Convert the indexes specifed by Idx to the new changed form
// using the specified OldTy as the base type being indexed into.
//
void AdjustIndices(const CompositeType *OldTy, vector<Value*> &Idx,
void AdjustIndices(const CompositeType *OldTy, std::vector<Value*> &Idx,
unsigned idx = 0);
};

View File

@ -16,7 +16,7 @@ class Module;
// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
// the problem.
//
bool LinkModules(Module *Dest, const Module *Src, string *ErrorMsg = 0);
bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg = 0);
#endif

View File

@ -71,23 +71,23 @@ public:
private:
PrimitiveID ID; // The current base type of this type...
unsigned UID; // The unique ID number for this class
string Desc; // The printed name of the string...
std::string Desc; // The printed name of the string...
bool Abstract; // True if type contains an OpaqueType
bool Recursive; // True if the type is recursive
protected:
// ctor is protected, so only subclasses can create Type objects...
Type(const string &Name, PrimitiveID id);
Type(const std::string &Name, PrimitiveID id);
virtual ~Type() {}
// When types are refined, they update their description to be more concrete.
//
inline void setDescription(const string &D) { Desc = D; }
inline void setDescription(const std::string &D) { Desc = D; }
// setName - Associate the name with this type in the symbol table, but don't
// set the local name to be equal specified name.
//
virtual void setName(const string &Name, SymbolTable *ST = 0);
virtual void setName(const std::string &Name, SymbolTable *ST = 0);
// Types can become nonabstract later, if they are refined.
//
@ -116,7 +116,7 @@ public:
inline unsigned getUniqueID() const { return UID; }
// getDescription - Return the string representation of the type...
inline const string &getDescription() const { return Desc; }
inline const std::string &getDescription() const { return Desc; }
// isSigned - Return whether a numeric type is signed.
virtual bool isSigned() const { return 0; }

View File

@ -17,9 +17,9 @@
class User : public Value {
User(const User &); // Do not implement
protected:
vector<Use> Operands;
std::vector<Use> Operands;
public:
User(const Type *Ty, ValueTy vty, const string &name = "");
User(const Type *Ty, ValueTy vty, const std::string &name = "");
virtual ~User() { dropAllReferences(); }
inline Value *getOperand(unsigned i) {
@ -39,8 +39,8 @@ public:
// ---------------------------------------------------------------------------
// Operand Iterator interface...
//
typedef vector<Use>::iterator op_iterator;
typedef vector<Use>::const_iterator const_op_iterator;
typedef std::vector<Use>::iterator op_iterator;
typedef std::vector<Use>::const_iterator const_op_iterator;
inline op_iterator op_begin() { return Operands.begin(); }
inline const_op_iterator op_begin() const { return Operands.begin(); }

View File

@ -49,8 +49,8 @@ public:
};
private:
vector<User *> Uses;
string Name;
std::vector<User *> Uses;
std::string Name;
PATypeHandle<Type> Ty;
ValueTy VTy;
@ -58,7 +58,7 @@ private:
protected:
inline void setType(const Type *ty) { Ty = ty; }
public:
Value(const Type *Ty, ValueTy vty, const string &name = "");
Value(const Type *Ty, ValueTy vty, const std::string &name = "");
virtual ~Value();
// Support for debugging
@ -69,9 +69,9 @@ public:
// All values can potentially be named...
inline bool hasName() const { return Name != ""; }
inline const string &getName() const { return Name; }
inline const std::string &getName() const { return Name; }
virtual void setName(const string &name, SymbolTable * = 0) {
virtual void setName(const std::string &name, SymbolTable * = 0) {
Name = name;
}
@ -101,8 +101,8 @@ public:
//----------------------------------------------------------------------
// Methods for handling the vector of uses of this Value.
//
typedef vector<User*>::iterator use_iterator;
typedef vector<User*>::const_iterator use_const_iterator;
typedef std::vector<User*>::iterator use_iterator;
typedef std::vector<User*>::const_iterator use_const_iterator;
inline unsigned use_size() const { return Uses.size(); }
inline bool use_empty() const { return Uses.empty(); }

