The dominance computation already has logic for computing if an edge dominates

a use or a BB, but it is inline in the handling of the invoke instruction.

This patch refactors it so that it can be used in other cases. For example, in

define i32 @f(i32 %x) {
bb0:
  %cmp = icmp eq i32 %x, 0
  br i1 %cmp, label %bb2, label %bb1
bb1:
  br label %bb2
bb2:
  %cond = phi i32 [ %x, %bb0 ], [ 0, %bb1 ]
  %foo = add i32 %cond, %x
  ret i32 %foo
}

GVN should be able to replace %x with 0 in any use that is dominated by the
true edge out of bb0. In the above example the only such use is the one in
the phi.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@161429 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola 2012-08-07 17:30:46 +00:00
parent 8da94ad6e0
commit 702bcce747
2 changed files with 57 additions and 28 deletions

View File

@ -705,6 +705,20 @@ DominatorTreeBase<NodeT>::properlyDominates(const NodeT *A, const NodeT *B) {
EXTERN_TEMPLATE_INSTANTIATION(class DominatorTreeBase<BasicBlock>);
class BasicBlockEdge {
const BasicBlock *Start;
const BasicBlock *End;
public:
BasicBlockEdge(const BasicBlock *Start_, const BasicBlock *End_) :
Start(Start_), End(End_) { }
const BasicBlock *getStart() const {
return Start;
}
const BasicBlock *getEnd() const {
return End;
}
};
//===-------------------------------------
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
/// compute a normal dominator tree.
@ -778,6 +792,8 @@ public:
bool dominates(const Instruction *Def, const Use &U) const;
bool dominates(const Instruction *Def, const Instruction *User) const;
bool dominates(const Instruction *Def, const BasicBlock *BB) const;
bool dominates(const BasicBlockEdge &BBE, const Use &U) const;
bool dominates(const BasicBlockEdge &BBE, const BasicBlock *BB) const;
bool properlyDominates(const DomTreeNode *A, const DomTreeNode *B) const {
return DT->properlyDominates(A, B);

View File

@ -142,12 +142,22 @@ bool DominatorTree::dominates(const Instruction *Def,
// Invoke results are only usable in the normal destination, not in the
// exceptional destination.
BasicBlock *NormalDest = II->getNormalDest();
if (!dominates(NormalDest, UseBB))
BasicBlockEdge E(DefBB, NormalDest);
return dominates(E, UseBB);
}
bool DominatorTree::dominates(const BasicBlockEdge &BBE,
const BasicBlock *UseBB) const {
// If the BB the edge ends in doesn't dominate the use BB, then the
// edge also doesn't.
const BasicBlock *Start = BBE.getStart();
const BasicBlock *End = BBE.getEnd();
if (!dominates(End, UseBB))
return false;
// Simple case: if the normal destination has a single predecessor, the
// fact that it dominates the use block implies that we also do.
if (NormalDest->getSinglePredecessor())
// Simple case: if the end BB has a single predecessor, the fact that it
// dominates the use block implies that the edge also does.
if (End->getSinglePredecessor())
return true;
// The normal edge from the invoke is critical. Conceptually, what we would
@ -170,29 +180,40 @@ bool DominatorTree::dominates(const Instruction *Def,
// trivially dominates itself, so we only have to find if it dominates the
// other predecessors. Since the only way out of X is via NormalDest, X can
// only properly dominate a node if NormalDest dominates that node too.
for (pred_iterator PI = pred_begin(NormalDest),
E = pred_end(NormalDest); PI != E; ++PI) {
for (const_pred_iterator PI = pred_begin(End), E = pred_end(End);
PI != E; ++PI) {
const BasicBlock *BB = *PI;
if (BB == DefBB)
if (BB == Start)
continue;
if (!DT->isReachableFromEntry(BB))
continue;
if (!dominates(NormalDest, BB))
if (!dominates(End, BB))
return false;
}
return true;
}
bool DominatorTree::dominates(const BasicBlockEdge &BBE,
const Use &U) const {
Instruction *UserInst = cast<Instruction>(U.getUser());
// A PHI in the end of the edge is dominated by it.
PHINode *PN = dyn_cast<PHINode>(UserInst);
if (PN && PN->getParent() == BBE.getEnd() &&
PN->getIncomingBlock(U) == BBE.getStart())
return true;
// Otherwise use the edge-dominates-block query, which
// handles the crazy critical edge cases properly.
const BasicBlock *UseBB;
if (PN)
UseBB = PN->getIncomingBlock(U);
else
UseBB = UserInst->getParent();
return dominates(BBE, UseBB);
}
bool DominatorTree::dominates(const Instruction *Def,
const Use &U) const {
Instruction *UserInst = dyn_cast<Instruction>(U.getUser());
// Instructions do not dominate non-instructions.
if (!UserInst)
return false;
Instruction *UserInst = cast<Instruction>(U.getUser());
const BasicBlock *DefBB = Def->getParent();
// Determine the block in which the use happens. PHI nodes use
@ -218,17 +239,9 @@ bool DominatorTree::dominates(const Instruction *Def,
// their own block, except possibly a phi, so we don't need to
// walk the block in any case.
if (const InvokeInst *II = dyn_cast<InvokeInst>(Def)) {
// A PHI in the normal successor using the invoke's return value is
// dominated by the invoke's return value.
if (isa<PHINode>(UserInst) &&
UserInst->getParent() == II->getNormalDest() &&
cast<PHINode>(UserInst)->getIncomingBlock(U) == DefBB)
return true;
// Otherwise use the instruction-dominates-block query, which
// handles the crazy case of an invoke with a critical edge
// properly.
return dominates(Def, UseBB);
BasicBlock *NormalDest = II->getNormalDest();
BasicBlockEdge E(DefBB, NormalDest);
return dominates(E, U);
}
// If the def and use are in different blocks, do a simple CFG dominator