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Change the interface to Module::getOrInsertFunction to be easier to use,
to resolve PR1088, and to help PR411. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32988 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -166,15 +166,21 @@ public:
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/// @{
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public:
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/// getOrInsertFunction - Look up the specified function in the module symbol
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/// table. If it does not exist, add a prototype for the function and return
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/// it.
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Function *getOrInsertFunction(const std::string &Name, const FunctionType *T);
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/// table. Four possibilities:
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/// 1. If it does not exist, add a prototype for the function and return it.
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/// 2. If it exists, and has internal linkage, the existing function is
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/// renamed and a new one is inserted.
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/// 3. Otherwise, if the existing function has the correct prototype, return
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/// the existing function.
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/// 4. Finally, the function exists but has the wrong prototype: return the
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/// function with a constantexpr cast to the right prototype.
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Constant *getOrInsertFunction(const std::string &Name, const FunctionType *T);
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/// getOrInsertFunction - Look up the specified function in the module symbol
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/// table. If it does not exist, add a prototype for the function and return
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/// it. This version of the method takes a null terminated list of function
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/// arguments, which makes it easier for clients to use.
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Function *getOrInsertFunction(const std::string &Name, const Type *RetTy,...)
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Constant *getOrInsertFunction(const std::string &Name, const Type *RetTy,...)
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END_WITH_NULL;
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/// getFunction - Look up the specified function in the module symbol table.
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@ -152,23 +152,35 @@ void Module::setPointerSize(PointerSize PS) {
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// Methods for easy access to the functions in the module.
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//
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// getOrInsertFunction - Look up the specified function in the module symbol
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// table. If it does not exist, add a prototype for the function and return
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// it. This is nice because it allows most passes to get away with not handling
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// the symbol table directly for this common task.
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//
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Function *Module::getOrInsertFunction(const std::string &Name,
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Constant *Module::getOrInsertFunction(const std::string &Name,
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const FunctionType *Ty) {
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SymbolTable &SymTab = getValueSymbolTable();
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// See if we have a definitions for the specified function already...
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if (Value *V = SymTab.lookup(PointerType::get(Ty), Name)) {
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return cast<Function>(V); // Yup, got it
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} else { // Nope, add one
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// See if we have a definitions for the specified function already.
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Function *F =
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dyn_cast_or_null<Function>(SymTab.lookup(PointerType::get(Ty), Name));
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if (F == 0) {
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// Nope, add it.
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Function *New = new Function(Ty, GlobalVariable::ExternalLinkage, Name);
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FunctionList.push_back(New);
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return New; // Return the new prototype...
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return New; // Return the new prototype.
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}
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// Okay, the function exists. Does it have externally visible linkage?
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if (F->hasInternalLinkage()) {
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// Rename the function.
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F->setName(SymTab.getUniqueName(F->getType(), F->getName()));
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// Retry, now there won't be a conflict.
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return getOrInsertFunction(Name, Ty);
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}
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// If the function exists but has the wrong type, return a bitcast to the
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// right type.
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if (F->getFunctionType() != Ty)
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return ConstantExpr::getBitCast(F, PointerType::get(Ty));
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// Otherwise, we just found the existing function or a prototype.
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return F;
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}
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// getOrInsertFunction - Look up the specified function in the module symbol
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@ -176,7 +188,7 @@ Function *Module::getOrInsertFunction(const std::string &Name,
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// This version of the method takes a null terminated list of function
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// arguments, which makes it easier for clients to use.
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//
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Function *Module::getOrInsertFunction(const std::string &Name,
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Constant *Module::getOrInsertFunction(const std::string &Name,
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const Type *RetTy, ...) {
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va_list Args;
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va_start(Args, RetTy);
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