View File

@ -25,7 +25,7 @@
//
template<class ValueSubclass, class ItemParentType, class SymTabType>
class ValueHolder {
vector<ValueSubclass*> ValueList;
std::vector<ValueSubclass*> ValueList;
ItemParentType *ItemParent;
SymTabType *Parent;
@ -66,10 +66,10 @@ public:
// sub-Definition iterator code
//===--------------------------------------------------------------------===//
//
typedef vector<ValueSubclass*>::iterator iterator;
typedef vector<ValueSubclass*>::const_iterator const_iterator;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
typedef std::vector<ValueSubclass*>::iterator iterator;
typedef std::vector<ValueSubclass*>::const_iterator const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
inline iterator begin() { return ValueList.begin(); }
inline const_iterator begin() const { return ValueList.begin(); }

View File

@ -21,7 +21,7 @@
class AllocationInst : public Instruction {
public:
AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy,
const string &Name = "")
const std::string &Name = "")
: Instruction(Ty, iTy, Name) {
assert(Ty->isPointerType() && "Can't allocate a non pointer type!");
@ -67,7 +67,7 @@ public:
class MallocInst : public AllocationInst {
public:
MallocInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "")
MallocInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "")
: AllocationInst(Ty, ArraySize, Malloc, Name) {}
virtual Instruction *clone() const {
@ -94,7 +94,7 @@ public:
class AllocaInst : public AllocationInst {
public:
AllocaInst(const Type *Ty, Value *ArraySize = 0, const string &Name = "")
AllocaInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "")
: AllocationInst(Ty, ArraySize, Alloca, Name) {}
virtual Instruction *clone() const {
@ -154,7 +154,7 @@ public:
class MemAccessInst : public Instruction {
protected:
inline MemAccessInst(const Type *Ty, unsigned Opcode,
const string &Nam = "")
const std::string &Nam = "")
: Instruction(Ty, Opcode, Nam) {}
public:
// getIndexedType - Returns the type of the element that would be loaded with
@ -164,7 +164,7 @@ public:
// pointer type.
//
static const Type *getIndexedType(const Type *Ptr,
const vector<Value*> &Indices,
const std::vector<Value*> &Indices,
bool AllowStructLeaf = false);
inline op_iterator idx_begin() {
@ -177,8 +177,8 @@ public:
inline const_op_iterator idx_end() const { return op_end(); }
vector<Value*> copyIndices() const {
return vector<Value*>(idx_begin(), idx_end());
std::vector<Value*> copyIndices() const {
return std::vector<Value*>(idx_begin(), idx_end());
}
Value *getPointerOperand() {
@ -217,8 +217,8 @@ class LoadInst : public MemAccessInst {
Operands.push_back(Use(LI.Operands[i], this));
}
public:
LoadInst(Value *Ptr, const vector<Value*> &Idx, const string &Name = "");
LoadInst(Value *Ptr, const string &Name = "");
LoadInst(Value *Ptr, const std::vector<Value*> &Ix, const std::string & = "");
LoadInst(Value *Ptr, const std::string &Name = "");
virtual Instruction *clone() const { return new LoadInst(*this); }
virtual const char *getOpcodeName() const { return "load"; }
@ -247,9 +247,9 @@ class StoreInst : public MemAccessInst {
Operands.push_back(Use(SI.Operands[i], this));
}
public:
StoreInst(Value *Val, Value *Ptr, const vector<Value*> &Idx,
const string &Name = "");
StoreInst(Value *Val, Value *Ptr, const string &Name = "");
StoreInst(Value *Val, Value *Ptr, const std::vector<Value*> &Idx,
const std::string &Name = "");
StoreInst(Value *Val, Value *Ptr, const std::string &Name = "");
virtual Instruction *clone() const { return new StoreInst(*this); }
virtual const char *getOpcodeName() const { return "store"; }
@ -280,8 +280,8 @@ class GetElementPtrInst : public MemAccessInst {
Operands.push_back(Use(EPI.Operands[i], this));
}
public:
GetElementPtrInst(Value *Ptr, const vector<Value*> &Idx,
const string &Name = "");
GetElementPtrInst(Value *Ptr, const std::vector<Value*> &Idx,
const std::string &Name = "");
virtual Instruction *clone() const { return new GetElementPtrInst(*this); }
virtual const char *getOpcodeName() const { return "getelementptr"; }
virtual unsigned getFirstIndexOperandNumber() const { return 1; }

View File

@ -15,7 +15,7 @@
//
class GenericUnaryInst : public UnaryOperator {
public:
GenericUnaryInst(UnaryOps Opcode, Value *S1, const string &Name = "")
GenericUnaryInst(UnaryOps Opcode, Value *S1, const std::string &Name = "")
: UnaryOperator(S1, Opcode, Name) {
}
@ -32,7 +32,7 @@ public:
class GenericBinaryInst : public BinaryOperator {
public:
GenericBinaryInst(BinaryOps Opcode, Value *S1, Value *S2,
const string &Name = "")
const std::string &Name = "")
: BinaryOperator(Opcode, S1, S2, Name) {
}
@ -43,7 +43,7 @@ class SetCondInst : public BinaryOperator {
BinaryOps OpType;
public:
SetCondInst(BinaryOps opType, Value *S1, Value *S2,
const string &Name = "");
const std::string &Name = "");
virtual const char *getOpcodeName() const;
};

View File

@ -24,7 +24,7 @@ class CastInst : public Instruction {
Operands.push_back(Use(CI.Operands[0], this));
}
public:
CastInst(Value *S, const Type *Ty, const string &Name = "")
CastInst(Value *S, const Type *Ty, const std::string &Name = "")
: Instruction(Ty, Cast, Name) {
Operands.reserve(1);
Operands.push_back(Use(S, this));
@ -55,13 +55,13 @@ class MethodArgument : public Value { // Defined in the InstrType.cpp file
inline void setParent(Method *parent) { Parent = parent; }
public:
MethodArgument(const Type *Ty, const string &Name = "")
MethodArgument(const Type *Ty, const std::string &Name = "")
: Value(Ty, Value::MethodArgumentVal, Name) {
Parent = 0;
}
// Specialize setName to handle symbol table majik...
virtual void setName(const string &name, SymbolTable *ST = 0);
virtual void setName(const std::string &name, SymbolTable *ST = 0);
inline const Method *getParent() const { return Parent; }
inline Method *getParent() { return Parent; }
@ -81,7 +81,7 @@ public:
class CallInst : public Instruction {
CallInst(const CallInst &CI);
public:
CallInst(Value *Meth, const vector<Value*> &params, const string &Name = "");
CallInst(Value *M, const std::vector<Value*> &Par, const std::string & = "");
virtual const char *getOpcodeName() const { return "call"; }
@ -123,7 +123,7 @@ class ShiftInst : public Instruction {
Operands.push_back(Use(SI.Operands[1], this));
}
public:
ShiftInst(OtherOps Opcode, Value *S, Value *SA, const string &Name = "")
ShiftInst(OtherOps Opcode, Value *S, Value *SA, const std::string &Name = "")
: Instruction(S->getType(), Opcode, Name) {
assert((Opcode == Shl || Opcode == Shr) && "ShiftInst Opcode invalid!");
Operands.reserve(2);

View File

@ -21,7 +21,7 @@ class BasicBlock;
class PHINode : public Instruction {
PHINode(const PHINode &PN);
public:
PHINode(const Type *Ty, const string &Name = "");
PHINode(const Type *Ty, const std::string &Name = "");
virtual Instruction *clone() const { return new PHINode(*this); }
virtual const char *getOpcodeName() const { return "phi"; }

View File

@ -198,7 +198,7 @@ class InvokeInst : public TerminatorInst {
InvokeInst(const InvokeInst &BI);
public:
InvokeInst(Value *Meth, BasicBlock *IfNormal, BasicBlock *IfException,
const vector<Value*> &Params, const string &Name = "");
const std::vector<Value*> &Params, const std::string &Name = "");
virtual Instruction *clone() const { return new InvokeInst(*this); }

View File

@ -11,6 +11,7 @@
#include "llvm/Optimizations/ConstantHandling.h"
#include "llvm/Method.h"
#include "llvm/BasicBlock.h"
#include <iostream>
using namespace opt; // Get all the constant handling stuff
using namespace analysis;
@ -178,7 +179,7 @@ inline const ConstantInt *operator*(const DefZero &L, const DefOne &R) {
static ExprType handleAddition(ExprType Left, ExprType Right, Value *V) {
const Type *Ty = V->getType();
if (Left.ExprTy > Right.ExprTy)
swap(Left, Right); // Make left be simpler than right
std::swap(Left, Right); // Make left be simpler than right
switch (Left.ExprTy) {
case ExprType::Constant:
@ -229,7 +230,7 @@ ExprType analysis::ClassifyExpression(Value *Expr) {
case Value::TypeVal: case Value::BasicBlockVal:
case Value::MethodVal: case Value::ModuleVal: default:
//assert(0 && "Unexpected expression type to classify!");
cerr << "Bizarre thing to expr classify: " << Expr << endl;
std::cerr << "Bizarre thing to expr classify: " << Expr << "\n";
return Expr;
case Value::GlobalVariableVal: // Global Variable & Method argument:
case Value::MethodArgumentVal: // nothing known, return variable itself
@ -280,7 +281,7 @@ ExprType analysis::ClassifyExpression(Value *Expr) {
ExprType Left (ClassifyExpression(I->getOperand(0)));
ExprType Right(ClassifyExpression(I->getOperand(1)));
if (Left.ExprTy > Right.ExprTy)
swap(Left, Right); // Make left be simpler than right
std::swap(Left, Right); // Make left be simpler than right
if (Left.ExprTy != ExprType::Constant) // RHS must be > constant
return I; // Quadratic eqn! :(

View File

@ -29,7 +29,7 @@ cfg::CallGraphNode *cfg::CallGraph::getNodeFor(Method *M) {
assert(M->getParent() == Mod && "Method not in current module!");
CallGraphNode *New = new CallGraphNode(M);
MethodMap.insert(pair<const Method*, CallGraphNode*>(M, New));
MethodMap.insert(std::make_pair(M, New));
return New;
}
@ -71,7 +71,7 @@ cfg::CallGraph::~CallGraph() {
}
void cfg::WriteToOutput(const CallGraphNode *CGN, ostream &o) {
void cfg::WriteToOutput(const CallGraphNode *CGN, std::ostream &o) {
if (CGN->getMethod())
o << "Call graph node for method: '" << CGN->getMethod()->getName() <<"'\n";
else
@ -79,10 +79,10 @@ void cfg::WriteToOutput(const CallGraphNode *CGN, ostream &o) {
for (unsigned i = 0; i < CGN->size(); ++i)
o << " Calls method '" << (*CGN)[i]->getMethod()->getName() << "'\n";
o << endl;
o << "\n";
}
void cfg::WriteToOutput(const CallGraph &CG, ostream &o) {
void cfg::WriteToOutput(const CallGraph &CG, std::ostream &o) {
WriteToOutput(CG.getRoot(), o);
for (CallGraph::const_iterator I = CG.begin(), E = CG.end(); I != E; ++I)
o << I->second;

View File

@ -60,7 +60,7 @@ bool FindUnsafePointerTypes::doPerMethodWork(Method *Meth) {
UnsafeTypes.insert((PointerType*)ITy);
if (PrintFailures) {
CachedWriter CW(M->getParent(), cerr);
CachedWriter CW(M->getParent(), std::cerr);
CW << "FindUnsafePointerTypes: Type '" << ITy
<< "' marked unsafe in '" << Meth->getName() << "' by:\n" << Inst;
}
@ -74,7 +74,7 @@ bool FindUnsafePointerTypes::doPerMethodWork(Method *Meth) {
// printResults - Loop over the results of the analysis, printing out unsafe
// types.
//
void FindUnsafePointerTypes::printResults(const Module *M, ostream &o) {
void FindUnsafePointerTypes::printResults(const Module *M, std::ostream &o) {
if (UnsafeTypes.empty()) {
o << "SafePointerAccess Analysis: No unsafe types found!\n";
return;
@ -84,9 +84,9 @@ void FindUnsafePointerTypes::printResults(const Module *M, ostream &o) {
CW << "SafePointerAccess Analysis: Found these unsafe types:\n";
unsigned Counter = 1;
for (set<PointerType*>::const_iterator I = getUnsafeTypes().begin(),
for (std::set<PointerType*>::const_iterator I = getUnsafeTypes().begin(),
E = getUnsafeTypes().end(); I != E; ++I, ++Counter) {
CW << " #" << Counter << ". " << (Value*)*I << endl;
CW << " #" << Counter << ". " << (Value*)*I << "\n";
}
}

View File

@ -78,15 +78,15 @@ bool FindUsedTypes::doPerMethodWork(Method *m) {
// passed in, then the types are printed symbolically if possible, using the
// symbol table from the module.
//
void FindUsedTypes::printTypes(ostream &o, const Module *M = 0) const {
void FindUsedTypes::printTypes(std::ostream &o, const Module *M = 0) const {
o << "Types in use by this module:\n";
if (M) {
CachedWriter CW(M, o);
for (set<const Type *>::const_iterator I = UsedTypes.begin(),
for (std::set<const Type *>::const_iterator I = UsedTypes.begin(),
E = UsedTypes.end(); I != E; ++I)
CW << " " << *I << endl;
CW << " " << *I << "\n";
} else
for (set<const Type *>::const_iterator I = UsedTypes.begin(),
for (std::set<const Type *>::const_iterator I = UsedTypes.begin(),
E = UsedTypes.end(); I != E; ++I)
o << " " << *I << endl;
o << " " << *I << "\n";
}

View File

@ -88,7 +88,7 @@ InductionVariable::InductionVariable(PHINode *P, cfg::LoopInfo *LoopInfo) {
ExprType E2 = analysis::ClassifyExpression(V2);
if (E1.ExprTy > E2.ExprTy) // Make E1 be the simpler expression
swap(E1, E2);
std::swap(E1, E2);
// E1 must be a constant incoming value, and E2 must be a linear expression
// with respect to the PHI node.
@ -109,7 +109,7 @@ InductionVariable::InductionVariable(PHINode *P, cfg::LoopInfo *LoopInfo) {
// Make sure that V1 is the incoming value, and V2 is from the backedge of
// the loop.
if (L->contains(Phi->getIncomingBlock(0))) // Wrong order. Swap now.
swap(V1, V2);
std::swap(V1, V2);
Start = V1; // We know that Start has to be loop invariant...
Step = 0;

View File

@ -9,6 +9,7 @@
#include "Support/STLExtras.h"
using namespace cfg;
using std::make_pair;
//===----------------------------------------------------------------------===//
// IntervalPartition Implementation

View File

@ -1,8 +1,13 @@
#include "llvm/Analysis/LiveVar/BBLiveVar.h"
#include "llvm/Analysis/LiveVar/MethodLiveVarInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
/// BROKEN: Should not include sparc stuff directly into here
#include "../../Target/Sparc/SparcInternals.h" // Only for PHI defn
using std::cerr;
using std::endl;
using std::pair;
//-----------------------------------------------------------------------------
// Constructor
@ -39,7 +44,7 @@ void BBLiveVar::calcDefUseSets()
if( DEBUG_LV > 1) { // debug msg
cerr << " *Iterating over machine instr ";
MInst->dump();
cerr << endl;
cerr << "\n";
}
// iterate over MI operands to find defs
@ -87,7 +92,7 @@ void BBLiveVar::calcDefUseSets()
printValue( ArgVal );
cerr << " came from BB ";
printValue( PhiArgMap[ ArgVal ]);
cerr<<endl;
cerr << "\n";
}
} // if( IsPhi )
@ -123,7 +128,7 @@ void BBLiveVar::addDef(const Value *Op)
InSetChanged = true;
if( DEBUG_LV > 1) {
cerr << " +Def: "; printValue( Op ); cerr << endl;
cerr << " +Def: "; printValue( Op ); cerr << "\n";
}
}

View File

@ -28,7 +28,7 @@ class BBLiveVar
// map that contains phi args->BB they came
// set by calcDefUseSets & used by setPropagate
hash_map<const Value *, const BasicBlock *, hashFuncValue> PhiArgMap;
std::hash_map<const Value *, const BasicBlock *> PhiArgMap;
// method to propogate an InSet to OutSet of a predecessor
bool setPropagate( LiveVarSet *const OutSetOfPred,

View File

@ -12,15 +12,15 @@
#include "llvm/Analysis/LiveVar/MethodLiveVarInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "Support/PostOrderIterator.h"
#include <iostream>
using std::cout;
using std::endl;
//************************** Constructor/Destructor ***************************
MethodLiveVarInfo::MethodLiveVarInfo(const Method *const M) : Meth(M),
BB2BBLVMap()
{
assert(! M->isExternal() ); // cannot be a prototype decleration
MethodLiveVarInfo::MethodLiveVarInfo(const Method *const M) : Meth(M) {
assert(!M->isExternal() && "Cannot be a prototype declaration");
HasAnalyzed = false; // still we haven't called analyze()
}
@ -55,8 +55,6 @@ MethodLiveVarInfo:: ~MethodLiveVarInfo()
if( (*MI).first ) // delete all LiveVarSets in MInst2LVSetBI
delete (*MI).second;
}
}

View File

@ -1,11 +1,14 @@
#include "llvm/Analysis/LiveVar/ValueSet.h"
#include "llvm/ConstantVals.h"
#include <iostream>
using std::cerr;
using std::endl;
using std::pair;
using std::hash_set;
void printValue( const Value *const v) // func to print a Value
{
if (v->hasName())
cerr << v << "(" << ((*v).getName()) << ") ";
else if (Constant *C = dyn_cast<Constant>(v))
@ -16,17 +19,13 @@ void printValue( const Value *const v) // func to print a Value
//---------------- Method implementations --------------------------
ValueSet:: ValueSet() : hash_set<const Value *, hashFuncValue> () { }
// for performing two set unions
bool ValueSet::setUnion( const ValueSet *const set1) {
const_iterator set1it;
pair<iterator, bool> result;
bool changed = false;
for( set1it = set1->begin() ; set1it != set1->end(); set1it++) {
for( set1it = set1->begin() ; set1it != set1->end(); ++set1it) {
// for all all elements in set1
result = insert( *set1it ); // insert to this set
if( result.second == true) changed = true;
@ -41,7 +40,7 @@ void ValueSet::setDifference( const ValueSet *const set1,
const ValueSet *const set2) {
const_iterator set1it, set2it;
for( set1it = set1->begin() ; set1it != set1->end(); set1it++) {
for( set1it = set1->begin() ; set1it != set1->end(); ++set1it) {
// for all elements in set1
iterator set2it = set2->find( *set1it ); // find wether the elem is in set2
if( set2it == set2->end() ) // if the element is not in set2
@ -53,7 +52,7 @@ void ValueSet::setDifference( const ValueSet *const set1,
// for performing set subtraction
void ValueSet::setSubtract( const ValueSet *const set1) {
const_iterator set1it;
for( set1it = set1->begin() ; set1it != set1->end(); set1it++)
for( set1it = set1->begin() ; set1it != set1->end(); ++set1it)
// for all elements in set1
erase( *set1it ); // erase that element from this set
}
@ -62,7 +61,5 @@ void ValueSet::setSubtract( const ValueSet *const set1) {
void ValueSet::printSet() const { // for printing a live variable set
const_iterator it;
for( it = begin() ; it != end(); it++)
printValue( *it );
for_each(begin(), end(), printValue);
}

View File

@ -22,8 +22,6 @@ inline void LoopDepthCalculator::ProcessInterval(cfg::Interval *I) {
}
LoopDepthCalculator::LoopDepthCalculator(Method *M) {
//map<const BasicBlock*, unsigned> LoopDepth;
cfg::IntervalPartition *IP = new cfg::IntervalPartition(M);
while (!IP->isDegeneratePartition()) {
for_each(IP->begin(), IP->end(),
@ -34,7 +32,7 @@ LoopDepthCalculator::LoopDepthCalculator(Method *M) {
//
cfg::IntervalPartition *NewIP = new cfg::IntervalPartition(*IP, true);
if (NewIP->size() == IP->size()) {
cerr << "IRREDUCIBLE GRAPH FOUND!!!\n";
assert(0 && "IRREDUCIBLE GRAPH FOUND!!!\n");
// TODO: fix irreducible graph
return;
}

View File

@ -33,7 +33,7 @@ cfg::Loop *cfg::LoopInfo::ConsiderForLoop(const BasicBlock *BB,
const DominatorSet &DS) {
if (BBMap.find(BB) != BBMap.end()) return 0; // Havn't processed this node?
vector<const BasicBlock *> TodoStack;
std::vector<const BasicBlock *> TodoStack;
// Scan the predecessors of BB, checking to see if BB dominates any of
// them.
@ -64,7 +64,7 @@ cfg::Loop *cfg::LoopInfo::ConsiderForLoop(const BasicBlock *BB,
// loop can be found for them. Also check subsidary basic blocks to see if
// they start subloops of their own.
//
for (vector<const BasicBlock*>::reverse_iterator I = L->Blocks.rbegin(),
for (std::vector<const BasicBlock*>::reverse_iterator I = L->Blocks.rbegin(),
E = L->Blocks.rend(); I != E; ++I) {
// Check to see if this block starts a new loop
@ -74,7 +74,7 @@ cfg::Loop *cfg::LoopInfo::ConsiderForLoop(const BasicBlock *BB,
}
if (BBMap.find(*I) == BBMap.end())
BBMap.insert(make_pair(*I, L));
BBMap.insert(std::make_pair(*I, L));
}
return L;

View File

@ -13,6 +13,8 @@
#include "llvm/DerivedTypes.h"
#include "Support/STLExtras.h"
#include <map>
#include <iostream>
using std::set;
// processModule - Driver function to call all of my subclasses virtual methods.
//
@ -59,7 +61,7 @@ inline bool ModuleAnalyzer::handleType(set<const Type *> &TypeSet,
break;
default:
cerr << "ModuleAnalyzer::handleType, type unknown: '"
std::cerr << "ModuleAnalyzer::handleType, type unknown: '"
<< T->getName() << "'\n";
break;
}

View File

@ -10,6 +10,8 @@
#include "Support/DepthFirstIterator.h"
#include "Support/STLExtras.h"
#include <algorithm>
using std::set;
//===----------------------------------------------------------------------===//
// Helper Template

View File

@ -12,6 +12,10 @@
#include "llvm/Analysis/InductionVariable.h"
#include <iterator>
#include <algorithm>
using std::ostream;
using std::set;
using std::vector;
using std::string;
//===----------------------------------------------------------------------===//
// Interval Printing Routines
@ -23,19 +27,19 @@ void cfg::WriteToOutput(const Interval *I, ostream &o) {
// Print out all of the basic blocks in the interval...
copy(I->Nodes.begin(), I->Nodes.end(),
ostream_iterator<BasicBlock*>(o, "\n"));
std::ostream_iterator<BasicBlock*>(o, "\n"));
o << "Interval Predecessors:\n";
copy(I->Predecessors.begin(), I->Predecessors.end(),
ostream_iterator<BasicBlock*>(o, "\n"));
std::ostream_iterator<BasicBlock*>(o, "\n"));
o << "Interval Successors:\n";
copy(I->Successors.begin(), I->Successors.end(),
ostream_iterator<BasicBlock*>(o, "\n"));
std::ostream_iterator<BasicBlock*>(o, "\n"));
}
void cfg::WriteToOutput(const IntervalPartition &IP, ostream &o) {
copy(IP.begin(), IP.end(), ostream_iterator<const Interval *>(o, "\n"));
copy(IP.begin(), IP.end(), std::ostream_iterator<const Interval *>(o, "\n"));
}
@ -45,7 +49,7 @@ void cfg::WriteToOutput(const IntervalPartition &IP, ostream &o) {
//===----------------------------------------------------------------------===//
ostream &operator<<(ostream &o, const set<const BasicBlock*> &BBs) {
copy(BBs.begin(), BBs.end(), ostream_iterator<const BasicBlock*>(o, "\n"));
copy(BBs.begin(),BBs.end(), std::ostream_iterator<const BasicBlock*>(o,"\n"));
return o;
}
@ -53,7 +57,7 @@ void cfg::WriteToOutput(const DominatorSet &DS, ostream &o) {
for (DominatorSet::const_iterator I = DS.begin(), E = DS.end(); I != E; ++I) {
o << "=============================--------------------------------\n"
<< "\nDominator Set For Basic Block\n" << I->first
<< "-------------------------------\n" << I->second << endl;
<< "-------------------------------\n" << I->second << "\n";
}
}
@ -63,7 +67,7 @@ void cfg::WriteToOutput(const ImmediateDominators &ID, ostream &o) {
I != E; ++I) {
o << "=============================--------------------------------\n"
<< "\nImmediate Dominator For Basic Block\n" << I->first
<< "is: \n" << I->second << endl;
<< "is: \n" << I->second << "\n";
}
}
@ -93,7 +97,7 @@ void cfg::WriteToOutput(const DominanceFrontier &DF, ostream &o) {
I != E; ++I) {
o << "=============================--------------------------------\n"
<< "\nDominance Frontier For Basic Block\n" << I->first
<< "is: \n" << I->second << endl;
<< "is: \n" << I->second << "\n";
}
}
@ -109,15 +113,15 @@ void cfg::WriteToOutput(const Loop *L, ostream &o) {
if (i) o << ",";
WriteAsOperand(o, (const Value*)L->getBlocks()[i]);
}
o << endl;
o << "\n";
copy(L->getSubLoops().begin(), L->getSubLoops().end(),
ostream_iterator<const Loop*>(o, "\n"));
std::ostream_iterator<const Loop*>(o, "\n"));
}
void cfg::WriteToOutput(const LoopInfo &LI, ostream &o) {
copy(LI.getTopLevelLoops().begin(), LI.getTopLevelLoops().end(),
ostream_iterator<const Loop*>(o, "\n"));
std::ostream_iterator<const Loop*>(o, "\n"));
}
@ -138,11 +142,11 @@ void WriteToOutput(const InductionVariable &IV, ostream &o) {
WriteAsOperand(o, (const Value*)IV.Phi);
o << ":\n" << (const Value*)IV.Phi;
} else {
o << endl;
o << "\n";
}
if (IV.InductionType == InductionVariable::Unknown) return;
o << " Start ="; WriteAsOperand(o, IV.Start);
o << " Step =" ; WriteAsOperand(o, IV.Step);
o << endl;
o << "\n";
}

View File

@ -8,6 +8,7 @@
#include "llvm/Module.h"
#include "ParserInternals.h"
#include <stdio.h> // for sprintf
using std::string;
// The useful interface defined by this file... Parse an ascii file, and return
// the internal representation in a nice slice'n'dice'able representation.
@ -30,7 +31,7 @@ Module *ParseAssemblyFile(const string &Filename) { // throw (ParseException)
fclose(F);
if (Result) { // Check to see that it is valid...
vector<string> Errors;
std::vector<string> Errors;
if (verify(Result, Errors)) {
delete Result; Result = 0;
string Message;

View File

@ -23,12 +23,12 @@
class Module;
// Global variables exported from the lexer...
extern FILE *llvmAsmin;
extern std::FILE *llvmAsmin;
extern int llvmAsmlineno;
// Globals exported by the parser...
extern string CurFilename;
Module *RunVMAsmParser(const string &Filename, FILE *F);
extern std::string CurFilename;
Module *RunVMAsmParser(const std::string &Filename, FILE *F);
// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
@ -47,7 +47,7 @@ char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
// This also helps me because I keep typing 'throw new ParseException' instead
// of just 'throw ParseException'... sigh...
//
static inline void ThrowException(const string &message,
static inline void ThrowException(const std::string &message,
int LineNo = -1) {
if (LineNo == -1) LineNo = llvmAsmlineno;
// TODO: column number in exception
@ -116,18 +116,19 @@ struct ValID {
return Result;
}
inline string getName() const {
inline std::string getName() const {
switch (Type) {
case NumberVal : return string("#") + itostr(Num);
case NumberVal : return std::string("#") + itostr(Num);
case NameVal : return Name;
case ConstStringVal: return string("\"") + Name + string("\"");
case ConstStringVal: return std::string("\"") + Name + std::string("\"");
case ConstFPVal : return ftostr(ConstPoolFP);
case ConstNullVal : return "null";
case ConstUIntVal :
case ConstSIntVal : return string("%") + itostr(ConstPool64);
case ConstSIntVal : return std::string("%") + itostr(ConstPool64);
default:
assert(0 && "Unknown value!");
abort();
return "";
}
}
@ -163,7 +164,7 @@ public:
struct InstPlaceHolderHelper : public Instruction {
InstPlaceHolderHelper(const Type *Ty) : Instruction(Ty, UserOp1, "") {}
virtual Instruction *clone() const { abort(); }
virtual Instruction *clone() const { abort(); return 0; }
virtual const char *getOpcodeName() const { return "placeholder"; }
};

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